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Xen Solarus
Inner 5phere
140
|
Posted - 2012.08.21 00:59:00 -
[31] - Quote
The bounty hunter system is a joke. It has been for years, and i expect it will continue to be so for a long, long time. The eve community has been crying out for a fix for years now, and nothing has been done. As it stands there is zero recourse for revenge via the bounty system, and i find it highly insulting and boarderline LYING for CCP to even suggest that the bounty hunter is an actual possible profession in eve. It isn't, and never has been, but they're more than happy to advertise it everywhere they can. 
And who doesn't want to be a bounty hunter for chirsts sake?? |

VegasMirage
The Scope Gallente Federation
67
|
Posted - 2012.08.21 19:42:00 -
[32] - Quote
Lady Spank wrote:It is indeed a complete joke.
Putting a bounty on someone is worthless and is laughable. The only reason people have high bounties is because they want to try and goad people into fighting them.
your failure to comprehend Eve is astounding, even after what 7 years of playing
this was copied from battleclinic loss mail comments: http://eve.battleclinic.com/killboard/killmail.php?id=16780337#comments
So, to start with We decimated some guys WH. Few days later I get a transfer to my wallet for 1 billion isk from the WH duder. I convo him and ask why he sent isk? He says, it was meant to be placed on me as a bounty that he made a mistake. I smack he rage logs.
I had like 1.8 bill on me already [from previous wormhole heists netting roughly 120 billion in 2012], few days pass and somebody tells me to look at my bounty. It's 4.8 bill so I convo him again and thank him for my new faction fit Vindi he bought me. He still doesn't understand.
Ever since that bounty was placed on me I get the gayyest convos and emails from random tools asking to split the bounty 50% if they can pod me yadda yadda.
So I decided to fight back... the pastebin sucks I know, but hopefully you get a chuckle and for the VegasHaters out there you finally get some justice seeing me lose a ship.
[He sent me an email asking to split bounty - I send him email back asking if I can really trust him? Then the convo] - basically I kill his drake, ask him to reship (he does into a kestrel) and I lose my faction fit velator then I ask him to reship again and kill him in my new velator- he nearly podded me]
http://pastebin.com/zB3Wsk6Ghttp://pastebin.com/zB3Wsk6G
to answer the question of why the fed navy mag, I was in a rush and grabbed a fed navy instead of a t2.
Something only a proper King of Noobs Hi Sec SlavedUp PubLord would do (proud member of the club btw).
I killed his drake and his kestrel he killed my velator somehow he wins - go figure
http://i45.tinypic.com/v4p1ly.jpghttp://i45.tinypic.com/v4p1ly.jpg
People ask why I don't just pod myself. I have implants in all my clones, so it's very inconvenient at the moment - so in this case the bounty worked. I don't undock and I rarely pvp on this character. The question of destroying 1.8 billion in implants for 4.8 billion in bounty is one I wrestle with daily.
So, if the bounty is high enough and the stars are aligned you may impact a players game - but it may be rare to find a newb like me who fills all his clones with implants.
|

Moonlit Raid
State War Academy Caldari State
31
|
Posted - 2012.08.22 17:18:00 -
[33] - Quote
As it currently stands it doesn't work, simple as that. High sec really pisses me off for bounties, because if it's medium range 50-200 mil, it's not worth losing the ships and standing to kill someone. And for the ridiculous bounties I see in the bounty office the toon is nothing but a trophy. Never to undock again. |

Singeabooty Raj
Marcabian 5th Invasion Fleet
318
|
Posted - 2012.08.22 18:20:00 -
[34] - Quote
Men no need to puzzle your minds trying to comprehend and understand the underlying powers that be.
As it stands it would be very hard to implement any viable solution that could not be abused as a means to grief a particular individual that undocks.
Having a sizeable bounty like Vegas highlighted throws up some interesting convos / mails / occurances that would not happen otherwise and make sitting on the effectively dead isk worthwhile for the lols alone never mind local chat.
Making somebody cry on their birthday, getting an Eastern European to sing Cyndi Lauper on comms, being called a thief after somebody chose to send me isk, having somebody pay the deposit in installments and being contracted a free Tengu 2 hours before I needed to buy / fit one anyhow are among some of the many highlights I have found amusing.
Bounty system works fine for me  Black Man with Goggles |

Vol Arm'OOO
Imperial Academy Amarr Empire
18
|
Posted - 2012.08.22 20:18:00 -
[35] - Quote
CCP simply needs to rethink the point of bounties - In my view, a bounty should be a form of aggro acquisition. In other words, it should work kinda like a personal war dec. You post a certain amount of isk which allows people who accept the bounty mission to have aggro for a specific period of time against the target. Of course in low/null this would be kinda pointless as you can always shoot someone there anyways - but in empire it would add a whole new dimension to pvp. I recognize that this sort of thing would have potential for grief play - but ccp could limit the impact by controlling the number of people who could accept the bounty and the length of time it is in effect, etc. . . |

VegasMirage
The Scope Gallente Federation
67
|
Posted - 2012.08.22 22:50:00 -
[36] - Quote
Vol Arm'OOO wrote:CCP simply needs to rethink the point of bounties - In my view, a bounty should be a form of aggro acquisition. In other words, it should work kinda like a personal war dec. You post a certain amount of isk which allows people who accept the bounty mission to have aggro for a specific period of time against the target. Of course in low/null this would be kinda pointless as you can always shoot someone there anyways - but in empire it would add a whole new dimension to pvp. I recognize that this sort of thing would have potential for grief play - but ccp could limit the impact by controlling the number of people who could accept the bounty and the length of time it is in effect, etc. . .
I actually like your idea, sounds like fun. Perhaps if you're a serious bounty hunter you pay X amount of isk with CCP (like a locator agent, you're not 100% to find the person or have them log on, so you wait for them to log on then pay), payment allows you X amount of time to kill the target in any space. Included with your payment you get various packets of intel sent you and an interface that allows you to see intel real time, like:
1. last time they logged on 2. current place docked 3. last 3 activities carried out (ratting, mining, etc.,) 4. last 3 ships flown 5. last 3 kill/loss mails 6. names of last 3 people to remote repair them *(so you can add them to your watch list) 7. Characters intel estimated sp, racial bias is any towards ships
etc., etc., seems like them it may actually turn into a profession
Skills could increase the quality of the intel packets, allow you to cast strong potions and wield ungodly swords that wreck destruction like no other... uhh, what am I talking about again? |

Feracitus
Republic Military School Minmatar Republic
0
|
Posted - 2012.09.15 01:55:00 -
[37] - Quote
I think it would be really easy to prevent people from collecting their own bounty:
once bounty is collected, 10% of bounty value is converted into SP debt. |

Xylorn Hasher
Sumiyoshi-Kai
44
|
Posted - 2012.09.16 02:10:00 -
[38] - Quote
People... Bounties are paid upon PODKILL NOT ship destruction
Stop posting bull*it if you don't know basic game mechanic please. |

VegasMirage
The Scope Gallente Federation
80
|
Posted - 2012.09.16 06:43:00 -
[39] - Quote
Xylorn Hasher wrote:People... Bounties are paid upon PODKILL NOT ship destruction
Stop posting bull*it if you don't know basic game mechanic please.
hehe |

jimmyjam
Deadspace Exploration Conglomerate Clockwork Pineapple
59
|
Posted - 2012.09.18 00:29:00 -
[40] - Quote
They only pay the bounty if a reach around is given. |

Ginger Barbarella
State War Academy Caldari State
130
|
Posted - 2012.09.18 20:20:00 -
[41] - Quote
energypills wrote:Sure this has been brought up before, but since I've never tried to hunt someone with one - I have to ask.
Why would a bounty matter when their corp mates can pod them and re-distribute the isk between one another?
Is that not how it pretty much goes already? I mean it seems like a complete joke. You would essentially be GIVING that isk to the
person you put a bounty on!
Hi, you must be new here!! Welcome to Eve Online, 90 parts awesome and 10 parts broken-as-hell...  |

Astriela
Tax Cheaters
0
|
Posted - 2012.09.21 08:36:00 -
[42] - Quote
well, bounties are definitely broken, however I think it could be fixed very easily: - simple proposal - game calculates your losses of ships for killmails, right? so make it following: when you blow up ship of someone with bounty or kill him, his bounty gets reduced by amount of ISK he lost and you get half of it - result: if you kill yourself or your alt/buddy whoever does it, you get only half of what you lost, so you* can do it to reduce your bounty, but will be losing ISK in the process; if someone else blows you up, he gets some cash *: for bit of added complexity say it does not apply to self-destructs (doesn't matter really) example: - you put 100m bounty on someone and someone blows his shiny ship 50m in value: his bounty is now 50m and one who blew him up gets 25m |

Biutch
Carebears forever
0
|
Posted - 2012.09.21 10:04:00 -
[43] - Quote
Another solution:
When I place a bounty, that money is "locked" until I decide to release it. And I can not get it back.
System would have to have track each bounty on a target and whoever claim it has to proof it was a legit kill before bounty is paid out. Will still have room for exploits(hard to avoid in this game). But at least the person who place the bounty will have more control over the actuall payout. Should be a really easy system to implement also.
It could be like this: ******* kill me, I get pissed. I take 200 mill and place the bounty one *******, which is now locked away in a concord bank account.
Johnny comes along and kill *******. He will now have the option to "claim bounty" from the kill in his combat log(dont want people to get spammed with claims.)
I can now accept the claim as legit, or as a scam. I dont have much to gain from holding back the cash from legit kills, so why not accept it? Add a "claim refused" log, and people will not bother to go for bounties placed by people who do not pay them.
Con: You will not get money from people who put bounties on themselves. |

Pipa Porto
987
|
Posted - 2012.09.21 18:34:00 -
[44] - Quote
Biutch wrote:Another solution:
When I place a bounty, that money is "locked" until I decide to release it. And I can not get it back.
System would have to have track each bounty on a target and whoever claim it has to proof it was a legit kill before bounty is paid out. Will still have room for exploits(hard to avoid in this game). But at least the person who place the bounty will have more control over the actuall payout. Should be a really easy system to implement also.
It could be like this: ******* kill me, I get pissed. I take 200 mill and place the bounty one *******, which is now locked away in a concord bank account.
Johnny comes along and kill *******. He will now have the option to "claim bounty" from the kill in his combat log(dont want people to get spammed with claims.)
I can now accept the claim as legit, or as a scam. I dont have much to gain from holding back the cash from legit kills, so why not accept it? Add a "claim refused" log, and people will not bother to go for bounties placed by people who do not pay them.
Con: You will not get money from people who put bounties on themselves.
So, what you're saying is that you want to permanently place a bounty on someone's head without having to refresh it when they die? EvE: Everyone vs Everyone
-RubyPorto |

Biutch
Carebears forever
0
|
Posted - 2012.09.23 11:20:00 -
[45] - Quote
Pipa Porto wrote:[quote=Biutch] So, what you're saying is that you want to permanently place a bounty on someone's head without having to refresh it when they die? 
Why would you want to permanently place a bounty on somone? Nothing to gain from that, so I dont see your point. |

Pipa Porto
995
|
Posted - 2012.09.23 11:27:00 -
[46] - Quote
Biutch wrote:Pipa Porto wrote:[quote=Biutch] So, what you're saying is that you want to permanently place a bounty on someone's head without having to refresh it when they die?  Why would you want to permanently place a bounty on somone? Nothing to gain from that, so I dont see your point.
With your proposal, why would you ever want to pay out the bounty? Leaving it up on the target would result in them getting killed over and over at no additional cost to you. EvE: Everyone vs Everyone
-RubyPorto |

VegasMirage
The Scope Gallente Federation
100
|
Posted - 2012.09.23 12:21:00 -
[47] - Quote
Oh dear gawwwd!!! pleeeese... make... them... stop... |

Pinky Feldman
Gank Bangers Moar Tears
370
|
Posted - 2012.09.23 12:35:00 -
[48] - Quote
VegasMirage wrote:Oh dear gawwwd!!! pleeeese... make... them... stop...
Bro do you even lift?
The moar you cry the less you pee |
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