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Thread Statistics | Show CCP posts - 27 post(s) |

ergherhdfgh
Imperial Academy Amarr Empire
35
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Posted - 2012.08.16 13:32:00 -
[1] - Quote
so you fixed an exploit but don't bother to mention in the patch notes what it is? How does that make sense? I can see why you would not want to mention what it is before it's fixed but after the fact the patch notes should reflect the changes or what's the point of patch notes? |

ergherhdfgh
Imperial Academy Amarr Empire
35
|
Posted - 2012.08.16 13:48:00 -
[2] - Quote
Mr Bimble wrote:To begin with it looked as thought the latest patch had fixed some very annoying issues.Tooltips,why cant I turn it off?The pain with the inventory tree,just sloes everything down.The hassle with cargo hold and salvaging.The bloody annoying fiter.But sadly its not the case.I can no longer be bothered to fight the ****** up system.My salvager can stay docked up and I'll forget missions and Just afk mine in my over inflated Mack. Boring but I have a long,too long subscription to use.
This guy is pretty right on. The inventory system is still AFU ( All ****** Up) I am guessing at this point that it's not accidentally AFU but some kind of anti botting measure but I can't be sure. Anyway if the only way you can combat botters is to make everyone elses' game a PITA I find that sad.
Inventory management is the most basic and used aspect of this game. Every time you dock it's a PITA. Every time you salvage it's a PITA. PoS management is now a PITA. Managing inventory is now a PITA. Mining ops are now a PITA. I hate to imagine if you are a PvPer trying to access something in your cargo in a hurry and just want your cargohold to open in the same ******* spot where you always have it open in the same ******* size but no if you forget to hit shift then your cargohold closes something else and opens in a different place and a different size and now you are scrambling to get the window that you just had open back.
Why can't you just bring back the old inventory system already? |

ergherhdfgh
Imperial Academy Amarr Empire
36
|
Posted - 2012.08.16 14:42:00 -
[3] - Quote
James Selkirk wrote:
So, Ethnic Relations has a changed name and a changed function, yet somehow this does not count as removing a skill and adding a whole different skill. Because I trained Ethnic Relations to have a multicultural corporation, not to hire allies in wars I'm not about to get into.
Agreed. There is a difference between tweaking a skill and completely removing it and introducing an entirely new and unrelated skill and just swapping skill points. This is at best laziness and more likely shows an adversarial attitude that is had by the devs for the player base.
It seems that instead of prioritizing good game design you have made not admitting wrong doing the priority. It seems you did not want to refund any more skill points so you invented some lame bullshit. Think about what makes sense and what makes a good game and not what is easier. |

ergherhdfgh
Imperial Academy Amarr Empire
38
|
Posted - 2012.08.16 21:58:00 -
[4] - Quote
CCP Arrow wrote:
Did you try the new setting we added into the header of the Inventory that allows you to open up secondary windows always by default without the need to hold shift? That should solve the issue you describe regarding windows not appearing again where you expect them, because you are probably opening primary windows, but positioned a secondary window.
If you could describe to us the use cases of issues you have with Salvaging, PoS management, general Inventory Management, Mining ops & PvP then I would be glad to bring that to the appropriate parties for review. Anything that allows us to redo the action you have a problem doing, will get us closer to fixing it for you.
I did not know about that option. I just tried it and it is only mildly better. Like you said it saves me from having to hold shift which was the smallest part of the problem. It now does what it was doing when I held shift without holding shift which is still AFU. If I open and position windows and then close them all and reopen then the windows open nearly on top of each other instead of opening where they were when I closed them.
If you had played the game before you guys broke it then you would know how an inventory system should work. The old inventory system was one of the very few aspects of this game that was not broken. Instead of fixing something broken you guys broke something that was fine.
The old inventory system worked well. The only thing that it lacked was an ability to sort by meta and or tech level along with filtering BP originals from copies. Other than that it was perfect.
This new inventory system makes every aspect of this game a PITA. It is terrible and so basic that it basically fucks the whole game up. Imagine if I changed all the keys on your keyboard around and then tried to figure out what it would take to make writing code easy for you. You'd be like " just give me my ******* old key layout back dumbass ".
Picture this. Try running an industrial operation for both your self and your corp that combines station activities with PoS activities. So when you dock you need to open corp hangars as well as your personal hangar and several station containers that you use to keep everything organized. Then you undock and warp to a station and have to manage multiple reactors and silos. Now on top of all that add to that windows opening in a cascading manner one on top of the other so that every single time you have to resize and rearrange all of your windows and hope you don't get any mixed up and wind up with corp assets and personal assets all mixed together.
I used to warp to a PoS and open silos and storage containers to find things in the same place and of the same size where I left them. That was the old inventory system and it worked and it was easy. Don't try moving forward don't try fixing this broken system any further just role back to the old system and add a drop down meta filter and you are done.
I fail to understand why you guys are investing so much time trying to fix something broken when the old system worked fine. Admit you screwed up and roll back to the old way then use Dev time to do something productive from here on out.
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