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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Riapsed Alvilla
Amarr
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Posted - 2011.02.11 03:30:00 -
[661]
Edited by: Riapsed Alvilla on 11/02/2011 03:32:51 I hate that there are a lot of great idea's on how to fix bounties on these very forums and yet they are still not being used. We could have a great feature in game but being a bounty hunter and collecting bounties are still not a viable option. I especially liked the idea where you got to look up bounty hunters and supply them with a bounty contract which would allow you to choose who got to collect the bounty. That way you decided who would collect your cash and it also let you see how many bounty contracts they actually completed. Fix the Bounty system!!!
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Siranthia
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Posted - 2011.02.11 03:39:00 -
[662]
Character sheet bug. I don't like having to relog the client to grab killmails. |
Nata Asphyxia
Neaga
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Posted - 2011.02.11 04:12:00 -
[663]
Selected item window after using jump bridge bug, which has been here for quite a while.
Details: sometimes after using jump bridges selected item window gets bugged and doesn't refresh the distance to object, so such buttons like jump through gate remain grayed out even when you get within 0m from the gate. Re-selecting the gate (any object) refreshes the distance ONCE, enables you to jump, but you have to re-select the object every time you want the distance updated. Overview window remains intact btw. This gets cured by relogging or dock-undock procedure, but is annoying as hell and has been here for ages.
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Auraine Night
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Posted - 2011.02.11 04:24:00 -
[664]
to have the fleets window keep the same size even when locked. Sometimes (most of the time) it will go under windows when a new fleet is formed even when it starts out locked.
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Astomichi
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Posted - 2011.02.11 04:28:00 -
[665]
Two new ones with the latest expansion:
While holding down Ctrl (Which freezes the overview in place while you try to target things), new objects on the grid used to appear at the bottom of the list, as they should. They now appear in their normal sorted position, causing everything else to move and you to target the wrong thing.
Also while holding Ctrl, if you furiously click on something trying to lock (as it comes out of warp invulnerability for example), you'll start flying towards it, which is rarely your intention. Double-click-to-fly-towards should only happen when you're not in ctrl+click locking mode.
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L e e
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Posted - 2011.02.11 04:56:00 -
[666]
Artillery guns shooting graphics look like a car that has backfired |
Lolmer
Amarr Merciless Reckoning
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Posted - 2011.02.11 05:03:00 -
[667]
Originally by: Daneel Trevize
Quote: * The fact that updating the test server takes huge download every time
Use the SisiLauncher tool, it'll just do the difference for you.
Doesn't work for Mac.
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Nolana Kane
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Posted - 2011.02.11 05:06:00 -
[668]
Please, please, please:
- open Market Overview from item Info (right click the icon or something). I have to first switch to variants and then right click the one to get to the market info. Very annoying, especially if there are no variants! Maybe I'm missing something, but this always bugged me.
- We can do the most amazing futuristic things, but copying a bookmark (which is merely 3 coordinates and a name) from a container or transmitting it or e-mailing it is close to impossible. Heck, 1994 I was able to FTP to servers, but I can't deal with bookmarks in the far future? Come on, guys!
- The same is true for collecting stuff from containers. I can salvage a frickin ship and the stuff gets transported in my bay, but the salvager just won't touch the stuff in the container. Weird.
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Demyen
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Posted - 2011.02.11 05:11:00 -
[669]
Edited by: Demyen on 11/02/2011 05:12:29 A couple of immersion-boosting ideas. Not sure if these technically count as papercuts, but they're pretty minor and as the devs are listening, I'm posting here anyway.
-Please let us "lock camera drone position" relative to our ships when in space. Right now the camera follows your ship (or whatever you're looking at), but its angle and rotation stay static relative to the outside world. In other words, your ship rotates around within your field of view while the background nebulae and static objects don't move much until you use your mouse to adjust the camera. It would be a HUGE boost to immersion, at least for me, if one could set the camera so the opposite is true: your camera stays pointed at exactly the same spot on your ship (until you move it) while all of that beautiful background twists and tumbles around you. See http://www.youtube.com/watch?v=FDpvO6BSo2A&feature=fvst for a decent example of what I mean.
-http://www.youtube.com/watch?v=uGplrpWvz0I&feature=player_profilepage#t=113s Remember that docking sequence? Yeah. I want that. One should be able to turn it on and off, of course. But it's little things like being able to watch my ship coast in and come to rest over a docking pad while the neocom loads that really make me feel like I'm there, like this is real.
-Come to think of it, an optional neocom loading sequence on undocking would also be really cool.
These are small things, but as this thread has clearly demonstrated, it's the little things that make the Cluster go 'round. Thanks Santa Cla..er, CCP. |
Lolmer
Amarr Merciless Reckoning
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Posted - 2011.02.11 05:15:00 -
[670]
- CTRL+L_CLICK no longer locks a target in the Overview and cannot be made to do so.
- Cannot combine keyboard + mouse keys for shortcuts (see above)
- Cannot 'pause' the Overview for easier targetting
- When your current target is destroyed, the first locked target is selected. This causes us to do aggressive actions against allies if we turn-on an aggressive module as the ship is destroyed
- Logging out to switch characters on the same account restarts the client
- Opening the Map (at least the first time) takes too long to load
- EVE Gate - Voice does not remember my channels (just "Corp") that I joined while in game
- EVE Gate still has no in-game text chat
- Cannot use BPOs in personal hangar even with POS permissions
- Corporation management is horrendous, please make it less confusing and obfuscated
- POS management is horrendous, please make it less confusing and obfuscated
- Corporate bookmarks (like Corporate Fittings)
- Covert Ops Cloak should take skills/ship bonuses into account before fitting (as it is, the Fitting window shows I don't have enough CPU to fit, until I do fit, then I have plenty of CPU)
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galphi
Gallente Furnulum pani nolo THE SPACE P0LICE
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Posted - 2011.02.11 05:26:00 -
[671]
* Railgun and artillery sounds are weak, especially the battleship sized ones. Bass it up! * Artillery visuals are weak, put more fire and explosion into them. * Warp acceleration is a slow speed buildup, then a complete stop before warping up again. It'd be visually more pleasing if when finally hitting warp speed the ship continues on from the 'breakaway' point (2/3 speed, whatever that translates to in m/s) instead of stopping. Same with deceleration. * Getting to top warp speed and decelerating to drop out of warp should take far less time; consider a 'punch' effect to take you on/off grid practically instantly.
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Dr Pflaume
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Posted - 2011.02.11 05:35:00 -
[672]
- to cancel a research from an r&d agent one first have to show the offered (per eve-mail) mission and decline it to avoid standing loss please change the behavior of the "cancel research" button to: show a warning about declining the mission and loosing some RP (show how many datacores you will get and how many RP you loose) if "yes" then auto-decline offered mission, buy as many datacores as possible and cancel research
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Huan CK
Gallente Koshaku Dark Syndicate.
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Posted - 2011.02.11 05:41:00 -
[673]
AUDIO:
- EVE-Audio is anything but up to date. The quality is horrible, and the sounds don't match well with the animations (especially for guns, etc). You've improved the graphics a dozen times now, and the sound got left behind. There's a big gap between the looks and the hears ;) Please close it.
Market:
- On the market, please highlight own buy and sell orders for easy checking.
- On the market, make it possible to right-click own buy and sell orders direktly in the market overview for easy access (Opening market + wallet to adjust buy and sell orders is aweful!).
UI:
- Give us more options to move the UI and costumize the UI. After all, EVE is a browser game with nice graphics in the background ;) Give us more ways to optimize this, please.
Overview:
- When pushing the "targeting" button (e.g. 'CTRL'), freeze the overview, so we don't accidentally target the wrong player/ship/structure.
Game Balance:
- But some love into blasters, please^^
Character selection:
- Make it accessable from ingame without having to relog for easy/fast character swapping.
Shortcuts:
- You made a shortcut to set focus to the chat window. PLEASE give us a shortcut to deselect the chat window, too!!!!
---------
My videos: Watch on youtube. |
Potasio
Caldari Dreddit Test Alliance Please Ignore
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Posted - 2011.02.11 06:23:00 -
[674]
-I want to be able to group anything and everything, make my own groups, so I can click once to turn my MWD on, my scram, web, guns and neut. I want to be able to click once to activate all my strip miners, and not have to individually load crystals into each. I want to be able to click once to activate all my shield hardeners. -I want a "empty container" option, so I don't have to repackage my many many GSC and then assemble them again to empty the ore out while hauling. -I want to be able to double click on a module in my hangar/cargo to fit it to my ship. -I want to be able to put drones in my friggen drone bay whilst in space, without needing a SMA or a carrier or something like that. -MWD and AB use the same amount of energy no matter how fast you'r going. I'd like to be able to adjust the power, since sometimes half the MWD power would be enough - I'd like it to take less power in such a case. -I'd love some sort of T2 rorq that had an asteroid tractor beam on it, so I could tractor roids into a huge blob and just nom them.
Rifters are just big bullets. Sometimes I equip autocannons to them so I can shoot stuff. Sometimes I even bring ammo for my autocannons. |
St Mio
Amarr Imperial Academy
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Posted - 2011.02.11 06:30:00 -
[675]
- Hotkey for Scanner Window's Analyze button.
- World Map Control Panel always opens when opening Map. Option to "Always open minimized" or remember last position properly.
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Mystic5hadow
Koku Uchu Industries
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Posted - 2011.02.11 06:39:00 -
[676]
I'd like my overview Layout and Settings saved to the cloud.
I jump around from computer to computer to internet cafe to wherever, typically to computers I've never used before and where my settings are not saved. Thus, I have to reset and adjust alllll my overview settings again and again, which is extremely irritating.
It would be great if all this could be saved and automatically applied when I connect from a new computer.
----
Also, selling items. I wish I could select all my items in a station, select "sell all" and have a window pop-up with all my items I'm selling, with name, sell value, how many I'm selling, etc. etc. just a quick list to skim over and make sure things are good to go and that I can check and un-check if I want to sell any particular item in the list, then hit the sell button and have it all sell.
This would save hours of my life. I hate going one by one after I've run a bunch of missions. I know what I want and don't want to sell.
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Zarlis
Gallente
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Posted - 2011.02.11 06:59:00 -
[677]
Edited by: Zarlis on 11/02/2011 07:00:03 -When a wreak is salvaged while you are looting the container closes. It should stay open.
-Being able to turn on auto stack and/or auto sort in your cargo hold would be great.
And the really annoying one: -When I try and trade with my alt in station and click on their portrait in corp or fleet the trade option is often missing and I have to tab to the alt and try and start a trade with them. This issue seems to be related to who entered the station last.
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Dark Reignz
Caldari
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Posted - 2011.02.11 07:03:00 -
[678]
Might as well add my two pence to this topic being as CCP are keeping and eye out for ideas:
1. New server logging architecture and proceedure to avoid the ole "our logs show nothing" and "our strict guidlines prevent us from..."
2. Skill management & corp functionality added to Eve-Gate.
3. Corp logo system upgraded to allow our own unique designs and maybe automated (possibly tied in with alliance stuff), maybe even reduced requirements.
4. A fully incorporated and upgraded corp text editor to allow colored fonts and an increase in the corp info editor box size itself which is currently a pain.
5. More convenient payment methods such as a direct paybycash.com payment format (for those of us with banking/ Ccard issues). This one is probably a small inconvenience to alot of people but a huge one for me personally. Paying for eve could be as easy as topping up a moblie phone :) (I dream all the time of this, even enquired about it to CCP)
6. Auto stacking in cargo.
7. Identical Module grouping.
8. Torpedo's to regain there range advantage over the others while keeping the damage nerf to smaller or faster ships.
9. Baring in mind eve's booming population and the staleness of 0.0, more soveriegnty abled systems to be added.
Those will do for now :)
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Fan Shu
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Posted - 2011.02.11 07:21:00 -
[679]
The thing I hate most is: Clicking a Neocom button opens something, but doesn't close it.
Make all windows work like the "Fittings" button/window.
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Jess Tantalus
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Posted - 2011.02.11 07:25:00 -
[680]
PI: When you leave a planet with edits a dialog pops up asking whether you want to *leave* the planet and discard changes or want to *stay* on the planet.
please add a *submit changes and leave* button.
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phhire
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Posted - 2011.02.11 08:03:00 -
[681]
Edited by: phhire on 11/02/2011 08:06:16 How about fixing the audio bugs that never ever ever ever get fixed. Stargate sounds that repeat until you log off, rat sound loops that never turn off until you log off. And the many other audio problems. And the gfx efx seem to be going backwards not forwards whats up with that.
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Flashrain
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Posted - 2011.02.11 08:09:00 -
[682]
Drones/Fighters - Allow reconnect to lost drones on grid, much like reconnect to probes. It is inconvenient to slow boat from drone to drone for retrieval. - Allow reconnect to lost fighters in system. - On deployment, make drones automatically engage current target if exist. It is inconvenient to access the drone menu twice to deploy and engage.
Multi-monitor - Allow vertical camera offset. Its absence is inconvenient for vertical multiple monitor arrangements.
Warp - On main context menu, add item "warp to next belt". It is inconvenient to navigate through the sub-menus just to reach the next belt.
Scroll wheel -within any container(cargo, ship array, Planetary interactions), allow scroll wheel to navigate through items. Move mouse to item when scrolling stops. Move scroll bar to match scroll wheel when moving past visible portion of list.
-within overview window, allow scroll wheel to navigator through item list. Move mouse to item when scrolling stops. Move scroll bar to match when scroll wheel moves past the visible portion.
-within targeted items list, allow scroll wheel to navigate through items. Move mouse to item when scrolling stops.
-allow shift + scroll wheel to perform multiple (de)selections.
Double-Click -Double click on targeted item to fire all offensive modules from high/mid slots. It is inconvenient to mash all those buttons every single time. -Double click again on same item to cease fire. -Double click on grouped weapons/modules to spread fire amongst all targeted items. -Double click on unselected item in wreck to move to ship cargo container. -Double click on selections of items in wreck to move to ship cargo container. -Double click drone group in drone window to deploy drones. -Double click anywhere in drone window to deploy first x drones up to skill limit. -Double click again anywhere in drone window to recall all drones.
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Risingson
Mezzanine Inc
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Posted - 2011.02.11 08:34:00 -
[683]
- Probing * Ctrl + Shift + drag sphere Border makes all probes dynamically move towards the center of all active probes
* according to their proximity to each other they might even change the sphere size smartly // Eveeye.com :: IPS Solarsystem Intel & Info |
Noun Verber
Gallente
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Posted - 2011.02.11 08:45:00 -
[684]
*The Omen is purported to be a gunship, but can't fit 5 Heavy Pulse or Heavy Beam guns (without other modules present)
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Lexxxii
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Posted - 2011.02.11 08:47:00 -
[685]
Putting items into unlocked containers kept in a station, sometimes randomly locks the items and the container.
You have to manually unlock it again.
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2011.02.11 08:49:00 -
[686]
I would like POS reactors to have some kind of indicator showing the current processing cycle. Like PI processing plants have.
-- Mr. Science & Trade Institute - EVE Lorebook - Mysteries of W-space |
Lexxxii
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Posted - 2011.02.11 08:49:00 -
[687]
If you are scrammed when you dock, sometimes the effect remains after an undock.
It takes a number of dock/undock routines or a long logoff to cure.
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Malinae Jor
Gallente
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Posted - 2011.02.11 08:54:00 -
[688]
Originally by: Demyen Edited by: Demyen on 11/02/2011 05:12:29
-Come to think of it, an optional neocom loading sequence on undocking would also be really cool.
A docking sequence would be cool, but ultimately a little silly. If there is one, it should be on a toggle. I -wouldn't- mind a little bit of flare for UI elements changing between station/space though, that would be one of those 'little touches.'...
Perhaps a more entertaining loading screen than just a bar when docking/undocking, if anything? Even if it's just a stock video of our ship gliding up to the undock point under the watchful eye of Scotty the Docking Manager. Perhaps with Incarna?
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Pippan
Gallente Jupiter Force
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Posted - 2011.02.11 09:09:00 -
[689]
I would love a way to view every public contract a character currently have. ____________________
/sig |
Amateratsu
Caldari The Pegasus Project
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Posted - 2011.02.11 09:25:00 -
[690]
Too many pages to read through....
Has anyone mentioned reconnecting to lost drones? and npc's blowing them up while your disconnected?
Nothing more annoying than logging back on to find your drones destroyed or having to chase down any survivors to scoop them back into your drone bay....
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The Eve Personality Test |
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