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Thread Statistics | Show CCP posts - 2 post(s) |

Wacktopia
Noir. Noir. Mercenary Group
258
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Posted - 2012.08.17 00:14:00 -
[1] - Quote
Your sole argument is "because I would unsub".
And your suggestions are basically to nerf boosting in different ways, so, I'm not really sure what point you are trying to make?
Then at the end you say "stop thinking about your play style" yet half your idea is clearly geared up to your play style.... off-grid boosting is fine so long as its just for a small number of players and after that you are a "noob blobber" and must use a CS on-grid. What? The bottom line is that now I have one of those annoying signatures. |

Wacktopia
Noir. Noir. Mercenary Group
259
|
Posted - 2012.08.17 00:45:00 -
[2] - Quote
Diesel47 wrote:Wacktopia wrote:Your sole argument is "because I would unsub".
And your suggestions are basically to nerf boosting in different ways, so, I'm not really sure what point you are trying to make?
Then at the end you say "stop thinking about your play style" yet half your idea is clearly geared up to your play style.... off-grid boosting is fine so long as its just for a small number of players and after that you are a "noob blobber" and must use a CS on-grid. What? I'll break it into bite sized pieces for you. With T3s only being able to boost small gangs, the command ships will be the only real choice for larger fleets. Then the command ship pilots who whine about not being able to use their ships because of T3s being better won't have that problem anymore. And they will be happy. Ok? Following that change, the small gangs will also be happy because they can still use their T3s to stay competitive with big blobs that run links (which any good blob should). Ok? Both parties are happy, the only unhappy people are the ones that don't have links or don't know anybody that do. But nothing can be done about them because CCP would have to remove boosting altogether to make them happy. Which probably won't happen. And I said that if anybody thinks that blobs should be the only ones to be able to effectively run fleet boost that they are "blobbing noobs". IE the notion to remove OGBs all together without giving small gangs a choice but to fly expensive command ships in battle. Which basically screws small gangs over, hard. If you still don't get it I sadly can't help you.
No, I get it. I just think you're trying to solve the problem in the wrong way, which is to ...
a) threaten to quit if CCP don't listen to your ideas
b) suggest a game mechanic that limits access based upon an arbitrary factor decided by you
Your logic is a bit like this... "My small gang only has one Titan but that big blob over there has100 Titans so I think that Titans should only be available to small gangs to give small gangs a chance".
So, what arbitrary gang size are you suggesting will be "allowed" to use a T3 and what size gang will be limited to the lowly command ship? I'd be genuinely interested to know you're answer to this. What number?
Quote:Then the command ship pilots who whine about not being able to use their ships because of T3s being better won't have that problem anymore. And they will be happy. Ok?
Which CS pilots are these? CS Pilots who can't train up and fly a T3 in a matter of weeks if they wanted to? Or the CS pilots who don't know when a CS is actually as much or more use than a T3 in a particular gang type?
Quote:the only unhappy people are the ones that don't have links or don't know anybody that do.
Wait, I thought the unhappy people were those people with links but who only had a command ship but couldn't train up or fly a T3 for some reason? The bottom line is that now I have one of those annoying signatures. |

Wacktopia
Noir. Noir. Mercenary Group
259
|
Posted - 2012.08.17 00:58:00 -
[3] - Quote
Liang Nuren wrote:What? Who's said anything about unsubbing? You... need to read the thread again. -Liang
Diesel47 wrote:CCP is a business afterall and it isn't good for business to be making changes that will reduce their income. I for one don't really feel too strongly how this matter is resolved, but I will unsub my OGB toon if they remove off grid boosting. Thats $15 a month less income for CCP. I'm sure many other OGB alt owners feel the same. .
From OP
Edit: I'm not even sure if I'm fore or against nerfing off grid boosting. The fact is that introducing a mechanic that stops people using certain ships after their fleet is over an exact certain number of pilots is not good design in my opinion. The bottom line is that now I have one of those annoying signatures. |

Wacktopia
Noir. Noir. Mercenary Group
259
|
Posted - 2012.08.17 01:07:00 -
[4] - Quote
Diesel47 wrote: And I'd appreciate it if you didn't spam insults at me in other threads in the forum if you don't agree with my ideas in here. Stop being a child, its time to grow up.
And from your other thread....
Diesel47 wrote:Pretty mean thread but deal with it. 
Yeah so you want to make a big tough-guy thread about people who fail but when someone does it back to you you get all defensive. Ok, well I'll lay off it then.
Diesel47 wrote:Stop being a child, its time to grow up.
Don't patronise me. The bottom line is that now I have one of those annoying signatures. |

Wacktopia
Noir. Noir. Mercenary Group
260
|
Posted - 2012.08.17 01:37:00 -
[5] - Quote
Diesel47 wrote: There is no need to bother an entire forum of people because you can't have a normal discussion in a thread. If they cared about this topic they would be in this thread. Stop being a drama queen.
I'll patronize you as long as you act like an obnoxious baby.
The irony of this is uncanny but anyway, I'll fill the rest of this post with glorious on-topic matter....
Limiting Ships by Gang Size Limiting the avilability of a ship or modules based upon the size of a fleet or gang is problematic on a few different levels. The first, obvious, issue is where do you draw the line? If you were to say that an off-grid T3 was only available for a gang of 5 then what do you do when a 6th person joins your gang? Does the t3 booster suddenly become useless, do only 5 of the 6 get the boost, which 5 get the boost? What if you want to change who is being boosted? If I have 2 boosters in a 6 man gang can they boost 3 people each? What ever the answer to these questions there would have to be a "line".
Once you've drawn your line, the limit of the T3 boosting use you will have then defined an exact size of optimal performance. Gangs would start to feel impulsed to gravitate towards this optimum number of pilots where you can still get the benefit of a T3 boost. This doesn't sound like a good system to me. It sounds a lot like an Incusion run where you need to find exactly 11 pilots and each of them need to be in a specific ship etc etc. It's adding complexity in an arbitrary manner.
Small Gang Warfare Is something close to my heart. Believe it or not I actually agree with your stance that small gang warefare should always be viable in EVE. However, I do believe that the playing field should always be level -- not "fair" but... level. By this I mean that from the same starting point a group of players should potentially have access to anything they want to in the EVE universe given reasonable skill, time and effort.
Your suggestions mean that small gang warfare would start to adapt a mechanic of its own by having access to something that other, larger gangs of players would not have access to and in my opinion this is not a level playing field.
Force Multiplier What you are suggesting is effectively a force multiplier. It is intended to allow a small gang punch above it's weight. Force multipliers are good things. They mean that not every fight's outcome is dictated simply by the number of pilots on each side. but what ships they are flying and the "roe sham boe" between the sides.
In this sense your suggestion is good but for the reasons I have given above I do not thing it is the right solution. The bottom line is that now I have one of those annoying signatures. |

Wacktopia
Noir. Noir. Mercenary Group
260
|
Posted - 2012.08.17 02:20:00 -
[6] - Quote
Diesel47, why do you dislike the idea of a general off grid nerf? Is it so you can 'afk' your alt in the boosting ship and fight with your main. Serious question btw, just interested to know your particular reasons. The bottom line is that now I have one of those annoying signatures. |
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