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moonbeam5
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Posted - 2011.01.04 03:39:00 -
[1]
I'm trying to understand this,I get different grey area answers from everyone and I have had a petition going for 2 days now with ccp and still no answer. I fly a rorqual, I log out with no aggro timers, no enemy in sight, nothing crazy or obsurd. I log out from within the safety of my corps POS shields. we are not under attack, none of those sitiations apply at all. I go to sleep, wake up a few hours later and I log into a clone at a station with no implants and 364 mil in my wallet with a nice set of eve mails regarding the loss of my rorqual, my pod, and my dignity, becouse of course me losing my ship and pod went straight onto battleclinic... What's the real deal? I've read a ton of forums and no where in there should I have been able to be found and killed as far as I can read. can anyone give me a straight answer on this?
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Rixiu
Imperial Shipment
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Posted - 2011.01.04 03:56:00 -
[2]
You logged off in pos, ship didn't dissappear because there is a bug that stop your ship from dissappearing after you log off (sometimes), someone got hold of pos password (if any) and bumped you out and... you get the rest.
I recommend sending in petition, someone got his titan back after it was killed 7 hours or so after he logged off so CCP know about the issue. Won't make the killmail go away though :/
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Mutnin
Amarr Mutineers
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Posted - 2011.01.04 04:11:00 -
[3]
Originally by: Rixiu You logged off in pos, ship didn't dissappear because there is a bug that stop your ship from dissappearing after you log off (sometimes), someone got hold of pos password (if any) and bumped you out and... you get the rest.
I recommend sending in petition, someone got his titan back after it was killed 7 hours or so after he logged off so CCP know about the issue. Won't make the killmail go away though :/
Actually they don't even need a PW.. There is some POS bug that will eject the ship you are flying into space once u log out.
I found a Scorp sitting 150km outside a POS last week and stole it just b4 the owner realized it was there. I watched as he tested with another ship and sure enough soon as he logged out, the ship he was piloting got shot 150km+ out side the POS shields.
I ended up giving him back the scorp because it was more about the lol's and was obviously some sore of glitch game bug. I have no clue what would cause it but I sat there and watched it happen so I know there is a bug that will shoot ships out side the POS.
TBH, I'm surprised there haven't been SC's killed by this yet.. Dunno if this is what happened to the OP or not.
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Tau Cabalander
Caldari
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Posted - 2011.01.04 04:39:00 -
[4]
Also if an ECM burst is used and hits any POS structure, it gives everything in the shield a 15 minute timer.
Whenever I logged-out my Rorqual, I had a nearby alt make sure it actually disappeared from space.
Once a carrier warped-in and bumped my Rorqual when it didn't have a pilot. I had to login, hop into a Hurricane with a MWD, and go race to catch it.
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GKO
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Posted - 2011.01.04 09:41:00 -
[5]
Funny thing is: as soon as you write a petition, you only get nice anwers :) Logs show nothing my friend, get used to that. I have a very strict posting policy regarding this issue and bla blabla.
=> CCP does not care about this.
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Fastbikkel
T.H.U.G L.I.F.E
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Posted - 2011.01.04 11:59:00 -
[6]
Edited by: Fastbikkel on 04/01/2011 11:59:30 I think that particular technique is called "pos bowling". Im no expert on this and i don't want to be one either, but it works something like this.
You and a buddy go to some corp's pos, make sure the pos (and the ship within) is between u guys. Make sure you and your friend are at minimum warp distance. If one of you guys warp to your buddy, you should hit the ship in the pos and bounce it out.
Correct me if im wrong. Be warned though, this is not considered legal by ccp. I hate lowlife people who use these kinds of bugs/exploits. Those people are generally the same in rl as well. -If the enemy is in range, so are you- |

Bad Messenger
draketrain
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Posted - 2011.01.04 12:06:00 -
[7]
There has been cases where ships has been reimbursed and cases where logs show nothing.
If they are not going to reimburse it right away, ask to escalate it to senior GM.
There has been several cases where other players have petitioned that their fleet member has not disappeared after 15 minutes or more of disconnect or log out, ccp answers has been that they can not do anything to another players account , so guy who has lost his internet connection should make a petition about that his ship is still on space. Quite logic from ccp, how you can make a petition if you have lost your internet connection?
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Zeerover
Wolfsbrigade
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Posted - 2011.01.04 12:13:00 -
[8]
There is currently an issue in EVE, where you don't disappear when your timer runs out. Post in this thread in the format the Dev asked for, and hope something happens.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.01.04 12:36:00 -
[9]
CCP broke something and haven't gotten around to fixing it yet. Offline ships are popping left and right.
Two days is nothing when it comes to petitions, especially when they have to look at the blank logs before replying. Double check that it is labelled correctly and send a bug report as well with as much data as possible.
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Karl Planck
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Posted - 2011.01.04 18:32:00 -
[10]
Originally by: Mutnin
Actually they don't even need a PW.. There is some POS bug that will eject the ship you are flying into space once u log out.
I found a Scorp sitting 150km outside a POS last week and stole it just b4 the owner realized it was there. I watched as he tested with another ship and sure enough soon as he logged out, the ship he was piloting got shot 150km+ out side the POS shields.
I've seen this happen before but you situation might be different. I assume that he was not in the ship when he logged, otherwise you would not have been able to enter the ship. If a player does not own a pos they may park their ship in the freespace inside the pos just fine. But if they log off and the last person in the ship was not a corp or alliance member of the pos owner, the ship will be ejected from the pos (at an extreme distance). The can be prevented by the someone from the pos-owning corp getting in the ship, thereby labeling it as their property (it will have their corp tag) and will not be ejected.
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The GreenT
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Posted - 2011.01.04 18:38:00 -
[11]
moon, I am not sure if this is true with the roqual, but in most ships if you log off you warp to a random spot near your current location. Even though you are offline, it usually takes about a minute or two for you ship to officially go off grid (you can still see it on the d-scan). In this state you can still be probed. The roqual has a ******ed sig range and if there was a semi-talented scanner they could pinpoint your location, warp, point and wait for reinforcements. I've seen it done with smaller ships
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Zxenis
Caldari Deep Core Mining Inc.
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Posted - 2011.01.04 23:26:00 -
[12]
Wonder how it wouldnt show in the logs. I am suprised they can't get the timestamp when someone logged off and what properties were associated with a person at that time, ie, aggro or not. Then take a look at the timestamp the ship was destroyed and clone podded. Some simple math after that.
If an injury has to be done to a man it should be so severe that his vengeance need not be feared. Niccolo Machiavelli (1469 - 1527)
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Bronya Boga
Amarr
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Posted - 2011.01.05 01:52:00 -
[13]
someone got into your account? I mean to me it sounds the most logical thing. but yes the logs never show anything
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Neutrino Sunset
Bene Gesserit ChapterHouse Sanctuary Pact
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Posted - 2011.01.05 01:57:00 -
[14]
What really hacks me off is that CCP is actually spending more effort making this situation worse than they are trying to fix it, since one of their recent changes was making it so that if you log off in warp you just warp unpiloted to your destination instead of the ship disappearing in midwarp. It was almost certainly their implementaton of this new ret4rded mechanic which nobody wanted or asked for which has caused this latest problem and ballsed the game up even worse, (although they'll never have the spine to roll it back of course).
There are entire regions like Great Wildlands which only have 3 stations in the entire region, this whole logging off fiasco is reaching the point where if you are not at a station when you log off you may as well eject or self destruct.
It's not as if logging off in a POS wasn't completely borked to start with. You log off in an online POS all perfectly safe and secure. While you are away a bunch of reprobates come and bubble and camp your tower, and when you log back in instead of spawning in your tower looking out at your attackers through the POS shield, you instead warp back to your POS from frack knows where straight into their bubbles!
Who the bally hell have they got designing this game? Do us a favour and hire monkeys for Christ's sake.
And the fact that even when people petition the loss of their ship hours after logging off they don't get reimbursed just takes the living Michael.
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moonbeam5
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Posted - 2011.01.05 09:23:00 -
[15]
thanks for the help, no I was not aggroed, no the pos tower never came under attack on that day at all (I checked logs) and asked corpies, there is nothing as far as I can tell, and it's been 3 days now, still no answer to my petition. I love this game, and sad as it may sound, that ship was my greatest industrial achievement so far. I wouldn't mind getting the ship and the crap ton of implants I lost back, or even a simple message that stated NO, just so I knew that someone atleast read my petitions
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Robert Caldera
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Posted - 2011.01.05 15:51:00 -
[16]
its probably your first one but you should know that reimburse petitions take a while for processing. However in this case it should be pretty easy to prove whose fault your loss actually is, im pretty certain you will get your stuff back.
Even if the logs dont show much usually, they DO show login/logoff timestamps (and even aggro timers afaik). Hence, at last when you ask the responsible GM for those timestamps and presenting the timestamp of the loss, the faults source should get obvious; namely, you cant get killed within regular game/logoff mechanics after you logged (safely in a POS)!
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