| Author |
Thread Statistics | Show CCP posts - 15 post(s) |

MotherMoon
Blue Republic RvB - BLUE Republic
1088
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Posted - 2012.08.13 17:32:00 -
[1] - Quote
The EHP should be higher. In fact it should be higher than combat ships. Lots of sci-fi follows this logic, you drop offense and speed for an increase in defense. Even the lore of eve says this is the way it should be. The probe is desrcibed as the strongest minmatar frig in terms of how hard it is to kill. Why doens't the lore match up with the in game stats?
Why does a ship lose offense and defense at the same time in this mmo. It's a double gimp. Why can't we have ships that focus on defense for a change at the cost of offense?
There are no ships fillong this role in eve. The high attack power ships are also the most defensive. It makes no sense, give these ships much higher bonuses, even tanking bonuses. If I was building a strarship focused on EW, I know I would make sure the ships lack of offense didn't also equal a lack of shielding or armor. Why wouldn't a target painter ship be harder to kill than a artillery boat.?
All EW ships should become the most defensive ships due to their lack of any ability to deal damage. I don't think the people playing eve will find this an odd request, many games follow this logic, or offering the player a higher defense low offense utility character. Hell even dust has a dropsuit that fills this role. http://dl.eve-files.com/media/1206/scimi.jpg |

MotherMoon
Blue Republic RvB - BLUE Republic
1089
|
Posted - 2012.08.13 18:06:00 -
[2] - Quote
A quick example to explain my reasoning.
Rifter: Offense/defense bonuses
Slasher: Offense/EW bonuses
Vigil: Defense/EW bonuses
Hell the Slasher gets 3 bonuses, why doesn't the vigil? It can just be as simple as Role bonus: 15% more hull hp per level http://dl.eve-files.com/media/1206/scimi.jpg |

MotherMoon
Blue Republic RvB - BLUE Republic
1094
|
Posted - 2012.08.15 22:26:00 -
[3] - Quote
I still think you should keep some designs going across different parts of the game.
If you said that there were 3 ship roles and one was attack and speed, damage and defense, and Ulitiy defense. At least that's how it sounded. And each ship would get a role bonus. So each race shares a bonus is the ship Line bonus. Mabye you should label it that. Ship lane bonus, and give that extra bonus to all ships in that ship line. http://dl.eve-files.com/media/1206/scimi.jpg |
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