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Alexzandvar Douglass
NUTS AND BOLTS MANUFACTURING En Garde
66
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Posted - 2012.08.06 13:01:00 -
[31] - Quote
Akirei Scytale wrote:Richard Desturned wrote:Akirei Scytale wrote:Archdaimon wrote:The use of the Rokh is not because rails are great. As you said yourself any weapon would have been able to give what ever damage needed as long as it fits in large numbers.
Rokh is being used for awesome shield tanking. Not because of its guns. The fit we use only has an extra 8% EHP. The reason we use it is because of range flexibility and high ROF. How often do you find yourself engaging past 100km in fleets? Go back to your drake.
Those Rokhs really shined last night, and by that I mean the explosions were pretty to look at. Ironic to, considering you say go back to his drake when you all fielded about 200 last night as well. |

Tippia
Sunshine and Lollipops
8904
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Posted - 2012.08.06 13:35:00 -
[32] - Quote
Caitlyn Tufy wrote:That's not to say that something should not be done about on-grid scanning, but I wouldn't go so far as to outright kill it. I would. There is no reason to have it and it has completely removed sniping it all its forms, thus wiping out an entire class of ships (and ammo).
Thankfully, they are looking at fixing this problem, so there's hopeGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Malcanis
Vanishing Point. The Initiative.
4434
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Posted - 2012.08.06 13:41:00 -
[33] - Quote
Rokhs and Nagas are great. Large and Small Rails seem to be working reasonably well at the moment, but mediums are just... bad. It's hard to think of a single viable medium rail platform that isn't utterly eclipsed by some other alternative.
Cant speak for Beams, I never really used them much since Sniper HACs became obselete. Beam Zealots worked fine though. The trouble is that Scorch is really good, and until you're using Tachs, you're better off using Megapulse + Scorch. And Tachs are a bugger to fit. Anyone got any comments on Tach Oracles?
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Malcanis
Vanishing Point. The Initiative.
4434
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Posted - 2012.08.06 13:44:00 -
[34] - Quote
Tippia wrote:Caitlyn Tufy wrote:That's not to say that something should not be done about on-grid scanning, but I wouldn't go so far as to outright kill it. I would. There is no reason to have it and it has completely removed sniping it all its forms, thus wiping out an entire class of ships (and ammo). Thankfully, they are looking at fixing this problem, so there's hopeGǪ
Making probes targetable would do the job. That might even mean a new role for the sniper zealot I used to love so much GÖÑ Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Nalha Saldana
Eternity INC. Goonswarm Federation
286
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Posted - 2012.08.06 13:46:00 -
[35] - Quote
Yea rails and beams suck, thats why you never snipe with Oracles and Nagas.. |

Hammer Borne
Center for Advanced Studies Gallente Federation
15
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Posted - 2012.08.06 13:47:00 -
[36] - Quote
Just a completely wild thought that I am sure has holes in it:
Change plates to increase sig radius and not impact speed Change shield extenders/purgers to decrease speed and not impact sig radius.
This would have many impacts, including fixing some of the weird mismatched nonsense of gun turret types to ship types.
Armor tanked ships (typically Gallente and Amar) would now be *slightly* better off on their speed, which helps Blasters get into range.
Rails with crappy tracking would be able to better manage their range (due to speed increase)
Missile boats would be hardly impacted at all. Some would get nerfed slightly due to speed loss (Caracal, etc); I am not sure if this would really be too much or not.
On top of that I would likely still say that Medium and Large Blasters need a slight range increase just so you don't need to facehug something to shoot it.
This would be a small impact change as far as I can tell, but may help edge things a bit more center.
Just thinking out loud.
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Malcanis
Vanishing Point. The Initiative.
4434
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Posted - 2012.08.06 14:00:00 -
[37] - Quote
Hammer Borne wrote:Just a completely wild thought that I am sure has holes in it:
Change plates to increase sig radius and not impact speed Change shield extenders/purgers to decrease speed and not impact sig radius.
This would have many impacts, including fixing some of the weird mismatched nonsense of gun turret types to ship types.
Armor tanked ships (typically Gallente and Amar) would now be *slightly* better off on their speed, which helps Blasters get into range.
Rails with crappy tracking would be able to better manage their range (due to speed increase)
Missile boats would be hardly impacted at all. Some would get nerfed slightly due to speed loss (Caracal, etc); I am not sure if this would really be too much or not.
On top of that I would likely still say that Medium and Large Blasters need a slight range increase just so you don't need to facehug something to shoot it.
This would be a small impact change as far as I can tell, but may help edge things a bit more center.
Just thinking out loud.
Good thinking, Caldari ships aren't quite slow enough for an elderly snail to catch yet, this should fix that. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Metal Icarus
Deep Core Mining Inc. Caldari State
238
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Posted - 2012.08.06 15:28:00 -
[38] - Quote
If the only strength to Rails is range, the range should be ABSURD.
For instance, Javelin (shortest range ammunition) on naked (no gyros or tracking enhancers) t2 425mm rails should be 90km+.
The strength from rails should be more dps AT RANGE, less alpha than artys. Best way to do that is extend the range of the shortest range ammo. Do that for all size rails (especially medium.... also, less pg need plzthxbai) |

Richard Desturned
GoonWaffe Goonswarm Federation
1597
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Posted - 2012.08.06 15:40:00 -
[39] - Quote
Metal Icarus wrote:If the only strength to Rails is range, the range should be ABSURD.
For instance, Javelin (shortest range ammunition) on naked (no gyros or tracking enhancers) t2 425mm rails should be 90km+.
The strength from rails should be more dps AT RANGE, less alpha than artys. Best way to do that is extend the range of the shortest range ammo. Do that for all size rails (especially medium.... also, less pg need plzthxbai)
Railguns have plenty of range as it is. EVE Online: Trammel (or NGE) |

Alexzandvar Douglass
NUTS AND BOLTS MANUFACTURING En Garde
69
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Posted - 2012.08.06 15:43:00 -
[40] - Quote
Richard Desturned wrote:Metal Icarus wrote:If the only strength to Rails is range, the range should be ABSURD.
For instance, Javelin (shortest range ammunition) on naked (no gyros or tracking enhancers) t2 425mm rails should be 90km+.
The strength from rails should be more dps AT RANGE, less alpha than artys. Best way to do that is extend the range of the shortest range ammo. Do that for all size rails (especially medium.... also, less pg need plzthxbai) Railguns have plenty of range as it is.
I have to agree said Goon here, The issue is not range, it's that Rails just don't have the damage to be all that effective. What the could use is either a firing rate bonus or just more raw damage. |
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FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2122
|
Posted - 2012.08.06 16:29:00 -
[41] - Quote
Tippia wrote:Remove on-grid probing.
That won't have the effect you want. It'd be quite easy to probe just off grid with a covert ops, make a bookmark, get back on grid, and fleet warp to the bookmark. You'd just be shoving combat probing to off-grid alts. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

Pilna Vcelka
Center for Advanced Studies Gallente Federation
3
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Posted - 2012.08.06 16:32:00 -
[42] - Quote
Just to make sure its clear - PvP in EVE isnt fought only with large guns (eg. Nagas, Rokhs). Shockingly enough to 0.0 people, a lot of players PvP with medium sized weapons on medium sized ships and on those rails really do suck.
Sidenote: while caldari pilots, for long rage PvP, use missiles and rails with supreme shield tanking, gallente pilots are left with either subpar rails or subpar drones and subpar armor tanking on top of that (unless they decide to go with shield tanking, which is not really what their ships were intended for).
While I often hear about drake / tengu / random_minmatar_ship_really fleets, I rarely hear reports of gallente fleets. Any of the "modern EVE warfare experts" who could explain the balance in that to stupid me ? |

snake pies
Dreddit Test Alliance Please Ignore
53
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Posted - 2012.08.06 16:35:00 -
[43] - Quote
reduce powergrid req |

Suqq Madiq
Amarr Empire
281
|
Posted - 2012.08.06 16:37:00 -
[44] - Quote
Tippia wrote:Remove on-grid probing.
Great idea.
No wait, it's a terrible idea.
On-grid probing is not a problem.
Stupid people who don't snipe while aligned to something they can warp to or spend a few milliseconds checking D-scan are the problem. |

Metal Icarus
Deep Core Mining Inc. Caldari State
239
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Posted - 2012.08.06 17:32:00 -
[45] - Quote
Alexzandvar Douglass wrote:Richard Desturned wrote:Metal Icarus wrote:If the only strength to Rails is range, the range should be ABSURD.
For instance, Javelin (shortest range ammunition) on naked (no gyros or tracking enhancers) t2 425mm rails should be 90km+.
The strength from rails should be more dps AT RANGE, less alpha than artys. Best way to do that is extend the range of the shortest range ammo. Do that for all size rails (especially medium.... also, less pg need plzthxbai) Railguns have plenty of range as it is. I have to agree said Goon here, The issue is not range, it's that Rails just don't have the damage to be all that effective. What the could use is either a firing rate bonus or just more raw damage.
ROF increase with cap decrease would help (keep it balanced). You're right about the range, I guess I was just thinking about t2 ammo. Anyways, maybe rails (except med rails, still would like less pg) are fine. The ammunition is what sucks.
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Caitlyn Tufy
Refuge of Hope Lemniskate
25
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Posted - 2012.08.06 17:47:00 -
[46] - Quote
FloppieTheBanjoClown wrote:Tippia wrote:Remove on-grid probing. That won't have the effect you want. It'd be quite easy to probe just off grid with a covert ops, make a bookmark, get back on grid, and fleet warp to the bookmark. You'd just be shoving combat probing to off-grid alts.
Or just make it a corp bookmark and anyone can use it. That's why I said you'll have issues with this solution - either you'll shove the probing to off-grid or you'll end up with serious issues probing ships in the first place. Needless to say, both are a bad idea unless you're a bear that doesn't want to get probed :p |

DarthNefarius
Minmatar Heavy Industries
268
|
Posted - 2012.08.06 18:03:00 -
[47] - Quote
Akirei Scytale wrote:Rails are the weapon by which TEST's conquest of Delve, Querious and Period Basis was wrought, you know.
Bullcrap pure overwhelmong numbers was how Delve, Querious and Period Basis was brought down. =========================================================
EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents. EVE demographics vs CSM demographics, nothing to worry about... |

Cadfael Maelgwyn
Science and Trade Institute Caldari State
31
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Posted - 2012.08.06 18:14:00 -
[48] - Quote
DarthNefarius wrote:Akirei Scytale wrote:Rails are the weapon by which TEST's conquest of Delve, Querious and Period Basis was wrought, you know. Bullcrap pure overwhelmong numbers was how Delve, Querious and Period Basis was brought down. I think weak leadership on SoCo's part had more to do with it. |

Malcanis
Vanishing Point. The Initiative.
4438
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Posted - 2012.08.06 18:17:00 -
[49] - Quote
Suqq Madiq wrote:Tippia wrote:Remove on-grid probing. Great idea. No wait, it's a terrible idea. On-grid probing is not a problem. Stupid people who don't snipe while aligned to something they can warp to or spend a few milliseconds checking D-scan are the problem.
Yeah, actually it is. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Alexzandvar Douglass
NUTS AND BOLTS MANUFACTURING En Garde
71
|
Posted - 2012.08.06 18:17:00 -
[50] - Quote
Cadfael Maelgwyn wrote:DarthNefarius wrote:Akirei Scytale wrote:Rails are the weapon by which TEST's conquest of Delve, Querious and Period Basis was wrought, you know. Bullcrap pure overwhelmong numbers was how Delve, Querious and Period Basis was brought down. I think weak leadership on SoCo's part had more to do with it.
Not at all, it was simply that SoCo didn't want to put the Supers on the table because they would be blobbed out by the massive amount of enemy supers.
Now that Test doesn't have half of null sec behind them, they are starting to lose. |
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Cadfael Maelgwyn
Science and Trade Institute Caldari State
31
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Posted - 2012.08.06 18:18:00 -
[51] - Quote
Alexzandvar Douglass wrote:Cadfael Maelgwyn wrote:DarthNefarius wrote:Akirei Scytale wrote:Rails are the weapon by which TEST's conquest of Delve, Querious and Period Basis was wrought, you know. Bullcrap pure overwhelmong numbers was how Delve, Querious and Period Basis was brought down. I think weak leadership on SoCo's part had more to do with it. Not at all, it was simply that SoCo didn't want to put the Supers on the table because they would be blobbed out by the massive amount of enemy supers. Now that Test doesn't have half of null sec behind them, they are starting to lose. I thought the strategy was to hide in stations? |

Alavaria Fera
GoonWaffe Goonswarm Federation
1241
|
Posted - 2012.08.06 18:20:00 -
[52] - Quote
Alexzandvar Douglass wrote:Cadfael Maelgwyn wrote:DarthNefarius wrote:Akirei Scytale wrote:Rails are the weapon by which TEST's conquest of Delve, Querious and Period Basis was wrought, you know. Bullcrap pure overwhelmong numbers was how Delve, Querious and Period Basis was brought down. I think weak leadership on SoCo's part had more to do with it. Not at all, it was simply that SoCo didn't want to put the Supers on the table because they would be blobbed out by the massive amount of enemy supers. Now that Test doesn't have half of null sec behind them, they are starting to lose. Oh dear, they're starting to lose? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Alexzandvar Douglass
NUTS AND BOLTS MANUFACTURING En Garde
71
|
Posted - 2012.08.06 18:31:00 -
[53] - Quote
Alavaria Fera wrote:Alexzandvar Douglass wrote:Cadfael Maelgwyn wrote:DarthNefarius wrote:Akirei Scytale wrote:Rails are the weapon by which TEST's conquest of Delve, Querious and Period Basis was wrought, you know. Bullcrap pure overwhelmong numbers was how Delve, Querious and Period Basis was brought down. I think weak leadership on SoCo's part had more to do with it. Not at all, it was simply that SoCo didn't want to put the Supers on the table because they would be blobbed out by the massive amount of enemy supers. Now that Test doesn't have half of null sec behind them, they are starting to lose. Oh dear, they're starting to lose?
I'll take your remark as serious, and leave it at the Border wars are not looking good for Tests future in Querious. |

Garreth Vlox
Sons Of 0din Dark Therapy
44
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Posted - 2012.08.06 18:39:00 -
[54] - Quote
Tippia wrote:Seishi Maru wrote:Long range guns are EXTREMELY well balanced! If they were not then Rokhs would not be used so much currently! GǪaside from the fact that the one factor that is really meant to differentiate them has largely been rendered irrelevant due to other mechanics (probing). So the GǣextremeGǥ balance is only on paper and only if you look at the guns on their own without any kind of context.
Learn how to bubble and hold a fleet still with proper tackle ships and you can dictate whatever range you want, probing is useless if you can't warp to what was probed. |

for thelulz
Imperial Academy Amarr Empire
5
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Posted - 2012.08.06 18:44:00 -
[55] - Quote
Let me warp in at 150 / 200 / 250 - this would help massively for rails. |

Richard Desturned
GoonWaffe Goonswarm Federation
1598
|
Posted - 2012.08.06 18:52:00 -
[56] - Quote
DarthNefarius wrote:Akirei Scytale wrote:Rails are the weapon by which TEST's conquest of Delve, Querious and Period Basis was wrought, you know. Bullcrap pure overwhelmong numbers was how Delve, Querious and Period Basis was brought down.
hint: they had the ability to match our numbers with ease EVE Online: Trammel (or NGE) |

Josef Djugashvilis
The Scope Gallente Federation
388
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Posted - 2012.08.06 19:02:00 -
[57] - Quote
I have only ever flown Gallente ships.
I have a horrible feeling that when I do train up missiles and lazers, (I am thinking of changing my Domi for the Rattlesnake) I am going to feel that I chose the wrong ship/tanking/armament types long ago.
Oh well. You want fries with that? |

Johan Civire
Dirty Curse inc.
69
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Posted - 2012.08.06 19:30:00 -
[58] - Quote
Tippia wrote:Extend maximum range. Remove on-grid probing.
i can hit over 550km not max damage with railguns i think its more to pratice with those railguns but agree when some one is good in moving there ships well it can be hard to hit them. But range is fine |

Alavaria Fera
GoonWaffe Goonswarm Federation
1241
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Posted - 2012.08.06 19:37:00 -
[59] - Quote
Richard Desturned wrote:DarthNefarius wrote:Akirei Scytale wrote:Rails are the weapon by which TEST's conquest of Delve, Querious and Period Basis was wrought, you know. Bullcrap pure overwhelmong numbers was how Delve, Querious and Period Basis was brought down. hint: they had the ability to match our numbers with ease But they didn't want those regions anyway ^___^ Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Forum Alt Shaishi
Science and Trade Institute Caldari State
1
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Posted - 2012.08.06 20:07:00 -
[60] - Quote
Tippia wrote:Caitlyn Tufy wrote:That's not to say that something should not be done about on-grid scanning, but I wouldn't go so far as to outright kill it. I would. There is no reason to have it and it has completely removed sniping it all its forms, thus wiping out an entire class of ships (and ammo). Thankfully, they are looking at fixing this problem, so there's hopeGǪ
Why not just increase the minimum warp distance from 150 km to 300 or 450km? That would more or less 'fix' the issue with on grid probing and warping right? Tho i could be wrong. |
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