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Thread Statistics | Show CCP posts - 15 post(s) |

MeBiatch
Republic University Minmatar Republic
514
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Posted - 2012.08.13 15:04:00 -
[1] - Quote
i like it... but if they are cyno ships also why not give them a role bonus to decrease fuel consumption aswell like 25% less liquid ozone for cyno activation...
that way they are usefull for non noob players aswell? Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
514
|
Posted - 2012.08.13 15:47:00 -
[2] - Quote
CCP Fozzie wrote:We felt that they were good enough as cyno ships as is, and that capital projection isn't really an area of the game that needs a buff right now.
Since cyno lighting is such a big part of their use, the equalized cargo capacity is intended to make sure that each of them can at least keep up with the old Probe.
The avenues for these ships to become more useful to older players most likely will lie with hacking and archaeology.
ok that works for me... (though i would still kill for an activation time reduction bonus 10 min is killer for solo logi) like lets say 25% reduction in activation...
i know this is off topic... but it would be awesome if you guys came out with a tech II cyno takes the skill lev V to use... and it only lasts 5 min but takes same fuel use...
tbh 10 min timer is a lot of time for it to be active. (for me who does solo logi having a alt char sitting there for 10 min can be rather long)
but having a tech II one would be nice... increased fittings and such..
that way the bonus on tech II recons might become usefull only 2.5 min when active with a tech II cyno...
other then that these changes look epic! Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
533
|
Posted - 2012.08.21 20:34:00 -
[3] - Quote
Luscius Uta wrote:I like the idea. However, one of the reasons why scanning frigates are used to light cynos is because they have much larger cargo capacity than other T1 frigates. Since CCP is planning to introduce an ORE mining frigate in winter expansion, I recommend introducing a dedicated cargo frigate along with it, with stats like this:
ORE frigate skill bonus: 5% cargo capacity per level 5% max velocity per level (intentionally identical with bonus for T1 Industrial ships)
Base cargo capacity: 400 m^3 Drone bay: none Slot layout: 1/2/3 Possibly a role bonus for reduced liquid ozone consumption or cynosural field duration Nominal price: 250-300k Other stats (CPU, PG, HP) comparable with other T1 frigates
It would also fit a decent purpose for doing lvl 1-2 courier missions for newer players and those who need to quickly raise standings.
wow if only there were low cost industrial ships... ccp please make these asap!
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
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