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Von Kroll
Caldari Kroll's Legion
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Posted - 2010.12.08 14:55:00 -
[1]
While there are some tweaks that could be made, I just want to thank CCP for the basic premise and mechanics of FW. I was caught in a dreary funk as a result of null-sec burnout, and FW has reinvigorated my interest in the game.
1. Its sustainable. The exploration, FW missions, plexing, and standings benefits allow players to easily make isk sufficient for keeping themselves in the types of ships and fits necessary for FW PvP competency. While there's not quite the isk faucet that is null-sec, there's more than enough isk to be had for keeping a hangar full of competitive ships and fits.
2. Mechanics. The perma-war dec means not having to worry about gate guns and changes the non-FW low-sec combat paradigm of heavily tanked ships to compensate. It truly is like null-sec, just without bubbles. There is solo PvP to be found if that's your thing, or small to medium gang fights, without the lag-fest, cap-happy morass of null-sec. Further, the use of plexes and missions to stimulate PvP is awesome, as there's no more need to focus purely on gate combat, and allows freedom of maneuver, fitting and ship-class options that force good tactics and fleet composition.
3. Lack of sovereignty and logistics overhead. For corps involved in FW, there's no overhead to exist in low-sec, other than the occasional hauler run for ships, mods, and ammo. There are plenty of stations scattered about, with offices open and manufacturing, invention, and research slots if you want to build on-site as well. No stations to build, upgrade, or worry over. It truly allows you focus almost all of your effort on combat and combat capability.
Like I said before, there are some mechanics that could use a good tweak, but overall, I'm pleasantly surprised at how satisfying FW has been for the last 3 months. If there's anyone out there that's disappointed or tired of null-sec, I'd strongly encourage you to consider taking your combat skills and experience to FW. If you have an interest in teaching what you know, you'll find a militia of your choosing, full of player-sponges ready to soak up whatever you have to contribute.
So, thanks CCP. It really was worth your effort from my perspective.
VK
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Rashmika Clavain
Gallente
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Posted - 2010.12.08 15:04:00 -
[2]
I agree. They need to work on some kind of benefit/penalty of system occupancy but for me, that's about it.
[html]http://skilltrainingcomplete.com/users/flair/1417.html[/html] |

Templar Dane
Amarrian Retribution
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Posted - 2010.12.08 15:53:00 -
[3]
I'd like to see the system capture mechanic remove the ability to get missions from the agents in the system. Maybe then we'd see some hardcore plexing again.
As it is, its seems there are a handful of people doing the actual fighting, and 70+% of the rest are doing FW missions day in and day out without ever firing a shot at another player.
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Bolsak
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Posted - 2010.12.08 16:01:00 -
[4]
FW?
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Othran
Brutor tribe
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Posted - 2010.12.08 16:08:00 -
[5]
Plexing is mind-numbing tedium. Apart from the rush just after DT its about as much fun (and use) as watching paint dry. The only worthwhile thing it does is restrict ship types.
Missions are badly designed and can be done solo in a bomber. Given it can cloak and run off the first sign of trouble, its hardly surprising people use it as a risk-free source of income. Simply removing the ability to cloak and making the mission require something other than a bomber would help enormously.
What FW (and Eve) does need is for neut reppers to be denied docking/jump rights - ie rep someone who has aggression and you in turn become aggressed. That'd help a lot. Not going to happen though.
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Templar Dane
Amarrian Retribution
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Posted - 2010.12.08 16:10:00 -
[6]
Originally by: Othran Plexing is mind-numbing tedium. Apart from the rush just after DT its about as much fun (and use) as watching paint dry. The only worthwhile thing it does is restrict ship types.
Missions are badly designed and can be done solo in a bomber. Given it can cloak and run off the first sign of trouble, its hardly surprising people use it as a risk-free source of income. Simply removing the ability to cloak and making the mission require something other than a bomber would help enormously.
What FW (and Eve) does need is for neut reppers to be denied docking/jump rights - ie rep someone who has aggression and you in turn become aggressed. That'd help a lot. Not going to happen though.
Mind-numbing tedium because nobody is trying to stop you. Try doing it in auga/huola.
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Othran
Brutor tribe
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Posted - 2010.12.08 16:16:00 -
[7]
Originally by: Templar Dane Mind-numbing tedium because nobody is trying to stop you. Try doing it in auga/huola.
I did. For months. All the way down the Devoid side (Azzara) and all the way back up the Bleak Lands side.
Nice try but no cigar 
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Templar Dane
Amarrian Retribution
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Posted - 2010.12.08 17:11:00 -
[8]
Originally by: Othran
Originally by: Templar Dane Mind-numbing tedium because nobody is trying to stop you. Try doing it in auga/huola.
I did. For months. All the way down the Devoid side (Azzara) and all the way back up the Bleak Lands side.
Nice try but no cigar 
Oh, so defensive plexes in auga, dal, vard, and offensive ezzara?
Seriously, come plex in sahtogas. It's far enough away that the rest of the amarr militia won't screw with you. My corp would looooove for more people to come try to take the systems we protect.
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Othran
Brutor tribe
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Posted - 2010.12.08 17:31:00 -
[9]
No I think the Amarr corps were on holiday or something as Arzad, Tararan, Sifilar were taken. Other way Kourm and either Lamaa or Kamela were taken.
Sahtogas, hmmm that rings bells 
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.12.09 05:05:00 -
[10]
The op hits the main points of what I love about fw too.
I agree the plexing system as a whole is brilliant but it needs a few tweaks. A few tweaks would help plexing become truly epic. I posted some ideas here:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906
The rewards for occupancy can't be too big or people will just pile on the winning side.
On the whole fw is great stuff though.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Schalac
Caldari Apocalypse Reign
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Posted - 2010.12.09 05:27:00 -
[11]
Originally by: Templar Dane I'd like to see the system capture mechanic remove the ability to get missions from the agents in the system. Maybe then we'd see some hardcore plexing again.
As it is, its seems there are a handful of people doing the actual fighting, and 70+% of the rest are doing FW missions day in and day out without ever firing a shot at another player.
I would say that this is a good 80% of cal militia. Everyone wants cal LP store items but they suck at pvp right... SCHALAC HAS SPOKEN |

Herzog Wolfhammer
Gallente Aliastra
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Posted - 2010.12.09 05:30:00 -
[12]
Were it not for exploration and the need to go anywhere, I would have stayed in FW.
I think that CCP should give players a more expansive "soldier career", with a career path for it from day 1. More people might show up just for the FW and stay on too.
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UltraViolet A
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Posted - 2010.12.09 05:31:00 -
[13]
Edited by: UltraViolet A on 09/12/2010 05:33:02 I'm joining FW in a couple of days (learning reimbursment). I'm relatively new but the people I've talked to in game who are in it seem to really enjoy it and contrary to some of the things Ive read on the forums. Those are actually those players mains. There are also a lot of new players and thats one thing that I can imagine makes it healthy and enjoyable for a variety of reasons.
Some of the things they high lighted are - Near constant easy to find PVP - Dynamic and diverse atmosphere - Rewarding missions - Small to Medium gang PVP with little lag
Also, I like the fact that if I want I can just explore or run normal missions or do whatever I want and no one will harrass me about missing a fleet or op.
Seems a lot of the thingss I wanted when I heard about EVE tbh.
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Schalac
Caldari Apocalypse Reign
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Posted - 2010.12.09 05:37:00 -
[14]
Originally by: UltraViolet A Edited by: UltraViolet A on 09/12/2010 05:33:02 I'm joining FW in a couple of days (learning reimbursment). I'm relatively new but the people I've talked to in game who are in it seem to really enjoy it and contrary to some of the things Ive read on the forums. Those are actually those players mains. There are also a lot of new players and thats one thing that I can imagine makes it healthy and enjoyable for a variety of reasons.
Some of the things they high lighted are - Near constant easy to find PVP- if you like to die. - Dynamic and diverse atmosphere-only because you have never actually ventured into lowsec before. - Rewarding missions- very true. Bring a SB. - Small to Medium gang PVP with little lag-because unless you are in the "1337" crowd you will never see this.
Also, I like the fact that if I want I can just explore or run normal missions or do whatever I want and no one will harrass me about missing a fleet or op.
Seems a lot of the thingss I wanted when I heard about EVE tbh.
ATYP SCHALAC HAS SPOKEN |

Aphser
Amarr Adhocracy Incorporated
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Posted - 2010.12.09 06:13:00 -
[15]
Originally by: Von Kroll While there are some tweaks that could be made[...]
Bit of an understatement there? When was the most recent fix/add-on specifically for FW? Do you even remember? 
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.12.09 06:29:00 -
[16]
Originally by: Aphser Bit of an understatement there? When was the most recent fix/add-on specifically for FW? Do you even remember? 
Want to include the bugs CCP fixed after they themselves introduced them (cloak bug, timer bug, etc)? 
There has been no mending of non-self-inflicted wounds since they tweaked bunker HP way back when. It is now much closer to a small POS bash .. Yippee! *facedesk*
FW is COSMOS all over again. Awesome potential but left to stew in its own juices.
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0oO0oOoOo0o
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Posted - 2010.12.09 15:06:00 -
[17]
OP are you from another game or something ? In Eve we are used to bash and criticise everything instead of praising something. Next time you make a thread, post about the things that are broken or that you don't like, if you want to become a decent member of this community 
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Von Kroll
Caldari Kroll's Legion
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Posted - 2010.12.09 21:27:00 -
[18]
Originally by: Aphser
Originally by: Von Kroll While there are some tweaks that could be made[...]
Bit of an understatement there? When was the most recent fix/add-on specifically for FW? Do you even remember? 
In my opinion, the basic mechanics of FW are good. Therefore, I consider any detailed changes to be tweaks. Ultimately, I judge it based on the enjoyment of my game play, and I'm very much enjoying FW, warts (small ones IMO) and all. No drama, no mega-blob lag fests, and pretty much pew on demand. That equals win in my book. I've got some opinions on things that could change, but overall, I find it to be a sound game feature.
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Denob Ajexun
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Posted - 2010.12.09 22:16:00 -
[19]
I'm thinking of trying out FW after the learning skill patch.
Aren't they about to roll out an autopilot upgrade for FW (so it avoids hostile territory)? Or did I read that on the CSM wishlist?
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Othran
Brutor tribe
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Posted - 2010.12.09 22:24:00 -
[20]
Originally by: Von Kroll
In my opinion, the basic mechanics of FW are good.
No, they're not. They're pretty horribly broken if the truth be told.
What you're happy about is pretty much why I went back to FW a second time - the permawar-dec, fighting on-gate, on-station, high-sec, low-sec. Yeah?
That's fine but its really not "basic mechanics of FW". The basic mechanics of FW (plexing and system capture) are broken and have been for years. On top of that they are pretty damn tedious.
tl;dr if you join FW for free wardec and fighting anywhere then you'll be happy; if you join for some role-playing/faction reason you won't.
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Von Kroll
Caldari Kroll's Legion
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Posted - 2010.12.10 14:05:00 -
[21]
Originally by: Othran
Originally by: Von Kroll
In my opinion, the basic mechanics of FW are good.
No, they're not. They're pretty horribly broken if the truth be told.
What you're happy about is pretty much why I went back to FW a second time - the permawar-dec, fighting on-gate, on-station, high-sec, low-sec. Yeah?
That's fine but its really not "basic mechanics of FW". The basic mechanics of FW (plexing and system capture) are broken and have been for years. On top of that they are pretty damn tedious.
tl;dr if you join FW for free wardec and fighting anywhere then you'll be happy; if you join for some role-playing/faction reason you won't.
I enjoy all of it. That's why I started this thread, to thank CCP for the game content. I'm not everyone. If you don't enjoy it, that's fine. Amidst all the whining and "fix this" threads that get posted, I thought it would be appropriate to say "thanks". Its just my opinion, and my gratitude, nothing more.
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