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j0sephine
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Posted - 2005.01.19 02:02:00 -
[1]
Edited by: j0sephine on 19/01/2005 02:03:49
Honest-to-god screenies from the test server as of few minutes ago. No cat carriers this time, i swear ;s
Names, boosts, window dressing Attributes Attributes, continued Fittings Skills
in before the drooling, whining and JC... ;s
edit: oh and <3 "Bustard" as the name for Caldari indy...
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Elemmakil
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Posted - 2005.01.19 02:38:00 -
[2]
Edited by: Elemmakil on 19/01/2005 02:40:12 mm should be a joke, they`re just stronger.. no better industrial capabilities at all i think Iteron V (non elite) is by far a better hauler. At least the skills requeriments are low (but Iteron V hull based one.) God they even have less slots..
Lol what a horrible idea p i bet a non elite iteron V is better protected thx to his 5 medium slots than this elite version. Industrial which can tank? LOL
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Hakera
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Posted - 2005.01.19 02:39:00 -
[3]
prowler looks nice (two weps)
Dumbledore - Eve-I.com |

jamesw
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Posted - 2005.01.19 02:44:00 -
[4]
Bustard? 
And now... introducing the new caldari black-ops ship, the "Smacktard".  -- jamesw Rubra Libertas Militia
Originally by: RollinDutchMasters I fly a dominix, its like a portable blob in a can
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Gierling
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Posted - 2005.01.19 02:49:00 -
[5]
Prowler might actually make a decent combat ship...
Particularly a tackler.
Bastards we are lest Bastards we become. |

Elemmakil
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Posted - 2005.01.19 03:20:00 -
[6]
Aren`t there enough combat ships? if you think that about an Industrial something may be wrong about the design.
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Rexy
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Posted - 2005.01.19 03:27:00 -
[7]
i can understand the ships have limited slots, because of ew potential. but it seems shieldtankers get shafted because of that :/.
All i want for cristmas is a typhoon with launcher rof bonus :) |

Exarch
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Posted - 2005.01.19 04:40:00 -
[8]
My luck i'll get an offer for one of those bpos from my Caldari R&D agents and i don't know if i have the strength to turn away any bpo offer.
I'd say the increased grid would help with mounting a mwd and keep good cargo space since you wouldnt need Mirco cores.. but when looking at the base speed i see it really wouldnt help much. Making a useful t2 indy thats not overpowered im sure is hard but I just don't see the point of these, especially the Caldari ones.
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Emeline Cabernet
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Posted - 2005.01.19 05:36:00 -
[9]
Please note you need the transport skill for these ships. Its a rank 6 skill, willpower primary and required skill skill is indy lvl5.
Finally a reason for the bessy pilots to go for indy 5. Impel looks very nice. 7 lowslots. Oh yeah!
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Istvaan Shogaatsu
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Posted - 2005.01.19 05:41:00 -
[10]
Huh... and here I thought at least some of these pieces of crap would have LARGER cargo capacity than tech one versions. Oh well, guess I'll keep rejecting those ridiculous courier missions.
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RollinDutchMasters
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Posted - 2005.01.19 05:50:00 -
[11]
Edited by: RollinDutchMasters on 19/01/2005 05:58:06
Originally by: Istvaan Shogaatsu Huh... and here I thought at least some of these pieces of crap would have LARGER cargo capacity than tech one versions. Oh well, guess I'll keep rejecting those ridiculous courier missions.
The mastadon, bastard, occator, and impel will hold more then their normal best racial equivalents.
The bastard is 5% larger base, and has 2 extra lowslots. The impel is 20% smaller base, but has 3 extra lowslots. The occator is 16% smaller base, but has 1 extra lowslot. The mastadon is 7% smaller base, but also has 1 extra lowslot.
Amarr and Caldari really come out ahead with these, Minmatar gets a slight boost, and Gallente isnt more then low single digit percentages better then its base. That is of course assuming that the indy skill bonus is not already calculated into the capacity, which it may be.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Istvaan Shogaatsu
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Posted - 2005.01.19 06:19:00 -
[12]
Whew, didn't look at the slots. Thank goodness.
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Jaissica
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Posted - 2005.01.19 06:33:00 -
[13]
+2 to warp strength and 4000 racial tech2 resist boosted defence
no lone frig is gonna pop that
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Selim
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Posted - 2005.01.19 08:56:00 -
[14]
Those things can tank better than an assault cruiser... o.O
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Selim
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Posted - 2005.01.19 08:57:00 -
[15]
Originally by: RollinDutchMasters Edited by: RollinDutchMasters on 19/01/2005 05:58:06
Originally by: Istvaan Shogaatsu Huh... and here I thought at least some of these pieces of crap would have LARGER cargo capacity than tech one versions. Oh well, guess I'll keep rejecting those ridiculous courier missions.
The mastadon, bastard, occator, and impel will hold more then their normal best racial equivalents.
The bastard is 5% larger base, and has 2 extra lowslots. The impel is 20% smaller base, but has 3 extra lowslots. The occator is 16% smaller base, but has 1 extra lowslot. The mastadon is 7% smaller base, but also has 1 extra lowslot.
Amarr and Caldari really come out ahead with these, Minmatar gets a slight boost, and Gallente isnt more then low single digit percentages better then its base. That is of course assuming that the indy skill bonus is not already calculated into the capacity, which it may be.
The minmatar one has two weapons. \o/
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Mejare
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Posted - 2005.01.19 09:10:00 -
[16]
They seem like they can use a MWD without sacrificing low slots. That will be nice too. -Mejare
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Sewell
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Posted - 2005.01.19 09:50:00 -
[17]
Wow! Those minmatar indys really look... inferior to the other races...
Max Cargo with all local hull Amarr/Impel: 21837 m3 Gallente/Occator: 21419 m3 Caldari/Bustard: 18488 m3 Minmatar/Mastodon: 17647 m3
More than 4k diffenrece in cargo space between the minmatar and amarr indy. Amarr for teh win?

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Ishana
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Posted - 2005.01.19 10:03:00 -
[18]
Edited by: Ishana on 19/01/2005 10:04:55
Originally by: Sewell Wow! Those minmatar indys really look... inferior to the other races...
Max Cargo with all local hull Amarr/Impel: 21837 m3 Gallente/Occator: 21419 m3 Caldari/Bustard: 18488 m3 Minmatar/Mastodon: 17647 m3
More than 4k diffenrece in cargo space between the minmatar and amarr indy. Amarr for teh win?

So basicly no reason what so ever for me to train for a mastodon to replace my mammoth. I'm not going to spend 20+ days training to get 1500 m3 extra cargo space  I guess my days as primary hauler for my corp are over 
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Grimpak
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Posted - 2005.01.19 10:28:00 -
[19]
Edited by: Grimpak on 19/01/2005 10:28:37
Originally by: Ishana Edited by: Ishana on 19/01/2005 10:04:55
Originally by: Sewell Wow! Those minmatar indys really look... inferior to the other races...
Max Cargo with all local hull Amarr/Impel: 21837 m3 Gallente/Occator: 21419 m3 Caldari/Bustard: 18488 m3 Minmatar/Mastodon: 17647 m3
More than 4k diffenrece in cargo space between the minmatar and amarr indy. Amarr for teh win?

So basicly no reason what so ever for me to train for a mastodon to replace my mammoth. I'm not going to spend 20+ days training to get 1500 m3 extra cargo space  I guess my days as primary hauler for my corp are over 
...well.. it has 20m/s more base speed and lower mass so it's a compromise between speed and cargo capacity... well I think it's kinda good actually... -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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The Cosmopolite
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Posted - 2005.01.19 10:31:00 -
[20]
I think a comparison based on filling all low slots with expanders is a bit silly where these ships are concerned tbh.
You put 7 expanders on the Impel and it will barely move.
We were given a pretty good idea in advance that cargo space would not be the be all and end all of elite indys. That's what the Freighter class will be for.
The Deep Space transports are designed to maximise defence. Those 7 low slots are for armour tanking (and yeah, mebbe some expansion). Similarly, the Min ship is faster, has better basic cargo and is designed to shield boost - which why it has 3 med slots.
The blockade runners are all about speed and active defence. On that front, the Min arguably get the best blockade runner.
Incidentally, I already seem to hear the wails of those who hate warp stabs upon seeing that the runners essentially have 2 built in. 
Cos
The Star Fraction - Executor CEO: Jade Constantine |
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Rodj Blake
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Posted - 2005.01.19 10:36:00 -
[21]
Edited by: Rodj Blake on 19/01/2005 10:41:01 Edited by: Rodj Blake on 19/01/2005 10:38:32
Originally by: jamesw Bustard? 
And now... introducing the new caldari black-ops ship, the "Smacktard". 
The great bustard is, I believe, the heaviest flight-capable bird. It looks like a giant turkey, and was a native of southern England until they were all eaten by the locals.
The bustard is not to be confused with Busted. One is like a turkey, the other used to sing turkeys.
An attempt was made a little while back to repopulate England with them by importing some chicks from Russia (I'm talking about the bird, not the now-defunct boy band).
Dolce et decorum est pro imperator mori |

Altai Saker
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Posted - 2005.01.19 10:41:00 -
[22]
Edited by: Altai Saker on 19/01/2005 10:44:53 Indies with high resists and 2 built in warp core stabs?
Popping an indy is now a two taranis job :/
PS, with those resistances, if the hp changes take place, you won't be stopping one of these bad boys before they get to the gate w/o a bs.
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Sewell
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Posted - 2005.01.19 14:31:00 -
[23]
Edited by: Sewell on 19/01/2005 14:36:08
Quote: ...well.. it has 20m/s more base speed and lower mass so it's a compromise between speed and cargo capacity... well I think it's kinda good actually...
Are you for real? 20m/s faster and 4k less cargo? And you think that is a fair trade?
That is like saying the tempest is balanced with the other bs becase it is 20m/s faster... it is not.
If you fly a hauler, cargo space is what counts, you don't want to tank a hauler; you want to carry cargo, and spead means nothing since if you are not using instas with these ships you won't be going very fast anyway (20m/s more base speed or not).
Why do ppl fly iteron V? Because it carries the most - It is that simple.
edit: typo
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The Cosmopolite
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Posted - 2005.01.19 14:48:00 -
[24]
Originally by: Sewell
If you fly a hauler, cargo space is what counts, you don't want to tank a hauler; you want to carry cargo, and spead means nothing since if you are not using instas with these ships you won't be going very fast anyway (20m/s mote base speed or not).
Granted, for hauling in empire exclusively there will be very little reason to use these ships. They will cost far too much and involve too much skilling to make it worth it. Furthermore, Freighter Class which will be Tech 1 - 'nuff said.
They are not for safe space. They are for danger zones. They're for the guy who is hauling mins in 0.0 and needs to survive until his mates show up. They are for running multiple blockades. They are simply not pure haulers. (Not to mention the blockade runner ships will be used for piracy, the possibilities are obvious.)
Frankly, anyone who sticks 7 local hulls on an Impel and uses it to trundle back and forth in Empire would be crazy. (...and shortly after that sick as a parrot when it gets overtaken by a freighter, almost certainly millions cheaper, with 5-10x the cargo capacity). ...and doing that in 0.0, instas or no instas would be absolute folly.
Cos
The Star Fraction - Executor CEO: Jade Constantine |

Damocles Ician
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Posted - 2005.01.19 15:03:00 -
[25]
I'm so glad they're still on the test server - they look so overpowered. Assault style resist Indies just don't feel right for some reason... with battlecruiser repair bonuses and built in warp stabilisers.
Just a bit too overpowered methinks. -------------
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Karl Borhman
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Posted - 2005.01.19 15:09:00 -
[26]
Freighter Class?
What's the news on this? If so, it'd be REALLY nice to be able to haul around 30-40K m^3 of cargo around.
Any word on what these are all about? __________________________________
Mining ... the other white meat. __________________________________ |

j0sephine
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Posted - 2005.01.19 15:14:00 -
[27]
"Freighter Class?
What's the news on this? If so, it'd be REALLY nice to be able to haul around 30-40K m^3 of cargo around.
Any word on what these are all about?"
They were mentioned in a recent dev blog... something about 100 km3 capacity, being extremely slow and station-to-station only. o.O;
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Tsun
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Posted - 2005.01.19 15:19:00 -
[28]
well, they are just as completely and utterly useless as logistic cruisers.
none of those will ever get used except of the gallente ones (Cause some people got indy 5 there for IT 5). Same problem basically as with logistcs, no one will train indy 5 for those improvements. Besides the only real thing you need for deep space hauling is IBM's, else you just use a tanked and expanded battleship as you can carry enough loot and high end minerals with it.
Besides, "Assault Indies" is somehow a whack idea, those are industrials, not warships. I'd have prefered making them real elite industrials, with more cargohold, capeable of refining, small manufacturing (f.e. ammo or modules or even frigs), ship transporters (f.e. for frigs, ceptors) or similiar. There are still ships needed for supplying fleets in enemy deep space. There have been some fantastic ideas in the thread of oveur, and imo it would be better to listen to them then to introduce more sensless warships no one will buy or use.
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j0sephine
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Posted - 2005.01.19 15:28:00 -
[29]
"Besides, "Assault Indies" is somehow a whack idea, those are industrials, not warships."
They're simply better armoured, and that has little to do with 'assault'? People keep talking about the insta-bookmarks being all that's needed for indy to survive, but it's not like the bookmarks will do anything for you when the campers are sitting on the jump-in gate... warp core stabs, extra hp and resistance can come quite handy there when your ship takes her sweet time to just align for the warp...
That said, the cargo capacity seems a bit small on some of them (what's with the Gallente transport having less base capacity than iteron V... o.O;
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Sickie
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Posted - 2005.01.19 16:38:00 -
[30]
i will most definately train for a blockade runner indy if they stay remotely similar to those ones.
I think ship like that is worth training indy 5 for, while iteron 5 is not (at least to me).
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