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Thread Statistics | Show CCP posts - 6 post(s) |

Pomplamuse
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Posted - 2011.01.16 19:59:00 -
[1]
Edited by: Pomplamuse on 16/01/2011 20:04:57 Edited by: Pomplamuse on 16/01/2011 20:00:59 lets not make the game any less fun than it has to be.
mining is about the most boring thing to do in the game. people who live in 0.0 generally are more interested in combat (otherwise they would not be there).
after living in 0.0 for a long time now, i think i can safely say very little of the population wants to mine at all. the only ones i have actually seen actively mining do it with many accounts at once.
this suggestion is basically saying: we hate that you play this game, please burn out and quit
if you really want empire people to come to 0.0, then buff 0.0 so ratting/mining makes 2x to 3x the isk l4 missions do per hour.
one final note: please resign, you clearly have no qualification to be on the csm. you continue to prove this with every post.
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Pomplamuse
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Posted - 2011.01.16 20:40:00 -
[2]
This is the point and the problem. YOU don't want to mine, fine. There are a lot of people who play the game that would LIKE to mine in 0.0. there is no reason for them to do so because of Logistics. More importantly 0.0 holding entities don't WANT miners, they want more PvP pilots because miners are useless for PvP. On top of all of that the miners can't mine because they are always being told to stop mining and go PvP.
Change the dynamic so that imported goods are more expensive then locally produced goods and you will see more mining/industry locally. As was stated above 0.0 needs a healthier ecosystem.
I am happy, and surprised that the CSM all agreed that JBs need to go. I am even more pleased to see that CCP agrees.
obviously you decided to ignore the later part of my post. the real reason why nobody mines in 0.0 is that the risk doesn't meet the reward. your living a fantasy if you think 0.0 entities are going to recruit high sec miners or let them mine in their systems without being harassed/slaughtered.
on another note, if mining was actually fun then 70% of the minerals in eve wouldn't be coming from bots
why not focus on making the game more fun instead of trying to migrate populations that will never move. miners in high sec are gonna stay in high sec because its safe and you don't have roaming gangs swinging through every 20 minutes.
also, have you ever managed a 0.0 logistics operation? i am going to assume not. even with jump bridges it is so tedious that it definitely feels more like work than a game. take out the jump bridges without replacing them with something equally useful and you are just burning out all the people who are actually willing to spend time moving minerals and such around.
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Pomplamuse
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Posted - 2011.01.17 00:33:00 -
[3]
Edited by: Pomplamuse on 17/01/2011 00:35:49 seriously.
i am not even gonna quote you, cause all that crap you said is really mentally deficient(heh, cant say ******ed).
why do you insist on making the game as least fun as possible. logistics is the non-fun part of eve. making it any harder than it is already is plain stupid.
miners are from high sec are never gonna be in 0.0 how you want them to be. if anything its just gonna mean bots everywhere cause mining really really (no, really) sucks to do for 8 hours a day. nobody is gonna guard miners, just like they don't guard ratters.
regardless how much ccp or csm would like smaller power blocs, it just plain is not going to happen. no matter how hard it is to travel 0.0 is gonna be the same people hating each other.
edit: ccp doesn't like terms referring to mentally handicapped people
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Pomplamuse
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Posted - 2011.01.18 15:19:00 -
[4]
Originally by: JitaPriceChecker2 I see another topic about changes of 0.0 and see GOONS trolling it to death again. I though they all died.
They trolled forums before dominion and CCP was milked and look with what we end up ? Dominion the worst expansion up to date.
would you prefer ccp nozh's version of supercarriers then?
you know the kind that could dock in stations
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