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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2011.01.11 06:27:00 -
[1]
Originally by: Alcander Here is why Eve has a hard time retaining new players. http://farm4.static.flickr.com/3088/2335016192_6003c39c4c_z.jpg?zz=1 Image changed to a link. Spitfire I'll give you a few moments to wrap your heads around it.
Now then. Once the average newb is out of the training tutorials they are thrown into the wolf eat wolf world of Eve Online. There they now fight their way upwards. Finding things harder and harder as there are so many options so many are overwhelmed and give up. Those that stay soon find the curve coming back in on itself and dipping down where many fall and never climb further.
A rare few will climb back up, but not often. For the rest they then climb, kick, bite, and make their way over the corpses of all those who have come before them yet failed. Many more also die at this point and give up. For those who make it to the tip find that it doesn't get easier. Instead they give you the finger and stomp forward now hardened to the experience that is Eve Online.
At least most do that make it that far...
Eve hasn't a steep learning curve.. What is so hard or complicated on the basic mechanics of the game? And if you stick to the tutorials you should be fine.. many players from 03 to 06 didn't had this kind of advanced help. Man, my tutorial broke on me after the 3rd mission or something and was unsalvageable, still here I am, 5+ years later.
The problem or better feature of Eve, that so many people can't endure is this: Diagram of things to do in game
There is no "Go from A to B" in Eve. There is no "This is the goal for you to achieve" in Eve. Together with the rather paranoiac setting and environment it just isn't made for the average joe. And that is good so.. average joe can play something else. support Public Idea Tracker | 24hr PLEX |

Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2011.01.11 07:03:00 -
[2]
Originally by: Malema Although I understand this is mostly a PVP game , the PVE content is substandard . I've had countless friends leave the game after they've hit the Level 4 barrier and can't really progress from there.
Who'd had thought.. Eve has a cap.  support Public Idea Tracker | 24hr PLEX |

Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2011.01.11 08:15:00 -
[3]
Edited by: Tres Farmer on 11/01/2011 08:22:32
Originally by: Malema
Originally by: Tres Farmer
Originally by: Malema Although I understand this is mostly a PVP game , the PVE content is substandard . I've had countless friends leave the game after they've hit the Level 4 barrier and can't really progress from there.
Who'd had thought.. Eve has a cap. 
I guess they can go sit in lowsec with a Pirate faction ship and do Level 5's and pray they don't get scanned? Almost all of them feel it's not worth the effort and unsub.
Well, there is running lvl5s in a T3 that can't be scanned down.. Then there are wormholes with some different content that's not so easy and a "somewhat protected" environment.. There will be Incursions soon and there had been Incursions moderated by CCP lately.. You can always give yourself a challenge by going down in shipsize and trying lvl4s..
All in all the PvE content is scripted and so far there is nothing that will change that (care to correct me if I'm wrong). And I'm pretty sure CCP will have looked into this already internally and run into problems.. probably about processing power of the nodes running the show. That's also why those NPC are so unnerving dumb which isn't to change any time soon either..
Edit: PS: I stopped doing any missions after I had 2 npc corps high enough to get no waste upon refining (don't do that any more even as I stopped mining as I had a covetor trained up, lol) and another npc corp with datacore agents. Never looked back really. Even Sleepers in W-space get boring and repetitive. I did many hours exploring with the old and new system until the content got handed out like candy and thus the boring repetitiveness wasn't worth it any more either. These days I'm hopping from one field to the next till I figured out how it works.
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