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1. L4 missions as an alpha - in Missions & Complexes [original thread]
Alphas should be able to do mining and hauling L4 missions without major issues. But isk/h there is ofc not good at all. For combat missions it seems that as you have noted the dps a bit low side to do them in a reasonable time. Perhaps some of ...
- by Carniflex - at 2016.12.17 12:52:34
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2. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Well - as it stands an Omega in the same ship and fit as Alpha is approx 40% more effective altogehter. All these little things add up that is the numerical difference on average. There are some common fits that wont work at all as they rely on ma...
- by Carniflex - at 2016.12.13 21:04:13
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3. How much dps / tank / speed do you need to do anomalies in 0.0 - in Missions & Complexes [original thread]
I have not gotten around to testing it, but it seems to me that Alpha should be able to handle lower end anomalies in sov null as well - just the progress would be rather slow in this regard so probably not worth the effort compared to, say, tryin...
- by Carniflex - at 2016.12.09 17:57:08
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4. Is the best race for Alpha the Gallente? - in Skill Discussions [original thread]
Tau Cabalander wrote: Can Gallente Alphas actually use Industrials? When I recently looked at the Ship Tree, only Caldari didn't have the Industrials path blocked-off by Omega status. The info for the other races of Industrials also shows the...
- by Carniflex - at 2016.12.06 05:33:21
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5. Is the best race for Alpha the Gallente? - in Skill Discussions [original thread]
Thanx for the Amarr setups. It's been quite a while since I have flown an amarr ship to which Alphas have access without T2 pulses. Although ofc the core problem with Amarr is being in essence locked into doing EM/thermal damage type. Particularly...
- by Carniflex - at 2016.12.04 13:53:07
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6. Is the best race for Alpha the Gallente? - in Skill Discussions [original thread]
So basically the counter argument is that one should focus on fun. Well - I can fully agree to that. However - I do not see how is this connected to the race of the starting character and to the fact that the Gallente has the best set of tools, ...
- by Carniflex - at 2016.12.02 09:32:01
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7. Is the best race for Alpha the Gallente? - in Skill Discussions [original thread]
I have been thinking about this for a while and in my opinion because of the racial lock the best race for doing the Alpha is the Gallente for few reasons: (1) Five specialized industrial ships as opposed to substantially lower number for other r...
- by Carniflex - at 2016.11.30 14:06:47
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8. How much dps / tank / speed do you need to do anomalies in 0.0 - in Missions & Complexes [original thread]
While I'm well aware that the more you have the better I am interested at minimum numbers one could consider reasonable for doing the anomalies in null. In particular the gurista ones. The standard Vextor Navy Issue with heavy drones is approx 1...
- by Carniflex - at 2016.11.30 13:22:10
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9. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Nevyn Auscent wrote: Teckos Pech wrote: And can they still access it without the skills? The Devs haven't properly answered what happens to skills after you revert to Alpha clones. They've said 'locked' but not explained what that actuall...
- by Carniflex - at 2016.09.19 10:45:58
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10. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Sgt Ocker wrote: I suppose CCP asked themselves these sort of questions before announcing Alpha Clones as an option - Like, how much revenue will likely be generated from them. How much resources will hordes of these "free to play" accounts ta...
- by Carniflex - at 2016.09.13 10:27:00
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11. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Brokk Witgenstein wrote: Can't give them the same stats. Where's the carrot? T2/T3 hulls, anything up from cruiser size, barges, freighters, cloak, cyno, industry, market, capitals, full training speed ... and the list goes on. Plenty of car...
- by Carniflex - at 2016.09.10 13:27:25
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12. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Teckos Pech wrote: They are aware they will literally become Alpha clones. All the SP outside the Alpha clone SP will no longer be "active"--i.e. they they'll be limited to T1 frigates and cruisers and T1 modules by and large. Current Alpha...
- by Carniflex - at 2016.09.10 05:29:21
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13. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Soltys wrote: Hiro Mune wrote: So essentially: You can't explore; no cloaking You can't PVP; no tech 2 weaponry PVE will be limited Null sec and low sec will be impossible to go into... Might as well stick with the subscription to actually...
- by Carniflex - at 2016.09.09 03:52:29
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14. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Daylan Vokan wrote: I agree, its my worm fit almost ( i like deadspace kit though) or ishkurs, my point is that those worm pilots and i dont mean multiple accounts of 1 or 2 users i was referring to single people controlling them is all free, ...
- by Carniflex - at 2016.09.08 16:10:12
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15. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Daylan Vokan wrote: I see flocks of Worms on the horizon in this, granted you dont know the limiting of speed in training at present but even at current rates it only takes either a solid 4 months to achieve so say its 6 months with alphas, or...
- by Carniflex - at 2016.09.08 15:30:48
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16. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
... continiued (4) Training speed. Alphas have reduced base training rate even in the current proposal and I honestly do not have issue with that. thanx to the EVE market a fresh Alpha can, in theory, catch up with older pilots SP wise without sp...
- by Carniflex - at 2016.09.08 10:55:15
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17. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Well - seems like the 2 pages of discussion has been truly lost from this thread without a trace (other than eve search). Lets see if it vanishes again if I repost the summary of it. I will not speculate in these posts if the previous ones going m...
- by Carniflex - at 2016.09.08 10:54:08
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18. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Jessica Starblaze wrote: Well, the whole post where you present the 75 mil sp idea and most of the following discussion are gone, which in regards to the forum timestamp took place last evening / night, while the end (at least the end of the re...
- by Carniflex - at 2016.09.07 18:43:17
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19. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Trepalluim wrote: Quote: Alphas will also train skills at a reduced rate compared to Omegas. Do we know yet what will be the -Fixed or not- rate and what will be able to affect it ? if i have a complete +5 implant set will i have to down...
- by Carniflex - at 2016.09.07 18:38:29
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20. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Jessica Starblaze wrote: Unless we are both blind, they just deleted your idea and any post quoting it. And seems like they do not even bother to explain why. The fun part is, the last posts relating to the discussion remain without the context...
- by Carniflex - at 2016.09.07 13:02:51
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