
Elzon1
Caldari Shadow Boys Corp White Angels.
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Posted - 2011.01.10 21:04:00 -
[2]
And heres some stuff from outsider perspective :D
Lots of noteworthy stuff here : Part 1
Part 2
Part 3
Sorry I ruined the suspense 
Excerpts:
Quote: Conversation moved on to the topic which is currently being discussed quite widely in the community, botting and RMT. Whilst there was not alot of in depth information with regards to combating these discussed, it was noted that bounty input into the economy has been increasing steadily since ĉUnholy RageĈ which has increased the money supply. There has been a marked decrease in belt ratting which means that the bounties must be coming from elsewhere. This may be explained by the sovereignty upgrade system introduced with Dominion increasing the number and value of deadspace complexes which spawn in a system. Leading those participating in 0.0 PvE to run these rather than rat in belts. Whether or not this is related to botting is unclear.
It does and I smell a rework of the sovereignty upgrade system... at least the rewards it gives, more and better salvage maybe (more intact stuff to make t2 rigs affordable).
Quote: Many players will be glad to hear that there is a new font in the works, and whil it was difficult to tell from the big screen in the meeting room, there was a distinct improvement over the old font. The CSM did suggest that zero be given a diagonal slash though, in order to further differentiate it from D and O.
Random quote I know, but something players have been asking for.
Quote: The 0.0 game of EVE is seen by many as what make EVE what it is, and since Dominion it has become increasingly homogenized. Victory is determined by sheer weight of numbers rather than tactical and strategic brilliance. Dominion was supposed to place limits on the amount of space an alliance and provide opportunities for smaller corporations and alliances to gain a foothold on the frontiers. Neither of these have been the case. Dominion failed.
Yes it did, it failed horribly.
Quote: A variety of possible solutions to these issues were discussed, and the proliferation of supercaps was probably the on that drew the most attention. It was concluded that makeing them weaker through a straight nerf of their combat capabilities was not a solution as this would simply lead to larger numbers being fielded. A variety of ideas were put forward which would make them harder to move around, the most promising of which was a ĉCyno SpoolingĈ time. Basically the idea is this: Cyno pilot drops a cyno in the destination system and depending on the distance from the departure system it takes a certain time to either get the cyno field up to the required strength or for the capital ships jump drives to get up to speed to make the jump. This time would increase with distance and the cyno would need to be defended during this period. This would limit the ability of Super-Capital (and Capital) fleets to hotdrop on targets with no warning from half the galazy away, it would also mean that a Capital fleet would not be able to cross the entire galaxy in about 20 minutes.
Decent idea, I support this product and/or service.
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