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Oli Robbo
Gallente Entity. WE FORM VOLTRON
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Posted - 2011.01.04 08:15:00 -
[1]
Ok guys, A serious question that has been nagging me for some while, trolling and P3nis size aside, which -if any- Sov holding alliances would you say are 'good' out there.
Please note, the term 'good' refers to efficient with regards to what they do.
I'm not talking about the main powerblocks here, but the smaller 'blue' alliances, I'm not going to use the words renters or pets but you may also include these if you like.
I'll start off.
-DNS- I notice Dirt Nap Squad now have sov in Impass, I'm assuming they're blue to a larger entity with only 200 odd members but I may be wrong. I'm not sure what they're like now, but they were one of the first corporations/alliances to specialise in Black Ops and used to be pretty good at it too.
The reason I'm asking this is because, Is it really that hard for you [the powerblock] to choose people who don't fail to live in your space? I'm not planning on pointing fingers becasue to be honest you'll find it's the same situation where ever you go in New Eden. [ie; numbers > skill and common sence]. Obviously the game mechanics and lag at the moment don't help much either.
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Oli Robbo
Gallente Entity. WE FORM VOLTRON
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Posted - 2011.01.04 08:18:00 -
[2]
Or is it that most more experienced/ alliances pilots just don't care about taking sov? Just throwing things out there to get you thinking.
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Angry BIackMan
Minmatar EVE Corporation 36956314
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Posted - 2011.01.04 08:39:00 -
[3]
-1 Not WE FOR VOLTRON!
I'M ANGRY!
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Oli Robbo
Gallente Entity. WE FORM VOLTRON
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Posted - 2011.01.04 08:56:00 -
[4]
Edited by: Oli Robbo on 04/01/2011 08:56:39
Originally by: Angry BIackMan -1 Not WE FOR VOLTRON!
I'M ANGRY!
You're a ret[a]rd.
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Dana Jin
Amarr BLU3 SHIFTED
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Posted - 2011.01.04 10:28:00 -
[5]
o/ Oli....been a long time and this is an alt of an old corp mate from GDSYN. Can't post with a main as they are not in a large enough corp.
I believe most power blocs simply choose the blues by who can provide a convenient meat shield or provide a stable industry backbone. Just my opinion.
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Headerman
Minmatar Metanoia. Test Alliance Please Ignore
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Posted - 2011.01.04 11:03:00 -
[6]
Test is good, Blade... not so good
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Shinma Apollo
Caldari BURN EDEN
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Posted - 2011.01.04 12:44:00 -
[7]
I'm tired enough to bite:
Morsus mihi for one, they've held onto tribute through a number of invasions starting with TCF when they were 'big' and two max campaigns. The day-to-day grunts have changed a lot (some for the better, some for the worse) but a lot of the successful organizational team remains in place.
DNS don't usually disappoint, they can do a lot of nasty stuff with bombers and black ops.
I'll begrudgingly admit some respect for solar fleet, who despite having two fcs usually are pretty vigilant.
More atypically, however, are a number of npc-living 0.0 alliances, whose only claim to the space is their ability to make it unlivable for others through rapid response, station camping, and a lot of time intensive stuff that tends to shoot their competency up in comparison to sov holders. Previous examples of this were white noise, a lot of the loose curse/stain alliances, one or two in syndicate and so on and so forth.
Most sov warfare alliances tend to lose a lot in efficiency due to the numbers required from the advent of coalitions. (The GBC comes to mind as the first instance, which spawned the NC, which in turn spawned the SC, which in turn spawned the ITinit and the current stain wagon). Alliances which once were very efficient often are pressed to meet the numbers required for modern sov warfare; in turn lowering their standards and efficiency.
So to answer you question: potatoes.
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Vasili Z
Minmatar Cosmic Odyssey BricK sQuAD.
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Posted - 2011.01.04 15:28:00 -
[8]
Originally by: Shinma Apollo (The GBC comes to mind as the first instance, which spawned the NC, which in turn spawned the SC, which in turn spawned the ITinit and the current stain wagon).
ahahahaahahahaha -------
Going to kill you in Dust 514 (wait a minute, micro-transactions are dumb) |

Offensive Bear
Caldari Havok.
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Posted - 2011.01.04 16:09:00 -
[9]
My observations on the cycle of 'blue' alliance.
Sov = Abundance of PvE = Carebear/Scrub = l33t Pew Pew = Carebear/Scrub Dying in Flames and Explosions = l33t Pew Pew Bragging on CAOD = Sov taken by Power Bloc for being terrible.
Rinse and Repeat.
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LaughingCoyote
Gallente EdgeGamers Covenant of Prophecy
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Posted - 2011.01.04 16:57:00 -
[10]
You could say MV and RZR, they objective is to hold the north. They have done that.
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Kalle Demos
Amarr Hysteria Nexus
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Posted - 2011.01.04 17:35:00 -
[11]
I was going to pick RAGE but decided I would pick CVA, why? Because they are the only alliance I believe atm with limited blues heavy hostility from major alliances (even if they are not directly attacked).
But if I had to pick one in the north, east and west I would have to say R.A.G.E. for the north, even though they can somewhat be called pets, they do tend to be as they describe and imo members would most likely last long with them, none of the fake crap you see in Deklein for example. A nice decent management and balance in both PvP, PvE which is probably why they have the most stable activity compared to any NC alliance
I am not really familiar with the East, but they dont really deserve any compliments as 3 major alliances there focus on mass macro farming.
As for the IT block, I have taken a liking to Nulli Seccunda, a nice new development which I expect to see go far.
Evoke and NCDOT seem pretty cool too, as for every other sov holding alliance, it is time for new management, time to trim the fat and time to change the record.
Originally by: Kool StoryBro <---
Originally by: CCP Spitfire Spam post removed.
Random forum moments <0> |

ImmaSplodeYou
Amarr Dreddit Test Alliance Please Ignore
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Posted - 2011.01.04 17:55:00 -
[12]
Edited by: ImmaSplodeYou on 04/01/2011 17:56:12 Personally, I would say...
North - Us. Because we're the best and you wish you were us. ITInit - Nulli Secunda, cause they perform relatively well and have a nice name. Provi - Ev0ke & CVA, not NC. (not butthurt it's just that they're a pale shadow of Tri), Because Ev0ke are small and effective (one could argue the very antithesis of a powerbloc) Curse - Syndicate. (Confusing name for their location yes). Efficient and experienced East - Legion of xXDeathXx. Managed to shove all the crappy corps into Shadow of xXDeathXx (not that all of XWX are bad), leaving only decent corps. Red are p effective too Stain Wagon and aligned - Don't know... probably gonna have to jump on the DNS bandwagon. Small and efficient (are you noticing a trend?)
FYI DNS. are aligned with AAA and were given that station and those systems for helping retake Impass
If you have a problem with my choices boo hoo
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Oli Robbo
Gallente Entity. WE FORM VOLTRON
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Posted - 2011.01.04 19:21:00 -
[13]
Some pretty valid points have been made to be honest.
I agree that Nulli Secunda are a wise choice as far as IT/blue go.
As far as the North is concerned, it's a hard choice - MM/Razor aside [they're the powerblock] there isn't really much left. The rest are remenants of cascaded alliances trying to rebuild [-42-, WI] or have always been and always will be terrible renters/pets [Stella polaris, UNIT]. Rage have somewhat proven themselves, but general lack of tactics and knowing how to fit ships promts me to not select them, Likewise with ME who are now on the verge of cascading themselves
What I will say with regard to the north is that I've been quite impressed with TEST/Goon et al's campaign on fountain so far. However if you take a trip to deklein you will soon see that they're not quite upto scratch. I honestly don't think that there is an alliance in the north which utilises skill over numbers. [This could have something to do with holding space for such a long time > lazy] It happened to TCF and will happen again. [Anyone else notice CEI is publicly recruiting for the first time in how long..?]
As far as Dronelands are concerned I'm not really in the position to comment since I know very little.
NPC space, My vote has to go for the RONIN, not sure if they're still around in Syndicate/Outer ring, but those guys used to scare the sh[i]t out of me bck in the day. For stain NPC it would have to be Burn Eden and Peanut Factory as standard.
For the Stainwagon group, I know they're part of the powerblock down there but Stain Empire has always been an under-rated alliance in my oppinion.
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Kalle Demos
Amarr Hysteria Nexus
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Posted - 2011.01.04 19:41:00 -
[14]
I think the problem with alot of failed alliances right now is all they ever do is recruit, recruit and recruit but have very little interest interacting or working with their members, it really is as simple as "log on and kill" with them, sadly when they have their buttcheeks printed on the sov map it makes things worse.
Take test before and after they were given space for example, a few months ago I probably would have placed them as the best alliance but as soon as they were given space (which might I add is bad space) they suddenly were under the impression they won eve despite only ever showing up to ops when theres 1000+ goons around and really making no difference to battle anyway.
Obviously in 0.0 numbers means everything so I can understand the need to unskilled alliances with a lot of members in your rank, take ME & WIDOT who both have major activity issues (unless it is a NC op) any alliance equal size to go up against them would get steamrolled by their whole coalition, yet you would have the inactive empires gloat.
New pets (numbers to add to the fryer) in the north are the worst, I am not sure why pets feel the need to gloat when all they have done is clicked the blue button joined a fleet that isnĘt even theres and ***** onto kills and chances are when things get a little tough they will leave or disband
Originally by: Kool StoryBro <---
Originally by: CCP Spitfire Spam post removed.
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Kezbet
Gallente Massively Mob Massively Alliance
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Posted - 2011.01.04 20:03:00 -
[15]
Don't look at TEST as a successful sov-holding alliance. They don't seem to have any sort of recruitment criteria and if you hang out in the Recruitment channel you can always find a bunch of their corps in there spamming away for more people. They also seem to be having financial problems. It's all going to implode at some point...at least it will be fun to watch.
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Oli Robbo
Gallente Entity. WE FORM VOLTRON
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Posted - 2011.01.04 20:07:00 -
[16]
Again I think there's some good there,
I guess what I'm trying to say is that Isn't it just as worthwhile to take on smaller alliances which are actually good at their niche, rather than alliances with 123456 numbers just to put another man in gang.
Several examples,
I've roamed around a fair bit of EVE, solo and in small gangs and there is nothing more enticing than heading to an area knowing a semifail responce fleet is waiting for you, usually x2 or x3 your fleet's size but with a fail composition which makes it fightable. There is also nothing more of a deterrant than a similar sized gang with organized shiptypes etc - naturally with a couple more pilots in their fleet since it would be a defence gang.
Although I would class them as one of the scrub corps in IT - Tormentum Insominae are pretty sh[i]t hot at this, usually alongside Nulli Secunda. Where as on the other hand you have Blast, Talos and Blade generally in large man sh[i]t fleets which fail horribly most of the time.
I guess another example where skill > numbers would be Burn Eden/Peanut factory - Able to incap SYS-Ks entire SC building system and disrupt sov [if only for the fun of it] with a handful of pilots and alts.
As some of you said a lot of the numbers > skill mindset starts of from small alliances which initially rent from the powerblocks but wish the attain 'brotherhood' status and hense mass recruit to try and bolster numbers and activity for CTAs etc. Do you not think that it would be just as effective to let a smaller yet more specialised alliance reside in your space and focus on what they're good at?
I know MM used to have their 'Ghost ops' division before their main FC left their alliance, who were exempt from CTAs etc, but would specialise in covert camping hotspots in hostile space to cripple logistics and willpower etc. [Sounds pretty f[a]ggy I know but if you actually think about it, it's just as beneficial].
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S McKellop
Caldari Intergalactic Syndicate Galactic Syndicate
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Posted - 2011.01.04 20:50:00 -
[17]
Well that's a terrible question, everybody here will tell you something different. You gotta do your own research on that, and even then you have to compare the number of systems to the number of losses/gains. AN alliance that owns 100 systems and loses 1 is still going to be better than an alliance that owns 5 and gains 5. Make sense?
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Oli Robbo
Gallente Entity. WE FORM VOLTRON
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Posted - 2011.01.04 21:31:00 -
[18]
Originally by: S McKellop Well that's a terrible question, everybody here will tell you something different. You gotta do your own research on that, and even then you have to compare the number of systems to the number of losses/gains. AN alliance that owns 100 systems and loses 1 is still going to be better than an alliance that owns 5 and gains 5. Make sense?
No, that's utter rubbish. By that logic xxdeath etc are the best alliances in the game and Pandemic Legion/ Cry Havoc [before they closed] are/were rubbish.
Look at yourselves for example, you're currently renting from SYSk and soon to be at the 'brotherhood' status [if you keep your numbers up in fleets]. However a minute handful of people in comparison to the size of yourselves and SYSk can make your productivity grind to a halt for weeks on end.
If you actually break it down and think about it, it's quite a good question. By your thinking, SOV is everything in this game. [Which by the way it isn't], PL only became better after loosing their SOV, and CH were one of the most feared alliances for their size whilst living out of Orvolle and Syndicate.
But I think you have miss-understood what I was asking - I'm not talking about massive super powerblocks with vast regions of space, I'm more interested in their 'Sub alliances' as it were, such as yourselves. To you what would make Galactic Syndicate a highly efficient alliance for your size? Is it numbers, the ammount of SOV you have? or the quality of your pilots when holding their own?
Lets say that eventually in your current war -A-/wagon and SYSk/Init etc end up clashing and you get pulled into the fight along with -DNS-, you may be able to field 150 members for a CTA - along with the other 123456 in your coalition, but, your opponents will be able to field similar numbers too. Now lets say -DNS- are instructed by -A- to covert camp yourselves and SYSk to break moral, is that not more effective?
Yourselves along with many other alliances in your situation rely on taxes and donations from your members to pay the rent/fund alliance programs. If they can't make money they loose ambition for the fight and participation takes a rapid drop. |

Commodore Atari
Caldari Total Mayhem. Northern Coalition.
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Posted - 2011.01.04 22:18:00 -
[19]
tbh I think the best alliances are the ones who are SMART enough to know their limits in-terms of sov holding. The best alliances who hold/held sov didn't want sov in the beginning, but they did it out of fun and generating fights but rarely used it as a necessity to sustain their alliance.
My best memories in this game are from times when we only held sov, or controlled a part of a NPC region solidly, for simply 1) something to do when pvp wasn't around, 2) FIX SEC STATUS!, 3) generate fights. CH simply held space because someone was dumb enough to build a station 10 jumps from orvolle and we thought taking it would be fun and generate fights. This definitely happened when the NC wanted it for another pet. But we kept it and fought for it, not because we truly wanted and/or cared about it, but simple because someone else was going to dedicate their time to take it and we wanted to shoot them.
Personally, and with no bias coming from my blues/allegiances, but I think Ev0ke would take my vote just for the sheer fact of what they've done in the past against NC./IT in cloud ring and the surrounding area. They've got good numbers for their timezones with a limited amount of people, and when they're 100% they can operate and execute some pretty sick ****ing gangs.
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Angry BIackMan
Minmatar EVE Corporation 36956314
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Posted - 2011.01.04 22:25:00 -
[20]
Oli you're the dumbest person in we for idiots. Before posting this thread why ask about sov warfare when you could just ask the idiot who's idea it was to form an idiot we form voltron fleet dropping tcu in pointless nc systems? here's a question... how many we form idiots does it take to screw on a light bulb? You guys r a blob full of idiots. I'm that angry!@!@
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SpotlessBlade
Gallente Night Wolves Systematic-Chaos
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Posted - 2011.01.05 04:06:00 -
[21]
Oli just a quick point. I may be 100% wrong as i have just joined Sys-K so it was before my time, but my understanding is that when sys-k space was attacked, their pvp pilots/assets were out of the space participating alongside IT's campaign, therefore what the invaders managed to cripple was the industrial pilots/alts. There seems to be a pattern of alliances invading space while the cats away. Surely this is a valid tactic and it makes strategic sense to cripple the economic backbone of an opposing alliance, space/asset denial ftw, but it hardly amounts to the overwhelming victory that people proclaim.
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Pudgy McFudge
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.01.05 04:51:00 -
[22]
words |

kano donn
Amarr Revolution. Dominatus Imperium
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Posted - 2011.01.05 05:26:00 -
[23]
R.A.G.E
Held the line.
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Underlaget
Caldari Did I just do that Test Alliance Please Ignore
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Posted - 2011.01.05 05:47:00 -
[24]
Test Test, Best Test
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