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energypills
Federal Navy Academy Gallente Federation
6
|
Posted - 2012.08.15 15:26:00 -
[1] - Quote
Sure this has been brought up before, but since I've never tried to hunt someone with one - I have to ask.
Why would a bounty matter when their corp mates can pod them and re-distribute the isk between one another?
Is that not how it pretty much goes already? I mean it seems like a complete joke. You would essentially be GIVING that isk to the
person you put a bounty on! |

Lady Spank
Genos Occidere HYDRA RELOADED
2658
|
Posted - 2012.08.15 15:29:00 -
[2] - Quote
It is indeed a complete joke.
Putting a bounty on someone is worthless and is laughable. The only reason people have high bounties is because they want to try and goad people into fighting them. (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

energypills
Federal Navy Academy Gallente Federation
6
|
Posted - 2012.08.15 15:31:00 -
[3] - Quote
Lady Spank wrote:It is indeed a complete joke.
Putting a bounty on someone is worthless and is laughable. The only reason people have high bounties is because they want to try and goad people into fighting them.
So is this on the list of things CCP needs to fix that never fixed? They need to remove it or redesign it. But seems like 'removing it' is better. Leave the bounty for the rats. Unless anyone else has an idea. It is taking up a slot in stations for the 'bounty office' that does nothing but take up space. |

Boom Boom Longtime
31
|
Posted - 2012.08.15 15:51:00 -
[4] - Quote
Greetings,
I am looking to get rid of my bounty in a 50/50 business deal.
I reside in a small remote village in the Peruvian mountains and due to being poor my computer only has a 125mb Graphics Card so I am unable to run two clients.
My lack of Engrish and fellow Peruvians playing Eve means I have no friends to halp me.
I wish to branch out horizons and start region trading so I am happy to help another capsuleer get some nice intersteller kredits in their back burner under the right circumstances.
Read Bio to see terms, Convo me in game and together we can prosper.
Trust works both ways so please pretend jockeys hold your tongues - you must have legitimate intentions.
So get your spurs and 10 gallon hat on today and come saddle up n' yee haw mount the steed why dont you  Fools and their Interstellar Kredits are Soon Parted. -á |

Karl Planck
Heretic Army Heretic Nation
215
|
Posted - 2012.08.15 16:38:00 -
[5] - Quote
energypills wrote:Lady Spank wrote:It is indeed a complete joke.
Putting a bounty on someone is worthless and is laughable. The only reason people have high bounties is because they want to try and goad people into fighting them. So is this on the list of things CCP needs to fix that never fixed? They need to remove it or redesign it. But seems like 'removing it' is better. Leave the bounty for the rats. Unless anyone else has an idea. It is taking up a slot in stations for the 'bounty office' that does nothing but take up space.
well its kind of unfixable. I mean, you put a bounty on someone...why? Most likely because you are angry with them (nearly all my bounties have come out (FU JERK hahahaha). But most ppl who get bounties would love for pvp to come find them.
Bounties have just evolved into other means. They serve as a way to make younger players feel better about being slighted (even though its a bad idea). They help intiate fights, as people are more inclined to come after you with a cash reward. They are used as advertisement tools in the bounty office. They give you a cool wanted sign. They can serve as a metric of tear collection for epeen waving.
Idk, probably some other stuffz but i don't thing any of it (pros or cons) is worthy of dev attention. It simply doesn't really matter.
On a side note, I always giggle like a school girl when i wake up to a bounty increase. Low-sec Best-sec |

Ristlin Wakefield
Wakefield-Dukovsky Conglomerate Eternal Pretorian Alliance
53
|
Posted - 2012.08.15 17:59:00 -
[6] - Quote
Karl Planck wrote:energypills wrote:Lady Spank wrote:It is indeed a complete joke.
Putting a bounty on someone is worthless and is laughable. The only reason people have high bounties is because they want to try and goad people into fighting them. So is this on the list of things CCP needs to fix that never fixed? They need to remove it or redesign it. But seems like 'removing it' is better. Leave the bounty for the rats. Unless anyone else has an idea. It is taking up a slot in stations for the 'bounty office' that does nothing but take up space. well its kind of unfixable. I mean, you put a bounty on someone...why? Most likely because you are angry with them (nearly all my bounties have come out (FU JERK hahahaha). But most ppl who get bounties would love for pvp to come find them. Bounties have just evolved into other means. They serve as a way to make younger players feel better about being slighted (even though its a bad idea). They help intiate fights, as people are more inclined to come after you with a cash reward. They are used as advertisement tools in the bounty office. They give you a cool wanted sign. They can serve as a metric of tear collection for epeen waving. Idk, probably some other stuffz but i don't thing any of it (pros or cons) is worthy of dev attention. It simply doesn't really matter. On a side note, I always giggle like a school girl when i wake up to a bounty increase.
The bounty system in SWG was effective because you had to (a) accept the bounty hunter mission in order to begin hunting someone, (b) you didn't know who your bounty was until you found him/her, (c) the Jedi you killed lost skill points if he dies to you, and (d) toward the end bounties could only be placed on people who just killed you.
EVE can revamp its bounty system by adding new tools to hunt down players in the game (region-wide probes, system probes, station agents, etc.). They should also add ways so that higher value bounties are unable to dock in certain systems, this would help narrow down the number of "invulnerable" places the target could use (perhaps force high-value bounties to low-sec). In SWG, you were only safe from bounty hunters in a building open to you but locked to everyone else. I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license. |

Phelan Kheldian
The Scope Gallente Federation
2
|
Posted - 2012.08.16 06:32:00 -
[7] - Quote
Ristlin Wakefield wrote:
The bounty system in SWG was effective because you had to (a) accept the bounty hunter mission in order to begin hunting someone, (b) you didn't know who your bounty was until you found him/her, (c) the Jedi you killed lost skill points if he dies to you, and (d) toward the end bounties could only be placed on people who just killed you.
EVE can revamp its bounty system by adding new tools to hunt down players in the game (region-wide probes, system probes, station agents, etc.). They should also add ways so that higher value bounties are unable to dock in certain systems, this would help narrow down the number of "invulnerable" places the target could use (perhaps force high-value bounties to low-sec). In SWG, you were only safe from bounty hunters in a building open to you but locked to everyone else.
Actually, in SWG you did know who the bounty was on. When I logged off, I would regularly grab the mission for one of my guild's Jedi to reduce the number of Bounty Hunters who could have his contract down by 1. For those who don't know, in original SWG (the Great Maker bless you), 5 Bounty Hunters could hunt a Jedi who got too many visibility points. By taking one of my guild's contracts, I reduced the number to 4. Really good stuff.
Oh, how I miss those days. Setting up hunts against Jedi. Collecting information on them. Getting together with my BH brothers and going after one Jedi specifically. Watching him come force running from my BH brethen, right into my bomb droid trap by his safe house front door... Oh, the memories.
But I would like to see some of the stuff they had in SWG's bounty hunting system installed into Eve. However, I honestly don't see a good way to fix the problem with people killing their friends to split the bounty. Heck, if the bounty was big enough... it would probably buy the implants lost and then some. And I don't think it would be a good idea to make a bounty kill do worse things than a normal kill in Eve. Eve is pretty rough as it is; no need to make it worse. |

Pipa Porto
780
|
Posted - 2012.08.16 08:55:00 -
[8] - Quote
Ristlin Wakefield wrote:The bounty system in SWG was effective because you had to (a) accept the bounty hunter mission in order to begin hunting someone, (b) you didn't know who your bounty was until you found him/her, (c) the Jedi you killed lost skill points if he dies to you, and (d) toward the end bounties could only be placed on people who just killed you.
EVE can revamp its bounty system by adding new tools to hunt down players in the game (region-wide probes, system probes, station agents, etc.). They should also add ways so that higher value bounties are unable to dock in certain systems, this would help narrow down the number of "invulnerable" places the target could use (perhaps force high-value bounties to low-sec). In SWG, you were only safe from bounty hunters in a building open to you but locked to everyone else.
You mean like "Locator Agents?"
As for the rest, no. Why would the Empire factions bar access to someone because of a personal squabble two capsuleers are having? EvE: Everyone vs Everyone
-RubyPorto |

Erotica 1
Krypteia Operations
8
|
Posted - 2012.08.16 10:18:00 -
[9] - Quote
Boom Boom Longtime wrote:Greetings, I am looking to get rid of my bounty in a 50/50 business deal. I reside in a small remote village in the Peruvian mountains and due to being poor my computer only has a 125mb Graphics Card so I am unable to run two clients. My lack of Engrish and fellow Peruvians playing Eve means I have no friends to halp me. I wish to branch out horizons and start region trading so I am happy to help another capsuleer get some nice intersteller kredits in their back burner under the right circumstances. Read Bio to see terms, Convo me in game and together we can prosper. Trust works both ways so please pretend jockeys hold your tongues - you must have legitimate intentions. So get your spurs and 10 gallon hat on today and come saddle up n' yee haw mount the steed why dont you 
This offer intrigues me. My last bounty was 350m and was collected by a war target. Please do not let someone split your bounty until I have a chance to log in again. I am willing to give you a deposit up to 1b for your peace of mind. Please do not allow someone else to offer more than me, let me have chance to match.
thanks! See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |

Boom Boom Longtime
33
|
Posted - 2012.08.16 13:31:00 -
[10] - Quote
Erotica 1 wrote:Boom Boom Longtime wrote:Greetings, I am looking to get rid of my bounty in a 50/50 business deal. I reside in a small remote village in the Peruvian mountains and due to being poor my computer only has a 125mb Graphics Card so I am unable to run two clients. My lack of Engrish and fellow Peruvians playing Eve means I have no friends to halp me. I wish to branch out horizons and start region trading so I am happy to help another capsuleer get some nice intersteller kredits in their back burner under the right circumstances. Read Bio to see terms, Convo me in game and together we can prosper. Trust works both ways so please pretend jockeys hold your tongues - you must have legitimate intentions. So get your spurs and 10 gallon hat on today and come saddle up n' yee haw mount the steed why dont you  This offer intrigues me. My last bounty was 350m and was collected by a war target. Please do not let someone split your bounty until I have a chance to log in again. I am willing to give you a deposit up to 1b for your peace of mind. Please do not allow someone else to offer more than me, let me have chance to match. thanks! Your proposal is of much interest to me. For the deposit you are suggesting I would be willing to let you keep 7b once the magic happens. It warms my heart to help fellow capsuleers outwith isk and since you're offering me peace of mind I am content you are a legitimate business woman with honest intentions. Splendid. I suppose what I offer is first come first served and can only occur once, but I am hoping we can conclude business. Fools and their Interstellar Kredits are Soon Parted. -á |

Ristlin Wakefield
Wakefield-Dukovsky Conglomerate Eternal Pretorian Alliance
54
|
Posted - 2012.08.16 13:45:00 -
[11] - Quote
Pipa Porto wrote:Ristlin Wakefield wrote:The bounty system in SWG was effective because you had to (a) accept the bounty hunter mission in order to begin hunting someone, (b) you didn't know who your bounty was until you found him/her, (c) the Jedi you killed lost skill points if he dies to you, and (d) toward the end bounties could only be placed on people who just killed you.
EVE can revamp its bounty system by adding new tools to hunt down players in the game (region-wide probes, system probes, station agents, etc.). They should also add ways so that higher value bounties are unable to dock in certain systems, this would help narrow down the number of "invulnerable" places the target could use (perhaps force high-value bounties to low-sec). In SWG, you were only safe from bounty hunters in a building open to you but locked to everyone else. You mean like "Locator Agents?" As for the rest, no. Why would the Empire factions bar access to someone because of a personal squabble two capsuleers are having?
I didn't know about locator agents.
I'm just throwing out ideas on how to improve the bounty system. I think we can all agree its pretty lame at the moment. I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license. |

Pinstar Colton
Sweet Asteroid Acres
231
|
Posted - 2012.08.16 14:46:00 -
[12] - Quote
I've been suggesting that bounty payments are based on the isk value of destruction caused for both ships and pods...and valued at 50% than the estimated market value.
Example:
Person A has a 100m bounty on their head. Person A is flying a ship worth 100m total (ship + modules + cargo)
Person B blows up person A's ship.
The loot fairy decides that 20m in modules/cargo will drop in-tact. The other 80m are toast.
Person B has caused 80m in destruction. The Bounty office pays Person B 40m of Person A's bounty (50% of the destruction caused) Person A's bounty total is reduced to 60m.
The same concept would apply to podding, in which 50% of the isk value of the implants and cost of the clone would be paid out of the bounty.
This system would discourage players from blowing themselves up just to collect the bounty as they would lose more in ships/modules/cargo than they would gain in isk from the bounty. Yet it would still encourage other players to hunt down players with high bounties as they still get a payday, even if it is only half of the value.
Bounties could be more easily collected since you earn isk for ship destruction, rather than just podding.
While it is true that players with high bounties could prevent people from collecting it by flying cheap ships...the fact that their bounty is forcing them into cheap ships lends legitimacy to the bounty system. In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse. |

Pipa Porto
781
|
Posted - 2012.08.16 14:53:00 -
[13] - Quote
Ristlin Wakefield wrote:Pipa Porto wrote:Ristlin Wakefield wrote:The bounty system in SWG was effective because you had to (a) accept the bounty hunter mission in order to begin hunting someone, (b) you didn't know who your bounty was until you found him/her, (c) the Jedi you killed lost skill points if he dies to you, and (d) toward the end bounties could only be placed on people who just killed you.
EVE can revamp its bounty system by adding new tools to hunt down players in the game (region-wide probes, system probes, station agents, etc.). They should also add ways so that higher value bounties are unable to dock in certain systems, this would help narrow down the number of "invulnerable" places the target could use (perhaps force high-value bounties to low-sec). In SWG, you were only safe from bounty hunters in a building open to you but locked to everyone else. You mean like "Locator Agents?" As for the rest, no. Why would the Empire factions bar access to someone because of a personal squabble two capsuleers are having? I didn't know about locator agents. I'm just throwing out ideas on how to improve the bounty system. I think we can all agree its pretty lame at the moment.
I don't think there's any way to improve it without a massive level of unnecessary stuff. If you want to put a bounty on someone, make a forum post, limit your payments however you want, and get a trusted third party to hold the ISK. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
781
|
Posted - 2012.08.16 14:55:00 -
[14] - Quote
Pinstar Colton wrote:I've been suggesting that bounty payments are based on the isk value of destruction caused for both ships and pods...and valued at 50% than the estimated market value.
Example:
Person A has a 100m bounty on their head. Person A is flying a ship worth 100m total (ship + modules + cargo)
Person B blows up person A's ship.
The loot fairy decides that 20m in modules/cargo will drop in-tact. The other 80m are toast.
Person B has caused 80m in destruction. The Bounty office pays Person B 40m of Person A's bounty (50% of the destruction caused) Person A's bounty total is reduced to 60m.
The same concept would apply to podding, in which 50% of the isk value of the implants and cost of the clone would be paid out of the bounty.
This system would discourage players from blowing themselves up just to collect the bounty as they would lose more in ships/modules/cargo than they would gain in isk from the bounty. Yet it would still encourage other players to hunt down players with high bounties as they still get a payday, even if it is only half of the value.
Bounties could be more easily collected since you earn isk for ship destruction, rather than just podding.
While it is true that players with high bounties could prevent people from collecting it by flying cheap ships...the fact that their bounty is forcing them into cheap ships lends legitimacy to the bounty system.
Remember what happened the last time CCP decided to give money to players who blew up other player's boats? Sreegs wrote a Devblog about how bad of an idea it is.
In other words, there'd be just as many people whining about how broken it is as there are now. EvE: Everyone vs Everyone
-RubyPorto |

Ristlin Wakefield
Wakefield-Dukovsky Conglomerate Eternal Pretorian Alliance
54
|
Posted - 2012.08.16 15:04:00 -
[15] - Quote
Pipa Porto wrote:Ristlin Wakefield wrote:Pipa Porto wrote:Ristlin Wakefield wrote:The bounty system in SWG was effective because you had to (a) accept the bounty hunter mission in order to begin hunting someone, (b) you didn't know who your bounty was until you found him/her, (c) the Jedi you killed lost skill points if he dies to you, and (d) toward the end bounties could only be placed on people who just killed you.
EVE can revamp its bounty system by adding new tools to hunt down players in the game (region-wide probes, system probes, station agents, etc.). They should also add ways so that higher value bounties are unable to dock in certain systems, this would help narrow down the number of "invulnerable" places the target could use (perhaps force high-value bounties to low-sec). In SWG, you were only safe from bounty hunters in a building open to you but locked to everyone else. You mean like "Locator Agents?" As for the rest, no. Why would the Empire factions bar access to someone because of a personal squabble two capsuleers are having? I didn't know about locator agents. I'm just throwing out ideas on how to improve the bounty system. I think we can all agree its pretty lame at the moment. I don't think there's any way to improve it without a massive level of unnecessary stuff. If you want to put a bounty on someone, make a forum post, limit your payments however you want, and get a trusted third party to hold the ISK.
Aye, this is the best way so far. I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license. |

Din Chao
Seraphim Initiative
52
|
Posted - 2012.08.16 15:06:00 -
[16] - Quote
ITT: I miss SWG. ::sigh:: |

Fleet Warpsujarento
Caldari's Pride - Factional Warfare Cadet School
151
|
Posted - 2012.08.16 15:21:00 -
[17] - Quote
A working bounty system is fundamentally incompatible with PvP in EVE.
-The role of a bounty system is to encourage people to kill a specific person by offering a financial reward. -The aim of most PvPers is to kill everything that they get the opportunity to. -Most PvP is done in gangs.
So, PvPers are not going to change their behaviour just because somebody has a bounty. If they get the opportunity, they will kill anyway, bounty or no. Furthermore, since the bounty payout will be either split between a bunch of people, or you have avery low chance of actually getting it, the incentives to go after bounties are further diminished.
|

Transient Drifter
Sturm Reich Sturmgrenadier Syndicate
3
|
Posted - 2012.08.16 16:19:00 -
[18] - Quote
the IDEA behind bounties, is very cool...
the implementation and numerous loopholes, to the system, make it completely worthless.
If there were a way to prevent someone from cashing in on their own bounty, that would be a step in the right direction... i honestly don't know how they would accomplish this, however. |

Bienator II
madmen of the skies
839
|
Posted - 2012.08.16 16:26:00 -
[19] - Quote
see the link in my sig a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Beachura
Perkone Caldari State
11
|
Posted - 2012.08.17 21:17:00 -
[20] - Quote
Boom Boom Longtime wrote:Greetings, I am looking to get rid of my bounty in a 50/50 business deal. I reside in a small remote village in the Peruvian mountains and due to being poor my computer only has a 125mb Graphics Card so I am unable to run two clients. My lack of Engrish and fellow Peruvians playing Eve means I have no friends to halp me. I wish to branch out horizons and start region trading so I am happy to help another capsuleer get some nice intersteller kredits in their back burner under the right circumstances. Read Bio to see terms, Convo me in game and together we can prosper. Trust works both ways so please pretend jockeys hold your tongues - you must have legitimate intentions. So get your spurs and 10 gallon hat on today and come saddle up n' yee haw mount the steed why dont you 
Hey kid, in between posting complete nonsense on these forums do you actually do anything else with your life? |

Boom Boom Longtime
35
|
Posted - 2012.08.17 22:51:00 -
[21] - Quote
Beachura wrote:Boom Boom Longtime wrote:Greetings, I am looking to get rid of my bounty in a 50/50 business deal. I reside in a small remote village in the Peruvian mountains and due to being poor my computer only has a 125mb Graphics Card so I am unable to run two clients. My lack of Engrish and fellow Peruvians playing Eve means I have no friends to halp me. I wish to branch out horizons and start region trading so I am happy to help another capsuleer get some nice intersteller kredits in their back burner under the right circumstances. Read Bio to see terms, Convo me in game and together we can prosper. Trust works both ways so please pretend jockeys hold your tongues - you must have legitimate intentions. So get your spurs and 10 gallon hat on today and come saddle up n' yee haw mount the steed why dont you  Hey kid, in between posting complete nonsense on these forums do you actually do anything else with your life? You still mad at that time I made you cry in Amarr local ? Guess you are lol. Fools and their Interstellar Kredits are Soon Parted. -á |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
1858
|
Posted - 2012.08.17 23:16:00 -
[22] - Quote
Boom Boom Longtime wrote:Beachura wrote:Boom Boom Longtime wrote:Greetings, I am looking to get rid of my bounty in a 50/50 business deal. I reside in a small remote village in the Peruvian mountains and due to being poor my computer only has a 125mb Graphics Card so I am unable to run two clients. My lack of Engrish and fellow Peruvians playing Eve means I have no friends to halp me. I wish to branch out horizons and start region trading so I am happy to help another capsuleer get some nice intersteller kredits in their back burner under the right circumstances. Read Bio to see terms, Convo me in game and together we can prosper. Trust works both ways so please pretend jockeys hold your tongues - you must have legitimate intentions. So get your spurs and 10 gallon hat on today and come saddle up n' yee haw mount the steed why dont you  Hey kid, in between posting complete nonsense on these forums do you actually do anything else with your life? You still mad at that time I made you cry in Amarr local ? Guess you are lol.
I demand a story! 
|

Sola Mercury
Republic Military School Minmatar Republic
26
|
Posted - 2012.08.18 10:53:00 -
[23] - Quote
Surfin's PlunderBunny wrote:Boom Boom Longtime wrote:Beachura wrote:Boom Boom Longtime wrote:Greetings, I am looking to get rid of my bounty in a 50/50 business deal. I reside in a small remote village in the Peruvian mountains and due to being poor my computer only has a 125mb Graphics Card so I am unable to run two clients. My lack of Engrish and fellow Peruvians playing Eve means I have no friends to halp me. I wish to branch out horizons and start region trading so I am happy to help another capsuleer get some nice intersteller kredits in their back burner under the right circumstances. Read Bio to see terms, Convo me in game and together we can prosper. Trust works both ways so please pretend jockeys hold your tongues - you must have legitimate intentions. So get your spurs and 10 gallon hat on today and come saddle up n' yee haw mount the steed why dont you  Hey kid, in between posting complete nonsense on these forums do you actually do anything else with your life? You still mad at that time I made you cry in Amarr local ? Guess you are lol. I demand a story! 
and I want to see the spanish text, it was translated from, especially this
Boom Boom Longtime wrote:So get your spurs and 10 gallon hat on today and come saddle up n' yee haw mount the steed why dont you 
|

Erotica 1
Krypteia Operations
10
|
Posted - 2012.08.18 15:56:00 -
[24] - Quote
I have considered many alternatives to the current bounty system.
However, I keep getting distracted by Boom Boom Longtime's offer to split his bounty.
I don't have any time this weekend to accept his offer, so maybe someone else will. See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |

Boom Boom Longtime
35
|
Posted - 2012.08.18 19:41:00 -
[25] - Quote
Funnily enough I said yesterday in game that karma would go full circle and bite me in the ass one day.
Woke up today with a hangover and discovered water cooler in pc had leaked derping just about everything.
The mobo, 2 GTX 580s and the PSU certainly got a nice bath.
I wont deny there was plenty of tears.
So unfortunately, Amarr local is going to be quietier than usual this weekend and I cant do any business  Fools and their Interstellar Kredits are Soon Parted. -á |

Erotica 1
Krypteia Operations
10
|
Posted - 2012.08.18 22:10:00 -
[26] - Quote
That is terrible! Whatever you did to deserve that bounty, you are right, it has come back on you.
However now that your karma has been reset, perhaps you can entertain the idea of allowing one lucky soul to reserve the rights to pod kill you upon your return. I do believe you can check your isk balance and emails right here on the forum at the top right.
Once you accept a deposit and fulfill on your promise, then you will be back in positive karma and can focus yet again on your station trading! See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |

Mallak Azaria
555
|
Posted - 2012.08.18 22:44:00 -
[27] - Quote
energypills wrote:Sure this has been brought up before, but since I've never tried to hunt someone with one - I have to ask.
Why would a bounty matter when their corp mates can pod them and re-distribute the isk between one another?
Is that not how it pretty much goes already? I mean it seems like a complete joke. You would essentially be GIVING that isk to the
person you put a bounty on!
Are you an alt of the person that put this bounty on my head? Because I know I certainly didn't. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Lady Spank
Genos Occidere HYDRA RELOADED
2671
|
Posted - 2012.08.20 14:20:00 -
[28] - Quote
Thread closed because of uninformative. (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

jimmyjam
Deadspace Exploration Conglomerate Clockwork Pineapple
52
|
Posted - 2012.08.20 18:00:00 -
[29] - Quote
Welcome to the beginning of the game almost. |

Sunrise Omega
Brutor Tribe Minmatar Republic
20
|
Posted - 2012.08.20 20:52:00 -
[30] - Quote
If you read the CSM meeting minutes, look for the section on player contracts. One of the concepts under discussion for the winter release are contracts where you pay someone to kill someone else. So instead of making the bounty open to all, you can be selective in who you send after your target.
And the hope is that they only get paid a percentage of the lost value on the kill mail, up to a maximum per kill (maybe by ship type).
So if you really want the target's carrier dead, you could contract a merc corp / alliance and offer a bounty of x% of the carrier "lost" value on the KM, up to some maximum. And offer a bit for their pod, in hopes that they have juicy implants.
http://community.eveonline.com/council/transcripts/2012/CSM_CCP_Meetings_May_June_2012.pdf
see p135 in the PDF |

Xen Solarus
Inner 5phere
140
|
Posted - 2012.08.21 00:59:00 -
[31] - Quote
The bounty hunter system is a joke. It has been for years, and i expect it will continue to be so for a long, long time. The eve community has been crying out for a fix for years now, and nothing has been done. As it stands there is zero recourse for revenge via the bounty system, and i find it highly insulting and boarderline LYING for CCP to even suggest that the bounty hunter is an actual possible profession in eve. It isn't, and never has been, but they're more than happy to advertise it everywhere they can. 
And who doesn't want to be a bounty hunter for chirsts sake?? |

VegasMirage
The Scope Gallente Federation
67
|
Posted - 2012.08.21 19:42:00 -
[32] - Quote
Lady Spank wrote:It is indeed a complete joke.
Putting a bounty on someone is worthless and is laughable. The only reason people have high bounties is because they want to try and goad people into fighting them.
your failure to comprehend Eve is astounding, even after what 7 years of playing
this was copied from battleclinic loss mail comments: http://eve.battleclinic.com/killboard/killmail.php?id=16780337#comments
So, to start with We decimated some guys WH. Few days later I get a transfer to my wallet for 1 billion isk from the WH duder. I convo him and ask why he sent isk? He says, it was meant to be placed on me as a bounty that he made a mistake. I smack he rage logs.
I had like 1.8 bill on me already [from previous wormhole heists netting roughly 120 billion in 2012], few days pass and somebody tells me to look at my bounty. It's 4.8 bill so I convo him again and thank him for my new faction fit Vindi he bought me. He still doesn't understand.
Ever since that bounty was placed on me I get the gayyest convos and emails from random tools asking to split the bounty 50% if they can pod me yadda yadda.
So I decided to fight back... the pastebin sucks I know, but hopefully you get a chuckle and for the VegasHaters out there you finally get some justice seeing me lose a ship.
[He sent me an email asking to split bounty - I send him email back asking if I can really trust him? Then the convo] - basically I kill his drake, ask him to reship (he does into a kestrel) and I lose my faction fit velator then I ask him to reship again and kill him in my new velator- he nearly podded me]
http://pastebin.com/zB3Wsk6Ghttp://pastebin.com/zB3Wsk6G
to answer the question of why the fed navy mag, I was in a rush and grabbed a fed navy instead of a t2.
Something only a proper King of Noobs Hi Sec SlavedUp PubLord would do (proud member of the club btw).
I killed his drake and his kestrel he killed my velator somehow he wins - go figure
http://i45.tinypic.com/v4p1ly.jpghttp://i45.tinypic.com/v4p1ly.jpg
People ask why I don't just pod myself. I have implants in all my clones, so it's very inconvenient at the moment - so in this case the bounty worked. I don't undock and I rarely pvp on this character. The question of destroying 1.8 billion in implants for 4.8 billion in bounty is one I wrestle with daily.
So, if the bounty is high enough and the stars are aligned you may impact a players game - but it may be rare to find a newb like me who fills all his clones with implants.
|

Moonlit Raid
State War Academy Caldari State
31
|
Posted - 2012.08.22 17:18:00 -
[33] - Quote
As it currently stands it doesn't work, simple as that. High sec really pisses me off for bounties, because if it's medium range 50-200 mil, it's not worth losing the ships and standing to kill someone. And for the ridiculous bounties I see in the bounty office the toon is nothing but a trophy. Never to undock again. |

Singeabooty Raj
Marcabian 5th Invasion Fleet
318
|
Posted - 2012.08.22 18:20:00 -
[34] - Quote
Men no need to puzzle your minds trying to comprehend and understand the underlying powers that be.
As it stands it would be very hard to implement any viable solution that could not be abused as a means to grief a particular individual that undocks.
Having a sizeable bounty like Vegas highlighted throws up some interesting convos / mails / occurances that would not happen otherwise and make sitting on the effectively dead isk worthwhile for the lols alone never mind local chat.
Making somebody cry on their birthday, getting an Eastern European to sing Cyndi Lauper on comms, being called a thief after somebody chose to send me isk, having somebody pay the deposit in installments and being contracted a free Tengu 2 hours before I needed to buy / fit one anyhow are among some of the many highlights I have found amusing.
Bounty system works fine for me  Black Man with Goggles |

Vol Arm'OOO
Imperial Academy Amarr Empire
18
|
Posted - 2012.08.22 20:18:00 -
[35] - Quote
CCP simply needs to rethink the point of bounties - In my view, a bounty should be a form of aggro acquisition. In other words, it should work kinda like a personal war dec. You post a certain amount of isk which allows people who accept the bounty mission to have aggro for a specific period of time against the target. Of course in low/null this would be kinda pointless as you can always shoot someone there anyways - but in empire it would add a whole new dimension to pvp. I recognize that this sort of thing would have potential for grief play - but ccp could limit the impact by controlling the number of people who could accept the bounty and the length of time it is in effect, etc. . . |

VegasMirage
The Scope Gallente Federation
67
|
Posted - 2012.08.22 22:50:00 -
[36] - Quote
Vol Arm'OOO wrote:CCP simply needs to rethink the point of bounties - In my view, a bounty should be a form of aggro acquisition. In other words, it should work kinda like a personal war dec. You post a certain amount of isk which allows people who accept the bounty mission to have aggro for a specific period of time against the target. Of course in low/null this would be kinda pointless as you can always shoot someone there anyways - but in empire it would add a whole new dimension to pvp. I recognize that this sort of thing would have potential for grief play - but ccp could limit the impact by controlling the number of people who could accept the bounty and the length of time it is in effect, etc. . .
I actually like your idea, sounds like fun. Perhaps if you're a serious bounty hunter you pay X amount of isk with CCP (like a locator agent, you're not 100% to find the person or have them log on, so you wait for them to log on then pay), payment allows you X amount of time to kill the target in any space. Included with your payment you get various packets of intel sent you and an interface that allows you to see intel real time, like:
1. last time they logged on 2. current place docked 3. last 3 activities carried out (ratting, mining, etc.,) 4. last 3 ships flown 5. last 3 kill/loss mails 6. names of last 3 people to remote repair them *(so you can add them to your watch list) 7. Characters intel estimated sp, racial bias is any towards ships
etc., etc., seems like them it may actually turn into a profession
Skills could increase the quality of the intel packets, allow you to cast strong potions and wield ungodly swords that wreck destruction like no other... uhh, what am I talking about again? |

Feracitus
Republic Military School Minmatar Republic
0
|
Posted - 2012.09.15 01:55:00 -
[37] - Quote
I think it would be really easy to prevent people from collecting their own bounty:
once bounty is collected, 10% of bounty value is converted into SP debt. |

Xylorn Hasher
Sumiyoshi-Kai
44
|
Posted - 2012.09.16 02:10:00 -
[38] - Quote
People... Bounties are paid upon PODKILL NOT ship destruction
Stop posting bull*it if you don't know basic game mechanic please. |

VegasMirage
The Scope Gallente Federation
80
|
Posted - 2012.09.16 06:43:00 -
[39] - Quote
Xylorn Hasher wrote:People... Bounties are paid upon PODKILL NOT ship destruction
Stop posting bull*it if you don't know basic game mechanic please.
hehe |

jimmyjam
Deadspace Exploration Conglomerate Clockwork Pineapple
59
|
Posted - 2012.09.18 00:29:00 -
[40] - Quote
They only pay the bounty if a reach around is given. |

Ginger Barbarella
State War Academy Caldari State
130
|
Posted - 2012.09.18 20:20:00 -
[41] - Quote
energypills wrote:Sure this has been brought up before, but since I've never tried to hunt someone with one - I have to ask.
Why would a bounty matter when their corp mates can pod them and re-distribute the isk between one another?
Is that not how it pretty much goes already? I mean it seems like a complete joke. You would essentially be GIVING that isk to the
person you put a bounty on!
Hi, you must be new here!! Welcome to Eve Online, 90 parts awesome and 10 parts broken-as-hell...  |

Astriela
Tax Cheaters
0
|
Posted - 2012.09.21 08:36:00 -
[42] - Quote
well, bounties are definitely broken, however I think it could be fixed very easily: - simple proposal - game calculates your losses of ships for killmails, right? so make it following: when you blow up ship of someone with bounty or kill him, his bounty gets reduced by amount of ISK he lost and you get half of it - result: if you kill yourself or your alt/buddy whoever does it, you get only half of what you lost, so you* can do it to reduce your bounty, but will be losing ISK in the process; if someone else blows you up, he gets some cash *: for bit of added complexity say it does not apply to self-destructs (doesn't matter really) example: - you put 100m bounty on someone and someone blows his shiny ship 50m in value: his bounty is now 50m and one who blew him up gets 25m |

Biutch
Carebears forever
0
|
Posted - 2012.09.21 10:04:00 -
[43] - Quote
Another solution:
When I place a bounty, that money is "locked" until I decide to release it. And I can not get it back.
System would have to have track each bounty on a target and whoever claim it has to proof it was a legit kill before bounty is paid out. Will still have room for exploits(hard to avoid in this game). But at least the person who place the bounty will have more control over the actuall payout. Should be a really easy system to implement also.
It could be like this: ******* kill me, I get pissed. I take 200 mill and place the bounty one *******, which is now locked away in a concord bank account.
Johnny comes along and kill *******. He will now have the option to "claim bounty" from the kill in his combat log(dont want people to get spammed with claims.)
I can now accept the claim as legit, or as a scam. I dont have much to gain from holding back the cash from legit kills, so why not accept it? Add a "claim refused" log, and people will not bother to go for bounties placed by people who do not pay them.
Con: You will not get money from people who put bounties on themselves. |

Pipa Porto
987
|
Posted - 2012.09.21 18:34:00 -
[44] - Quote
Biutch wrote:Another solution:
When I place a bounty, that money is "locked" until I decide to release it. And I can not get it back.
System would have to have track each bounty on a target and whoever claim it has to proof it was a legit kill before bounty is paid out. Will still have room for exploits(hard to avoid in this game). But at least the person who place the bounty will have more control over the actuall payout. Should be a really easy system to implement also.
It could be like this: ******* kill me, I get pissed. I take 200 mill and place the bounty one *******, which is now locked away in a concord bank account.
Johnny comes along and kill *******. He will now have the option to "claim bounty" from the kill in his combat log(dont want people to get spammed with claims.)
I can now accept the claim as legit, or as a scam. I dont have much to gain from holding back the cash from legit kills, so why not accept it? Add a "claim refused" log, and people will not bother to go for bounties placed by people who do not pay them.
Con: You will not get money from people who put bounties on themselves.
So, what you're saying is that you want to permanently place a bounty on someone's head without having to refresh it when they die? EvE: Everyone vs Everyone
-RubyPorto |

Biutch
Carebears forever
0
|
Posted - 2012.09.23 11:20:00 -
[45] - Quote
Pipa Porto wrote:[quote=Biutch] So, what you're saying is that you want to permanently place a bounty on someone's head without having to refresh it when they die? 
Why would you want to permanently place a bounty on somone? Nothing to gain from that, so I dont see your point. |

Pipa Porto
995
|
Posted - 2012.09.23 11:27:00 -
[46] - Quote
Biutch wrote:Pipa Porto wrote:[quote=Biutch] So, what you're saying is that you want to permanently place a bounty on someone's head without having to refresh it when they die?  Why would you want to permanently place a bounty on somone? Nothing to gain from that, so I dont see your point.
With your proposal, why would you ever want to pay out the bounty? Leaving it up on the target would result in them getting killed over and over at no additional cost to you. EvE: Everyone vs Everyone
-RubyPorto |

VegasMirage
The Scope Gallente Federation
100
|
Posted - 2012.09.23 12:21:00 -
[47] - Quote
Oh dear gawwwd!!! pleeeese... make... them... stop... |

Pinky Feldman
Gank Bangers Moar Tears
370
|
Posted - 2012.09.23 12:35:00 -
[48] - Quote
VegasMirage wrote:Oh dear gawwwd!!! pleeeese... make... them... stop...
Bro do you even lift?
The moar you cry the less you pee |
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