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Dramorn
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Posted - 2011.01.12 21:02:00 -
[1]
Yeah, I wanna try ninja salvaging for fun and profit (maybe more for the fun, but anyway...)
A few questions:
How fast should I make my ship? How many salvagers should I have? How many Salvage Tackles should be used?
I played with EFT and made the following fit. It's cap stable, has 150m3 cargo, 925m/s, but I think a large fart could probably blow it up. Good thing it looks cheap...
[Vigil, Ninja Salvage 1] Co-Processor I Co-Processor I Co-Processor I
Basic Capacitor Recharger Basic Capacitor Recharger Cold-Gas I Arcjet Thrusters
Expanded Probe Launcher I, Combat Scanner Probe I Salvager I Salvager I
Small Salvage Tackle I Small Auxiliary Thrusters I Small Auxiliary Thrusters I
Suggestions? Many thanks in advance, and cookies.
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Main ForumAlt
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Posted - 2011.01.12 21:43:00 -
[2]
Disclaimer !No personal ninja experience!
But personally I would have gone for a ship with a scanning bonus. The sacrifice is that you only get one salvager. The bonus is much larger cargo (if you're going for loot as well) For minnie this does 889 m/s with perfect skills and has twice the ehp of your virgil:
[Probe, New Setup 1] 200mm Reinforced Rolled Tungsten Plates I Basic Co-Processor
Cold-Gas I Arcjet Thrusters Small Shield Extender I
Expanded Probe Launcher I, Core Scanner Probe I Salvager I
Small Gravity Capacitor Upgrade I Small Salvage Tackle I Small Salvage Tackle I
If you don't want the EHP you could nano it instead: [Probe, New Setup 1] Nanofiber Internal Structure II Nanofiber Internal Structure II
Cold-Gas I Arcjet Thrusters Small F-S9 Regolith Shield Induction
Expanded Probe Launcher I, Core Scanner Probe I Salvager I
Small Gravity Capacitor Upgrade I Small Salvage Tackle I Small Salvage Tackle I
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Ranka Mei
Caldari
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Posted - 2011.01.12 22:23:00 -
[3]
For starters, seems like your engineering/navigation skills could use a boost. :) I can fly the below setup at 1538 m/s, fully cap-stable:
[Vigil, Ninja Salvage 2] Co-Processor I Co-Processor I Co-Processor I
1MN Afterburner II Sensor Booster II, Scan Resolution Magnetic Scattering Amplifier II
Expanded Probe Launcher I, Combat Scanner Probe I Salvager I Salvager I
Small Salvage Tackle I Small Auxiliary Thrusters I Small Auxiliary Thrusters I
Personally, I'd use the following setup, I think (see below). For defence you'll take your chances with the ECM burst, as, frankly, this ship has no realistic tanking capability to speak of. And I'd go for 2x Salvage Tacke; you'll still be able to zip around at 1371 m/s (also cap-stable).
[Vigil, Ninja Salvage 3] Co-Processor I Co-Processor I Co-Processor I
1MN Afterburner II Sensor Booster II, Scan Resolution ECM Burst II
Expanded Probe Launcher I, Combat Scanner Probe I Salvager I Salvager I
Small Salvage Tackle I Small Salvage Tackle I Small Auxiliary Thrusters I --
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Ranka Mei
Caldari
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Posted - 2011.01.12 22:27:00 -
[4]
P.S. There could be so debate on whether you can faster targeting speed at the scene, or faster probing speed from a distance. Both have their merits, of course. I chose for the former, reasoning you'll be in more danger when salvaging (so you want to shorten the time being there). --
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eek amouse
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Posted - 2011.01.12 22:37:00 -
[5]
Edited by: eek amouse on 12/01/2011 22:36:56 vigil's really good if you have someone/something else scanning. i think the probe is the better choice for an all in one though.
[vigil] Micro Auxiliary Power Core I Damage Control II Nanofiber Internal Structure II
Medium Shield Extender II Invulnerability Field II 1MN Afterburner II
Salvager I Salvager I Salvager I
Small Salvage Tackle I Small Salvage Tackle I Small Salvage Tackle I
Hornet EC-300 x1 [lol]
[Probe] Nanofiber Internal Structure II Nanofiber Internal Structure II
1MN Afterburner II Small F-S9 Regolith Shield Induction
Expanded Probe Launcher I, Core Scanner Probe I Salvager I
Small Salvage Tackle I Small Salvage Tackle I Small Salvage Tackle I
barely any tank but you should be ready to get the hell out the moment they go red. speed tank should keep you from being hit if you keep up your transversal. |

eek amouse
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Posted - 2011.01.12 22:40:00 -
[6]
Originally by: Ranka Mei P.S. There could be so debate on whether you can faster targeting speed at the scene, or faster probing speed from a distance. Both have their merits, of course. I chose for the former, reasoning you'll be in more danger when salvaging (so you want to shorten the time being there).
you do not need a sensor booster to lock wrecks. you're in a frig and they lock super fast anyway. all you need to do is take from one.
unless you're actually wanting to just go into missions and salvage the whole thing and not aggro the mission runner? |

Zhim'Fufu
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Posted - 2011.01.12 22:43:00 -
[7]
Edited by: Zhim''Fufu on 12/01/2011 22:46:04
Why are people worried about tank? All you want is the salvage and that doesn't give you any aggro unless you are trying to salvage it when the room is still active and some rats target you. Saying that the all in one vigil that was posted is the best for just solo ninja salvaging the trit bars from under the noses of the mission runners.
Originally by: eek amouse unless you're actually wanting to just go into missions and salvage the whole thing and not aggro the mission runner?
I think you would be quite suprised at the amount of isk you can pull from ninja salvaging in the correct mission hub. 
Not to say that baiting isn't fun for collecting tears but there is a valid point to just salvaging too.
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Worgen Fratmon
Minmatar Instapop Industries
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Posted - 2011.01.12 22:47:00 -
[8]
This fit will require a few more skills (disregard drone if you wish) but will give you a bit more maneuverability.
[Vigil, Ninja Salvager]
Salvager I Salvager I Expanded Probe Launcher I
Catalyzed Cold-Gas I Arcjet Thrusters Cap Recharger II Cap Recharger II
Co-Processor II Co-Processor II Nanofiber Internal Structure II
Small Salvage Tackle I Small Salvage Tackle I Small Auxiliary Thrusters I
Hornet EC-300 x1
The Nanofiber Internal Structure II requires Hull Upgrades 2, the Cap Recharger II requires Energy Grid Upgrades 3, and the Co-Processor II requires Electronics Upgrades 4.
Again, drop the drone from the fit if you can't use it, but I did include it just in case you get a stray rat targeting you.
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Main ForumAlt
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Posted - 2011.01.12 22:48:00 -
[9]
Originally by: Zhim'Fufu Why are people worried about tank? All you want is the salvage and that doesn't give you any aggro unless you are trying to salvage it when the room is still active and some rats target you. Saying that the all in one vigil that was posted is the best for just solo ninja salvaging the trit bars from under the noses of the mission runners.
When you're in there you might be tempted to pick up something like a m4 target painter or some other worthless flotsam just lying about.
Some unscrupulous missioners will shoot at an innocent salvager for doing something like that. Getting out alive is a bonus in those cases.
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eek amouse
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Posted - 2011.01.12 22:51:00 -
[10]
the only reason to salvage a mission, for me, is to get aggro from a shiny battleship and come back to pop them in something else. i guess if you can't run level 4s efficiently it can make money compared to level 3s, but that's not why i'm there.
i think some people have the idea that simply coming into someone's mission makes you a ninja. simply salvaging isn't being a ninja because you're not stealing anything from them. ninjas are the ones that take the loot and hope to be able to mitigate a hit from the mission runner as they warp out. tank isn't that important but it's fun getting out a live in some scrappy ship. if not, it's just a vigil/probe. |

Zhim'Fufu
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Posted - 2011.01.12 22:57:00 -
[11]
Originally by: eek amouse the only reason to salvage a mission, for me, is to get aggro from a shiny battleship and come back to pop them in something else. i guess if you can't run level 4s efficiently it can make money compared to level 3s, but that's not why i'm there.
i think some people have the idea that simply coming into someone's mission makes you a ninja. simply salvaging isn't being a ninja because you're not stealing anything from them. ninjas are the ones that take the loot and hope to be able to mitigate a hit from the mission runner as they warp out. tank isn't that important but it's fun getting out a live in some scrappy ship. if not, it's just a vigil/probe.
To each their own and I hope you get lots of kills from baiting. But to say that a smart ninja salvager can only make isk comparable to running level 3 missions is rather funny and a bit uninformed. Lets just say that with good probing skills and some common sense you can find all the missions that have awesome salvage and only do those. Over and over again. On a good day you can easily surpass level 4 income especially if you have a t2 rig production alt. 
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Riedle
Minmatar Paradox Collective Black Legion.
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Posted - 2011.01.12 23:14:00 -
[12]
nononono
Scan in a dedicated scan ship, a probe. make that just for scanning. Scan out 3 or 4 or 8 sites and then switch up to your vigil for salvaging.
Put one salvager on your probe if you like to get the odd wreck that it's not worth switching out for.
But use two ships, both specialized for their purpose.
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Kahega Amielden
T.R.I.A.D
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Posted - 2011.01.12 23:15:00 -
[13]
That's not how anything works. Your vigil is not a one-stop salvaging and scanning boat. Get a real scanning ship, and read this.
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Dramorn
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Posted - 2011.01.13 02:05:00 -
[14]
Originally by: Kahega Amielden That's not how anything works. Your vigil is not a one-stop salvaging and scanning boat. Get a real scanning ship, and read this.
Read that. I have a thing against having to drag multiple ships around for a job.
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Mavnas
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Posted - 2011.01.13 03:18:00 -
[15]
If you're in it for the money only, find a few guys who are blitzing L4 missions without looting them. Get them to just abandon all the wrecks and grab them in a Noctis. This might involve asking nicely, paying them, or sharing some of the profits. Regardless of cost, 4x salvager and 4x tractor beams are going to beat the crap out of flying around some fast ship with 2 salvagers and not being able to loot anything without risk.
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Lagrange Calvert1
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Posted - 2011.01.13 03:38:00 -
[16]
You dont have to ask permission or pay to salvage - no aggro = no worries and if someone running an L4 wants to shoot at you in high sec and loose their $$$$ ship so be it - buy another real quick and go salvage their wreck too LOL.
I salvage ALL day in a Thrasher with 2 salvage, 4 artillery(rats etc) shield booster, etc.
Just get out there and dooo it
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Dramorn
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Posted - 2011.01.13 03:42:00 -
[17]
Does Ninja Salvaging hurt security status or anything of the sort?
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Mavnas
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Posted - 2011.01.13 03:55:00 -
[18]
Originally by: Lagrange Calvert1 You dont have to ask permission or pay to salvage - no aggro = no worries and if someone running an L4 wants to shoot at you in high sec and loose their $$$$ ship so be it - buy another real quick and go salvage their wreck too LOL.
I salvage ALL day in a Thrasher with 2 salvage, 4 artillery(rats etc) shield booster, etc.
Just get out there and dooo it
Yeah, but if they abandon wrecks or group you you can use tractor beams and grab loot without fear of being shot.
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Kahega Amielden
T.R.I.A.D
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Posted - 2011.01.13 04:34:00 -
[19]
Edited by: Kahega Amielden on 13/01/2011 04:36:12
Quote: Read that. I have a thing against having to drag multiple ships around for a job.
Then have two ships, drop them in a t1 industrial, and don't bother to rig/insure them. It would be a less inefficient way to accomplish what you're going for, though still not amazing.
I don't get what you have against using two ships. It doesn't take much time to switch ships when you compare it against time saved scanning.
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Dramorn
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Posted - 2011.01.13 15:32:00 -
[20]
I simply find it a pain to have to switch ships all the time, especially when it comes to scanning. Yes, some ships are designed to scan better than others. However, my annoyance comes from having to bounce between systems. Say I have two ships. I fly to a system in one. I then have to pod back to the other and bring it into system, then go scan. I find some stuff. Now I gotta switch ships again. System cleared? Good...now I gotta repeat the process. I find it annoying that one ship can't accomplish this. Granted, yes, one ship can, but it's not as efficient. It just gets on my nerves. /endrant
Now, as I asked earlier, does ninja salvaging hurt your security standings? One of my corpmates said it does, but I'd like verification.
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Riedle
Minmatar Paradox Collective Black Legion.
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Posted - 2011.01.13 15:41:00 -
[21]
Originally by: Dramorn I simply find it a pain to have to switch ships all the time, especially when it comes to scanning. Yes, some ships are designed to scan better than others. However, my annoyance comes from having to bounce between systems. Say I have two ships. I fly to a system in one. I then have to pod back to the other and bring it into system, then go scan. I find some stuff. Now I gotta switch ships again. System cleared? Good...now I gotta repeat the process. I find it annoying that one ship can't accomplish this. Granted, yes, one ship can, but it's not as efficient. It just gets on my nerves. /endrant
Now, as I asked earlier, does ninja salvaging hurt your security standings? One of my corpmates said it does, but I'd like verification.
Where are you ninja salvaging... You should be ninja salvaging in a level 4 mission hub. Once there, park your ships there. You shouldn't have to go system to system once you know what you are doing and where to do it.
No, Ninja salvaging doesn't affect your security status in any way.
You should listen to the people in this thread giving you good advice. Two ships.
Or you could do things the slow way. Your choice.
v0v
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Scorpionidae
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Posted - 2011.01.13 16:30:00 -
[22]
My god you guys have no clue at all.
Scorpionidae 
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mr Zonke
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Posted - 2011.01.23 07:21:00 -
[23]
I use an uncloaked cov-ops, gives me one slot for probe launcher, and two for salvagers. With t2 salvagers, it's faster than switching ships me thinks... Also, if u wanted to be naughty and steal, a cloaky ship would be nice I guess.. |

Nea Star
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Posted - 2011.01.23 11:23:00 -
[24]
Originally by: eek amouse
i think some people have the idea that simply coming into someone's mission makes you a ninja. simply salvaging isn't being a ninja because you're not stealing anything from them.
Lol, you FAIL! You ARE a ninja if you scan a missioner, and drop into his mission! Ninja - salvager, looter, ganker is depending on what you do at that point!
Now, for NS-ing I use the probe, and a vigil with 3 salvagers, ab, 2 cap recharges, inertial stab and 2 nano structures. Rigs are 2 salv tackles and one speed rig!
I use my probe to scan down and bookmark 3-4 ships, then just switch to vigil and salvage away! |

Lemming EVERADIO'FAN
Gallente
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Posted - 2011.01.24 05:26:00 -
[25]
You allways could try the Bruteforce Mission Flipper Tactic,
1) Warp in with an Assult Frig 2) Steal Lootz, Chase Target 3) ???? 4) Kill BS with assult frig, 5) Profit
OFC youll need a seperate scan ship, but it keeps you from playing warp in/ warp out station games when they pop a shot at you.
And surprisingly, if you know how to fly em, Assult frigs CAN tank Level IV missions and the PVE Battleships comming back to kill you, just be sure to shoot out the webber frigs.
^.^
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