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Malcom Vincent
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Posted - 2010.12.06 14:02:00 -
[1]
Hi folks,
I've acumulated about 4.7m learning SP to be reimbursed and I was hoping to dump some of those into some kind of skills that would be beneficial for a WH corp or a major nullsec alliance. Im currently doing some L4 mission running while waiting for gunnery skills to finish, so milling about in highsec in a BS for now.
I remapped some time ago to focus on perception, willpower to bring up the ship and combat skills and I plan on continuing along that path for now and dumping my reimbursed SP into some memory/intelligence groups so they get reimbursed into the attribute pointgain that they came from. Im thinking some cloaky and scan skills short term so I can get into the proper scan ship, but Im not really sure tbh.
But for a pilot that runs with Amarr ships, what would you reccomend on the long term basis for a pilot that is looking to get into a major nullsec alliance / WH-space?
Im not really interested in making a switch to a Drake. I'd rather do a T2 BS instead tbh or an assault ship/inty, but the question is - would that be beneficial in either nullsec or WH space?
Alternatively, I guess a T3 Amarr cruiser?
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Malcom Vincent
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Posted - 2010.12.06 14:52:00 -
[2]
Edited by: Malcom Vincent on 06/12/2010 14:52:00 As per request: http://eveboard.com/pilot/Malcom_Vincent
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Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
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Posted - 2010.12.07 06:15:00 -
[3]
Put the points in the slowest skills you know you will have to train.
Assuming you're perc/will specced.
Energy System Operation V Energy Mangement V Engineering V Mechanic V Electronics V Targeting V Long Range Targeting V Armor Compensations to at least IV Repair System V Nanite Interfacing and Nanite Operation to III or IV Hull Upgrades V Leadership V Thermodynamics IV Drones V Drone Interfacing IV
Choose any of these any you will not have wasted the SP.
Selling C4 Wormhole w/C3 Static
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Asarus Atreyu
The Kairos Syndicate Transmission Lost
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Posted - 2010.12.07 09:27:00 -
[4]
For wormhole space, the following ships are "end game"
T3 Logistics Faction battleships
Pick your poison ----------------------
Interested in a change? Come see what wormhole life offers in LOST-Pub! |
Jun Lin
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Posted - 2010.12.07 11:12:00 -
[5]
The link to your char is dead ...
anyways i would suggest you put the sp into a skill that doesn't match your current ability layout and would take ages to learn
caldari cruiser5 is such a skill ... especially since wh space you will sooner or later want a t3 ship
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Malcom Vincent
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Posted - 2010.12.07 13:12:00 -
[6]
Link fixed, I need to be more observant when doing that
Thanks for the replies so far.
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freshspree
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Posted - 2010.12.08 22:22:00 -
[7]
I'd advice you to get t2 med lazors at least before you train for any t3 or t2 ships. You should also go for large t2s and a few support skills to help with cap. My argument in short is "max out your basic skills, which is anything that involves tanking and dps. You can never go wrong training those skills. T2 or T3 ships can come later.
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Idicious Lightbane
Percussive Diplomacy
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Posted - 2010.12.09 03:48:00 -
[8]
Get T2 guns up through medium at least, they are crucial to amarr for pvp. Weapon upgrades 5, advanced weapon upgrades 4, engineering 5, electronics 5, scout drone operation 5 (for t2 small and medium drones), drone interfacing 4, combat drone operation 4, gallente and minmatar drone specs to 4. Navigation skills to atleast 4 wouldn't hurt either, battlecruiser 4. Those are the first that come to mind looking at your skill list, actually do those fitting skills before the T2 guns or you probly won't be able to fit them, you should have plenty of SP to do both though. I'd personally just stick the given SP into the lvl 5 skills and train up to 4 myself if you can't do all that for the SP you can distribute. If you have points left after that however (including having done T2 guns up to medium) You could think about getting Assault ships 4, Amarr cruiser 5 and then HAC4 as you were talking about nulsec warfare, Zealots are used a fair deal.
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Malcom Vincent
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Posted - 2010.12.09 11:21:00 -
[9]
Excellent advice, thanks guys I really appreciate it.
Im not in a hurry and Im allready training up the remaining turret support skills so the T2 lasers is allready on my to-do list. I was thinking about the assault ships myself. I will possibly be doing just that but will likely be focusing on interdictor as a second option and logi as the third option to be a valuable asset in fleet battles as well as nullsec/WH.
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