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Thread Statistics | Show CCP posts - 10 post(s) |

Cearain
Imperial Outlaws
611
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Posted - 2012.09.07 14:05:00 -
[1] - Quote
Takeshi Yamato wrote:Veshta Yoshida wrote:Coercer is by and large fine as is .. the second midslot is a waste of balancing/trap if you ask me. Think out of the box instead damnit, make it into the glass-cannon extraordinaire that it was originally intended to be. If you look back a bit you can see in one of my posts that the Coercer will still make an excellent glass cannon while being able to fit a warp disruptor. And personally I'm not a fan of the 1 mid Coercer. It works, but only in gangs and against ignorant opponents that underestimate it.
I have to disagree. Often times destroyers fights are so close that neither side has much chance to warp until its too late. I have killed people with the coercer and died to coercers. Allowing the coercer to fit bigger guns isn't that great of a benefit because tracking is its main weakness.
Occassionally someone will warp off. But its actually pretty rare.
I am not really sure what use a cormorant will be. I used to be able to kill most other destroyers including thrashers with the extra midslot (shield, ab scram plus td, or shield, mwd scram plus web). Now with the same slot layout its just clearly worse than a thrasher.
It is so slow it needs that extra mid.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
611
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Posted - 2012.09.07 14:14:00 -
[2] - Quote
MJ Incognito wrote:Are you guys seriously missing the 20km 329 dps coercer and the 6km 460 dps coercer fits after this change? In what ******* joke of a world would you ever pwn a coercer with a thrasher again?
AC thashers rarely beat coercers now. The coercers current problem is dying to tracking disruptor dramiels and fast frigates that ab under its guns.
Lets see your fits.
Right now I am hitting about 400 dps with them along with a solid tank and an mwd to help get in range. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
611
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Posted - 2012.09.07 19:10:00 -
[3] - Quote
X Gallentius wrote:Cearain wrote:AC thashers rarely beat coercers now. The coercers current problem is dying to tracking disruptor ... This is a problem for all destroyers. It takes good piloting of specific fits to take down a td frigate.
Pretty much.
I think the coercer had it the worst thogh.
Thrasher has a tracking bonus and it is the fastest destroyer so it had better chances.
Rail corm used to be able to fit either a mwd and web or a ab and td so it could cope a bit. I'm not sure what use a corm will be now. Like I said it seems like it is now clearly a thrasher - only worse.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
611
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Posted - 2012.09.07 21:13:00 -
[4] - Quote
X Gallentius wrote:Cearain wrote: I think the coercer had it the worst thogh.
Thrasher has a tracking bonus and it is the fastest destroyer so it had better chances.
Rail corm used to be able to fit either a mwd and web or a ab and td so it could cope a bit. I'm not sure what use a corm will be now. Like I said it seems like it is now clearly a thrasher - only worse.
Marginally worse. MWD Frig, "TD - Keep at range 18km" is almost all you need to solo all short range destroyers, and many long range dessies not using T2 long range ammo. Not advisable against groups of dessies unless you are really pro pilot.
I bring the t2 long range ammo with my rail corms. I think even some of the rarely used navy ammo can hit to 18 k even when you are disrupted but I am not 100% on that. You should be able to fight most of these kiters off. The danger is if they come in close.
I used to try to kite thrashers with an mwd td arty rifters. But it wasn't easy and cap was an issue. Maybe its easier now with the condors and executioners. It no doubt is easy if you have a loki boost. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
612
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Posted - 2012.09.13 10:35:00 -
[5] - Quote
Zarnak Wulf wrote:All of the destroyers have an optimal range bonus. All of the destroyers have a tracking bonus. The last bonus is race related. The caldari get a second optimal. The infamous Thrasher gets a damage bonus. The Gallente get falloff. And the Coercer gets a cap useage bonus.
Cormorant - is fine. They have the best range. In all other categories though - DPS, speed, signature - the corm is dead last. It is very niche. The sniper fits will go from a MWD, two SB, one TC, and one TE to trading out the TC to a second TE. The blaster fits were, quite frankly, horrible in the first place and not worth talking about.
Coercer - This is the the clear winner in this revision. It has a triple buff. First, it's fitting grid has increased. Second, the largest tier weapons it can fit just got easier to fit! Lastly, it gained a mid. Those of us that are obsessed with gank will simply slap a sensor booster in that slot and look at new choices the other two points give us for rigs. One more point - you can now make a great beam coercer with these changes.
Thrasher - It's good. It's forgiving. It has weaknesses that are easy to exploit if you're a bitter vet. I started off on this ship and have since moved from it.
Catalyst - I have my fits that work - both 125mm rail and Nuetron. It is a challenging boat to fit. I cheat and use implants. It beats the Thrasher in my hands consistently. I think the Coercer will overshadow it heavily with the new changes.
Cormorant now is more than just a sniper ship. The 75 rail ships can fight just about any destroyer within scram range. After the change it may be only for sniping though.
Coercer used to be the best gank and tank destroyer. That will change. You forgot to mention it is losing a low slot. It is currently a great ship for jumping into several enemy frigate ships and having brawls. Especially if you "cheat and use implants." Right now I think I will lose a heat sink in exchange for bigger guns and a tracking computer. Web will just help enemies align out quicker. I will have slightly better range and slightly better tracking but less dps. I don't know this is any great change.
For the kitey long range stuff it is good but for the brawler role I see it as a nerf. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
612
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Posted - 2012.09.13 10:37:00 -
[6] - Quote
Zakeus Djinn wrote:I think a large problem with the destroyers in general is simply their lack of mid/low slots. What about reducing every destroyer down to 6 high slots, and giving them all an extra low slot and mid slot. The Coercer gets to have a 6/2/5 arrangement, the Cormorant could get 6/5/2, the Catalyst could have 6/3/4, and the Thrasher would have 6/4/3.
I really don't think there is a problem with destroyers.
There may be a problem with td frigates being over powered.
I'm just glad ccp didn't further boost tds to cover missiles too. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
614
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Posted - 2012.09.21 13:58:00 -
[7] - Quote
Zarnak Wulf wrote:
The Pulse Coercer was also nice. I kept forgetting I had a point.
I think we are seeing that although people would often complain about the lack of the midslot due to not having a point, few people will fit a point on it anyway. The large amount of small gun damage often makes it unnecessary.
I never used a tracking computer before but I might use one for this new destroyer. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
648
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Posted - 2012.11.16 22:22:00 -
[8] - Quote
Michael Harari wrote:chatgris wrote:A cormorant with 3 mids is just a subpar thrasher - the 4 mids is what made the cormorant a good ship, please bring them back!
Yes, it will still fulfill the sniper role fine, but any close range role is greatly nerfed. Thats exactly what I told CCP earlier in the thread. However, the new caldari destroyer has 4 mids, and is superior for everything but super long range sniping
Its a missile ship. So for close range you will likely need to put a web on it if you want to do damage to an ab frigate. So I would say its really different. And in any event there is no need to make the corm an inferior thrasher. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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