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BolsterBomb
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Posted - 2010.11.24 19:01:00 -
[1]
What is your best income from 1 character on 1 account. You cant take any resources etc you get from a second accountinto consideration.
I have 4 planets in low sec and am making about 175m from mine and use a Improved station (skill level 3)
Just curious to see how other people are doing.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.11.24 20:36:00 -
[2]
Originally by: BolsterBomb I have 4 planets in low sec and am making about 175m from mine
Total or per planet ? Per month or per week ? With minimal logins or with 3+ logins on a daily basis ? _
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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BolsterBomb
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Posted - 2010.11.24 21:20:00 -
[3]
Originally by: Akita T
Originally by: BolsterBomb I have 4 planets in low sec and am making about 175m from mine
Total or per planet ? Per month or per week ? With minimal logins or with 3+ logins on a daily basis ?
total per month 23 hr cycles 1 login a day to reset extractors. I have a contract to haul the stuff to highsec for me.
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Vaal Erit
Science and Trade Institute
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Posted - 2010.11.24 21:39:00 -
[4]
In before people start claiming ridiculous numbers such as 3-4b/month. I think 300-500m/month per character should be some of the top numbers. For factory planets you can theoretically get higher but unless you just make a few products and kill your margin it is a bit of an nightmare to keep track so you don't really know exactly how much isk you are making. - It's not "Play through a pre-set story, become stronger, do endgame". Gameplay is open ended, and you make your own story. Unless you're too afraid of 'pvp grief' to do anything relevant |

Alcoholic Skunk
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Posted - 2010.11.24 23:04:00 -
[5]
Never been much into knowing isk per hour/day/week/month etc, but I just did the math and at current prices and if my five wh planets are running, it should pull in about 720 mil a month. But honestly I'd knock about 100-200 mil off for forgetfulness and rl issues.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.11.24 23:34:00 -
[6]
Originally by: Vaal Erit In before people start claiming ridiculous numbers such as 3-4b/month.
With the right planets, maxed-out skills, short cycles (so frequent logins) and "outsourcing" (for a sensible yet affordable price) as much of the logistics and processing as possible (focusing only on the parts that yield the most ISK per "planet fittings"), it's within the realm of borderline possibility. Doesn't mean I'd ever bother, mind you... nor would I ever recommend it to anybody. _
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Don ColLeonie
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Posted - 2010.11.25 14:15:00 -
[7]
Not much at all. it's not even worth starting up my extractors. Maybe you should think about winding down your extractors too.
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Harkonen55
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Posted - 2010.11.25 15:33:00 -
[8]
I run 6 planets out in null-sec and have far far below optimal setups. I pull in roughly 11 mil a day or about 350 mil a week. That is using 5 hour cycles and building to P3's on my planets before going to a central factory hub to build up to P4s. I am fully aware that this is nowhere near what my theoretical max is, but because it's null-sec I value the decreased volume a lot more than maxing out ISK per planet.
I can easily see 1-2Bil per month as being possible with optimal setups and absolutely no life (or macros...) I don't see it as being worth it, but certainly possible.
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Brian Ballsack
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Posted - 2010.11.25 17:36:00 -
[9]
5 advanced planets in null making me 200 million+ a week, four extractor > p1 planets, 1 p2 processor planet.
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CelFea Dar
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Posted - 2010.11.25 17:44:00 -
[10]
I have Planetary Consolidation at 4 (just completed, so I'm still running just 4 planets) and Command Center Upgrades at 5. With 4 Elite Command Centers, each with 3 Space Ports, 1 storage facility, and 20 processors - I'm manufacturing P2 POS fuels from raw materials that I'm purchasing from market buy orders.
My processors run around the clock because I feed the Basic Processors into the storage facility to feed the Advanced Processors...this creates a buffer so that the advanced processors run continuously. It also means that I'm not running as efficiently as possible, especially with the extra space ports...but the process is extremely simple. Drop raw material #1 into space port #1, and drop raw material #2 into space port #2...collect market-ready POS Fuel from space port #3. Warp to station to reload raw materials and offload product...repeat next planet.
Costs for raw materials usually run under 3-4isk per unit on the Jita market but go for much less in outlying systems. 4isk per unit raw material is borderline break-even so you have to watch your costs or supplement with your own extraction.
The processed POS fuels sell for 10-20mil per day depending on quantity collected and current market price. That puts 500-600mil per month in gross income as an attainable figure. But your net is going to depend on how much you can control your costs.
Each planet costs approximately 5.5mil to setup as described plus the cost of the Command Center (approx 6mil for elite) so it takes a few days to recover cost of setup.
If you cut back the number of processing planets and are able to setup some really good extractor sites, then you can balance this out to be self-sustaining without purchasing the raw materials. I had that type of setup running inside a Class I wormhole for a couple months and was fueling my own POS and selling the extra POS fuels. Was much more of a hassle than just doing the processing alone.
This is so much easier!
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Damien Hall
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Posted - 2010.11.25 18:52:00 -
[11]
2x 5h cycle per day and 6 best CCs make me cca 600 mil ISK per month +- 100 mil due to not running 5h cycles on time. 3-4 bil per month is way too much. Might be few months ago when price of POS fuel was insane, but not now.
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Minamel
Stardust Heavy Industries Majesta Empire
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Posted - 2010.11.26 17:50:00 -
[12]
Edited by: Minamel on 26/11/2010 17:51:42 In 0.0 you can do abbout 500Mil with 5 Planets and 23h Cycles with best command center and without big problems (1500-2000 Extractorunits per 23h Cycle). If youre lucky and have Extractions of 2400-2700 Units with every 23h cycle it could be maybe up to 700Mil with 5 Planets..
with 5h cycles it could be maybe bit more.. It should be less in empire and lowsec but dont know how much the extractors extract there.
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Damien Du'Pont
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Posted - 2010.11.26 19:13:00 -
[13]
Originally by: Vaal Erit In before people start claiming ridiculous numbers such as 3-4b/month. I think 300-500m/month per character should be some of the top numbers. For factory planets you can theoretically get higher but unless you just make a few products and kill your margin it is a bit of an nightmare to keep track so you don't really know exactly how much isk you are making.
That sounds about right. I did the math of what my PI setup will inevitably be like once I got some skills out of the way, and it came to be about approx 375m a month per char (I use 2 toons) based off of what end product I am making. This is if I keep on top of the PI with setting extractors and hauling materials, but I doubt I'll remain that diligent with it.
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Grozen
Caldari Titan Core
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Posted - 2010.11.26 20:10:00 -
[14]
Edited by: Grozen on 26/11/2010 20:11:03 Used to be above a bil but now that prices have droped alot i make only 960-980m per month on my main account with 3 pi chars.This is in high sec with 5 planets on each char and adv centers, would be prolly triple that in 0.0 but the hassle of moving it i haven't found a safe way around it yet.
edit:oh forgot the cycles 5hour+12hour when i go to sleep knowledge is power |

Tub Chil
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Posted - 2010.11.26 21:43:00 -
[15]
I have 4 colonies where I extract and 1 where I produce enriched uranium, I run 23 hour cycles, haul from extractor planets every 2 days. last 4 days earned me 47kk worth uranium. with like 2-3 minutes of clicking per day it's not so bad.
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Estimated Prophet
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Posted - 2010.11.28 05:07:00 -
[16]
I get about 15 million/day (or 450/month) from 5 planets in 0.0. 4 planets do extraction and basic processing, and the fifth produces P2. This is a single character using 23 hour cycles.
Originally by: Grozen Edited by: Grozen on 26/11/2010 20:11:03 edit:oh forgot the cycles 5hour+12hour when i go to sleep
There are no 12 hour cycles.
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Kraftus Amaral
Caldari Valar Morghulis. Get Off My Lawn
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Posted - 2010.11.28 05:30:00 -
[17]
Edited by: Kraftus Amaral on 28/11/2010 05:32:11 Yeah those numbers make sense..
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Cergorach
Amarr The Helix Foundation
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Posted - 2010.11.28 11:33:00 -
[18]
The biggest time sink isn't the 3 minutes you spend activating 60 extractors, but every couple of days the industrial that needs to pick up the goods is taking a lot of time. I have no trouble finding folks that want to haul in high sec (Red Frog) to get my stuff to a good market, but in low-sec it is troublesome, so you need to do that yourself. Besides being a big time consumer, it's risky!
A for income, depends on market fluctuations. I have one char running six elite factory planets, which can be more profitable then extractor planets, your just much more dependable on the market fluctuations. I aim at ~50% better return then the extractor planets, but it's also possible to make a loss. From 5 Advanced extractor planets I make around 500M-600M isk a month (depending on market price), per char. It's not making me rich, but it's currently some nice extra income.
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Neuge
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Posted - 2010.11.28 17:03:00 -
[19]
2.1B over 5 characters (4 extracting, 1 building) per month, daily login.
I could probably do better with just pure production and investing in p0 materials with 25production planets, but :effort: and upcoming expansion.
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Brian Ballsack
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Posted - 2010.11.28 18:54:00 -
[20]
Originally by: Neuge 2.1B over 5 characters (4 extracting, 1 building) per month, daily login.
I could probably do better with just pure production and investing in p0 materials with 25production planets, but :effort: and upcoming expansion.
was that what he asked ? nope
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Neuge
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Posted - 2010.11.28 19:27:00 -
[21]
Edited by: Neuge on 28/11/2010 19:28:34
Originally by: Brian Ballsack
Originally by: Neuge 2.1B over 5 characters (4 extracting, 1 building) per month, daily login.
I could probably do better with just pure production and investing in p0 materials with 25production planets, but :effort: and upcoming expansion.
was that what he asked ? nope
Heh... Nope, but I am only projecting my figure from a contribution of both extracting and building as a group activity. I'd expect an income of around 300million per charater, purely due to the restriction of both extracting and building per character instead of splitting up the work load.
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Minamel
Stardust Heavy Industries Majesta Empire
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Posted - 2010.11.29 01:25:00 -
[22]
Edited by: Minamel on 29/11/2010 01:29:35 Edited by: Minamel on 29/11/2010 01:27:25 I dont like splitting extraction and production because its very timeconsuming to haul the p1 goods arround.. Every of my planets extracts two recources and produces p2. With an elite command center and 23h cycles you can have 3 complete p2 lines ( 12 Extractors, 6 base processors , 3 adv. processors) on one planet without a problem.
The result is 18 day storage so there is nothing more to do than restart extraction once a day and haul the products once in two weeks..
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Xearal
Minmatar SOL Industries Black Thorne Alliance
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Posted - 2010.11.29 03:03:00 -
[23]
I make about 17.5M a day, so about 525M a month. minus a bit for forgetfullness of not starting up my 3 dayly extraction cycles. I have CCU5 and IC4 ( still need to get 5 there ), using 5 planets to produce about 2500 P2 product per day with 5 hour cycles on my extractors. It pays the plexes I suppose ;)
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Brian Ballsack
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Posted - 2010.11.29 14:35:00 -
[24]
Originally by: Neuge
Heh... Nope, but I am only projecting my figure from a contribution of both extracting and building as a group activity. I'd expect an income of around 300million per charater, purely due to the restriction of both extracting and building per character instead of splitting up the work load.
thank you hehe :P thats better
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Vokradacka
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Posted - 2010.11.29 16:34:00 -
[25]
i am making RF on 5 planets(storms at NPC 0.0) ,top command center. 24H cycle = 3adv per planet = 24x3x5 = 360 cycles per day every cyle 5 pieces= 1800/day 10k each at jita prices = 18M per day = 540M / month
1/weak withdraw every 4 days , 1 day "click free" (if you have good scan skills)
not bad,not great.....(but i am using RF for making scourge T2 missiles = more profit for me )
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Durnin Stormbrow
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Posted - 2010.11.29 17:55:00 -
[26]
With 4 low-sec resource planets exporting P1s and one factory planet making P3s, I'm getting 273 Robotics/day with some spare Mechanical Parts here and there; assuming I get both of my 5 hour extraction cycles in. Excluding export/import fees, that's about 13Misk/day at market prices, or just over 400Misk/Month
àand people wonder why plex prices are going up.
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BolsterBomb
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Posted - 2010.11.29 18:12:00 -
[27]
I updated my layouts. I shoud have mentioned I am running an Improved Command center and 4 planets only. I am producing several P2 variants on each planet. I have extraction rates in lowsec of 1200-1600 per 23hr cycle (2400-3200per hour) and am producing 240 P2 products per day per planet .
Multiply that by average of 8k is 7.6m a day x 30 days is 230m a month
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