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Opertone
Caldari World - of - Empire
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Posted - 2010.12.28 22:31:00 -
[91]
Originally by: Lilith Velkor Edited by: Lilith Velkor on 28/12/2010 03:25:42
Its all just the blob, counter-blob, counter-counter-blob problem.
About from 6 up to 12 months back we have been rolling mainly RR BS fleets. Nothing else really, I didnt even own a battlecruiser most of the time. You could engage fleets much larger than your own, when things get really tense escalate and bring a triage carrier.
This method worked pretty well, until at some point word got out that beating a well-organized RR BS fleet is done most effectively by just bringing 3-4 times the numbers, and having capital superiority in case of escalation.
I dont regulary fly battleship anymore, it is mainly since the only thing that will happen these days is that you get absolutely overpowered by sheer numbers, and battleship class leaves little room for actual piloting skill.
If you are losing the EHP and damage race, there is not much you can do to change that fact, and you definitely are losing it when the enemy has the ability to bring multiple times your numbers and reship close to the battlefield if they just have a little time.
There is nothing wrong with the relation battlecruiser to battleship, the thing is with the current mentality of just bringing at least twice the numbers to take on any given fleet, it is lost if you dont have the ability to escalate to capitals, and all thats left is skirmishing the enemy in smaller ships, killing a few and disengaging. Battlecruisers are those ships.
Battleships are for when you intend to end that fight no matter what, and hold the field. If its about hitting hard for a limited time and disengaging when the inevitable reinforcements arrive, its battlecruisers.
We need mass effect shockwave weapons. Which for starters do damage to shields. So sort of shock cannon that is able to control a crowd and affect the enemy blob, so that making blobs becomes impractical. Shockwave cannons should not however be a death to all... they simply discourage crowds.
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Bibbleibble
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Posted - 2010.12.28 23:36:00 -
[92]
Regarding cost vs effectiveness, it is possible to fit a battlecruiser to get almost T2-fitted cruiser level performance using just T1 mods and no rigs. That means similar, almost insignificantly worse or a fair degree better speed/agility/EHP/DPS/range/scan res at worst, with a lower effective cost as you can claim the majority of the outlay - the hull - on insurance.
The sole advantage that a cruiser has over a battlecruiser is sig res, and that is only because you cannot reduce that through modules or rigs.
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Jaina Sunspot
Agent-Orange Nabaal Syndicate
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Posted - 2010.12.29 00:00:00 -
[93]
Originally by: Bibbleibble
The sole advantage that a cruiser has over a battlecruiser is sig res, and that is only because you cannot reduce that through modules or rigs.
Lucky for Battlecruisers they fit the same size weapons as Cruisers so tracking is not an issue and they can escape anything big enough to kill them.
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Ava Starfire
Minmatar Nordanverdr Modr
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Posted - 2010.12.29 12:07:00 -
[94]
While I am fine with BCs the way they are, I must admit it would be nice to see something in losec besides BC/HAC gangs (and, of course, dramiels)
Not sure how things are in 0.0, apparently the drake is the new fleet ship?
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Jaina Sunspot
Agent-Orange Nabaal Syndicate
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Posted - 2010.12.29 12:15:00 -
[95]
Edited by: Jaina Sunspot on 29/12/2010 12:16:15
Originally by: Ava Starfire
Not sure how things are in 0.0, apparently the drake is the new fleet ship?
Kinda sorta, they are common. There are a few standard fleets, Zealots, Amarr Armor Battleship Gangs, Minmatar Shield Battleship Gangs and Drake Gangs.
For smaller roams it is Bomber, Vega, Dramiel and Interceptors, Tier 2 Battlecruiser and Recons. A few other ships mixed in but a huge emphasis on Stealth and Battlecruisers.
Least that is my experience.
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2010.12.29 19:25:00 -
[96]
Edited by: baltec1 on 29/12/2010 19:36:31
Originally by: Goloith
The above fitting on a drake will kill Interceptors better. It is only slightly more expensive (after insurance), and out performs the caracal in everything except a slight loss in mobility. The drake fit for killing interceptors has 3 times as many EHP, 100 DPS more and only suffers a 100m/s loss in speed (all Vs). If you swap the BCUs out for overdrive injectors, then it will go faster than a Caracal, and STILL kill interceptors better.
Caracal will be attacked by solo frigates drakes won't.
That and the fact that caracals are much easyer to train for and a whole lot more fun. They are also very adaptable, much easyer to build/replace and are no where near as fat.
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Megan Maynard
Minmatar Out of Order
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Posted - 2010.12.29 19:40:00 -
[97]
Originally by: Liang Nuren
Originally by: NoNah
Originally by: Hirana Yoshida
Originally by: Ephemeron If BC's were forced to use Large rigs, it would make them much more fair relative to cruisers and battleships.
Costs matter.
That might actually work, would certainly make the decision "BC or BS" a lot harder and make Cruisers a good 'budget' option for a lot of the small scale stuff.
Armour rigs would need a tweak to bring costs down 20% or so .. massive gap between shield and armour rigs at present.
It's a free market baby. Don't mess with it. Large rigs is however not a terribad idea.
Its a free market, but the material supply matters a lot. Armor rigs are expensive because component salvage is more rare than shield salvage.
-Liang
Is it more rare or are more people shooting those rats?
Originally by: F'nog
Originally by: Stareatthesun No no no ... Polaris is where CCP keeps the death star that will destroy eve when the servers shut down.
Thankfully I've got Interceptors trained to V. S
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Lina Theist
Amarr War Veteran Pension
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Posted - 2010.12.30 17:23:00 -
[98]
Originally by: Megan Maynard
Originally by: Liang Nuren
Its a free market, but the material supply matters a lot. Armor rigs are expensive because component salvage is more rare than shield salvage.
-Liang
Is it more rare or are more people shooting those rats?
I believe it's because large armor rigs are more used, hence their prices exceeding 20mil when other t1 rigs do not.
-Lina Theist |

Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.12.30 19:20:00 -
[99]
Originally by: Megan Maynard
Originally by: Liang Nuren
Its a free market, but the material supply matters a lot. Armor rigs are expensive because component salvage is more rare than shield salvage.
-Liang
Is it more rare or are more people shooting those rats?
Pretty sure that's the same thing. Rarity has more sources than just drop rates. ;-)
-Liang -- Eve Forum ***** Extraordinaire On Twitter - Blog got deleted when Evepress died - |
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