Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mens Ohmira
State War Academy Caldari State
0
|
Posted - 2012.08.13 19:26:00 -
[31] - Quote
two pi wrote:Honestly, what makes them a much greater crowd? The fact that they chose the platforms in which you personally play games on? No, but the simple fact that including PC and XBox users would approximately double the player base.
Steve Ronuken wrote: It's not on the X-Box due to limitations from Microsoft. (Free updates, connections to other servers, free multiplayer without having to pay microsoft, etc)
It's not on the PC due to them not wanting to cannibalize their player base. (Yet)
As for what makes the market greater: FPS games sell more copies on consoles than they do on PCs. Complain all you want about the hardware, but more people use them to play this kind of game.
I understand their hesitation on both parts, but I consider it the wrong decision in the long run. Well, we will see. |
Gallion
Outer Sector IDENTITY UNKN0WN
662
|
Posted - 2012.08.14 02:14:00 -
[32] - Quote
Never Gonna happen for PC, Give it up see why here: http://youtu.be/jwWCkWVU1nI This is a Signature, It makes people Stare. (Man I gotta Make one , or Find one to steal) |
Dagda 420
Standing United The Irukandji
1
|
Posted - 2012.08.14 06:29:00 -
[33] - Quote
I can see the + side for the longevity of the game, I don't see many hardcore RPG (mainly EvE players) getting into a FPS version on console or pc. Granted alot of us do infact play both rpg and fps, but I imagine the vast majority doesnt. PS3 version will pull a hell of a lot more FPS players. CCPs bottom line looks better. |
Robert Caldera
Caldera Trading and Investment
373
|
Posted - 2012.08.14 11:51:00 -
[34] - Quote
see Dust dropping to 9.95 on steam in 2 years, when noone even remember it anymore. |
Steve Ronuken
Fuzzwork Enterprises
567
|
Posted - 2012.08.14 12:12:00 -
[35] - Quote
Robert Caldera wrote:see Dust dropping to 9.95 on steam in 2 years, when noone even remember it anymore.
Dropping from zero, to 9.95? Interesting idea FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |
two pi
State War Academy Caldari State
2
|
Posted - 2012.08.14 12:14:00 -
[36] - Quote
Steve Ronuken wrote:Robert Caldera wrote:see Dust dropping to 9.95 on steam in 2 years, when noone even remember it anymore. Dropping from zero, to 9.95? Interesting idea
lol |
TEABO BAGGINS
Republic University Minmatar Republic
8
|
Posted - 2012.08.14 18:05:00 -
[37] - Quote
PC = too many hackers |
TEABO BAGGINS
Republic University Minmatar Republic
8
|
Posted - 2012.08.14 18:41:00 -
[38] - Quote
you guys on PC have the now free 2 play World War II Online ...
http://www.youtube.com/watch?v=1gIBhiD0NrU
...which is unmatched on it's scale of epicness. the graphics are sacrificed so it can be an MMOFPS, and I'm not talking 64 vs 64.. it can field pontentially thousands of players (normally about 100-800 depending on prime time) on a persistent map that is on a half scale the size of europe modeled on satalite imagery..
it's a niche game tho because the infantry game is alot of one hit kills, even the "noob" rifle man kit that are bolt action rifles will kill with one shot to the body. it's played very different from other FPS's, the skill is mostly spatial awareness, camping, concealment, and takes a ton of patience, the learning curve is also like EVE- a straight up cliff..
if you get shot up in the arms it messes up your aim.. the legs- no more running for you..
people actually do infantry rushes in the game because of OHKs the only chance you stand when standing up is to not be the only target in view.. you also have the option to dig a foxhole
if you solo in tank or with an LMG your a soon to be dead noob and you team will berate you for wasting resources the tanks require troop support to protect them from sappers. the MG is loud and very visual so everyone knows exactly what bush you're hiding in if you use one.. but it only takes one MG round to kill someone, meaning you can potentially wipe out 50 guys in a few seconds that are trying to rush over open ground
not for the average instant thrill FPSer.. but it's combined warfare infantry, armor, naval, and the flight model is like an MS Flight simulator.. the balistic model is unmatched.. tanks and planes don't have health points they have critical hit areas like a fuel tank or ammo store or crewmans head.. if you hit a tank at a bad angle it gets deflected..
sorry for the off topic but anything on topic is NDA anyway.. and yea i really miss this game there's nothing like it. there real good about keeping the hackers banned also
stop crying you have way more options for epic shooters than we on console do, DUST will finally relieve us of some of the monotony we must endure.. not only that but you're getting planetside 2
|
Domer Pyle
Northwest Industries International Technical Exploration Conglomerate of Hemera
14
|
Posted - 2012.08.17 20:36:00 -
[39] - Quote
TEABO BAGGINS wrote:you guys on PC have the now free 2 play World War II Online ... http://www.youtube.com/watch?v=1gIBhiD0NrU...which is unmatched on it's scale of epicness. the graphics are sacrificed so it can be an MMOFPS, and I'm not talking 64 vs 64.. it can field pontentially thousands of players (normally about 100-800 depending on prime time) on a persistent map that is on a half scale the size of europe modeled on satalite imagery.. it's a niche game tho because the infantry game is alot of one hit kills, even the "noob" rifle man kit that are bolt action rifles will kill with one shot to the body. it's played very different from other FPS's, the skill is mostly spatial awareness, camping, concealment, and takes a ton of patience, the learning curve is also like EVE- a straight up cliff.. if you get shot up in the arms it messes up your aim.. the legs- no more running for you.. people actually do infantry rushes in the game because of OHKs the only chance you stand when standing up is to not be the only target in view.. you also have the option to dig a foxhole if you solo in tank or with an LMG your a soon to be dead noob and you team will berate you for wasting resources the tanks require troop support to protect them from sappers. the MG is loud and very visual so everyone knows exactly what bush you're hiding in if you use one.. but it only takes one MG round to kill someone, meaning you can potentially wipe out 50 guys in a few seconds that are trying to rush over open ground not for the average instant thrill FPSer.. but it's combined warfare infantry, armor, naval, and the flight model is like an MS Flight simulator.. the balistic model is unmatched.. tanks and planes don't have health points they have critical hit areas like a fuel tank or ammo store or crewmans head.. if you hit a tank at a bad angle it gets deflected.. sorry for the off topic but anything on topic is NDA anyway.. and yea i really miss this game there's nothing like it. there real good about keeping the hackers banned also stop crying you have way more options for epic shooters than we on console do, DUST will finally relieve us of some of the monotony we must endure.. not only that but you're getting planetside 2
Sounds like too much work. No wonder it's f2p now.
|
Bruno Adams
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.08.19 01:41:00 -
[40] - Quote
Fuleeu wrote:So just so I make sure I have this clear, CCP made a PS3 only game that's attached to a game that is computer only? Yeah, screw dust, I hope it dies in a fire for excluding thier fanbase. Sorry, not going to go out and buy a $300 game system for the privilege of buying another fps. Bonehead move, thanks for caring.
Do not presume to judge me or the methods I choose to employ, petty-minded fool. You cannot comprehend the magnitude of the task I have undertaken nor the consequences of my failure. |
|
Daedra Blue
Atomic Biohazard
24
|
Posted - 2012.08.19 09:32:00 -
[41] - Quote
One might forget the heavy logic behind a game that tries to tie 2 genres together a thing never done before, so it seems logic to chose a fixed hardware platform to develop on so you can focus on the logistical nightmare behind it instead of hardware compatibility problems offered by the PC system, until the game matures and one can afford to transpose a finished design and just waste dev power on compatibility issues for PC's.
For the uninitiated as a startup game its easier for them to use a PS3 and work on the intergration then wasted 90% of dev power fixing compatibility **** because the PC has 1000000000000000000 bilion hardware combinations. |
Arakk
24th Imperial Crusade Amarr Empire
0
|
Posted - 2012.08.21 20:51:00 -
[42] - Quote
I don't think it has to do so much with the "ease" of programming on a console platform as much as it has to do with launch profits. Shooters like the MW series and Halo etc on consoles carry an enormous player-base of newb armchair warrior kids that dwarfs the PC shooter player-base. That's #1 in my opinion, and coupled with that is if the console gamers were in the same shooter universe (as it would be with CCP's intentions of an FPSMMO with one server)... those kids would get destroyed by the generally speaking... extremely seasoned PC gamers and clans that have stuck together from FPS to FPS throughout the years. Hand-eye coordination, superior gaming platforms, between the mouse and keyboard a plethora of more efficient keybind options, superior fps, much less the fact that PC shooters generally have smaller hit boxes than consoles tuning PC FPS players' accuracy far more... It would be like shooting fish in a barrel more often than not. My opinion of course, and that stands for every major FPS that's been out, they never share multiplayer servers with PC, its always been my stance that the above is why.
Aside from that... Wish it was for PC as well because I wan't to play it and I'm not buying any console just to play one game. |
Captain Robby
Kopasas
1
|
Posted - 2012.08.22 06:48:00 -
[43] - Quote
you lot may hate this but i say NO never olny because lets take a look at FPS on the PC aim hackers wall hackers aim bots the lot now look at ps3 and xbox 360 non there ya go. |
Raphael Ordo
12
|
Posted - 2012.08.22 18:46:00 -
[44] - Quote
So much whine. Eat the cake already.
Good job CCP. Listen to the constructive criticism, but just let the minority that whines too much have their baby screams and then move forward in making Dust 514 into the game you wanted it to be. Seeing what's been on the latest update, Precursor, i'm sure this will be frikkin' awesome.
Yes, I got a PS3. It's nice. At least I don't have to pay for my account and internet on that compared to the other console. So what if the game was to be on xbox instead? I wouldn't whine to hell about it. Either I would wish the xbox gamers good luck, and in that case wait for a "maybe" PC version of it. Maybe I would even buy an xbox for a change, just to play this awesome integration thing that CCP is creating.
In any case, off the topic I just finished reading the book Templar One. "Prepare for DUST 514." - Tony Gonzales
Yes, sir. |
MidnightWyvern
Clan Shadow Wolf Fatal Ascension
17
|
Posted - 2012.08.22 20:37:00 -
[45] - Quote
Personally, I would be disappointed if CCP ever produced a PC port of Dust 514. They entered into this with the goal of creating a game for console gamers that would also bring a lot of new people into the EVE universe, and I believe they should hold to that. Hell, they even went as far as to support 3 different control methods to make the game as open to as many types of players as possible.
Furthermore, this whole Console vs PC flamewar bullshit is beyond moronic. Some people like one, some people like the other, and some like both. Based on a few threads from the Dust forums, the average user age for that game is about the same as EVE. You see some younger players, but few below the 20s range, so the whole "filling EVE with 12-year olds" argument holds no water whatsoever.
If I may, step back and look at a future where Dust is ported to the PC, and both clients interact with each other. Lets put aside the whole issue of keyboard macros that is frequently brought up, and just look at hardware. Who here remembers the news post on the EVE website frontpage a few years back about Big Foot's Killer 2100 NICs? What that company had specifically done was integrate a small processor into the card to handle network traffic, removing said traffic from the CPU, and thus improving latency. This is just one example, but the fact is that tweaks to your hardware on a PC can give you a significant edge over the competition. Now, imagine this game that CCP set out to make to offer a fair playing field to console gamers now being open to PC players with hardware that allows them an advantage over the standardized hardware of a console.
Now, from a business perspective, especially considering that this is a game being made for Sony's network, having a PC port of Dust when Planetside 2 is on the market doesn't make any sense.
Dust 514 is an ambitious project, and I wish it the best of success, because it will only be beneficial for us as well. The fact is that Dust isn't made for us. Giving us access to the Beta with our EVE accounts is CCP's way of thanking us for our support over the years, which has made this project possible. It is not some underhanded plot to try and entice us all into buying PS3s. For those of you that in up in arms about "my EVE dollars being used to make a console game with my permission!" you are so far off the map that I just can't help you. What, you subscribing to this game means that the company can only ever make this game and never any others? Have a little maturity.
To conclude this lengthy post, this game was made for a particular audience, it should continue to be made for that audience, and you should be content with playing the game that you pay for. http://www.youtube.com/watch?feature=player_detailpage&v=eaUaJUhTZfw#t=148s An excellent example of why pod killmails are the best feature to be implemented in EVE Online since warping at zero. |
Baby ChuChu
Ice Cream Asylum
149
|
Posted - 2012.08.23 01:17:00 -
[46] - Quote
That poor horse...what's left of it anyway... |
Daionnis
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.08.23 19:58:00 -
[47] - Quote
What's wrong? Your poor wittle thumbs can't handle the sticks?
That's all I'm going to say to you simpletons. Get over it.
"Oh no! The game we want to play isn't on the platform we want! BOYCOTT! BOYCOTT! BOYCOTT!" |
Malcanis
Vanishing Point. The Initiative.
4499
|
Posted - 2012.08.23 20:20:00 -
[48] - Quote
MidnightWyvern wrote:Personally, I would be disappointed if CCP ever produced a PC port of Dust 514. They entered into this with the goal of creating a game for console gamers that would also bring a lot of new people into the EVE universe, and I believe they should hold to that. Hell, they even went as far as to support 3 different control methods to make the game as open to as many types of players as possible.
Furthermore, this whole Console vs PC flamewar bullshit is beyond moronic. Some people like one, some people like the other, and some like both. Based on a few threads from the Dust forums, the average user age for that game is about the same as EVE. You see some younger players, but few below the 20s range, so the whole "filling EVE with 12-year olds" argument holds no water whatsoever.
If I may, step back and look at a future where Dust is ported to the PC, and both clients interact with each other. Lets put aside the whole issue of keyboard macros that is frequently brought up, and just look at hardware. Who here remembers the news post on the EVE website frontpage a few years back about Big Foot's Killer 2100 NICs? What that company had specifically done was integrate a small processor into the card to handle network traffic, removing said traffic from the CPU, and thus improving latency. This is just one example, but the fact is that tweaks to your hardware on a PC can give you a significant edge over the competition. Now, imagine this game that CCP set out to make to offer a fair playing field to console gamers now being open to PC players with hardware that allows them an advantage over the standardized hardware of a console.
Now, from a business perspective, especially considering that this is a game being made for Sony's network, having a PC port of Dust when Planetside 2 is on the market doesn't make any sense.
Dust 514 is an ambitious project, and I wish it the best of success, because it will only be beneficial for us as well. The fact is that Dust isn't made for us. Giving us access to the Beta with our EVE accounts is CCP's way of thanking us for our support over the years, which has made this project possible. It is not some underhanded plot to try and entice us all into buying PS3s. For those of you that in up in arms about "my EVE dollars being used to make a console game with my permission!" you are so far off the map that I just can't help you. What, you subscribing to this game means that the company can only ever make this game and never any others? Have a little maturity.
To conclude this lengthy post, this game was made for a particular audience, it should continue to be made for that audience, and you should be content with playing the game that you pay for.
Those NICs were hilarious. saving a couple of microseconds processing time at best, when network latencies are measured in milliseconds. Yes sir, I'm sure that 0.001% advantage was a big deal. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Inquisitor Kitchner
Galaxy Punks Executive Outcomes
7
|
Posted - 2012.08.24 00:20:00 -
[49] - Quote
SoapyTits wrote:It sucks bad that it isnt available for PC!
Ah I see the point you are making there.
You have clearly thought critically about the position you were going to take in this debate and constructed an argument both sound in logic and full with both insightful and witty retorts. You have argued your thoughts well using plenty of evidence and logical conclusions to carry across a point to the wider audience. I both admire and respect your ability to create such cultured and intellectual debate and thought, and thus my rebuttal must be issued with equal diligence and skill:
no u
lol console fags, pc ftw |
Robert Caldera
Caldera Trading and Investment
399
|
Posted - 2012.08.24 11:54:00 -
[50] - Quote
consoles suck I really hope Dust will go down the hill fast... haha even better, not getting onto a hill at all.
Production of FPS for consoles shoudlnt be rewarded in any means. |
|
MidnightWyvern
Clan Shadow Wolf Fatal Ascension
19
|
Posted - 2012.08.24 16:21:00 -
[51] - Quote
Robert Caldera wrote:consoles suck I really hope Dust will go down the hill fast... haha even better, not getting onto a hill at all.
Production of FPS for consoles shoudlnt be rewarded in any means. This is why I don't often post on these forums. The headache of dealing with posts like this just isn't worth anything I might gain.
What's doubly sad is that this thread is staying at the top of the bloody page instead of dying like it should. http://www.youtube.com/watch?feature=player_detailpage&v=eaUaJUhTZfw#t=148s An excellent example of why pod killmails are the best feature to be implemented in EVE Online since warping at zero. |
Blipblur
Pilots of Epic Silent Infinity
0
|
Posted - 2012.08.24 19:29:00 -
[52] - Quote
personal i think that if you have a real problem with the fact that its not on pc, then instead of moaning about it, just not hire any mercenaries in eve and shoot the ones on the other team with a huge gun in space.
im disappointed that i wont get to play it, but then again i don't want to end up helping an enemy alliance in eve by playing dust or end up not being in any matches at all because of that.
il be interested to see how well things merge when it comes together, is it September when they plan to boot it live? |
Kara Books
Deal with IT.
194
|
Posted - 2012.08.26 02:16:00 -
[53] - Quote
if it requires silverlight, any kind of DRM software or be stored anywhere but 100% fully on my computer (PC) then I wont play it, thats just speaking for myself, Skyrim was the first and last time im ever doing that again. |
Evelyn Meiyi
Meiyi Family Holdings
35
|
Posted - 2012.08.26 09:34:00 -
[54] - Quote
Mens Ohmira wrote:I played Dust yesterday or tried to... and I don't understand why it is PS3 exclusive.
Why bother going to all the work required to release an entirely new game on PC, when the content could just as easily be added to the existing PC product as an expansion? |
Lors Dornick
Kallisti Industries Solar Assault Fleet
184
|
Posted - 2012.08.27 16:21:00 -
[55] - Quote
Evelyn Meiyi wrote:Mens Ohmira wrote:I played Dust yesterday or tried to... and I don't understand why it is PS3 exclusive. Why bother going to all the work required to release an entirely new game on PC, when the content could just as easily be added to the existing PC product as an expansion?
And you think it would be any less amount of work to add Dust to an existing PC product that most likely doesn't share a single line of code with it?
Dust and EvE shares the setting, some part of the design/graphic and some parts of the server interaction code.
But all the rest is coded for a totally different platform and using a totally different render engine. |
Evelyn Meiyi
Meiyi Family Holdings
35
|
Posted - 2012.08.27 19:08:00 -
[56] - Quote
Lors Dornick wrote:Evelyn Meiyi wrote:Mens Ohmira wrote:I played Dust yesterday or tried to... and I don't understand why it is PS3 exclusive. Why bother going to all the work required to release an entirely new game on PC, when the content could just as easily be added to the existing PC product as an expansion? And you think it would be any less amount of work to add Dust to an existing PC product that most likely doesn't share a single line of code with it? Dust and EvE shares the setting, some part of the design/graphic and some parts of the server interaction code. But all the rest is coded for a totally different platform and using a totally different render engine.
I didn't suggest adding DUST itself to EVE -- my point was, why create a separate product for PC when EVE is already on that platform and capable of accepting new code? It would make more sense, in that case, to just make it a new expansion for EVE. |
Lors Dornick
Kallisti Industries Solar Assault Fleet
185
|
Posted - 2012.08.27 20:44:00 -
[57] - Quote
Evelyn Meiyi wrote:
I didn't suggest adding DUST itself to EVE -- my point was, why create a separate product for PC when EVE is already on that platform and capable of accepting new code? It would make more sense, in that case, to just make it a new expansion for EVE.
The whole point of Dust for CCP is to increase their customer base.
So they want to reuse/share what can be shared (backstory/setting/IP, graphics and some backend stuff) while expanding to a new platform with a new game.
WoD was (or technically still is, but very slowly) a similar plan.
But in that case they wanted to use the IP/story from Whitewolf and reuse as much of EvE code as possible.
It turned out to be a lil bit more difficult than planned.
The central part in both cases is that it's new games, and hopefully new customers.
And hopefully without losing too many of the old ones ....
|
skyppye
SHUN THE NON BELIEVER JINN.
0
|
Posted - 2012.08.27 21:35:00 -
[58] - Quote
Am I wrong in thinking this post is born from EVE players that have been using a keyboard and mouse for years moaning about not owning a PS3 (or moaning about their inability to use a controller as they would use a mouse) and wanting to play Dust so bad just because its connected to Eve? Yes, as someone posted earlier it's easier for game developers to target a single platform and then maybe to expand to other platforms once they have a working product. Yes graphics would probably be better on a PC, and maybe CCP will eventually make it available on PC (from a financial point of view it might pay for them)...but then again maybe they intended this game for a specific audience and people moaning here are not a part of it? Let's just remember this is "work in progress" and there have been loads of games that first came out on PS3/XBOX and only after a while on PC. If a lot of people ask for a PC version, I'm sure CCP will try and please their customers:)
As for my shout: yes, I would like to see it on PC even tho I'm already playing it on PS3.
|
Robert Caldera
Caldera Trading and Investment
405
|
Posted - 2012.08.28 11:39:00 -
[59] - Quote
skyppye wrote:or moaning about their inability to use a controller as they would use a mouse its not inability, its rather refusal of using inferior input devices. |
Deathmoonload
Stargate SG-1 Fatal Ascension
0
|
Posted - 2012.08.29 05:52:00 -
[60] - Quote
how many people here know that the last main update for Dust514 they put in the use of light guns so think on that about for a min and think in all post here no one said any thing about them,hint hint |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |