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Ptraci
3 R Corporation The Irukandji
577
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Posted - 2012.08.13 03:03:00 -
[1] - Quote
Regan Rotineque wrote:Well for one we would not have any more threads pondering this dead horse......
Instead we would have threads asking to put local back.....
~R~
From the people who asked to have it removed and then suddenly realized that nullsec has... jump bridges, cyno ships, cyno beacons - oh. Not quite the same as wormhole space. Yah go ahead and remove local. We'll be waiting for you at the choke point, when you make your way home after failing to find anyone except a couple ships on d-scan that - disappeared. |

Ptraci
3 R Corporation The Irukandji
577
|
Posted - 2012.08.13 03:27:00 -
[2] - Quote
Andski wrote:Toshiroma McDiesel wrote:Andski wrote:"we should remove local from nullsec so it will be JUST like wormholes" Trying to decide if that is a vote for or a vote against!  >thinks that local is the only difference between wormholes and nullsec
Eh, especially in your corner of it. Wormholes aren't, AFAIK, full of goons. Methinks some WH peeps would have a nasty shock wondering why their client was lagging so bad only to have a "small" 400 man goon fleet drop on them... saw it happen in Geminate, do not want to repeat. You guys stay over there I will stay over here... |

Ptraci
3 R Corporation The Irukandji
579
|
Posted - 2012.08.13 12:07:00 -
[3] - Quote
Look the whole point you are missing is that local works both ways. You don't like the fact that it is an "early warning" for the intended prey. But it's also exactly what tells you that there is prey in the system as well. And we're talking nullsec here, where (most) people actually know how to play the game. You will still have intel channels. Both you and your intended "victim" know how to dscan, so there is really no advantage there.
You will turn EVE from being a game in which it's hard to get an actual fight, into a game in which it's impossible to get an actual fight.
The only scenario you idiots are drooling over is being able to sneak up on a gang of noobs/bots acting semi-afk, and raping their fleet. I am telling you that removing local will not increase the likelyhood of this masturbatory scenario, and at the same time will destroy your chances at pretty much any other sort of combat.
But if local is gone, I'd put my money on the side with the intel channels, capital ships, stations and jump bridges. Not the wormhole raiders who don't really know how to fight, only how to take advantage of surprise and temporary overwhelming force. Since I have been in null I have seen fleet ops that.... shudder. Yeah can't wait to see you run into one of those. Cos no local, see. You won't know there's 1800 people in system with you parked 50 AU away. |
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