
Meadowlark
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Posted - 2011.02.25 04:04:00 -
[1]
I have more than one.
1. The bounds of the window control buttons in the top right of menus are smaller than implied by their graphic. This results in often needing to click two or three times to close or minimize a window. Annoying on a constant ubiquitous basis. See Fitts' Law.
2. I'd like to be able to drag a charge over an existing charge on a weapon in the fitting panel. You know what I'm trying to, just do it.
2b. A million other things that you know what I mean when I try to do them. Just do them.
3. I'd love the ability to share overview and general layout configurations with other characters. Not the half-baked Import feature we have now, but a make-this-character's-ui-exactly-like-this-other-character's.
4. I'd like to be able to modify my overview settings and then click 'Save', overwriting the current setting profile. I don't want to have to enter the same name as an existing one, and then confirm my decision. Also, while it doesn't need to be case-sensitive, I'd prefer you kept the case I typed - i.e.: "PvP".
5. I'd like FAR more corporation logo options.
6. In the character customization screen, I'd like the color of the icons for the clothing items to more accurately represent the color of the actual model. They are way off.
7. I'd like it if my ship didn't have to adjust its pitch to some imaginary reference plane.
8. I'd like to suppress the notification about an available character customization but still be able to re-customize when I wanted. A button for this would be great.
9. I'd like to be able to roll my scroll wheel over any scrollable content and have that content automatically pick up the input. This currently works sporadically at best.
10. I'd like more control over the vertical sorting of entities in my overview. I want to be able to, say, put all static structures on top, sorted by type and then distance, all players next sorted by distance, and then all NPCs below that sorted by distance.
11. I'd like to be able to deactivate a module and while it's still finishing its cycle, click it again to 'cancel' the deactivation, so that it continues cycling as if I'd never deactivated it.
12. I'd like to be able to fire my weapons as a group, or individually, without adjusting their grouping.
13. I'd like to be able to assign a hotkey to the overview Tag function. Say, CTL+NUM1 to tag an item "1". The context menu labyrinth is just not suitable for this in the heat of combat.
14. It would be nice if in the Market window, when I'm in the Groups view and switch to the details view, then switch back to Groups view, it kept my position in the Groups view. I know I've got it set to load changes, but you could still get it close most of the time.
15. In space, I'd like a context menu option for the next point (in system) on my route. I want to right click and have easy, obvious access to that next gate without having to chase it down in the overview. Something like "Route: Stargate to Penirgman".
16. When I set a destination on a station I'd like a context menu option in space when I'm in that system that will warp me to the station; something like "Destination: Penirgman IV-III Naval Assembly Plant".
17. I want to be able to sell a station container when I'm done with it, not only after the auditing period expires. Seriously.
18. More sophisticated filtering in the star map. Show me only 0.3 systems within 10 jumps, for example.
19. Better font. B!=8, O!=0.
20. Use a currency symbol for prices if you must, but stop wasting space with " ISK" at the end of them. What other currency would it be in? Yen? Potatoes? Maybe LP and such, but ISK prices are generally self-explanatory.
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