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Leekana
Gallente Fable Corp
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Posted - 2011.01.02 04:57:00 -
[1]
Is there a ship that can fit and use these properly. Without severely hindering its other module potential, to get the PG to fit them?
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Tomohiro Tsumego
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Posted - 2011.01.02 05:02:00 -
[2]
Nightmare and Paladin come to mind.
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Castagar
On your Left you will See Mars
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Posted - 2011.01.02 05:16:00 -
[3]
Still better to use Imperial Tachs though with faction ammo.
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Tomohiro Tsumego
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Posted - 2011.01.02 05:26:00 -
[4]
Agree about Imperial Tachs, but that was not the question asked by the OP.
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Aamrr
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Posted - 2011.01.02 05:49:00 -
[5]
Originally by: Castagar Still better to use Imperial Tachs though with faction ammo.
If and only if you have large beam specialization at 5, I think an argument can be made for using T2. Keep in mind that T2 guns use 33% more capacitor than Faction. For reference...
Beam Spec | T2/Faction
Level 1: -2.08% Level 2: -0.16% Level 3: +1.76% Level 4: +3.68% Level 5: +5.60%
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Leekana
Gallente Fable Corp
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Posted - 2011.01.02 07:51:00 -
[6]
So there are two ships in the whole game that can properly utilize this gun?
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.01.02 08:05:00 -
[7]
Originally by: Aamrr Edited by: Aamrr on 02/01/2011 06:01:37
Originally by: Castagar Still better to use Imperial Tachs though with faction ammo.
If and only if you have large beam specialization at 5, I think an argument can be made for using T2. Keep in mind that T2 guns use 25% more capacitor than Faction. For reference...
Beam Spec | T2/Faction
Level 1: -2.08% Level 2: -0.16% Level 3: +1.76% Level 4: +3.68% Level 5: +5.60%
more like if you have it at level 3. cheaper stuff ftw!
fake edit: meh cap
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Aamrr
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Posted - 2011.01.02 08:14:00 -
[8]
Edited by: Aamrr on 02/01/2011 08:16:28
Originally by: Leekana So there are two ships in the whole game that can properly utilize this gun?
If you like glass cannons, sniper apocs can be quite effective with it.
Originally by: Chainsaw Plankton
more like if you have it at level 3. cheaper stuff ftw!
fake edit: meh cap
320 mil on a missioning ship is peanuts. Saving enough capacitor that you can fit another heat sink? Isn't. 
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 09:45:00 -
[9]
Originally by: Aamrr
Originally by: Chainsaw Plankton
more like if you have it at level 3. cheaper stuff ftw!
fake edit: meh cap
320 mil on a missioning ship is peanuts. Saving enough capacitor that you can fit another heat sink? Isn't. 
Fit that extra heat sink and say to hell with Capacitor. You should be using a Cap Booster on a Nightmare anyway, and chewing through the enemies so fast that it won't break your tank. Alternately, you could pursue activities far more profitable and far less boring than missions if ISK/Hr is your sole motivation for running missions in the first place.
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Aamrr
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Posted - 2011.01.02 09:52:00 -
[10]
And what activities might you be suggesting? 
That said, not all of us are lucky enough to have 3 year old characters with perfect capacitor skills. My nightmare is cap booster fitted, but I would run dry using T2 tachyons -- if I could even use them in the first place.
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 11:08:00 -
[11]
Edited by: Lyris Nairn on 02/01/2011 11:10:58
Originally by: Aamrr And what activities might you be suggesting? 
I will not tell you, for various reasons. Second among those reasons is that a full explanation of how and why would be a considerably longer wall of text than even this long-winded post I'm writing to taunt you. First among those reasons is that I don't know you or have any inclination to interact you other than to mock your ignorance and the amount of effort you put into playing this game. I will give you two hints, and I will neither confirm nor deny any guesses you make. Hint one: an activity that I'm thinking of right now exists which can be accomplished on fresh character with 1 week of training that will produce 20-30 million ISK per day per character with approximately 5 minutes of game play required per day per character to do so. Hint two: a different activity that I'm thinking of right now exists which can be accomplished by any character within 1 month of starting the game, and has the potential of making anywhere between a few million to a few billion per month per character with about an hour's worth of game play per week. Neither of these activities require locking a ship's sensors on a target or activating any modules, and both can be accomplished in High-Security space if one is so inclined.
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Aamrr
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Posted - 2011.01.02 11:14:00 -
[12]
Originally by: Lyris Nairn Edited by: Lyris Nairn on 02/01/2011 11:10:58 wall of text snip
Sure, but trading involves way too much market analysis, and planetary interaction gives me repetitive strain injury.
(seriously, you can't discount the amount of time you spend analyzing market trends when you say "lol 5 minutes to set up your trade orders")
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Saaya Illirie
Caldari Absinthe Brothers
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Posted - 2011.01.02 11:15:00 -
[13]
Originally by: Lyris Nairn Edited by: Lyris Nairn on 02/01/2011 11:10:58
Originally by: Aamrr And what activities might you be suggesting? 
I will not tell you, for various reasons. Second among those reasons is that a full explanation of how and why would be a considerably longer wall of text than even this long-winded post I'm writing to taunt you. First among those reasons is that I don't know you or have any inclination to interact you other than to mock your ignorance and the amount of effort you put into playing this game. I will give you two hints, and I will neither confirm nor deny any guesses you make. Hint one: an activity that I'm thinking of right now exists which can be accomplished on fresh character with 1 week of training that will produce 20-30 million ISK per day per character with approximately 5 minutes of game play required per day per character to do so. Hint two: a different activity that I'm thinking of right now exists which can be accomplished by any character within 1 month of starting the game, and has the potential of making anywhere between a few million to a few billion per month per character with about an hour's worth of game play per week. Neither of these activities require locking a ship's sensors on a target or activating any modules, and both can be accomplished in High-Security space if one is so inclined.
You mean making an alt, training contracting to 3 or so, and scamming people by selling tritanium or other crap. Are you that fker Spaceship Barbie that moved into Amarr?
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NoNah
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Posted - 2011.01.02 11:17:00 -
[14]
Originally by: Lyris Nairn Edited by: Lyris Nairn on 02/01/2011 11:10:58
Originally by: Aamrr And what activities might you be suggesting? 
I will not tell you, for various reasons. Second among those reasons is that a full explanation of how and why would be a considerably longer wall of text than even this long-winded post I'm writing to taunt you. First among those reasons is that I don't know you or have any inclination to interact you other than to mock your ignorance and the amount of effort you put into playing this game. I will give you two hints, and I will neither confirm nor deny any guesses you make. Hint one: an activity that I'm thinking of right now exists which can be accomplished on fresh character with 1 week of training that will produce 20-30 million ISK per day per character with approximately 5 minutes of game play required per day per character to do so. Hint two: a different activity that I'm thinking of right now exists which can be accomplished by any character within 1 month of starting the game, and has the potential of making anywhere between a few million to a few billion per month per character with about an hour's worth of game play per week. Neither of these activities require locking a ship's sensors on a target or activating any modules, and both can be accomplished in High-Security space if one is so inclined.
And ironicly neither of those activities are mutually exclusive with running missions. Parrots, commence!
Postcount: 42232
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 11:25:00 -
[15]
Originally by: NoNah
Originally by: Lyris Nairn Edited by: Lyris Nairn on 02/01/2011 11:10:58
Originally by: Aamrr And what activities might you be suggesting? 
I will not tell you, for various reasons. Second among those reasons is that a full explanation of how and why would be a considerably longer wall of text than even this long-winded post I'm writing to taunt you. First among those reasons is that I don't know you or have any inclination to interact you other than to mock your ignorance and the amount of effort you put into playing this game. I will give you two hints, and I will neither confirm nor deny any guesses you make. Hint one: an activity that I'm thinking of right now exists which can be accomplished on fresh character with 1 week of training that will produce 20-30 million ISK per day per character with approximately 5 minutes of game play required per day per character to do so. Hint two: a different activity that I'm thinking of right now exists which can be accomplished by any character within 1 month of starting the game, and has the potential of making anywhere between a few million to a few billion per month per character with about an hour's worth of game play per week. Neither of these activities require locking a ship's sensors on a target or activating any modules, and both can be accomplished in High-Security space if one is so inclined.
And ironicly neither of those activities are mutually exclusive with running missions.
I think this guy knows what's up, and he's right.
But why would you run missions when doing either the the above-referenced activties (or both! ) would easily give you enough ISK per month to pay for multiple accounts and ships? I find that most people get into doing NPC missions because they provide a source of income that's moderately in-line with the popular "grinding" mechanics of other MMOs (i.e., questing in WOW), but that's a means not an ends. I'm also aware that it does eventually become an ends unto itself, as the 3-million SP Raven pilot spends the next year becoming a 20-million SP Golem Pilot with a 5 billion-ISK setup. But where do you go from there? Do you continue to run missions just because that's all you've done since playing the game? See, I just don't "get" that. I like to assume that most people run missions under the mistaken belief that it's the best ISK/hr, or the best ISK/effort. I like to at least pretend that these people aren't playing $15/month to CCP so that they can play single-player WOW in space.
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 11:29:00 -
[16]
Originally by: Saaya Illirie
Originally by: Lyris Nairn Edited by: Lyris Nairn on 02/01/2011 11:10:58
Originally by: Aamrr And what activities might you be suggesting? 
I will not tell you, for various reasons. Second among those reasons is that a full explanation of how and why would be a considerably longer wall of text than even this long-winded post I'm writing to taunt you. First among those reasons is that I don't know you or have any inclination to interact you other than to mock your ignorance and the amount of effort you put into playing this game. I will give you two hints, and I will neither confirm nor deny any guesses you make. Hint one: an activity that I'm thinking of right now exists which can be accomplished on fresh character with 1 week of training that will produce 20-30 million ISK per day per character with approximately 5 minutes of game play required per day per character to do so. Hint two: a different activity that I'm thinking of right now exists which can be accomplished by any character within 1 month of starting the game, and has the potential of making anywhere between a few million to a few billion per month per character with about an hour's worth of game play per week. Neither of these activities require locking a ship's sensors on a target or activating any modules, and both can be accomplished in High-Security space if one is so inclined.
You mean making an alt, training contracting to 3 or so, and scamming people by selling tritanium or other crap. Are you that fker Spaceship Barbie that moved into Amarr?
Oh, I see how it is. I was a right-honourable Blackbird pilot when I used to fly with you guys in Amarr Militia but since it is suddenly made evident that I have a SomethingAwful account I must be an evil, honourless scammer. I see how it is! Whimsy is but a fickle friend, and your mouth its corpulent mistress. I bid thee good day, sir. I SAID GOOD DAY.
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Leekana
Gallente Fable Corp
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Posted - 2011.01.02 11:39:00 -
[17]
I love having my thread being hi-jacked by an eve market/general discussion ;(
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 11:43:00 -
[18]
Edited by: Lyris Nairn on 02/01/2011 11:46:48
Originally by: Leekana I love having my thread being hi-jacked by an eve market/general discussion ;(
Your question was already answered: Apocalypse, Nightmare, and Paladin. You could also try them on an Abbadon or Bhaalgorn. And as to you whining about that being a small number of ships, that is the majority of all battleships designed for lasers. Compare this to the list of ships with a good reason to fit, say, Siege Missile Launcher IIs (Golem, Raven, and Typhoon), or 425mm Railgun IIs (Kronos [I guess], Megathron, and Rokh), and you'll see why this is not a big deal.
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Leekana
Gallente Fable Corp
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Posted - 2011.01.02 12:03:00 -
[19]
Originally by: Lyris Nairn Edited by: Lyris Nairn on 02/01/2011 11:46:48
Originally by: Leekana I love having my thread being hi-jacked by an eve market/general discussion ;(
Your question was already answered: Apocalypse, Nightmare, and Paladin. You could also try them on an Abbadon or Bhaalgorn. And as to you whining about that being a small number of ships, that is the majority of all battleships designed for lasers. Compare this to the list of ships with a good reason to fit, say, Siege Missile Launcher IIs (Golem, Raven, and Typhoon), or 425mm Railgun IIs (Kronos [I guess], Megathron, and Rokh), and you'll see why this is not a big deal.
Point taken and noted. Trying to find my niche and use with them. Can't stand pulses on my abaddon. Range is > than tracking with t2 drones. But its annoying to fit them properly without sacrificing.
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Grimpak
Gallente The Whitehound Corporation Hounds of Anarchy
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Posted - 2011.01.02 12:08:00 -
[20]
Originally by: Leekana
Originally by: Lyris Nairn Edited by: Lyris Nairn on 02/01/2011 11:46:48
Originally by: Leekana I love having my thread being hi-jacked by an eve market/general discussion ;(
Your question was already answered: Apocalypse, Nightmare, and Paladin. You could also try them on an Abbadon or Bhaalgorn. And as to you whining about that being a small number of ships, that is the majority of all battleships designed for lasers. Compare this to the list of ships with a good reason to fit, say, Siege Missile Launcher IIs (Golem, Raven, and Typhoon), or 425mm Railgun IIs (Kronos [I guess], Megathron, and Rokh), and you'll see why this is not a big deal.
Point taken and noted. Trying to find my niche and use with them. Can't stand pulses on my abaddon. Range is > than tracking with t2 drones. But its annoying to fit them properly without sacrificing.
pulsepoc is awesome tho ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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Lugalzagezi666
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Posted - 2011.01.02 12:35:00 -
[21]
Originally by: Lyris Nairn But why would you run missions when...
Because messing with market orders and contracts doesnt make you feel like you are playing internet spaceships game?
And to the op : yes, generally only nightmare and paladin for pve. Apoc for pvp but arty snipers are better these days.
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 12:41:00 -
[22]
Originally by: Lugalzagezi666
Originally by: Lyris Nairn But why would you run missions when...
Because messing with market orders and contracts doesnt make you feel like you are playing internet spaceships game?
And to the op : yes, generally only nightmare and paladin for pve. Apoc for pvp but arty snipers are better these days.
So go PVP.
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Lugalzagezi666
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Posted - 2011.01.02 12:48:00 -
[23]
Yes, you can make 50m isk/h pvping, i know. Even if you count in your losses...
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 13:31:00 -
[24]
Edited by: Lyris Nairn on 02/01/2011 13:33:30
Originally by: Lugalzagezi666 Yes, you can make 50m isk/h pvping, i know. Even if you count in your losses...
You don't PVP to make ISK. You PVP to have fun playing an Internet spaceships game, and use the ISK you made. Why is your goal to make ISK? Once you have enough to pay for your account(s) and keep your character(s) in whatever ships you want, why do you need to keep ginding for more? What are you going to eventually spend all of your ISK on? Another mission ship to make more ISK slightly faster? Why?
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NoNah
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Posted - 2011.01.02 13:33:00 -
[25]
Originally by: Lyris Nairn
I think this guy knows what's up, and he's right.
But why would you run missions when doing either the the above-referenced activties (or both! ) would easily give you enough ISK per month to pay for multiple accounts and ships? I find that most people get into doing NPC missions because they provide a source of income that's moderately in-line with the popular "grinding" mechanics of other MMOs (i.e., questing in WOW), but that's a means not an ends. I'm also aware that it does eventually become an ends unto itself, as the 3-million SP Raven pilot spends the next year becoming a 20-million SP Golem Pilot with a 5 billion-ISK setup. But where do you go from there? Do you continue to run missions just because that's all you've done since playing the game? See, I just don't "get" that. I like to assume that most people run missions under the mistaken belief that it's the best ISK/hr, or the best ISK/effort. I like to at least pretend that these people aren't playing $15/month to CCP so that they can play single-player WOW in space.
Granted missions ARE one of the if not the best isk/hour grinds there are. That you can do whatever on the side really is no drawback. I'd love to see any other grind allowing even near the same isk/hour and lack of restriction.
That put aside, I daresay most players of eve don't play it to get to look at hundreds of drakes spamming it out at eachother and waiting for their client to actually do something. If single players had the AI of the - maybe not average but you know what I mean - player I'd very well be interested in paying for it. Atleast if I could invite others to play and it had the key features of eve.
Parrots, commence!
Postcount: 534871
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 13:40:00 -
[26]
Edited by: Lyris Nairn on 02/01/2011 13:44:09
Originally by: NoNah
Originally by: Lyris Nairn
I think this guy knows what's up, and he's right.
But why would you run missions when doing either the the above-referenced activties (or both! ) would easily give you enough ISK per month to pay for multiple accounts and ships? I find that most people get into doing NPC missions because they provide a source of income that's moderately in-line with the popular "grinding" mechanics of other MMOs (i.e., questing in WOW), but that's a means not an ends. I'm also aware that it does eventually become an ends unto itself, as the 3-million SP Raven pilot spends the next year becoming a 20-million SP Golem Pilot with a 5 billion-ISK setup. But where do you go from there? Do you continue to run missions just because that's all you've done since playing the game? See, I just don't "get" that. I like to assume that most people run missions under the mistaken belief that it's the best ISK/hr, or the best ISK/effort. I like to at least pretend that these people aren't playing $15/month to CCP so that they can play single-player WOW in space.
Granted missions ARE one of the if not the best isk/hour grinds there are. That you can do whatever on the side really is no drawback. I'd love to see any other grind allowing even near the same isk/hour and lack of restriction.
That put aside, I daresay most players of eve don't play it to get to look at hundreds of drakes spamming it out at eachother and waiting for their client to actually do something. If single players had the AI of the - maybe not average but you know what I mean - player I'd very well be interested in paying for it. Atleast if I could invite others to play and it had the key features of eve.
So instead of taking part in giant fleet fights in nullsec blobs, go do Empire wars or small-gang warfare or something. Pew pew. The thing that I'm getting at is, "Why someone would choose to spend a majority of his game time in grinding anything, when the necessity to do so does not exist?" Most people start off grinding for ISK because they're clueless newbies with no money. But within a week, or at the very most a month, of starting the game you can be rolling in billions. The thing that I love about EVE as a game is that you don't have to grind, and you can still have all the in-game money you need to play for free even if you figure into losing a few billion a month. There's several guys in my corp who are brand new to the game, and they've been playing for less than a week; they already have hundreds of millions of ISK, and the biggest ships they can fly are destroyers. I understand that not everyone has the benefit of joining an established community that throws useful, optimized and well-researched information at them the day they start playing EVE, but the information that is used to generate that level of income is out there in plain view and has been for a long time. Anyone can look up how to do it, and do it.
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NoNah
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Posted - 2011.01.02 14:02:00 -
[27]
Originally by: Lyris Nairn
So instead of taking part in giant fleet fights in nullsec blobs, go do Empire wars or small-gang warfare or something. Pew pew it up! Or perhaps join one of the many roleplaying channels, and hurf your blurf with the other Internet space men. Or, hell, log off of EVE entirely and go spend time with someone you love. The thing that I'm getting at is, "Why someone would choose to spend a majority of his game time in grinding anything, when the necessity to do so does not exist?" Most people start off grinding for ISK because they're clueless newbies with no money. But within a week, or at the very most a month, of starting the game you can be rolling in billions. The thing that I love about EVE as a game is that you don't have to grind, and you can still have all the in-game money you need to play for free even if you figure into losing a few billion a month. In games like WOW, you pretty much have to be grinding all the time because the entire point of the game is competitive loot acquisition. In EVE, you don't have to spend hours and hours farming for space gold to afford your space potions so that you can spend hours listening to your space commander telling you how to kill a space dragon so that you can have a percentage-based change of getting a new space armor if it drops. You can play a lot more casually, and still have the space raids (fleet fights) if you want them, but the requirement to grind is almost completely non-existent. The guys in my corp who are brand new to the game
Granted, that did in no way respond to anything specific. Missions still ARE the best grind around. If you want to sit down a couple of hours and make a bit of isk in a stable and somewhat quick manner, missions are pretty much as good as it gets.
And no, there is no way to make a decent amount of billions each month without putting work into it. Wether said work is market studies such as scams or a direct grind. How large portion of your gametime you grind is just a matter of how expensive ships you like to lose. Parrots, commence!
Postcount: 164196
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 14:03:00 -
[28]
Originally by: Grimpak
Originally by: Leekana
Originally by: Lyris Nairn Edited by: Lyris Nairn on 02/01/2011 11:46:48
Originally by: Leekana I love having my thread being hi-jacked by an eve market/general discussion ;(
Your question was already answered: Apocalypse, Nightmare, and Paladin. You could also try them on an Abbadon or Bhaalgorn. And as to you whining about that being a small number of ships, that is the majority of all battleships designed for lasers. Compare this to the list of ships with a good reason to fit, say, Siege Missile Launcher IIs (Golem, Raven, and Typhoon), or 425mm Railgun IIs (Kronos [I guess], Megathron, and Rokh), and you'll see why this is not a big deal.
Point taken and noted. Trying to find my niche and use with them. Can't stand pulses on my abaddon. Range is > than tracking with t2 drones. But its annoying to fit them properly without sacrificing.
pulsepoc is awesome tho
So much hate for everything except Pulsepoc.
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 14:05:00 -
[29]
Originally by: NoNah
Originally by: Lyris Nairn
So instead of taking part in giant fleet fights in nullsec blobs, go do Empire wars or small-gang warfare or something. Pew pew it up! Or perhaps join one of the many roleplaying channels, and hurf your blurf with the other Internet space men. Or, hell, log off of EVE entirely and go spend time with someone you love. The thing that I'm getting at is, "Why someone would choose to spend a majority of his game time in grinding anything, when the necessity to do so does not exist?" Most people start off grinding for ISK because they're clueless newbies with no money. But within a week, or at the very most a month, of starting the game you can be rolling in billions. The thing that I love about EVE as a game is that you don't have to grind, and you can still have all the in-game money you need to play for free even if you figure into losing a few billion a month. In games like WOW, you pretty much have to be grinding all the time because the entire point of the game is competitive loot acquisition. In EVE, you don't have to spend hours and hours farming for space gold to afford your space potions so that you can spend hours listening to your space commander telling you how to kill a space dragon so that you can have a percentage-based change of getting a new space armor if it drops. You can play a lot more casually, and still have the space raids (fleet fights) if you want them, but the requirement to grind is almost completely non-existent. The guys in my corp who are brand new to the game
Granted, that did in no way respond to anything specific. Missions still ARE the best grind around. If you want to sit down a couple of hours and make a bit of isk in a stable and somewhat quick manner, missions are pretty much as good as it gets.
And no, there is no way to make a decent amount of billions each month without putting work into it. Wether said work is market studies such as scams or a direct grind. How large portion of your gametime you grind is just a matter of how expensive ships you like to lose.
I agree with you that L4s in Amarr High-Sec with a Nightmare is pretty much the best ISK/hour if you want to grind. As far as the inability to make billions without investing more than five minutes per day per character, well... I guess I must be hacking. :shobon:
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Grimpak
Gallente The Whitehound Corporation Hounds of Anarchy
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Posted - 2011.01.02 15:08:00 -
[30]
Edited by: Grimpak on 02/01/2011 15:09:08
Originally by: Lyris Nairn
Originally by: Grimpak pulsepoc is awesome tho
So much hate for everything except Pulsepoc.
I learned to love the pulsepoc when I saw a gang of some 10 going against a AHAC gang.
things weren't so good for said AHAC gang, since those apocs were hitting hard at 60-80km with frightening ease. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 15:40:00 -
[31]
Originally by: Grimpak Edited by: Grimpak on 02/01/2011 15:09:08
Originally by: Lyris Nairn
Originally by: Grimpak pulsepoc is awesome tho
So much hate for everything except Pulsepoc.
I learned to love the pulsepoc when I saw a gang of some 10 going against a AHAC gang.
things weren't so good for said AHAC gang, since those apocs were hitting hard at 60-80km with frightening ease.
See, I love Drakes because a guy on the Internet shouting into my headset tells me that I love Drakes.
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Grimpak
Gallente The Whitehound Corporation Hounds of Anarchy
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Posted - 2011.01.02 15:40:00 -
[32]
Originally by: Lyris Nairn
Originally by: Grimpak Edited by: Grimpak on 02/01/2011 15:09:08
Originally by: Lyris Nairn
Originally by: Grimpak pulsepoc is awesome tho
So much hate for everything except Pulsepoc.
I learned to love the pulsepoc when I saw a gang of some 10 going against a AHAC gang.
things weren't so good for said AHAC gang, since those apocs were hitting hard at 60-80km with frightening ease.
See, I love Drakes because a guy on the Internet shouting into my headset tells me that I love Drakes.
 ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

McRoll
Minmatar The Legion of Darkness
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Posted - 2011.01.02 15:41:00 -
[33]
On topic: there is a third ship that can actually use tachs without gimping the setup, its the Navy Apoc.
You can build a setup which does like 700 DPS at 50 km. Its only around 100 DPS more than with megapulses and scorch so doesn't make much sense to me except you want to shoot something that is farther than 80 km away. Please ensure your signature is within the allowed size of 400 x 120 pixels with a maximum file size of 24,000 bytes. Navigator |

Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.02 15:45:00 -
[34]
Originally by: McRoll On topic: there is a third ship that can actually use tachs without gimping the setup, its the Navy Apoc.
You can build a setup which does like 700 DPS at 50 km. Its only around 100 DPS more than with megapulses and scorch so doesn't make much sense to me except you want to shoot something that is farther than 80 km away.
I suppose I should add Megathron Navy Issue, Megathron Federate Issue and Vigilant to my list of ships that can use 425mm Railgun IIs. 
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Kelly Ardos
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Posted - 2011.01.02 15:58:00 -
[35]
Edited by: Kelly Ardos on 02/01/2011 16:05:15 Edited by: Kelly Ardos on 02/01/2011 15:59:42
Originally by: McRoll On topic: there is a third ship that can actually use tachs without gimping the setup, its the Navy Apoc.
You can build a setup which does like 700 DPS at 50 km. Its only around 100 DPS more than with megapulses and scorch so doesn't make much sense to me except you want to shoot something that is farther than 80 km away.
This is true except that you are now doing Therm/EM instead of 80% EM. For non Sansha/Blood Raider missions you'll end up killing quite a bit faster. That being said I actually like Mega Pulses on the Navy Apoc better though, less tracking issues. The extra tracking because you can shoot HACs up close makes up the time you'd be waiting for your drones to kill the HACs because you can't hit them.
I would say the Nightmare is the one ship that gets the most out of using Tachs because of the tracking bonus it gets. The Paladin isn't bad either, usually sacrifices a bit of DPS.
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Space Pinata
Amarr Discount Napkin Industries
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Posted - 2011.01.03 06:16:00 -
[36]
Tachyons have a big alpha strike and good DPS/range.
The downside is that they make you a glass cannon if you fit a full rack.
The other downside is that the only shield-tankable tachyon ship is the nightmare, which is a billion isk and thus unusable for anything except missions.
(I prefer mega pulse II + scorch for my mission-nightmare, though.) |

Carniflex
StarHunt R.A.G.E
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Posted - 2011.01.03 09:51:00 -
[37]
Apoc can use them quite well. It's not like you need to fit large repper or heavy cap injector in fleets. With mild effort MWD can make it with rack of Tahyions.
Having full rack of them is ofc not as cheap as just fitting 7 of them.
Overall though as with all 'oversized' gun variants you will be hard pressed if you want tank and gank. Tahyions are amarr 'oversized' gun variant same as Neutron blasters are 'oversized' gun variant for caldari/gallente.
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Kastsumi Kobayariel
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Posted - 2011.01.03 11:23:00 -
[38]
Originally by: Lyris Nairn See, I love Drakes because a guy on the Internet shouting into my headset tells me that I love Drakes.
I knew he was loud but I didnt know that DBRB's dog could shout much less speak.
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Veliria
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Posted - 2011.01.03 11:32:00 -
[39]
I use T2 Tachs on my Nightmare and have never run into cap issues. With a large cap booster it is even cap stable running everything including tank. Without it can run the guns all by itself. Most stuff dies long before it gets close enough to pose any threat.
Aurora is always nice to have and T2 Tachs cost a lot less than faction and do more DPS to boot.
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Julius Priscus
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Posted - 2011.01.03 11:36:00 -
[40]
Originally by: Aamrr And what activities might you be suggesting? 
That said, not all of us are lucky enough to have 3 year old characters with perfect capacitor skills. My nightmare is cap booster fitted, but I would run dry using T2 tachyons -- if I could even use them in the first place.
dont need a cap booster tbh
mine is 40% cap stable ( using implants and perfect cap skills ) and i run racial tanks while using racial drones for every mission.
yes i can use t2 tachs but the cap usage is too much.
PS. i have had perfect cap skills since my main was made. did all the core ships skills first like a good boy should.
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Kazumii Shimizu
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Posted - 2011.01.03 12:04:00 -
[41]
A sniper apoc is the only ship I have used T2 tachs on while bored, but only in reasonably secure systems. Full rack of guns, damage & range mods, few sebos, ECM drones. Sit 200km from a gate with Aurora loaded and someone tackling (or on a bubbled gate in 0.0) and melt faces as stuff jumps in. Its a niche fit, and will be dead if anything tackles you but it's effective. If you need moar PG to fit it, ACR rigs are the way to go. If you're especially bored and cant be bothered to roam, and you can get half a dozen friends with the same fit sat throwing remote sebos at each other, it can become highly amusing.
For everyday stuff, T2 tachs are a bit silly though.
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Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.03 13:23:00 -
[42]
Originally by: Kastsumi Kobayariel
Originally by: Lyris Nairn See, I love Drakes because a guy on the Internet shouting into my headset tells me that I love Drakes.
I knew he was loud but I didnt know that DBRB's dog could shout much less speak.

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Izuru Hishido
Amarr Lethal Dosage. Violent Society
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Posted - 2011.01.03 16:21:00 -
[43]
Edited by: Izuru Hishido on 03/01/2011 16:23:31
Originally by: Castagar Still better to use Imperial Tachs though with faction ammo.
Completely false. Nothing an Imperial Tachyon gives you makes up for the loss of T2 ammo. This is the same for any gun, at all. If you're worried about the loss of the fractional damage increase the Imperial Navy guns get you, buy faction heatsinks and faction crystals. There, now you've made up for the damage modifier and have the ability to use T2 crystals.
Ships that can use tachs without crippling their fitting: Abaddon.
Abaddon is the only ship I know of that can fit a full rack of T2 tachyons and has the ability to still fit a somewhat normal if marginally gimped fit. Abaddon isn't the ship I would use for a sniper platform, but it does the job.
Paladin: You can use a set of T2 tachs on a paladin easily. The only thing you need to substitute is a faction rep instead of a T2 rep since you're gonna lack the fittings to throw a T2 rep on there.
Apoc is a decent sniper boat, it really is. If you put one or two Ancillary Current Routers on it, it still comes out with a fairly stout tank for a sniper and you still get the massive range of the tachs, even more so than you would in a paladin or Abaddon simply because of the massive capacitor an apoc has.
Originally by: McRoll On topic: there is a third ship that can actually use tachs without gimping the setup, its the Navy Apoc.
You can build a setup which does like 700 DPS at 50 km. Its only around 100 DPS more than with megapulses and scorch so doesn't make much sense to me except you want to shoot something that is farther than 80 km away.
This is very true too. I had almost forgotten about the Navy apoc, but it tends to be a bit of a beast when it comes to fittings and I've seen some quite mean setups. "The point of war is not to die for your country, its to make the other bastard die for his." |
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