Pages: 1 2 3 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Shameless Avenger
Can Preachers of Kador
441
|
Posted - 2012.08.10 20:13:00 -
[1] - Quote
CCP has provided you with all the tools you need to jump inside the mission and ruin the mission runner's day. If you are incompetent in doing so, it's your problem, not a game problem. Please stop asking CCP to do your job for you.
If you are clueless as per what to do, please head over to C&P and ask for directions. "This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro" |

Anslo
The Scope Gallente Federation
75
|
Posted - 2012.08.10 20:19:00 -
[2] - Quote
Or just go out to low and nul and blast each other you mindless heathen cretins. We 1%ers want nothing to do with your trash. |

Pipa Porto
671
|
Posted - 2012.08.10 20:45:00 -
[3] - Quote
I haven't seen a thread about nerfing level 4s in a while. Who are you talking to? EvE: Everyone vs Everyone
-RubyPorto |

Hiyora Akachi
Bling Ring Tax Evaders
96
|
Posted - 2012.08.10 20:47:00 -
[4] - Quote
There was one earlier, its gone now but it was there. |

Shameless Avenger
Can Preachers of Kador
445
|
Posted - 2012.08.10 20:48:00 -
[5] - Quote
Pipa Porto wrote:I haven't seen a thread about nerfing level 4s in a while. Who are you talking to?
Nerf Bounties, Move l4 out of high sec, etc... they pop up weekly.
"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro" |

Lin-Young Borovskova
Science and Trade Institute Caldari State
630
|
Posted - 2012.08.10 20:52:00 -
[6] - Quote
Pipa Porto wrote:I haven't seen a thread about nerfing level 4s in a while. Who are you talking to?
Probably to all of those carebears who don't know he can go there and bait them with a cheapo throw away frig and then come back with a spec ship to kill it.
Another uber Elite PVP thread... what would we do without them? Answer: the game would be better for everyone. brb |

James Amril-Kesh
4S Corporation RAZOR Alliance
459
|
Posted - 2012.08.10 20:53:00 -
[7] - Quote
L4s don't need to be nerfed. Nullsec ratting needs to be buffed. EVE's 4th of July Fireworks |

Renan Ruivo
Irmandade Vera Cruz Alliance
845
|
Posted - 2012.08.10 20:59:00 -
[8] - Quote
James Amril-Kesh wrote:L4s don't need to be nerfed. Nullsec ratting needs to be buffed.
Just a little bit, and they need to make it harder to rat with capital ships.
Level 4's are fine. Most serious runners will only invest a couple bil at most on an efficient ship and farm LP's to sell faction stuff. It feeds the market and it does not creates money (most of it, anyway) out of thin ice. The world is a community of idiots doing a series of things until it explodes and we all die. |

Syler Puuntai
Nomadic Asylum Still Censored
1
|
Posted - 2012.08.10 21:07:00 -
[9] - Quote
Change can be good. Don't be afraid. |

Karl Hobb
Stellar Ore Refinery and Crematorium
480
|
Posted - 2012.08.10 21:09:00 -
[10] - Quote
Oh man, I thought those threads were just opportunities for trolling... Nothing Found |

Ginger Barbarella
State War Academy Caldari State
44
|
Posted - 2012.08.10 21:21:00 -
[11] - Quote
I wonder if EveO is getting to a place where all the constant changes (plus and minus) will begin to affect the userbase's willingness to continue playing. No, I'm not saying it's dying. Just wondering if CCP has considered just chilling out for a while and letting the player base get comfortable with the game as it is... |

Solstice Project
I'm So Meta Even This Acronym
1680
|
Posted - 2012.08.10 21:35:00 -
[12] - Quote
I miss threads from mission runners complaining about ninja salvagers.
There were plenty when i started playing, but i don't see any anymore. :( Inappropriate signature removed. Spitfire |

Traejun DiSanctis
School of Applied Knowledge Caldari State
44
|
Posted - 2012.08.10 21:41:00 -
[13] - Quote
James Amril-Kesh wrote:L4s don't need to be nerfed. Nullsec ratting needs to be buffed.
This... so much. My income from ratting Serpentis was many many many times more than mission running ever was. |

Muad 'dib
The Imperial Fedaykin
373
|
Posted - 2012.08.10 21:55:00 -
[14] - Quote
Mission runners tend to run missions to make isk to run missions better till they get ganked in their 15 bil golem and quit.
Theres should be some direction for players to take that gently gets them into other aspects of eve, perhaps a cap on agents total missions he/she can hand out for a player? http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Ensign X
41
|
Posted - 2012.08.10 22:01:00 -
[15] - Quote
Muad 'dib wrote:Theres should be some direction for players to take that gently gets them into other aspects of eve, perhaps a cap on agents total missions he/she can hand out for a player?
Terrible idea. You can't force somebody to play the game you want. What's next? A cap on the amount of PI products you can produce in one month? A cap on the number of Sleeper NPCs you can blow up? Cap the number of jumps Freighter pilots can make? Sorry, but it's back to the drawing board for you. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1260
|
Posted - 2012.08.10 22:06:00 -
[16] - Quote
Ensign X wrote:Muad 'dib wrote:Theres should be some direction for players to take that gently gets them into other aspects of eve, perhaps a cap on agents total missions he/she can hand out for a player? Terrible idea. You can't force somebody to play the game you want. What's next? A cap on the amount of PI products you can produce in one month? A cap on the number of Sleeper NPCs you can blow up? Cap the number of jumps Freighter pilots can make? Sorry, but it's back to the drawing board for you. Yeah that actually makes little sense.
Besides, I hear l4s are pretty damn boring and their own punishment. I'm just about to do some standings grinding so we'll see.. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Tyberius Franklin
Federal Navy Academy Gallente Federation
275
|
Posted - 2012.08.10 22:11:00 -
[17] - Quote
Muad 'dib wrote:Mission runners tend to run missions to make isk to run missions better till they get ganked in their 15 bil golem and quit.
Theres should be some direction for players to take that gently gets them into other aspects of eve, perhaps a cap on agents total missions he/she can hand out for a player? Just how many different multibillion isk mission running rigs are you encountering on your travels? |

Corina Jarr
Spazzoid Enterprises Purpose Built
1205
|
Posted - 2012.08.10 22:12:00 -
[18] - Quote
There are like 5 people who think lvl 4s need a nerf. Most just think they just need improvements. |

Syler Puuntai
Nomadic Asylum Still Censored
1
|
Posted - 2012.08.10 22:12:00 -
[19] - Quote
The whole PVE system needs a revamp. How missions are done and rewards, also how loot works(in general). Sadly most will cry foul and say its a nerf because they are too stuck in their ways to see how damaging the current system really is. Not only from a economic standpoint but also from a new player retention aspect.
|

Muad 'dib
The Imperial Fedaykin
374
|
Posted - 2012.08.10 22:20:00 -
[20] - Quote
Okay a flat out limit on missions was way too harsh, what i mean to say is how about adding soming that gets them into probing plexing sometimes, or pvp or whatever really. Give qa huge bonus to the mission rewards for missions out of the 'normal' like the once in 100 combat missions thats a hauling mission, that everyone turns down instantly.
I did my fair share of agent running but it got boring so i sought out other fun to do with my mission isk. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Syler Puuntai
Nomadic Asylum Still Censored
1
|
Posted - 2012.08.10 22:24:00 -
[21] - Quote
Muad 'dib wrote:Okay a flat out limit on missions was way too harsh, what i mean to say is how about adding soming that gets them into probing plexing sometimes, or pvp or whatever really. Give qa huge bonus to the mission rewards for missions out of the 'normal' like the once in 100 combat missions thats a hauling mission, that everyone turns down instantly.
I did my fair share of agent running but it got boring so i sought out other fun to do with my mission isk.
They somewhat started this idea with "Epic Arc" missions. However they seem to have steered away from it and have focused on other things. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
275
|
Posted - 2012.08.10 22:31:00 -
[22] - Quote
Syler Puuntai wrote:Muad 'dib wrote:Okay a flat out limit on missions was way too harsh, what i mean to say is how about adding soming that gets them into probing plexing sometimes, or pvp or whatever really. Give qa huge bonus to the mission rewards for missions out of the 'normal' like the once in 100 combat missions thats a hauling mission, that everyone turns down instantly.
I did my fair share of agent running but it got boring so i sought out other fun to do with my mission isk. They somewhat started this idea with "Epic Arc" missions. However they seem to have steered away from it and have focused on other things. It doesn't currently feel like CCP has any real PvE focus save income balance as of late. As such any strong push for truly new content as well as further development of some existing content for the sake of making it engaging or using it to introduce other aspects may be a while in coming. |

Muad 'dib
The Imperial Fedaykin
374
|
Posted - 2012.08.10 22:35:00 -
[23] - Quote
My experience with agent running (right upto a max missions completion speed CNR) was that once i got there all i did was help others get there and chain missions after mission for isk i didnt really need.
The epic arcs are good, but there needs to be a link to the actual agents and rewards for doing them as a lvl 4 referral etc
Right now, you run missions, get isk, run more missions. Its a closed circuit. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Tyberius Franklin
Federal Navy Academy Gallente Federation
275
|
Posted - 2012.08.10 22:41:00 -
[24] - Quote
Muad 'dib wrote:My experience with agent running (right upto a max missions completion speed CNR) was that once i got there all i did was help others get there and chain missions after mission for isk i didnt really need.
The epic arcs are good, but there needs to be a link to the actual agents and rewards for doing them as a lvl 4 referral etc
Right now, you run missions, get isk, run more missions. Its a closed circuit. This is the same for any stream of income which provides income that can be reinvested into that activity. Industry has the same progression, but lacks the same stigma for a variety of reasons. |

James Amril-Kesh
4S Corporation RAZOR Alliance
467
|
Posted - 2012.08.10 22:46:00 -
[25] - Quote
Why does the game need more PvE content? EVE's 4th of July Fireworks |

Syler Puuntai
Nomadic Asylum Still Censored
1
|
Posted - 2012.08.10 22:48:00 -
[26] - Quote
For general missions there really doesn't need to be any divine purpose or a set goal. It really just needs to be more dynamic and engaging, and random. |

Syler Puuntai
Nomadic Asylum Still Censored
1
|
Posted - 2012.08.10 22:49:00 -
[27] - Quote
James Amril-Kesh wrote:Why does the game need more PvE content?
Its not really about more its about revamping the old system.
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
275
|
Posted - 2012.08.10 23:04:00 -
[28] - Quote
The reason I bring up concepts like that are the claims that missions are somehow a totally isolated activity that has no place in the sandbox (at least right up till a mission runner claims his gameplay doesn't affect anyone else. Suddenly then the mission runner is an integral part of the eve economy). |

Lyrrashae
Crushed Ambitions Reckless Ambition
332
|
Posted - 2012.08.10 23:12:00 -
[29] - Quote
Karl Hobb wrote:Oh man, I thought those threads were just opportunities for trolling...
I would, but I don't wanna get banned.
Again.
L4s are fine, although advanced AI + less mobs + omni-tank/damage and PvP tactics would be most welcome.
There is a fine and proper artistry to wielding verbal scalpels, such that the crap-poster you've slashed doesn't even know they've been cut. But verbal bludgeons -- Those are just fun. |

Karl Hobb
Stellar Ore Refinery and Crematorium
480
|
Posted - 2012.08.10 23:41:00 -
[30] - Quote
Lyrrashae wrote:Karl Hobb wrote:Oh man, I thought those threads were just opportunities for trolling... I would, but I don't wanna get banned. Again. Amusingly, CCP seems to think forums alts on a banned account are fine. vOv
Nothing Found |

Russell Casey
Brutor Tribe Minmatar Republic
183
|
Posted - 2012.08.10 23:43:00 -
[31] - Quote
Alavaria Fera wrote:
Besides, I hear l4s are pretty damn boring and their own punishment. I'm just about to do some standings grinding so we'll see..
Save yourself some time and shove bamboo straws under your fingernails. |

Jett0
Surface Warfare Tribal Band
229
|
Posted - 2012.08.10 23:53:00 -
[32] - Quote
I would actually accept less L4 income if the missions were more fun and contributed to the story. Occasionally plays sober |

Shameless Avenger
Can Preachers of Kador
448
|
Posted - 2012.08.10 23:54:00 -
[33] - Quote
Tyberius Franklin wrote:...missions are somehow a totally isolated activity...
Those claims are from incompetent lazy people who can't figure out how to use probes and de-isolate the runner. I find great pleasure in probing down said runner and tricking him into aggro. And thanks God they make money... give them more money I say... the richer the runner, the better the loot he drops.
And those who say to make the rats smarter... let me tell you something. The only reason why an small ninja-looter t2 frigate can kill a 10b golem is because the mission rats help a lot. Make the rats change aggro from the runner to the ninja and you are actually helping the runner.
Finally, if you are to much of a sisi to steal the bear's loot but you still want to deny him his bounties... shoot his rats. You can do this on your own (provided you have enough brain to learn how to probe). You don't need to whine to CCP to do it for you. Grow a set and go do it. Don't know how to probe? Too bad, STFU & RTFM. "This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro" |

Pipa Porto
675
|
Posted - 2012.08.11 00:17:00 -
[34] - Quote
Shameless Avenger wrote: And those who say to make the rats smarter... let me tell you something. The only reason why an small ninja-looter t2 frigate can kill a 10b golem is because the
Golem Pilot thought his 10b ISK ship guaranteed him an easy kill and decided to pull his pants down after already being caught.
FYP. EvE: Everyone vs Everyone
-RubyPorto |

Jonah Gravenstein
724
|
Posted - 2012.08.11 00:21:00 -
[35] - Quote
Shameless Avenger wrote: And those who say to make the rats smarter... let me tell you something. The only reason why an small ninja-looter t2 frigate can kill a 10b golem is because the mission rats help a lot. Make the rats change aggro from the runner to the ninja and you are actually helping the runner.
Actually the only reason a ninja looter in a frigate can kill a mission runner in a 10B Golem is that the mission runner was stupid enough to shoot at the ninja looter, without the stupidity the ninja looter wouldn't be able to do diddly apart from be flagged as a thief on the overview.
Mission runners farm NPCs, ninjas farm stupid mission runners, An AI that switched aggro in the way that sleepers do would not only target drones, it would target ninjas and mission runners alike, from the statement I quoted it would appear that some ninja looters would prefer not to gain aggro from the NPCs, who's the carebear? War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
102
|
Posted - 2012.08.11 01:53:00 -
[36] - Quote
Quote:It doesn't currently feel like CCP has any real PvE focus
What Eveonline do you play?
There are a million posts about the current PvE changes.
Wow. I can't believe you said that but were not trolling.
Just ******* amazing.
|

Shameless Avenger
Can Preachers of Kador
450
|
Posted - 2012.08.11 02:02:00 -
[37] - Quote
Jonah Gravenstein wrote:Shameless Avenger wrote: And those who say to make the rats smarter... let me tell you something. The only reason why an small ninja-looter t2 frigate can kill a 10b golem is because the mission rats help a lot. Make the rats change aggro from the runner to the ninja and you are actually helping the runner.
Actually the only reason a ninja looter in a frigate can kill a mission runner in a 10B Golem is that the mission runner was stupid enough to shoot at the ninja looter, without the stupidity the ninja looter wouldn't be able to do diddly apart from be flagged as a thief on the overview. Mission runners farm NPCs, ninjas farm stupid mission runners, An AI that switched aggro in the way that sleepers do would not only target drones, it would target ninjas and mission runners alike, from the statement I quoted it would appear that some ninja looters would prefer not to gain aggro from the NPCs, who's the carebear?
You are the carebear because you want the rats to kill the ninja for you. "This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro" |

Qolde
An Eye For An Eye AN EYE F0R AN EYE
58
|
Posted - 2012.08.11 02:05:00 -
[38] - Quote
Speaking as the ultimate carebear, level 4's in hisec still do need to be nerfed a little bit more. Though the rewards for 0.0 mission running are easily double hisec's mission rewards, the problem comes that other activities have much different levels of incentive for the supposed increased risk. Mining in hisec can get you like 50m/h per hulk, ratting gets you barely enough to pay for ammo, manufacturing has razor thin profit margins, if any. You can't moon mine, you can't build caps, you can't run reactions. PI is much less productive, Research points aren't that great. But you can create high demand items that compete directly with random drops from relatively rare spawns in 0.0 for very little risk, and have direct risk free access to the market in which to sell said items. The only thing that makes more steady isk per hour is 0.0 Mission running, and even that can be limited by the random hostile activity in the paltry few areas that you can perform the task.
The difference between income in hi/low/null shouldn't be factors of 2 or 3, it should be orders of magnitude. If someone craps in your sandbox: 1. Light it on fire 2. Grab your shovel 3. Throw it back at them. |

Jonah Gravenstein
725
|
Posted - 2012.08.11 02:07:00 -
[39] - Quote
Shameless Avenger wrote:
You are the carebear because you want the rats to kill the ninja for you.
Actually I couldn't give 2 tosses about ninja looters, I tend to recover my drones and ignore them. If they've taken the time to scan me down and loot my wrecks then fair play to them, they're generally not after the loot anyway, more like after an easy killmail which I go out of my way to deny them.
I can buy 90% of mission objectives via contract or on the market so it's very rare that a ninja looter manages to screw with my missioning. If they manage to get killed by rats then that's their problem. War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Andski
GoonWaffe Goonswarm Federation
4292
|
Posted - 2012.08.11 02:10:00 -
[40] - Quote
Qolde wrote:Speaking as the ultimate carebear, level 4's in hisec still do need to be nerfed a little bit more. Though the rewards for 0.0 mission running are easily double hisec's mission rewards, the problem comes that other activities have much different levels of incentive for the supposed increased risk. Mining in hisec can get you like 50m/h per hulk, ratting gets you barely enough to pay for ammo, manufacturing has razor thin profit margins, if any. You can't moon mine, you can't build caps, you can't run reactions. PI is much less productive, Research points aren't that great. But you can create high demand items that compete directly with random drops from relatively rare spawns in 0.0 for very little risk, and have direct risk free access to the market in which to sell said items. The only thing that makes more steady isk per hour is 0.0 Mission running, and even that can be limited by the random hostile activity in the paltry few areas that you can perform the task.
The difference between income in hi/low/null shouldn't be factors of 2 or 3, it should be orders of magnitude.
Anomalies are the "big thing" in 0.0, not missions. "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Shameless Avenger
Can Preachers of Kador
451
|
Posted - 2012.08.11 02:10:00 -
[41] - Quote
Qolde wrote:... ratting gets you barely enough to pay for ammo ....
You are ratting with T2 ammo aren't you?
"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro" |

Shameless Avenger
Can Preachers of Kador
451
|
Posted - 2012.08.11 02:17:00 -
[42] - Quote
Jonah Gravenstein wrote:Shameless Avenger wrote:
You are the carebear because you want the rats to kill the ninja for you.
Actually I couldn't give 2 tosses about ninja looters, I tend to recover my drones and ignore them. If they've taken the time to scan me down and loot my wrecks then fair play to them, they're generally not after the loot anyway, more like after an easy killmail which I go out of my way to deny them. I can buy 90% of mission objectives via contract or on the market so it's very rare that a ninja looter manages to screw with my missioning. If they manage to get killed by rats then that's their problem.
"I didn't wanted to kill the ninja anyways" lol
"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro" |

Jonah Gravenstein
726
|
Posted - 2012.08.11 02:23:00 -
[43] - Quote
Shameless Avenger wrote: "I didn't wanted to kill the ninja anyways" lol
More like I'm not stupid enough to give a ninja the opportunity to come back in a PvP fitted ship to kill my woefully inadequate PvE fitted ship which can in no way compete with a ship specifically built to gank PvE builds, which I'm sure you know are designed to tank specific damage types.
Ninjaing is a valid gameplay style, been there done that. I don't whine about it, I simply adapt my gameplay to compensate for it. I do believe the Eve mantra is Adapt, HTFU or die, I did the first 2 and try not to do the 3rd.
War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

River St Clair
State War Academy Caldari State
0
|
Posted - 2012.08.11 02:33:00 -
[44] - Quote
move L3 and L4 missions to NPC Null-sec.
Buff tech moons, problem solved. |

Sobaan Tali
Caldari Quick Reaction Force
71
|
Posted - 2012.08.11 02:47:00 -
[45] - Quote
Alavaria Fera wrote:Ensign X wrote:Muad 'dib wrote:Theres should be some direction for players to take that gently gets them into other aspects of eve, perhaps a cap on agents total missions he/she can hand out for a player? Terrible idea. You can't force somebody to play the game you want. What's next? A cap on the amount of PI products you can produce in one month? A cap on the number of Sleeper NPCs you can blow up? Cap the number of jumps Freighter pilots can make? Sorry, but it's back to the drawing board for you. Yeah that actually makes little sense. Besides, I hear l4s are pretty damn boring and their own punishment. I'm just about to do some standings grinding so we'll see..
Regretefully, you're not missing much. It's more fun (if you call it that at all) to see how much isk you can squeeze out every twenty minutes when your bounties get tallied up. On the other hand, running a mission in a nado is a bit different...it's doable, sort of. |

Ensign X
42
|
Posted - 2012.08.11 03:15:00 -
[46] - Quote
River St Clair wrote:move L3 and L4 missions to NPC Null-sec.
Buff tech moons, problem solved.
LOL! Exactly what problems are solved by these terrible ideas? |

Qolde
An Eye For An Eye AN EYE F0R AN EYE
58
|
Posted - 2012.08.11 03:47:00 -
[47] - Quote
Andski wrote:Qolde wrote:Speaking as the ultimate carebear, level 4's in hisec still do need to be nerfed a little bit more. Though the rewards for 0.0 mission running are easily double hisec's mission rewards, the problem comes that other activities have much different levels of incentive for the supposed increased risk. Mining in hisec can get you like 50m/h per hulk, ratting gets you barely enough to pay for ammo, manufacturing has razor thin profit margins, if any. You can't moon mine, you can't build caps, you can't run reactions. PI is much less productive, Research points aren't that great. But you can create high demand items that compete directly with random drops from relatively rare spawns in 0.0 for very little risk, and have direct risk free access to the market in which to sell said items. The only thing that makes more steady isk per hour is 0.0 Mission running, and even that can be limited by the random hostile activity in the paltry few areas that you can perform the task.
The difference between income in hi/low/null shouldn't be factors of 2 or 3, it should be orders of magnitude. Anomalies are the "big thing" in 0.0, not missions. Anomolies kinda suck to me. you get mediocre payout, and then get sent to a random system for a random chance at some good loot, and most of the time you can't solo the escalations. Even if they are the thing, they should be. but hisec missions arent much worse, if you factor in the risk involved. If someone craps in your sandbox: 1. Light it on fire 2. Grab your shovel 3. Throw it back at them. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1262
|
Posted - 2012.08.11 03:53:00 -
[48] - Quote
Qolde wrote:Andski wrote:Qolde wrote:Speaking as the ultimate carebear, level 4's in hisec still do need to be nerfed a little bit more. Though the rewards for 0.0 mission running are easily double hisec's mission rewards, the problem comes that other activities have much different levels of incentive for the supposed increased risk. Mining in hisec can get you like 50m/h per hulk, ratting gets you barely enough to pay for ammo, manufacturing has razor thin profit margins, if any. You can't moon mine, you can't build caps, you can't run reactions. PI is much less productive, Research points aren't that great. But you can create high demand items that compete directly with random drops from relatively rare spawns in 0.0 for very little risk, and have direct risk free access to the market in which to sell said items. The only thing that makes more steady isk per hour is 0.0 Mission running, and even that can be limited by the random hostile activity in the paltry few areas that you can perform the task.
The difference between income in hi/low/null shouldn't be factors of 2 or 3, it should be orders of magnitude. Anomalies are the "big thing" in 0.0, not missions. Anomolies kinda suck to me. you get mediocre payout, and then get sent to a random system for a random chance at some good loot, and most of the time you can't solo the escalations. Even if they are the thing, they should be. but hisec missions arent much worse, if you factor in the risk involved. Anoms are pretty nice.
Since Dek is full of people anomming it up, we'll see how well it scales with the, you know, tech nerf that'll break our collective "no effort" tech income's back. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Andski
GoonWaffe Goonswarm Federation
4292
|
Posted - 2012.08.11 04:44:00 -
[49] - Quote
Qolde wrote:you get mediocre payout
Yeah, no, you don't. "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Goremageddon Box
Guerrilla Flotilla
467
|
Posted - 2012.08.11 05:27:00 -
[50] - Quote
Ginger Barbarella wrote:I wonder if EveO is getting to a place where all the constant changes (plus and minus) will begin to affect the userbase's willingness to continue playing. No, I'm not saying it's dying. Just wondering if CCP has considered just chilling out for a while and letting the player base get comfortable with the game as it is... Add new ships/modules instead of editing existing ones. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1262
|
Posted - 2012.08.11 05:41:00 -
[51] - Quote
Andski wrote:Qolde wrote:you get mediocre payout Yeah, no, you don't. Oh well, guess we're up for another anom nerf, heh Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Mhari Dson
Lazy Brothers Inc
30
|
Posted - 2012.08.11 05:42:00 -
[52] - Quote
I can tell you l4s can be just as boring as ice mining without YouTube. As far as changing/moving/etc goes, there needs to be more tHan one way to get empire standings before something like this is changed. |

nat longshot
solo and loveing it Windowlicking Ninja Turtles
64
|
Posted - 2012.08.11 05:48:00 -
[53] - Quote
they did nerf missions you moron.
Rouge drones dont drop anthing. 99% of what was meta 1 drops dont anymore we get metal scraps. nerf them anymore and you just kill mission totally. i can remeber when some level 4 missions would drop 3000m3 of cargo mostly cap booster they killed that big time.
eve is open to everyone and they play style's. they want to mission run let them whats it hurting you.
It not just a pvp game if you want that play dust or battlestar online with only pvp and thats it. |

Inxentas Ultramar
Ultramar Independent Contracting
25
|
Posted - 2012.08.11 05:53:00 -
[54] - Quote
nat longshot wrote:It not just a pvp game if you want that play dust or battlestar online with only pvp and thats it.
My hand reached the backside of my skull, that's how hard I facepalmed at that. |

Anya Ohaya
School of Applied Knowledge Caldari State
154
|
Posted - 2012.08.11 08:00:00 -
[55] - Quote
Syler Puuntai wrote:Muad 'dib wrote:Okay a flat out limit on missions was way too harsh, what i mean to say is how about adding soming that gets them into probing plexing sometimes, or pvp or whatever really. Give qa huge bonus to the mission rewards for missions out of the 'normal' like the once in 100 combat missions thats a hauling mission, that everyone turns down instantly.
I did my fair share of agent running but it got boring so i sought out other fun to do with my mission isk. They somewhat started this idea with "Epic Arc" missions. However they seem to have steered away from it and have focused on other things.
Possibly because of the epic whining. |

Xython
Merch Industrial Goonswarm Federation
1028
|
Posted - 2012.08.11 08:09:00 -
[56] - Quote
Shameless Avenger wrote:CCP has provided you with all the tools you need to jump inside the mission and ruin the mission runner's day. If you are incompetent in doing so, it's your problem, not a game problem. Please stop asking CCP to do your job for you.
If you are clueless as per what to do, please head over to C&P and ask for directions.
And don't forget, if you do go gank mission runners, CCP will make a new lineup of Invincible Mission Running Ships rather than deal with the situation that would cause a bunch of PVPrs to go after people getting infinite amounts of nearly risk free ISK.
(Just ask the miners. "Being a Festering Pubbie. It works! (TM)") |

Bagrat Skalski
Poseidaon
4
|
Posted - 2012.08.11 08:37:00 -
[57] - Quote
I am bored by missions in this game, I already make more ISK by scanning and doing anomalies and DED places, ocasionally moving to low sec. If i would make missions again, i think they should be more non repetitive ,more unique and random. Maybe some named ships, "bosses" random deadspace pockets, such things. |

Sabrina Solette
Center for Advanced Studies Gallente Federation
37
|
Posted - 2012.08.11 08:41:00 -
[58] - Quote
Syler Puuntai wrote:The whole PVE system needs a revamp. How missions are done and rewards, also how loot works(in general). Sadly most will cry foul and say its a nerf because they are too stuck in their ways to see how damaging the current system really is. Not only from a economic standpoint but also from a new player retention aspect.
Player retention, how is making high-sec worthless going to help with player retention?
Those that think that making high-sec worthless so people will go to low-sec or 0.0 are just deluding themselves.
It would take a major overhaul of the way the game works to get people into low-sec and 0.0. It's not going to happen. |

River St Clair
State War Academy Caldari State
0
|
Posted - 2012.08.11 09:26:00 -
[59] - Quote
That's why moving L3s and L4s to Npc Null-sec and removing anons from the game is pure win. Every body wins. Put all incursions into null-sec as well. FW should be in nullsec as well cause bubble camps are cool. |

Liafcipe9000
Smeghead Empire
26
|
Posted - 2012.08.11 09:57:00 -
[60] - Quote
missions do not need to be nerfed. that's a stupid idea. same goes to buffing them. however, some changes are in order. I've opened a thread about it some time ago, but it sank down and went by unnoticed.
R.I.P. Smacktalking Towards Mission Agents |

Herold Oldtimer
Caldari Provisions Caldari State
65
|
Posted - 2012.08.11 10:11:00 -
[61] - Quote
Please feel free to "ruin my day" any time you want. Just don't expect me to really care. |

Syler Puuntai
Nomadic Asylum Still Censored
7
|
Posted - 2012.08.11 10:55:00 -
[62] - Quote
Sabrina Solette wrote:Syler Puuntai wrote:The whole PVE system needs a revamp. How missions are done and rewards, also how loot works(in general). Sadly most will cry foul and say its a nerf because they are too stuck in their ways to see how damaging the current system really is. Not only from a economic standpoint but also from a new player retention aspect.
Player retention, how is making high-sec worthless going to help with player retention? Those that think that making high-sec worthless so people will go to low-sec or 0.0 are just deluding themselves. It would take a major overhaul of the way the game works to get people into low-sec and 0.0. It's not going to happen.
I personally have said nothing about making high-sec worthless. In fact I would want to see the PVE not only in high sec but everywhere more interesting. I also said nothing about nerfing it either. What I've been stating is that Pve in general needs a overhaul, with how rats work, how missions work, how loot system works, and removing or scaling heavily back on the bounty system.
|

Solstice Project
I'm So Meta Even This Acronym
1684
|
Posted - 2012.08.11 10:57:00 -
[63] - Quote
Reading all of this, i smell a good opportunity to bait mission runners into shooting outlaws that zoom around in the missions in a fast vigil ...
This needs further investigation ! Inappropriate signature removed. Spitfire |

Jonah Gravenstein
731
|
Posted - 2012.08.11 11:02:00 -
[64] - Quote
Solstice Project wrote:Reading all of this, i smell a good opportunity to bait mission runners into shooting outlaws that zoom around in the missions in a fast vigil ...
This needs further investigation !
I'll make sure to leave a couple of web and scram frigates for you  War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Solstice Project
I'm So Meta Even This Acronym
1684
|
Posted - 2012.08.11 11:06:00 -
[65] - Quote
Jonah Gravenstein wrote:Solstice Project wrote:Reading all of this, i smell a good opportunity to bait mission runners into shooting outlaws that zoom around in the missions in a fast vigil ...
This needs further investigation ! I'll make sure to leave a couple of web and scram frigates for you 
That's very nice, but i don't think i have to worry about much at 6kmsec+ ... xD
The other guy, though ............................ HAHAHAHA XD
(edit: otoh, at my luck, i warp into a mission with webbing sentry turrets -.-) Inappropriate signature removed. Spitfire |

Zera Kerrigan
Dark Tempest Enterprises
10
|
Posted - 2012.08.11 11:12:00 -
[66] - Quote
Quote: Nerf Bounties, Move l4 out of high sec, etc... they pop up weekly.
I agree with you there mate!  |

feihcsiM
Deep Core Mining Inc. Caldari State
18
|
Posted - 2012.08.11 11:54:00 -
[67] - Quote
James Amril-Kesh wrote:L4s don't need to be nerfed. Lowsec ratting needs to be buffed.
fixed
It's the end of the world as we know it and I feel fine. |

Gun Gal
Dark Club
71
|
Posted - 2012.08.11 13:40:00 -
[68] - Quote
Starting to wonder, don't you closet idyots know that more playerbase dwells within highsec than low/ null?
Ie: don't skrew with the main source of funding for the game, or you'll be back to the lame games you came from.
There is nothing wrong with level 4 mission payout and rewards, more missions need to be added, if anything . |

Xython
Merch Industrial Goonswarm Federation
1028
|
Posted - 2012.08.11 13:49:00 -
[69] - Quote
Gun Gal wrote:Starting to wonder, don't you closet idyots know that more playerbase dwells within highsec than low/ null?
Ie: don't skrew with the main source of funding for the game, or you'll be back to the lame games you came from.
There is nothing wrong with level 4 mission payout and rewards, more missions need to be added, if anything .
I'm trying to wonder if "idyots" like you realize most highsec players are nullsec alts.
Because Nullsec is so broken, it's easier to make a highsec alt and use that to make money rather than live in null 100% of the time.
I do agree with you at the end there -- there's nothing wrong with level 4 mission payout and rewards -- they just need to be moved to lowsec and nullsec, and not in Highsec.
And they definitely need to add more missions -- in lowsec and nullsec. |

Josef Djugashvilis
The Scope Gallente Federation
399
|
Posted - 2012.08.11 14:34:00 -
[70] - Quote
Renan Ruivo wrote:James Amril-Kesh wrote:L4s don't need to be nerfed. Nullsec ratting needs to be buffed. Just a little bit, and they need to make it harder to rat with capital ships. Level 4's are fine. Most serious runners will only invest a couple bil at most on an efficient ship and farm LP's to sell faction stuff. It feeds the market and it does not creates money (most of it, anyway) out of thin ice.
So that's where I am going wrong!
My level 4 Navy Domi and fittings is worth quite a bit less than 1 bill.
It does the job, why pay more and be a gank magnet? You want fries with that? |

Andski
GoonWaffe Goonswarm Federation
4295
|
Posted - 2012.08.11 15:11:00 -
[71] - Quote
the problem with anomalies is that there is literally only one type worth running "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Alavaria Fera
GoonWaffe Goonswarm Federation
1263
|
Posted - 2012.08.11 15:28:00 -
[72] - Quote
Josef Djugashvilis wrote:Renan Ruivo wrote:James Amril-Kesh wrote:L4s don't need to be nerfed. Nullsec ratting needs to be buffed. Just a little bit, and they need to make it harder to rat with capital ships. Level 4's are fine. Most serious runners will only invest a couple bil at most on an efficient ship and farm LP's to sell faction stuff. It feeds the market and it does not creates money (most of it, anyway) out of thin ice. So that's where I am going wrong! My level 4 Navy Domi and fittings is worth quite a bit less than 1 bill. It does the job, why pay more and be a gank magnet? If you're not going for some moronic 10billion+ faction ship fit that will get ganked/awoxed, you're obviously doing it wrong.
Andski wrote:the problem with anomalies is that there is literally only one type worth running Tell the nice people so they can nerf it to be in line with the "risk: reward" they've clearly thought through in the progression of anomalies from easiest to hardest. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Caldari Acolyte
Naari LLC
31
|
Posted - 2012.08.12 03:35:00 -
[73] - Quote
Xython wrote:Gun Gal wrote:Starting to wonder, don't you closet idyots know that more playerbase dwells within highsec than low/ null?
Ie: don't skrew with the main source of funding for the game, or you'll be back to the lame games you came from.
There is nothing wrong with level 4 mission payout and rewards, more missions need to be added, if anything . I'm trying to wonder if "idyots" like you realize most highsec players are nullsec alts. Because Nullsec is so broken, it's easier to make a highsec alt and use that to make money rather than live in null 100% of the time. I do agree with you at the end there -- there's nothing wrong with level 4 mission payout and rewards -- they just need to be moved to lowsec and nullsec, and not in Highsec. And they definitely need to add more missions -- in lowsec and nullsec. Nothing needs to be moved to null, null is far from broken isk wise, if you can't cut it in null your doing it wrong. As one who utilizes both null & empire i see no problem making decent isk in either. |

Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
18
|
Posted - 2012.08.12 05:22:00 -
[74] - Quote
Bleh ninja's aren't worth my time to fall for their traps. I'll just warp out, abandon mission or do it another time (if no mission item involved), go do something else. No sweat off my back.
Feed the troll, the troll's gonna stick to the food source.
|

Herping yourDerp
Federal Navy Academy Gallente Federation
637
|
Posted - 2012.08.12 05:32:00 -
[75] - Quote
or don't touch missions at all because they are not a problem at all - if anything, add more items to LP stores that only need isk and LP to take them and don't drop. example, implants... they drop from story missions are not worthless for the most part. |

Piugattuk
CLOROFLORFILAPLANKTONPLATES
12
|
Posted - 2012.08.12 06:26:00 -
[76] - Quote
All day everyday you get troll threads nerf, nerf, nerf, when will all these Mrs. Crabbits just play and stop worrying about their neighbor isk making ways, if it makes isk'ies then do it because if you worry so much its obvious you have a fail plan and nerfing your neighbors won't help your lack of imagination on how to get the most out of this game. |

Piugattuk
CLOROFLORFILAPLANKTONPLATES
12
|
Posted - 2012.08.12 06:41:00 -
[77] - Quote
And lastly stop trying to move everything into low sec, are you low sec people so desperate for targets wacking your puds it hurts soooo much your anguish over the need to pee in others Wheaties you want PVP but only on your terms in your element join Red VS BLUE or FW there's many ways to get targets in high sec don't get CCP to put food in your dog bowl. |

Gabrielle Lamb
Pator Tech School Minmatar Republic
4
|
Posted - 2012.08.12 07:21:00 -
[78] - Quote
What they need to do is move PVE away from beeing all about "Bigger Ship = More Money".
For instance, in hisec you generally want to fly a Battleship, with as much damage as humanly possible. Forget about Tengus, a 750 DPS Tengu can't compete with the income of a 1200 DPS deadspace fit Golem. But a Tengu would on the other hand be a perfect lowsec mission / ratting platform. Because there is no way a 3 billion isk Deadspace fit golem would survive there for very long, but the Tengu on the other hand would be capable of getting out of dodge or even engaging and chasing off his enemies.
My suggestion: *Massively buffed rat bounties in lowsec, but same difficulty. So that you can make a solid income there in a fast, agile, PVP fit ship. * Massively buffed LP gains in lowsec missions, and a 25% regen debuff for rats as well as -25% EHP. (Meaning it takes less DPS to achieve the same income in lowsec as you would make in hisec) 0.0 would also recieve a LP buff, and a buff to cruiser and frigate bounties. As well as increased Battleship bounties in "bad" regions. Balancing out lvl 3 and 4 missions so that fast lvl 3's can compete with high bounty lvl 4's. Making the choice between running level 3's and 4's a real one. Major buff to level 5 rewards, nobody really runs them so it's needed! Increased chance of rarespawns, possibly adding some new ones, chasing these makes PVE more interesting, and increased availability of modules would be balanced out by more people taking risks while using them. |
|
|
Pages: 1 2 3 :: [one page] |