
freshspree
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Posted - 2011.02.25 17:28:00 -
[2]
Originally by: Rafia Landras Audeles Protip Finn, just because you like calling your opinion facts, it doesn't make it so. And just because you say you proved something, you did not.
Like when you risibly contended that JB's were fine because they only saved X minutes when both those minutes are significant and the areas you can avoid are also so.
But you have proved repeatedly there is no reasoning with you, so. By the way, when a CCP dev says something isn't working as intended, then it probably isn't. But hey what do they know, changing anything stops the game from being a sandbox right?
You are so lol.
Originally by: Kepakh
Originally by: TZeer
Talk about taking it to the extreme. JB networks makes it easier for alliances to do landgrab on space they really dont need/use. It also makes it easier for people to compile into a blob.
Even if that was true, removing Jump Bridges would not change anything about space size or blobs because blobbing efficiency as tactics would remain unaffected.
Only difference would be that moving around 0.0 becomes more or less tedious and frustrating.
It is same fallacious train of thought like 'If 0.0 space will be utilized and there will be more free systems, people will come and grab it'. It did not work(for obvious reasons) and now there is a seek for a new scape goat to put a blame on.
0.0 will be always about large power blocks, there is nothing you can do about it as it is unrelated to game mechanics, accept it and start your thoughts from there.
Not true, the time it takes to get somewhere and to project force is very important. In normal play most people won't move 20 jumps to defend space they don't use. JB's can turn this into significantly smaller journeys. They also enable a blob to form faster, and move around better. If you have ever experienced the JB train, it is easy to see the difference it makes in getting somewhere, and in covering vast amounts of systems.
ATM there is no downside to have enormous powerblocks projecting over mostly empty space because projecting their force can be done with ease. If you take a look, the only ones speaking against bridge removal are those with a huge vested interest and agenda like Finn and some goons.
Other than that there is a consensus for their removal, which shows just how much of a failed concept they are.
Blah blah blah, It's only huge alliances that can really benefit from this stuff. If you don't have a force large enough to deal some damage in the short amount of time, why bother going to suicide in the first place? The blob will still land whether you like it or not as it's just a matter of mins. So much attention on something that doesn't matter. Smmhh
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