
Baudolino
Gallente Royal Crimson Lancers
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Posted - 2010.12.16 14:33:00 -
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Originally by: Diesel47 Battleships are already screwed up so why does it matter?
Indeed - it`s a problem that battleships really don`t have much of a battleship feel to them. They are currently facing a number of issues making overly difficult to field.
Originally by: Nian Banks Perhaps its time for battleships to be given bonuses that affect large, medium and small weapons from their bonus. (Sleep soon, I hope this makes sense)
Basically, if you have a bonus to large projectile weapons, then it should be a bonus to small, medium and large projectile weapons, for battleships.
Then if you want to, you can allocate one turret slow for a small AC. One single AC should be enough to make a frig reconsider a perma tackle till friends come.
The other option is to introduce a quad small turret module or a flack cannon that uses enough cpu and pg to be for battleships or above only and deals the equivalent damage of a t1 frigate.
Missile defence and gatling systems have been suggested many times. Maybe it`s time CCP revisit This.
As far as quad fire guns go CCP have already implemented the mechanics for that several years ago. Evey bay and turret has a salvo number to them so quad fire systems to easilly be implemented by manipulating this value.
The current design of ships within the game ensure that all sub capitals have very little difference between them. Alot of the time frigates, cruisers, BCs and battleships all have the same fittings- it`s just the stats that vary (i.e - armor hitpoints, speed, agility etc). Very little really set the classes apart.
capitals have siege mods, tactical reconfiguration, doomsday, clone vat etc..
Battleships should be about half the size of a full carrier and have more onboard assets than any other ship. Battleships need something that sets them apart from the rest of the pack. Like interceptors massive speed and agility are a defining characteristic of frigates there is really nothing defining about battleships in eve.
They have more guns than cruisers and bigger cap than battlecruisers, but there is really nothing unique about them. As eve progresses and lower ship classes keep getting updated, rebalanced and receive tech III alternatives, battleships risk becoming the poor-player-platform because you can quickly attain a tank and dps you need alot of skills to acquire with cruisers and battlecruisers. That shouldn`t be what battleships are about.
Battleships should be something players aspire to fly- vulnerable solo for sure, but something different from the rest. Not just bigger cap and HP.
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