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Thread Statistics | Show CCP posts - 3 post(s) |

Stront3h
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Posted - 2005.01.12 09:33:00 -
[1]
Edited by: Stront3h on 14/01/2005 13:25:32
Would it be possible to change the hull repairer sound back to what it was?
IÆve noticed that itÆs been changed recently and itÆs rather loud and cycles off with a c-rackle in my speakers.
It also appears not to be a proximity sound, so regardless of how far you are from the ship thatÆs using it, itÆs at the same level æloudÆ.
So pretty please, with sugar on top, can we get it changed back or at least its play level lowered, if anything just to save my sub speaker from popping whenever I warp in near someone using it. 
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Stront3h
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Posted - 2005.01.12 10:33:00 -
[2]
Edited by: Stront3h on 12/01/2005 10:38:24
The sound c-rackle is incidental, probably because of the WAV sound level I have set and due to this being louder than other sounds in EVE it gives the c-rackle as it tails off.
Tbh the reason I posted is mainly because the sound is annoying and really just doesn't fit in with the rest of sounds and spoils the ambient effect.
Nothing like dropping out of warp at a station to a VERY load BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBbbbbbbrrrrrrrrrrrpppppppppppp (c-rackle) BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBrrrrrrrp (c-rackle)
Especialy annoying when you run agent missions out of Rens and there are always ships outside the Brutor statin 'fixing' themselves up.
Oh and I'm not the only one that doesn't like the sound, quite a few other locals in Rens don't like it either. |

Stront3h
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Posted - 2005.01.13 08:57:00 -
[3]
Edited by: Stront3h on 13/01/2005 08:56:54 Lots more people moaning last night about this sound.  |

Stront3h
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Posted - 2005.01.13 13:21:00 -
[4]
So no one else hates this sound change?
Guess not better let this post sink then... |

Stront3h
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Posted - 2005.01.14 12:02:00 -
[5]
Originally by: Raven Dru Running missions out of Brutor 8 in Rens sucks in general because of...
A. The way ships leave a station often sees at least half a dozen idly parked ships on the exit which you have to traverse before being able to warp out. Also some tard has seen fit to leave cans lying directly on the exit and you have to avoid these as well.
B. Of those half dozen ships clogging up the road you can guarentee at least one is sat there hull repairing. Hardly a crime i agree but just sitting there causing the great brutor humpfest as just about every ship type in the game attempts to avoid you is.
C. The insane sound of the hull repairer really has to be heard to be believed. I play with sound on as i am usually browsing the web or doing other stuff while in warp or just travelling and the sound will alert me to any potential mishaps. However the second you approach brutor 8 or exit the station there your subjected to a mind numing sensation akin to a torture device and no matter how near or far you are from the person repairing there is no escape until you warp out but see points A and B as to why this torture is prolonged.
GM Q was in Rens last night and removed the cans the were blocking the entrance. As luck would have it, whilst he/she was parked there outside the station, someone undocked and proceeded to use a hull repairer. So I drew their attention to it in local and hopefully this willbe pointed out to the devs a bit quicker. After all Rens is probably now one of the busiest systems in EVE and you don't want all those players (150 odd every night) constantly complaining about a bad sound.  |
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