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Meotherdude
Minmatar
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Posted - 2010.12.17 19:11:00 -
[1]
With the short range ammo changes of late is it now worth using T2 Tachs on the Nightmare instead of Navy? Even though the T2's use more cap and have lower damage multiplier is Gleam now worth it?
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Star P'ergish
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Posted - 2010.12.17 19:24:00 -
[2]
Gleam is not worth it but one uses T2 guns to take advantage of specializations bonuses after all...
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Trebor Whettam
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Posted - 2010.12.17 19:25:00 -
[3]
T2 Tachs are used because the damage multiplier exceeds the faction modules with sufficient ranks of the beam spec skill, which doesn't affect faction lasers. If you don't have excellent cap skills, you're probably better off with the faction tachs.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.12.17 20:07:00 -
[4]
navy tachs save a bit of cap, t2 tachs do a bit more dps.
both with navy multi, don't think I'd use gleam, that and gleam didn't get a dps boost like conflag did 
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Lugalzagezi666
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Posted - 2010.12.17 20:13:00 -
[5]
T2 if you can use them. They are cheaper and do more damage. Cap isnt problem on nm, neither is pg.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.12.17 20:15:00 -
[6]
Originally by: Lugalzagezi666 T2 if you can use them. They are cheaper and do more damage. Cap isnt problem on nm, neither is pg.
navy and t2 tachs use the same pg
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Lugalzagezi666
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Posted - 2010.12.17 20:21:00 -
[7]
Really? I thought some ppl were using them on pallys but seems like its navy armor reps not tachys. Nvm then, my bad. But id still use t2.
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raukosen
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Posted - 2010.12.18 03:03:00 -
[8]
Cap IS a problem if you can free up a slot with faction Tachs Unless you have Tach spec V the faction ones are better for PvE, and even with Tach spec V it's debatable which to use. Price can be an issue ofc, but don't let that tiny extra bit of damage in EFT fool you. In practice it might turn out that it doesn't actually reduce the number of vollies.
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lil Ghork
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Posted - 2010.12.18 03:42:00 -
[9]
Originally by: Chainsaw Plankton
Originally by: Lugalzagezi666 T2 if you can use them. They are cheaper and do more damage. Cap isnt problem on nm, neither is pg.
navy and t2 tachs use the same pg
they dont, navy use less, pg and way less cap, the dmg boost from t2 at lvl 5 spec is minimal tbh
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Zhim'Fufu
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Posted - 2010.12.18 04:06:00 -
[10]
I used navy tachs because the difference in applied dps even at spec 4 is so close as to be irrelivant but the difference in cap use is quite pronounced.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.12.18 05:24:00 -
[11]
Originally by: lil Ghork
Originally by: Chainsaw Plankton
Originally by: Lugalzagezi666 T2 if you can use them. They are cheaper and do more damage. Cap isnt problem on nm, neither is pg.
navy and t2 tachs use the same pg
they dont, navy use less, pg and way less cap, the dmg boost from t2 at lvl 5 spec is minimal tbh
take a look, they do use the same pg. and at large beam spec 3 t2 out damages faction. it isn't by a lot, but I'll take whatever dps I can get.
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Von Kapiche
Minmatar
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Posted - 2010.12.18 05:44:00 -
[12]
Not noticed any cap issues since I put T2s on it. Way at the far end of the damage increase for effort curve now, though.
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Lady Aja
Caldari
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Posted - 2010.12.18 05:49:00 -
[13]
Originally by: raukosen Cap IS a problem if you can free up a slot with faction Tachs Unless you have Tach spec V the faction ones are better for PvE, and even with Tach spec V it's debatable which to use. Price can be an issue ofc, but don't let that tiny extra bit of damage in EFT fool you. In practice it might turn out that it doesn't actually reduce the number of vollies.
with large beam spec 4 i get 29.6 dm. with faction tachs i get 28.5 ish
I prefer the cap stable nm JUST incase.
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Mike712
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Posted - 2010.12.18 08:06:00 -
[14]
Edited by: Mike712 on 18/12/2010 08:07:11 True Sansha tachs obviously :P
As already stated T2 tachs will not decrease the amount of vollies you need to dispatch NPCs so may as well go with faction for the reduced cap use, unless you want a cheap setup, then just use t2.
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Artemis Rose
Clandestine Vector
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Posted - 2010.12.18 08:59:00 -
[15]
T2. DPS is king.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Arec Bardwin
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Posted - 2010.12.18 10:57:00 -
[16]
Originally by: Artemis Rose T2. DPS is king.
This. And cap isnt't an issue because you are using a cap booster, right?
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Zhim'Fufu
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Posted - 2010.12.18 11:39:00 -
[17]
Originally by: Arec Bardwin
Originally by: Artemis Rose T2. DPS is king.
This. And cap isnt't an issue because you are using a cap booster, right?
More dps only makes a difference if it speeds up your completion times. In the case of t2 tachs your just wasting that extra bit of dps as you kill stuff in the same amount of volleys as faction. And no I don't use a cap booster because I mount an afterburner due to it being cap stable with faction and I only pulse the shield booster to top off the tank every few minutes.
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Mr Cocojambo
Minmatar
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Posted - 2010.12.18 11:52:00 -
[18]
Can all you Faction-users with your "cap-stable" NM's that don't have a cap-booster, please send me a mail of where you are missioning?
I have a lesson to learn you.. 
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Zhim'Fufu
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Posted - 2010.12.18 12:30:00 -
[19]
Originally by: Mr Cocojambo Can all you Faction-users with your "cap-stable" NM's that don't have a cap-booster, please send me a mail of where you are missioning?
I have a lesson to learn you.. 
Are you talking about a suicide gank? Having a cap booster is not going to make a bit of difference when you get alpha'd by a bunch of artypocs or pests as even with pimp complex hardners the total ehp is quite small. 
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Amarrian Alt
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Posted - 2010.12.18 13:04:00 -
[20]
Originally by: Zhim'Fufu
Originally by: Mr Cocojambo Can all you Faction-users with your "cap-stable" NM's that don't have a cap-booster, please send me a mail of where you are missioning?
I have a lesson to learn you.. 
Are you talking about a suicide gank? Having a cap booster is not going to make a bit of difference when you get alpha'd by a bunch of artypocs or pests as even with pimp complex hardners the total ehp is quite small. 
cap booster is going to prevent a suicide gank. well, maybe not if the guy hates you. 
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obvious forumalt
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Posted - 2010.12.18 15:07:00 -
[21]
When I work on fittings in EFT (and it does translate well into eve itself) I turn half the guns off, everything else on, if it shows as cap stable in EFT, it works out cap stable in eve running everything as fast as possible due to targetting times and other factors. Lol what...
Anyways, obvious forumalt |

Uilamin Darkwynd
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Posted - 2010.12.18 18:32:00 -
[22]
Not running out of cap is not the same thing as cap stable... not running out of cap is just min/max'ing your ship (and is why a lot of people prefer a cap booster mission boat for those situations where your cap does get too low)
As for a NM tank with cap booster versus rechargers, a cap booster NM usually has a better tank because it has more mid slots to fit a tank in assuming the same dps (aka 3 or 4 heat sinks in low)
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.12.18 22:19:00 -
[23]
Originally by: Arec Bardwin
Originally by: Artemis Rose T2. DPS is king.
This. And cap isnt't an issue because you are using a cap booster, right?
less cap use = use cap booster less.
then again with t2 tachs I barely use it, so meh.
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Zhim'Fufu
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Posted - 2010.12.19 05:05:00 -
[24]
Originally by: Chainsaw Plankton
Originally by: Arec Bardwin
Originally by: Artemis Rose T2. DPS is king.
This. And cap isnt't an issue because you are using a cap booster, right?
less cap use = use cap booster less.
then again with t2 tachs I barely use it, so meh.
As long as you know how to manage the triggers then an afterburning faction tach fitted mare should have no cap issues at all and still complete the mission just as fast as a t2 tach mare.
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Missy Sasha
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Posted - 2010.12.19 05:43:00 -
[25]
I can't see someone getting 10 ships together to come suicide gank your nightmare for 4 faction heatsinks and a cn shield booster . . .
unless they really hate you.
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Zhim'Fufu
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Posted - 2010.12.19 05:49:00 -
[26]
Originally by: Missy Sasha I can't see someone getting 10 ships together to come suicide gank your nightmare for 4 faction heatsinks and a cn shield booster . . .
unless they really hate you.
Hence my amusment at the doomsayers in this thread. Especially the ones who think that a cap booster will somehow save you from a suicide gank. 
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Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
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Posted - 2010.12.19 08:35:00 -
[27]
It's not the CN shield booster or the cap that matters. What he wants is the Navy Tachs.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.12.19 10:02:00 -
[28]
Originally by: Zhim'Fufu
Originally by: Chainsaw Plankton
Originally by: Arec Bardwin
Originally by: Artemis Rose T2. DPS is king.
This. And cap isnt't an issue because you are using a cap booster, right?
less cap use = use cap booster less.
then again with t2 tachs I barely use it, so meh.
As long as you know how to manage the triggers then an afterburning faction tach fitted mare should have no cap issues at all and still complete the mission just as fast as a t2 tach mare.
and your point is? not like you can't fit an ab to a t2 fit nightmare, furthermore I'm not really even sure what the ab has to do with anything. okay, so they have the same completion times, neither has cap issues, and the faction tach one costs a bit more? like seriously what?
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.12.19 10:20:00 -
[29]
Originally by: Amarrian Alt
Originally by: Zhim'Fufu
Originally by: Mr Cocojambo Can all you Faction-users with your "cap-stable" NM's that don't have a cap-booster, please send me a mail of where you are missioning?
I have a lesson to learn you.. 
Are you talking about a suicide gank? Having a cap booster is not going to make a bit of difference when you get alpha'd by a bunch of artypocs or pests as even with pimp complex hardners the total ehp is quite small. 
cap booster is going to prevent a suicide gank. well, maybe not if the guy hates you. 
well there are 2 ways to interpret that imo.
1) suicide neut attack with mission aggro. I can think of a few places where a neut attack would kill a mission runner, add in a ship to bump and scoop the loot and  2) gist/gistum/pithum booster with cn invluns and officer cap rechargers. and then well the good old fashioned suicide gank 
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Parsee789
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Posted - 2010.12.19 10:21:00 -
[30]
I prefer faction tachyons over t2 due to the fact that they consume 25% less cap. Which allows me to run my tank for longer incase I screw up. Also has lower cpu usage which might be useful when fitting shield transfers when you RR.
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