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Thread Statistics | Show CCP posts - 1 post(s) |

Mag's
the united Negative Ten.
10010
|
Posted - 2012.08.09 21:26:00 -
[1] - Quote
So, what's the issue again?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10010
|
Posted - 2012.08.09 21:33:00 -
[2] - Quote
Pipa Porto wrote:Mag's wrote:So, what's the issue again? Someone's upset that instead of having to fit a 500k Isk MAPC to Noobship Cyno, they have to fit a 2k Isk Cargo Expander to Noobship cyno. That's awful. CCP are evil at times I tell ya, they really are. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10010
|
Posted - 2012.08.09 21:38:00 -
[3] - Quote
ps3ud0nym wrote:Mag's wrote:Pipa Porto wrote:Mag's wrote:So, what's the issue again? Someone's upset that instead of having to fit a 500k Isk MAPC to Noobship Cyno, they have to fit a 2k Isk Cargo Expander to Noobship cyno. That's awful. CCP are evil at times I tell ya, they really are.  You work extremely hard at missing the point. Did you have to have training to be that stupid or does it come naturally to you? All natural. We must be identical twins. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10016
|
Posted - 2012.08.10 10:05:00 -
[4] - Quote
Pipa Porto wrote:ps3ud0nym wrote:The post you are referring to is #241 on page 13 of the thread which you are talking about and the changes weren't obvious unless you were paying very very detailed attention.
Look, if I was arguing that it should be changed because I was being inconvenienced by it, then I would agree with your argument. But you are arguing against yourself. You are making that argument, not I.
Right now the only starter race that is any different in abilities from the other is Amarr and the nerf only affects characters who choose Amarr as their starter race. That is pretty much the definition of unbalanced. If you are a new player and rolled Amarr, you would be better off rerolling a different race and just training Amarr ships. Fozzie's thread is actually here, first post*: https://forums.eveonline.com/default.aspx?g=posts&t=136238The Amarr noobship also doesn't have an ECM bonus. Or a Sensor Damp bonus. Or a Target painting bonus. The other Noobships don't put up as stiff of an Armor buffer. Different != Unbalanced. It's actually the premise behind ship balancing in EVE. (By the way, I'm not particularly pleased with the change, as one of my cyno alts is Amarr, so y'know what I did? I bought a stack of Cargo Expanders and sold off my MAPCs. And it's not a problem any more.) *This is actually the thread I thought the link in the first page of this thread was linking to. This post, specifically: https://forums.eveonline.com/default.aspx?g=posts&m=1689589#post1689589 Pwned.
Thanks Ruby. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10019
|
Posted - 2012.08.10 14:33:00 -
[5] - Quote
ps3ud0nym wrote:The issue is one of balance....... ...snip... But my IQ can't take taking down at your level anymore. It is one of balance and cyno usage is not part of that equation. I know with that high IQ of yours, you may have issues understanding this. But the ship was, is and never will be, balanced around cyno usage.
Thank you for showing us your massive intellect and excellent use of English. It's been a pleasure for all. Now go buy yourself a cargo expander and shhhh, there's a good lad.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
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