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Thread Statistics | Show CCP posts - 15 post(s) |
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CCP Adida
C C P C C P Alliance
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Posted - 2010.11.02 17:24:00 -
[1]
EVE Online Tyrannis 1.2 has been deployed. This thread is for any issues you experience on Tranquility. We will be keeping an eye on this thread for any issues. Please specify which client you are using (Mac or PC).
If you have general feedback please use this thread.
Adida Community Rep CCP Hf, EVE Online
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CCP Adida
C C P C C P Alliance
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Posted - 2010.11.02 18:45:00 -
[2]
Removed off topic replies
Adida Community Rep CCP Hf, EVE Online
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CCP RubberBAND
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Posted - 2010.11.02 18:52:00 -
[3]
Originally by: Gaia Ma'chello CCP: If I find a bug in 1.2; And its the same bug as in 1.1; And I have bug reported it before;
Should I: 1) Do nothing as its already reported 2) Report it again 3) Close the old bug report and open a new one 4) Update the old report?
What if the bug report has been filtered? What if has not been filtered?
Just trying to not be a bug reporting troll
Thanks
If its the same issue that existed prior to 1.2 then 1.2 didn't break it and there is no need to report it again. We will get to it and narrow down on where the issue comes from.
We appreciate any bugs you (everyone) report though, better it get reported twice than not at all.
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CCP Adida
C C P C C P Alliance
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Posted - 2010.11.02 18:54:00 -
[4]
Direct links to the patch can be found here:
PC version
MAC version
Adida Community Rep CCP Hf, EVE Online
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CCP Adida
C C P C C P Alliance
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Posted - 2010.11.02 18:57:00 -
[5]
Removed a reply questioning a moderator's action. If you have an issue with a moderator please submit a petition.
Adida Community Rep CCP Hf, EVE Online
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CCP Adida
C C P C C P Alliance
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Posted - 2010.11.02 18:58:00 -
[6]
Originally by: Sindek Yarivov
Originally by: CCP Adida Direct links to the patch can be found here:
PC version
MAC version
The direct link to the PC version simply links this thread. Please correct that link. The Mac link works properly.
Updated copy and paste fail
Adida Community Rep CCP Hf, EVE Online
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CCP Explorer
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Posted - 2010.11.02 22:19:00 -
[7]
Originally by: Zagdul When jumping a capital, typically we're used to having extra fuel in cargo and that allowing for a reserve.
It no longer sees the fuel in cargo as a reserve and you now need to have it in the fuel bay.
During an op, some pilots (particularly Amarr) mentioned that they left with more than enough fuel, however when on the field, that fuel had "gone missing".
We have fixed this and will deploy the fix in DT tomorrow.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
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Posted - 2010.11.02 22:40:00 -
[8]
Originally by: Urgg Boolean Wreck cargo window still opens in the middle of my screen and will remember where I positioned the previous wreck window. PC client, Windows 7; tried this on two different machines.
Can you clarify a bit:
Are you opening wrecks, or have you salvaged all the wrecks and are opening the remaining loot cans? Note that wreck windows and "salvaged wreck loot can" windows are two different types and we want to be sure which type you are experiencing issues with.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Stillman
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Posted - 2010.11.03 09:31:00 -
[9]
Originally by: Ifly Uwalk
Originally by: Chibisuke
Originally by: Silus Tirol Edited by: Silus Tirol on 03/11/2010 00:14:39 Anyone else notice that the API is "behind" and not reporting all skills that completed during the extended downtime? For example I completed at least two skills to level 3 and they both report as being at Level 2 in the API. One of the skills I am now training to level 4 still shows as being at Level 2 in the api. In game, the levels are correct, so there's no in-game problem. API browsers such as evemon, etf and capsuleer all show this "gap" in training however.
Whats because the cache timer of the skillQueue api is off by like 10 years now.
When I query it now it sais:
<currentTime>2010-11-03 07:27:55</currentTime> <cachedUntil>2020-10-30 12:45:55</cachedUntil>
+1
10 years might be a bit excessive if you ask me as well. We'll fix it.
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CCP Mandrake
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Posted - 2010.11.03 17:36:00 -
[10]
Originally by: Kilarya Amarri after downloading patch message pop out saying patch is broken i declined repair tool and installed optional fix on broken patch so far no problems in game and am wondering should i use repair tool how can i determine do i need to run it
tx
It is likely that one of the resource files is broken in your client if the patcher asked you to run the repair tool, the eve client might be able to run in such a state though, worst case scenario it might crash when it fails to load a missing or broken resource.
Mandrake CCP - Core Infrastructure
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CCP Explorer
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Posted - 2010.11.03 20:53:00 -
[11]
Originally by: Ifly Uwalk
Originally by: Nodrog Chisoch
Originally by: CCP Explorer
Originally by: Urgg Boolean Wreck cargo window still opens in the middle of my screen and will remember where I positioned the previous wreck window. PC client, Windows 7; tried this on two different machines.
Can you clarify a bit:
Are you opening wrecks, or have you salvaged all the wrecks and are opening the remaining loot cans? Note that wreck windows and "salvaged wreck loot can" windows are two different types and we want to be sure which type you are experiencing issues with.
Issue is with "salvaged wreck loot can", it opens in the middle of the screen every time, no matter where you moved previous window.
It also happens with regular jet cans.
Thank you, this has been fixed internally and the fix will be deployed in the next point release.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
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Posted - 2010.11.03 20:55:00 -
[12]
Originally by: Silus Tirol Anyone else notice that the API is "behind" and not reporting all skills that completed during the extended downtime? For example I completed at least two skills to level 3 and they both report as being at Level 2 in the API. One of the skills I am now training to level 4 still shows as being at Level 2 in the api. In game, the levels are correct, so there's no in-game problem. API browsers such as evemon, etf and capsuleer all show this "gap" in training however.
Yes, we fixed this issue this afternoon. We switched to a new caching mechanism in Tyrannis 1.2 to improve performance but information on trained skills was inadvertently being cached for 10 years
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
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Posted - 2010.11.03 20:56:00 -
[13]
Originally by: Nilppez Del Edited by: Nilppez Del on 03/11/2010 02:43:24 Since installing the patch I cannot log in. My server status is reported as unknown and I get the message: Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong. I have a good internet connection so what is up?
Win7
Possibly your firewall is blocking the EVE client.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
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Posted - 2010.11.03 21:00:00 -
[14]
Originally by: Romonolus - Market price history seems to be broken, "Orders" and "Quantity" is 0 since yesterday. Will probably cause a nice/not-so-nice disruption to the graphs as well...
Yes, there were certain DB jobs that didn't run last midnight that insert identity statistics (date/time identifiers). We fixed this during DT today so this should correct itself next midnight.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
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Posted - 2010.11.04 14:53:00 -
[15]
Originally by: Gaia Ma'chello
Originally by: CCP Explorer Thank you, this has been fixed internally and the fix will be deployed in the next point release.
Oh. And I just bug reported them. If you wish , set bug#102859 and 102860 to filtered, fixed in 1.2.1 or whatever.
Any word on timing?
Next week in Tyrannis 1.2.0_7 or end of the month in the next point release.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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