| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Vyktor Abyss
The 8th Order
|
Posted - 2010.12.03 01:58:00 -
[31]
Originally by: El'Tar Edited by: El''Tar on 03/12/2010 01:35:45
Originally by: Vyktor Abyss
Edit: Ninja killmail proof of having some pew pew experience (before you question it). Killing Garmon 1v1 in Taranis pew pew.
News @ 11
Scrub in a no mwd AB Taranis beats Dual prop Taranis and thinks its some sort of achievement :frystare:
also, void would b p dumb at inty 1v1's, srsly, and null is usually better if the target doesn't have significant range control over you
bit touchy about that loss Garmon? 
Achievement? No, just another kill to me. The point I made linking that was that I'm actually an experienced Taranis pilot before he questioned my ability. You should be flattered I linked you and not some "scrub" because people seem to have some respect for your pew pew skills.
Main point still stands, Void is still crap even after changes for most situations and is only better than Navy Antimatter in a very limited number of fights, especially in the Taranis.
|

Grimpak
Gallente The Whitehound Corporation
|
Posted - 2010.12.03 11:23:00 -
[32]
Originally by: Lugalzagezi666 Saying that dd can "somewhat" control range is . Actually there are much more gallente ships that can do that, even incursus and tristan are pretty fast compared to amarr or caldari frigs.
On bc level it doesnt matter if we are talking about tracking and its same with bses - only bses capable of outtracking blasters are phoon and pest. Not that its likely to happen.
Imo void can be useful for all ship sizes, but only under specific conditions - if you are good pvper, you will know when to use it - and result will be 10% more dps from your guns. Its almost same for hail and conflag.
I know all that. the thing is it's that void seems to have much less usability than conflag and hail.
but then again, it's not the ammo's fault tbh. it's more of the guns. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Lugalzagezi666
|
Posted - 2010.12.03 12:15:00 -
[33]
Not really, while it may look that instant change of crystals makes conflag very good, its unlikely that you will get into situations where you can eliminate tracking issues very often - so probably it would be used only in rr bs slugfests at 0 on gate and ab zealots fighting bs gangs. On frig level its completely useless imo.
And for hail - i believe that most minmatar pilots will keep using barrage as default for kiting and faction to exploit resist holes of target or outtrack target guns.
|

Grimpak
Gallente The Whitehound Corporation
|
Posted - 2010.12.03 12:19:00 -
[34]
Originally by: Lugalzagezi666 Not really, while it may look that instant change of crystals makes conflag very good, its unlikely that you will get into situations where you can eliminate tracking issues very often - so probably it would be used only in rr bs slugfests at 0 on gate and ab zealots fighting bs gangs. On frig level its completely useless imo.
And for hail - i believe that most minmatar pilots will keep using barrage as default for kiting and faction to exploit resist holes of target or outtrack target guns.
yeah on the long run it seems like that.
bit of a "not enough" change". ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Aquilles Caley
Gallente Shadows Of The Federation
|
Posted - 2010.12.03 14:07:00 -
[35]
Of course there are thousands of other situations, but for what it's worth, here's the Hit Chance graph for a Thorax fitted with Heavy Ion Blaster II's, shooting at a battlecruiser with a transversal speed of 200 m/s.
The graph shows the difference between CN Antimatter M, Void M (pre Incursion) and Void M (post Incursion)
Linky
I'll let you make your own judgement.
|

Lugalzagezi666
|
Posted - 2010.12.03 14:26:00 -
[36]
Thorax will die to battlecruiser whatever he will do unless he gets ultra lucky with ecm drones. Theres also good chance he wont even get to close orbit in one piece.
Also gl making 200m/s transversal in close orbit vs bc.
|

Gypsio III
Dirty Filthy Perverts
|
Posted - 2010.12.03 14:46:00 -
[37]
Originally by: Aquilles Caley Of course there are thousands of other situations, but for what it's worth, here's the Hit Chance graph for a Thorax fitted with Heavy Ion Blaster II's, shooting at a battlecruiser with a transversal speed of 200 m/s.
The graph shows the difference between CN Antimatter M, Void M (pre Incursion) and Void M (post Incursion)
Linky
I'll let you make your own judgement.
And here it is in terms of damage applied (ignoring resists), rather than simply hit chance. The 200 m transversal is rather optimistic also.
Linkage
(Pink is Void, blue is CN AM)
|

Vyktor Abyss
The 8th Order
|
Posted - 2010.12.03 17:34:00 -
[38]
Gypsio,
I think you linked the wrong graphs mate - "name" and damage types look like your comparing artillery and not Void/Antimatter.
|

The Djego
Minmatar Hellequin Inc.
|
Posted - 2010.12.03 17:52:00 -
[39]
Edited by: The Djego on 03/12/2010 17:53:05
Originally by: Gypsio III
Originally by: Aquilles Caley Of course there are thousands of other situations, but for what it's worth, here's the Hit Chance graph for a Thorax fitted with Heavy Ion Blaster II's, shooting at a battlecruiser with a transversal speed of 200 m/s.
The graph shows the difference between CN Antimatter M, Void M (pre Incursion) and Void M (post Incursion)
Linky
I'll let you make your own judgement.
And here it is in terms of damage applied (ignoring resists), rather than simply hit chance. The 200 m transversal is rather optimistic also.
Linkage
(Pink is Void, blue is CN AM)
Signature resolution: 125 Signature radius: 300
Edit: The upper graph preatty much matching my experience against similar sized targets. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|

Gypsio III
Dirty Filthy Perverts
|
Posted - 2010.12.03 22:36:00 -
[40]
Originally by: Vyktor Abyss Gypsio,
I think you linked the wrong graphs mate - "name" and damage types look like your comparing artillery and not Void/Antimatter.
Sorry, I was too lazy to change the gun type names. Haha, yes, I also got the damage types all wrong - I'm used to the order EM, thermal, Kin, explo. But since resists were ignored the actual graphs are correct. 
|

Proxyyyy
Caldari SniggWaffe GoonSwarm
|
Posted - 2010.12.04 03:28:00 -
[41]
The current changes to advance damage-ammunition, has intrest me. In the past, using advanced damage-ammunition, with large and medium turrents worked well; atleast when engaging ships above class. For example; Incursus using void against a thrasher. No doubt, the incursus will be able to track the larger ship.
Going back a bit; the only time advanced damage ammunition has failed me; was when i used it in frigate engagements(Frig v Frig) (tried that alot). Alot of frigate combat happens at high-speeds and a loss of 50% tracking is a pretty big deal. On the other hand, the problem of high tranversal does not exist under scramble and web range for Medium and large turrents. Most combat at ranges where, advanced ammunition should be used; Does not realy effect the ability of the turrents to track. Provided their engaging thier own class of ship and above (cruisers and above) (ill include destroyers beening tracked by medium turrents and battlecruisers being tracked by large turrents).
(In the past, the best results came from using a, web, in coordination with (advanced damage-ammution)
Currently, im using void instead of Navy Anti-matter for all ships i fly that use hybrids (Not in frig v frig engagements though) and it works well. Hail on the other hand, just does'nt make alot of sense for most Minmatar ships i fly. Mind you, it will work well for a armor cane or something like that, but not so much for a nano-cane, unless your going into face-melting range i suppose.
Alot of this stuff i've tried in the past, just because so much bull-**** is past around. Honestly, the best way to find these things out is just to try it out for yourself. Right now, it does look like i may be scaling back on my use of faction ammuntion and thats mainly because, cost to preformance, void, conflag and hail look good.
|

Kyra Felann
Gallente The Scope
|
Posted - 2010.12.04 03:33:00 -
[42]
Originally by: Proxyyyy turrents turrents turrents turrents turrents
Becuase it's obviously not a typo: there is no "n" in "turrets".
-----WARNING SIGNATURE BELOW-----
Originally by: CCP Ginger Ships have crews, most pod controlled frigates do not, above that they have crews of varying sizes. Hope that helps.
|

Proxyyyy
Caldari SniggWaffe GoonSwarm
|
Posted - 2010.12.04 03:38:00 -
[43]
Originally by: Kyra Felann
Originally by: Proxyyyy turrents turrents turrents turrents turrents
Becuase it's obviously not a typo: there is no "n" in "turrets".
Do not freaking correctz meh! if i wrote it like that! ITS SUPPOSE TO B SPELLEDZ THAT WAY!
|
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |