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Leksi Bar'zuk
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Posted - 2010.11.07 00:17:00 -
[31]
Originally by: revollanaru carebear best isk/hour?
If 1000's of carebears all got into drakes, then went to a system in 0.0, waited for a huge counter blob, killed em, then looted the field I imagine the isk/hour would be epic.
There's your endgame PVE....its like a HUGE mission, that requires lots of teamwork. The salvaging would take forever, but would yield some DAMN good isk..esp off t2 ships.
-Revo/PL alt (courtesy of the WIIA)
Carebears play solo brah.
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I likegirls
Minmatar
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Posted - 2010.11.07 02:31:00 -
[32]
No, it is not because of super carriers. Drakes have a large sig radius also. LSE+shield rigs=almost a BS.
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VC General
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Posted - 2010.11.07 22:32:00 -
[33]
It's actually higher than a T1 BS. The drake can go higher than 600 depending on how many LSE you have, and your rigging skills, which is about the same as most Marauders. Most T1 BS only have a 400ish sig radius.
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Anndy's Wife
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Posted - 2010.11.08 02:00:00 -
[34]
Shortest possible answer:
Blame PL, everybody else does.
Long version has been touched on by like, half a dozen posts
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bR Fortuna
Entity. Insidious.
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Posted - 2010.11.09 15:06:00 -
[35]
Drake is the Ford Taurus of eve. ****ty drives who can only seem to afford ****y cars drive the Taurus..
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Fastbikkel
T.H.U.G L.I.F.E
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Posted - 2010.11.10 15:09:00 -
[36]
I wouldn't be surprised if the drake gets nerfed one day. I must admit, its my favo ship in 0.0 now, in pvp and pve.
-If the enemy is in range, so are you- |
Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2010.11.10 17:12:00 -
[37]
Like people have said:
- nano nerf --> missiles became a lot more interesting again - medium rigs --> rigged bc performing like a bs at less than half the cost - changes to doomsday means your not so fast not so t2 not so shiny BC fleets are an excellent counter vs BS - fighter bombers and people hotdropping 3+ SC at single rifters means being in a BS fleet in null sec is like randomly clicking the self destruct button - heavy missile damage projection is excellent - shield buffer drake is easy to train and cheap to lose - 50m for 300 dps at 80km with 100k ehp in an insurable t1 hull.. kinda hard to beat :)
Ignore me
Drone Guide EON 21 & 22 |
Dodgy Past
Amarr Digital Fury Corporation Northern Coalition.
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Posted - 2010.11.10 17:50:00 -
[38]
Drake blobs die just fine to snipe hac gangs.
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Noxford
Apolitical
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Posted - 2010.11.10 19:45:00 -
[39]
Originally by: Leksi Bar'zuk
Originally by: Ralnik Pretty sure they were a direct lower skill point/cost counter the the Zealot gangs.
/thread
inb4drakesareOP
Pretty sure they are not a counter to Zealot gangs with the right amount of Logi. The signature on those drakes is stupid with all the shield mods plus they MWD towards a cluster of lower sig T2 resist cruisers with more range...
I've watched hundreds of these things faceplant into the dirt while the HACs only lose a few. It's hilarious. Zealots > Drakes
This is not a counter. It's a blob of cheap high stats that require low SP. They can mass recruit noobs, stick them in drakes and cram then down a lot of things... but cohesive HACs will make high efficiency out of them. - NOX |
Leksi Bar'zuk
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Posted - 2010.11.10 20:57:00 -
[40]
Originally by: Noxford cohesive HACs will make high efficiency out of them.
High sp well-coordinated pilots beating poorly fc'd newbs... IN MY EVE?
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Yuki Kulotsuki
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Posted - 2010.11.10 21:34:00 -
[41]
Originally by: Leksi Bar'zuk
Originally by: Noxford cohesive HACs will make high efficiency out of them.
High sp well-coordinated pilots beating poorly fc'd newbs... IN MY EVE?
zerg rush = power overwhelming. You're high sp, coordinated gang will fall before us. Our rifters will blot out the sun.
Originally by: CCP Lemur THIS IS GOD: ... IF YOU HAVE ANY MORE REQUESTS I'M AVAILABLE SUNDAY FROM 10:30 TO 12:00 TO RECEIVE YOUR PRAYERS.
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Ti'jitsu
Gallente Spais Of The Federation
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Posted - 2010.11.11 08:34:00 -
[42]
Originally by: Ralnik
Originally by: ChronoSphere Removal of the AoE DD allows ships smaller than a battleship to be the predominant ship in a blob - you don't have to fear getting your entire fleet DD'ed.
The problem is, it's a case of damn if you do and damn if you don't. Prior to DD changing from a AoE weapon to a single target, everyone used to whine all the time about having their fleets taken out by a single SC.
Added to that the amount of SC's in game now is absolutely ridiculousness, meaning if DD was changed back to a AoE weapon like it was before the game would be even worse than it is with all these freaking blobs.
CCP needs to change SOV warfare so it's not revolving around shooting structures with endless amounts of hit points that require these ridiculous sized fleets.
Added to that they need to come up with a way to make smaller gang warefare effective in doing rather than pushing the gameplay into the need to blob out a system.
I still say null sec SOV should work similar to FW plexing as that would allow smaller gangs the ability to contest systems all over the map and would require alliances to always keep their guard up.
NOOOOOOOOOOO!!!!!!!!!!!!!!! Damar would take over the universe!
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Ainek Dnalreden
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Posted - 2010.11.11 12:22:00 -
[43]
Lol i never knew shield extenders added to signature radius, bizar. Thanks for that important info.
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Ahaz Darkfall
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Posted - 2010.11.11 15:03:00 -
[44]
Originally by: Noxford
Originally by: Leksi Bar'zuk
Originally by: Ralnik Pretty sure they were a direct lower skill point/cost counter the the Zealot gangs.
/thread
inb4drakesareOP
Pretty sure they are not a counter to Zealot gangs with the right amount of Logi. The signature on those drakes is stupid with all the shield mods plus they MWD towards a cluster of lower sig T2 resist cruisers with more range...
I've watched hundreds of these things faceplant into the dirt while the HACs only lose a few. It's hilarious. Zealots > Drakes
This is not a counter. It's a blob of cheap high stats that require low SP. They can mass recruit noobs, stick them in drakes and cram then down a lot of things... but cohesive HACs will make high efficiency out of them.
Look at it this way. An alliance recruits a couple hundred new players looking for PVP. The alliance supplies them all with fitted drakes, tells them what to train, and teaches them some basics for PVP. Drakes are cheap DPS and with enough of them can give a fleet and advantage they would not have without. The alliance gets 200 drakes worth of DPS for fleet battles that are cheap to replace piloted by new players that are easy to recruit. for every 30-40 new recruits you generally get 1-2 pilots good enough to warrant the alliance supplying them with better ships. But the blob of new recruit drakes makes great cannon fodder for the alliance fleet. The new players get a taste of large fleet PVP on a character only a few months old with no cost to them selves as the alliance supplies the ships and fittings, generally getting the new players hooked on EVE. The alliance gets a big DPS boost at low cost. Its a win win for the alliance,the new players, and the game in general as MMO need population to thrive. Yes there are many ships far better suited for fleet battles than a drake. But there are none better that can be flown by a two month old player that can be fitted effectively below the cost of the platinum insurance return when they are popped. That is why they are so popular. It allows anyone to participate in large fleet battles without losing boat loads of cash.
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Buzz Killingdon
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Posted - 2010.11.12 19:51:00 -
[45]
Originally by: Darrk Darkness
Originally by: Uriel Winston well some really nice info posted here but lets see it this way:
Imagine a drake as a brick.
If you throw a birck or 2 you'll probably dont do significant damage. but when you throw lots of them you can cause serious damage, and because bricks are heavy and sturdy they cant be destroyed easily, therefore you can throw them again and again till they break. now having some guys repairing the bricks on the field (schimitars-basilisks) gives you the ability to throw those bricks even MORE times causing waaaaaay more damage.
also bricks are cheap and a 2 month character can fit and use one.
I don't know what kind of bricks you have around where you live But I'm sure if someone threw a brick at me depending on how hard they throw it and where it hit, it would seriously hurt. That's a bad example.
No, it's a great example. Don't imagine yourself as the target, imagine your house as the target, and yourself as the pod inside your house. 1 or 2 bricks will cause a dent in your siding and a broken window (Shields drop to 95%). 100 bricks, thrown multiple times, could have the potential to blow a wall out (Get you down to armour or structure). Now imagine what a thousand bricks could do, thrown multiple times.
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