
Mutnin
Amarr Mutineers
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Posted - 2010.12.03 22:14:00 -
[2]
Originally by: Aubrey Maturin Edited by: Aubrey Maturin on 03/12/2010 07:01:35 Edited by: Aubrey Maturin on 03/12/2010 06:52:27 Id like to start by saying that all this is is my observations, and that most of this is with fighting other t1 cruisers in mind.
Seems to me that flying with both an AB and a MWD, though it does have its advantages in certain situations with certain targets, doesnt fit into this drone boats mentality. Flying with blasters on this drone boat doesnt seem to make much sense either. Fitting a 1600mil plate and nerfing your speed and fitting ability also doesnt seem to make much sense on a Vexor.
Keeping range and letting your drones eat him, or his dps, and keeping him on the field should be your goals. A stabbers going to die or leave(with fast mediums), a thorax should die, a caracal should die, an omen should die, a ruppy will dominate you(unless he blows it), if you happen to see a moa he will die, AF and obviously hacs are gonna wreck you. If you expect to run into frigates keep warriors and drop the TD for a web and make sure your heading the right direction(the way hes going) when you hit your web.
The Vexor that I fly(ish)
[Vexor, Vexor] Damage Control II Energized Adaptive Nano Membrane II 800mm Reinforced Rolled Tungsten Plates I Overdrive Injector System II
10MN MicroWarpdrive II Warp Disruptor II F-392 Baker Nunn Tracking Disruptor I
150mm Railgun II, Caldari Navy Thorium Charge S 150mm Railgun II, Caldari Navy Thorium Charge S 150mm Railgun II, Caldari Navy Thorium Charge S 150mm Railgun II, Caldari Navy Thorium Charge S Medium Energy Neutralizer II
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Anti-Explosive Pump I
Hammerhead II x2 Ogre II x2 Hobgoblin II x1
+ Warrior II's
Dont mess around with the neut unless you are scrammed and in trouble, in which case stop shooting and try and keep aligned to wherever you think hes gonna end up running at. Pay attention to the cycles so you dont cap yourself out. Or fit a nos, but wont wtfgtfo anywhere near as well. This boat is nothing like the gtf'in and run around as fast as you can boats that have been posted and I understand the utility of both the above posted and their reasoning. BUT, in my experience the Vexor isn't small or quick enough to truly speed tank or keep up with a mutually scrammed boat. Especially not with the 1600. Anyway, after my minor wall of text, I personally prefer this fit to the blaster Vexors.
Ninja: fit caldari navy thorium -10 dps and you can keep at range, even when your chasing....which is alot. NinjaLOLx2: oops
Personally, I found it best to go with a shield fit when trying to use Rails on a Vexor. I had a bit of fun with a shield fit set up and it opened up my target range to a limited amount of BC's. However the biggest advantage was being able to GTFO if need be yet the biggest disadvantage was it really sucked against frigs.
Overall I found a Rail Vexor was fun for a chance of pace, but I had to for the most part pass up most of my typical targets that I'd often go for with my standard small gun fit Vexor.
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