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kxdan
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Posted - 2010.12.05 14:09:00 -
[1]
It has become apparent that in fleet fights it is almost entirely drake dominated , the missile spam makes everything lag , and they are just so popular due to their ability to put out a "meger" amount of dps but they just don't die making them popular for 0.0 alliances and such as it makes they're kill boards look good , i believe this will become worse , instead of removing the buffer entirely taking out a mid slot , removing some power grid or removing bonus's would alleviate this considerably, fleet fights are no longer who has what fielded who is the better fc it is just who has the most drake spam and it is making fleet fights not only laggy but unimaginative and boring Is this becoming apparent to anyone else or am i the only one thats picking up on this?
many thanks kx
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horrorgun
Caldari Ministers Of Destruction. -Mostly Harmless-
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Posted - 2010.12.05 14:12:00 -
[2]
I hate to say it but he has a point. Theres always a bigger ship..... |

Allerthy
Ministers Of Destruction. -Mostly Harmless-
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Posted - 2010.12.05 14:14:00 -
[3]
Agreed, whilst drakes are very effective for ratting, they are incessantly irritating to fight during pvp due to armies numbering in the 100s with missles and drones that accomany them producing a lot of lag. Though the CPU upgrades to the nodes that come with the incursion expansion should allieviate the considerably.
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1600 RT
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Posted - 2010.12.05 14:15:00 -
[4]
CCP already recognized this problem and they said they will look into it so there is no need to open 1 different thread every day
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OHGOODGODNO
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Posted - 2010.12.05 14:21:00 -
[5]
I liked it how he linked it into his sex like near the end.
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2010.12.05 14:26:00 -
[6]
And yet, in sensible sized fights, Drakes are fine. I wonder why that is. Could it be, because delayed flight time and 'lag' are more the problem than the Drake itself?
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Allerthy
Ministers Of Destruction. -Mostly Harmless-
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Posted - 2010.12.05 14:35:00 -
[7]
Originally by: James Lyrus And yet, in sensible sized fights, Drakes are fine. I wonder why that is. Could it be, because delayed flight time and 'lag' are more the problem than the Drake itself?
that is most likely
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Xituqtra
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Posted - 2010.12.05 14:40:00 -
[8]
why do so many people fly the drake? 1. Easy to train for 2. It's cheap 3. It can deal quite some dps 4. It can take up a ****load of damage
so nerf drake and we'll find the next ship that meats all those criteria and we'll just fly it all in fleets and then the new ship needs to get nerfed again
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Mavnas
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Posted - 2010.12.05 14:44:00 -
[9]
Or they could put in a non-missile boat that has a drake-like tank. (Or fix failguns and buff the Ferox to be similar to the drake.)
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2010.12.05 14:56:00 -
[10]
Originally by: Xituqtra why do so many people fly the drake? 1. Easy to train for 2. It's cheap 3. It can deal quite some dps 4. It can take up a ****load of damage
so nerf drake and we'll find the next ship that meats all those criteria and we'll just fly it all in fleets and then the new ship needs to get nerfed again
And the biggest one - if you're poor and low skilled, and can only afford one ship for both PvE and PvP, the Drake's probably the best choice.
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kxdan
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Posted - 2010.12.05 15:01:00 -
[11]
or give blasters uber range :D
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Denuo Secus
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Posted - 2010.12.05 15:33:00 -
[12]
Edited by: Denuo Secus on 05/12/2010 15:33:29
Originally by: Allerthy
Originally by: James Lyrus And yet, in sensible sized fights, Drakes are fine. I wonder why that is. Could it be, because delayed flight time and 'lag' are more the problem than the Drake itself?
that is most likely
+1
Lag should be fixed. The Drake is one of a few usable Caldari ships for solo and small gang PvP - don't touch the Drake plz. I don't care about very large fleet stuff tbh :P Find another solution! -
Save the missiles from the glowing blob :S
R ----------> * A --------> * V --------> * E -------> * N ---------> *
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Tippia
Sunshine and Lollipops
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Posted - 2010.12.05 15:48:00 -
[13]
The Drake is so popular because it's ever so slightly better (in various ways) than the other tier-2 BCs, and that's all it takes to shift everyone towards using it.
That's not a problem, though. The problem is that BCs have taken over since the main subcap since its main predator (and previously most popular subcap) ù the battleship ù has grown increasingly unpopular for various reasons. The increased availability of battleship-nuking capships is probably one of the main issues.
So, how to "fix" the Drake: make it harder for capships to kill battleships (we'll see what the fb-nerf does to swing things around). EVE ship-ecology at its finest.  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Hueijin San
Gallente Estrale Frontiers
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Posted - 2010.12.05 15:59:00 -
[14]
I have to say I agree to the suggestions made in Lost in Eve when this topic came up - the drake has a large buffer, added with missile spam and the fact that shield repairers have start-cycle activation, the drake blobs in null are both lag-inducing AND profits on the lag created. So it's not the drake that's really broken, it's (yet again) LAG.
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Lili Lu
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Posted - 2010.12.05 16:04:00 -
[15]
Edited by: Lili Lu on 05/12/2010 16:05:47 post here or here
this thread is unnecessary |

Soporo
Caldari
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Posted - 2010.12.05 16:21:00 -
[16]
Fix rails (bad tracking, bad dps, high fitting reqs, uses ammo, uses cap, + low grid cald ships = failfailfail) and we will stop flying Drakes, kktxbye.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.12.05 16:26:00 -
[17]
Oh wow look at this, a thread in Ships and Modules bawwing for the flavour of the month ship, which is exactly the same as it has been for the last 3 years, to be nerfed.
How unprecedented.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Larton Dretta
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Posted - 2010.12.05 16:31:00 -
[18]
You know, that nothing has changed in the game and yet we had to go through alot of meta game changes to end up where we are with the Drake gangs. CCP never nerfed the sick range on Munin/Zealot gangs, they didn't nerf the RR BS gangs, nor did they nerf Guardian RR sniping gangs, they're all still here.
Stop whining, Caldari has one FOTM DPS boat and you want to nerf it to hell, what about Minmatar's all of the other superior boats in their class, how about Amarr's battleship lineup?
If the Drake gets nerfed, that's just ****ed up.
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Tippia
Sunshine and Lollipops
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Posted - 2010.12.05 16:40:00 -
[19]
Originally by: Malcanis Oh wow look at this, a thread in Ships and Modules bawwing for the flavour of the month ship, which is exactly the same as it has been for the last 3 years, to be nerfed.
How unprecedented.
Pretty much, yes. That's why the "fix" (if that should even be the word to use) has nothing to do with the Drake either. Not even the supposedly lag-inducing missile spam has anything to do with the Drake ù that's just a function of how the simulation handles missiles, so even if that's what they want to change, fiddling with the Drake isn't the answer. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Brakus Vendi
Caldari RISK Shipping and Trading
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Posted - 2010.12.05 17:18:00 -
[20]
All ccp has to do is fix defenders. With one defender on all non missile ship drakes and their like would be significantly debuffed without touching their pve performance.
Only Chuck Norris can divide by zero. 01010010 01001001 01010011 01001011 |
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Kai Yuen
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Posted - 2010.12.05 17:28:00 -
[21]
Originally by: kxdan It has become apparent that in fleet fights it is almost entirely drake dominated , the missile spam makes everything lag , and they are just so popular due to their ability to put out a "meger" amount of dps but they just don't die making them popular for 0.0 alliances and such as it makes they're kill boards look good , i believe this will become worse , instead of removing the buffer entirely taking out a mid slot , removing some power grid or removing bonus's would alleviate this considerably, fleet fights are no longer who has what fielded who is the better fc it is just who has the most drake spam and it is making fleet fights not only laggy but unimaginative and boring Is this becoming apparent to anyone else or am i the only one thats picking up on this?
many thanks kx
It's sad how this entire thread essentially says "drakes are to blame for lag, nerf them". Really? That's the best argument you can come up with? I don't think I need to point out how biased and ridiculous this thread is, especially given the fact that so many anti-drake threads already exist. Post in one of those instead of creating your own whine fest. These whine threads take up too much data base space and thus lag the forums. I say we lock every thread with the word "drake" in it except for one to clear up more data base room.
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Adst
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Posted - 2010.12.05 17:40:00 -
[22]
Originally by: Xituqtra why do so many people fly the drake? 1. Easy to train for 2. It's cheap 3. It can deal quite some dps 4. It can take up a ****load of damage
so nerf drake and we'll find the next ship that meats all those criteria and we'll just fly it all in fleets and then the new ship needs to get nerfed again
QFT
If it isn't the drake it'll be some other ship - and if you're honest, the drake sucks solo and is pretty balanced in small group PVP: but like any ship, but it with a billion other of the same type and it will kick ass.
Fix the problem not nerf the symptoms
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2010.12.05 17:58:00 -
[23]
Originally by: Adst
Originally by: Xituqtra why do so many people fly the drake? 1. Easy to train for 2. It's cheap 3. It can deal quite some dps 4. It can take up a ****load of damage
so nerf drake and we'll find the next ship that meats all those criteria and we'll just fly it all in fleets and then the new ship needs to get nerfed again
QFT
If it isn't the drake it'll be some other ship - and if you're honest, the drake sucks solo and is pretty balanced in small group PVP: but like any ship, but it with a billion other of the same type and it will kick ass.
Fix the problem not nerf the symptoms
The thing that impresses me is that there has clearly been a sea change in the alliance leadership. Once upon a time, there was a clear slant of 'fly pimp or GTFO'. HACs, and T2 gun sniper BS, and whatnot. And now, that's not the case. But it's still the case that having 3x as many ships, even if they aren't quite as good, is decisive.
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kxdan
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Posted - 2010.12.05 19:55:00 -
[24]
you cannot say that we should fix the symtoms or whatever then someone else say ccp never fix anything , if the lagg isnt going to be fixed then maybe we should do the next best thing about it
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BiggestT
Caldari Amarrian Retribution
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Posted - 2010.12.05 20:07:00 -
[25]
Originally by: Soporo Fix rails (bad tracking, bad dps, high fitting reqs, uses ammo, uses cap, + low grid cald ships = failfailfail) and we will stop flying Drakes, kktxbye.
This, this, this, and this.
While they're at it, improve bs agility and boost command ships so they can take on tier 2 bc's more effectively. EVE Trivia EVE History
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Tray LiSans
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Posted - 2010.12.05 20:14:00 -
[26]
Originally by: Tippia The Drake is so popular because it's ever so slightly better (in various ways) than the other tier-2 BCs, and that's all it takes to shift everyone towards using it.
That's not a problem, though. The problem is that BCs have taken over since the main subcap since its main predator (and previously most popular subcap) ù the battleship ù has grown increasingly unpopular for various reasons. The increased availability of battleship-nuking capships is probably one of the main issues.
So, how to "fix" the Drake: make it harder for capships to kill battleships (we'll see what the fb-nerf does to swing things around). EVE ship-ecology at its finest. 
This. People brought battleships before because they were the only thing that could be buffered enough to stand multiple DDs. Now that the DD is single target, and supercarriers eat battleships, people don't feel the need to bring them. Also, the single target DD opened the door for other ships that couldn't be on the field before such as logistics, and the drake's resist bonus is wonderful for RR.
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Kai Yuen
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Posted - 2010.12.05 20:21:00 -
[27]
Originally by: kxdan you cannot say that we should fix the symtoms or whatever then someone else say ccp never fix anything , if the lagg isnt going to be fixed then maybe we should do the next best thing about it
Your solution ISN'T the next best thing, in fact it's the worst. Nerf the drake. A few months go by and hurricanes become OP, nerf the cane. A few months go by shield fleets now blow AHACS ftw, nerf the zealot. A few months go by AHACs mediocre, nerf w/e comes after zealots. You can't just nerf things that aren't the problem. That doesn't even address the issue. All you've done is hastily think of the fastest, most temporary fix in existence and said "OK LET'S DO THAT I THOUGHT THIS THROUGH" when you really didn't. ANY ship causes lag in packs of 400 and ANY ship owns in packs of 400. The fact that the Drake does as well shouldn't be a huge surprise, in fact it should be expected and intended.
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Miriam Letisse
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Posted - 2010.12.05 20:26:00 -
[28]
Originally by: kxdan "meger"
If you're going to put a word in quote marks can you at least spell it right?
Meager or Meagre.
Less of this too please.................................................................................................................................................................................
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