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Shayden
Caldari Deep Core Mining Inc.
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Posted - 2011.01.20 11:39:00 -
[1]
I am a Caldari hauler working for a small mining corp and i stumbled upon this dark flower in the database today (just been back to game for 1month) and i am just wondering what people think of this ship, does it fill its destinated role well or not?
To me it looks to be a bit on the slow side for a ship meant to run through "blockades"?
I mean if i still remember correct you cant use AB under cloak so the 165m/s doesnt really seem fast if youre to make a big travel unnoticed?
what you crane pilots think
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Mamba Lev
Masturbating Hand Social Club
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Posted - 2011.01.20 11:43:00 -
[2]
Warps cloaked, carries 10-11km3. untouchable in Low-Sec only bubbles to worry about in 0.0, for small items a Interdiction Nullified T3 is best..
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Main ForumAlt
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Posted - 2011.01.20 11:44:00 -
[3]
You know that you can warp with that cloak? Right?
For bubbles - the standard tactic is to activate a mwd, then cloak. The mwd runs for a full cycle.
Prowler is the most agile, and therefore the best in bubbles, but also the smallest. Fit for agility if you are anticipating camps.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.01.20 11:47:00 -
[4]
I love my crane, that said I usually just use it for level 4 courier missions. it aligns like a frigate and carries a good bit of stuff. I also use it for jita runs, and anytime I need to haul something to lowsec.
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Shayden
Caldari Deep Core Mining Inc.
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Posted - 2011.01.20 11:48:00 -
[5]
I knew the part of warping cloaked, i got a buzzard aswell but i didnt know about the full mwd cycle after cloak, so cheers for that.
Which rigs you'd recommend on it then?
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Ganandorf
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Posted - 2011.01.20 11:59:00 -
[6]
2/10
or you are an actual moron
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Shayden
Caldari Deep Core Mining Inc.
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Posted - 2011.01.20 12:08:00 -
[7]
Originally by: Ganandorf 2/10
or you are an actual moron
0/10
or you are an actual person without A life :)
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Khristeena Nihilus
Two Weeks Notice Inc.
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Posted - 2011.01.20 12:17:00 -
[8]
Originally by: Shayden I knew the part of warping cloaked, i got a buzzard aswell but i didnt know about the full mwd cycle after cloak, so cheers for that.
Which rigs you'd recommend on it then?
depends if you want more tank (core defense extenders or screen reinforcers), more speed (auxiliary thrusters for pure speed, low friction nozzle joints for faster align time, or polycarbon engine housings for a combination of speed and align time) or more cargo capacity (cargohold optimization).
if it were me, i'd use the low slots to up the cargo capacity with extended cargoholds, and use the rigs for speed, b/c the faster you move, the harder you are to kill 
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Athena Silk
Stimulus Rote Kapelle
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Posted - 2011.01.20 13:41:00 -
[9]
It's as agile as the Minmatar BR (making it one of the most agile BRs), it's almost as fast, and it can be kitted out to carry 10k m3 of cargo. 10k m3 is the golden mark because it means you can carry a packaged cruiser hull (and they have enough room left over for fittings). The down-side is that in order to carry said 10k m3, you need to use T2 cargo rigs, two of which will double the cost of your BR.
I like having two of them: One kitted out with Polycarb rigs, and one with (T2) cargo rigs, and I'll swap between them (and change the lows) depending on how much stuff I need to carry.
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Kneebone
Heathens' Harbor
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Posted - 2011.01.20 15:17:00 -
[10]
Main use for mine is hulling around T2 hulls to lowsec, low m3 high ISK items in low and high sec, and running Sisters courier missions in lowsec. I have two Cargo Expander II's on mine (Needed to get over 10km3 with T2 Cargo Hold mods) but I always keep Inertial Stabs and Nanos in the hold and switch them out as needed. If it is less then 6km3 I use the stabs. Very little reason to gank an empty crane in highsec so i will afk long distances with it if I have nothing to move and people lave it alone, just massive passive it. It could just be that the purpose of your life is to server as a warning to others. |

Main ForumAlt
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Posted - 2011.01.20 19:38:00 -
[11]
I'm of the "if they catch you, you're dead anyway"-school. So for me it's low friction nozzle rigs, nano lows (unless I need extra space).
I'm cautious of any module that increases sig (Istabs or shield ext/rigs) as it might be just the straw that make them able to lock you before you can warp away. Slim chance, but you never know.
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superteds
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Posted - 2011.01.20 21:02:00 -
[12]
like;
[Crane, o hi] Nanofiber Internal Structure II Nanofiber Internal Structure II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Invulnerability Field II Invulnerability Field II ECM Burst II
Covert Ops Cloaking Device II
Medium Auxiliary Thrusters I Medium Polycarbon Engine Housing I
dat. aligns in 3.something seconds, in a pinch can do 3kms. this is for nullsec though and getting out of the odd bubble - in lowsec you could shift towards more cargo.
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Mutant Caldari
Caldari Percussive Diplomacy
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Posted - 2011.01.20 21:13:00 -
[13]
[Crane, \o/] Expanded Cargohold II Expanded Cargohold II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Magnetic Scattering Amplifier II Magnetic Scattering Amplifier II Explosion Dampening Amplifier II
Covert Ops Cloaking Device II
Medium Cargohold Optimization II Medium Cargohold Optimization II
^The alt's Crane fit. 10,241m3 cargohold with Expanded Cargohold II's + a 5.2 second align time OR replace the lows with Nanos and it has a 3.8 second align time with a 6,300m3 cargohold. Perfect for bringing me little T2 cruisers so I don't have to go to highsec as an outlaw. Yeah I am a pirate. What are you gonna do about it? Killboard link is not allowed to be used in a signature.Applebabe
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Dianalexia
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Posted - 2011.01.20 22:27:00 -
[14]
Originally by: superteds
Nanofiber Internal Structure II Nanofiber Internal Structure II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Invulnerability Field II Invulnerability Field II ECM Burst II
Covert Ops Cloaking Device II
Medium Auxiliary Thrusters I Medium Polycarbon Engine Housing I
I use basically the same setup in 0.0, but with cargohold optimization rigs.
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SabotNoob
SWARTA Mostly Clueless
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Posted - 2011.01.20 23:48:00 -
[15]
Originally by: superteds like;
[Crane, o hi] Nanofiber Internal Structure II Nanofiber Internal Structure II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Invulnerability Field II Invulnerability Field II ECM Burst II
Covert Ops Cloaking Device II
Medium Auxiliary Thrusters I Medium Polycarbon Engine Housing I
dat. aligns in 3.something seconds, in a pinch can do 3kms. this is for nullsec though and getting out of the odd bubble - in lowsec you could shift towards more cargo.
The description for ECM Burst II states that it's only recommended (but probably not limited to) for use on Battleships and up. So if you're using this on a Crane, what's the worst that could happen? And as this breaks a lock on your ship, I'm assuming it's used to stop warp jammers as well, correct? How well does it work in that respect? 100% chance of breaking a lock/warp jam? ____________________
Chuck Norris can win a game of Connect Four in three moves. |

Jamaican Herbsman
I Love You Mary Jane
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Posted - 2011.01.20 23:58:00 -
[16]
Originally by: SabotNoob
Originally by: superteds like;
[Crane, o hi] Nanofiber Internal Structure II Nanofiber Internal Structure II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Invulnerability Field II Invulnerability Field II ECM Burst II
Covert Ops Cloaking Device II
Medium Auxiliary Thrusters I Medium Polycarbon Engine Housing I
dat. aligns in 3.something seconds, in a pinch can do 3kms. this is for nullsec though and getting out of the odd bubble - in lowsec you could shift towards more cargo.
The description for ECM Burst II states that it's only recommended (but probably not limited to) for use on Battleships and up. So if you're using this on a Crane, what's the worst that could happen? And as this breaks a lock on your ship, I'm assuming it's used to stop warp jammers as well, correct? How well does it work in that respect? 100% chance of breaking a lock/warp jam?
I've been caught with a BR twice and the second time ECM burst saved my butt. 2 times is hardly good for statistics , but I fit one every time I know I may get caught, as a last-ditch effort.
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SabotNoob
SWARTA Mostly Clueless
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Posted - 2011.01.21 00:06:00 -
[17]
Edited by: SabotNoob on 21/01/2011 00:06:33
Originally by: Jamaican Herbsman
Originally by: SabotNoob
The description for ECM Burst II states that it's only recommended (but probably not limited to) for use on Battleships and up. So if you're using this on a Crane, what's the worst that could happen? And as this breaks a lock on your ship, I'm assuming it's used to stop warp jammers as well, correct? How well does it work in that respect? 100% chance of breaking a lock/warp jam?
I've been caught with a BR twice and the second time ECM burst saved my butt. 2 times is hardly good for statistics , but I fit one every time I know I may get caught, as a last-ditch effort.
What happened the first time? Was ECM Burst used there as well but fail? Or something else?
I'm guessing a good tactic to use this is that when you're scrammed, you align to something, burst, then jump. The scrambler will probably re-lock you asap but if you're already aligned, they probably won't be successful.
But what if you're also webbed? You would need a few seconds to reach 80% of your max speed to warp after the burst, correct? In that time you could be re-locked and scrammed again. ____________________
Chuck Norris can win a game of Connect Four in three moves. |

Jamaican Herbsman
I Love You Mary Jane
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Posted - 2011.01.29 09:01:00 -
[18]
Originally by: SabotNoob Edited by: SabotNoob on 21/01/2011 00:06:33
Originally by: Jamaican Herbsman
Originally by: SabotNoob
The description for ECM Burst II states that it's only recommended (but probably not limited to) for use on Battleships and up. So if you're using this on a Crane, what's the worst that could happen? And as this breaks a lock on your ship, I'm assuming it's used to stop warp jammers as well, correct? How well does it work in that respect? 100% chance of breaking a lock/warp jam?
I've been caught with a BR twice and the second time ECM burst saved my butt. 2 times is hardly good for statistics , but I fit one every time I know I may get caught, as a last-ditch effort.
What happened the first time? Was ECM Burst used there as well but fail? Or something else?
I'm guessing a good tactic to use this is that when you're scrammed, you align to something, burst, then jump. The scrambler will probably re-lock you asap but if you're already aligned, they probably won't be successful.
But what if you're also webbed? You would need a few seconds to reach 80% of your max speed to warp after the burst, correct? In that time you could be re-locked and scrammed again.
The first time I got caught by a stealth bomber at a planet while doing PI. I had ECM burst, he was at range and I managed to start 3 cycles, but unfortunately not break the lock.
If you break the lock and are already aligned you'll warp immediately once the lock has been broken. I'm not sure what happens if you're webbed while you break the lock. Then you may not be able to warp immediately. I'll test it later when I have the time
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Von Hesse
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Posted - 2011.01.29 14:46:00 -
[19]
Originally by: SabotNoob
But what if you're also webbed? You would need a few seconds to reach 80% of your max speed to warp after the burst, correct? In that time you could be re-locked and scrammed again.
If you're webbed but not pointed, you can actually get into warp quicker. Remember, a web reduces your maximum speed, not your acceleration. Plus, most ships align quicker at slower speeds.
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Seareus Teleid
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Posted - 2011.01.29 18:48:00 -
[20]
Originally by: Jamaican Herbsman
Originally by: SabotNoob Edited by: SabotNoob on 21/01/2011 00:06:33
Originally by: Jamaican Herbsman
Originally by: SabotNoob
The description for ECM Burst II states that it's only recommended (but probably not limited to) for use on Battleships and up. So if you're using this on a Crane, what's the worst that could happen? And as this breaks a lock on your ship, I'm assuming it's used to stop warp jammers as well, correct? How well does it work in that respect? 100% chance of breaking a lock/warp jam?
I've been caught with a BR twice and the second time ECM burst saved my butt. 2 times is hardly good for statistics , but I fit one every time I know I may get caught, as a last-ditch effort.
What happened the first time? Was ECM Burst used there as well but fail? Or something else?
I'm guessing a good tactic to use this is that when you're scrammed, you align to something, burst, then jump. The scrambler will probably re-lock you asap but if you're already aligned, they probably won't be successful.
But what if you're also webbed? You would need a few seconds to reach 80% of your max speed to warp after the burst, correct? In that time you could be re-locked and scrammed again.
The first time I got caught by a stealth bomber at a planet while doing PI. I had ECM burst, he was at range and I managed to start 3 cycles, but unfortunately not break the lock.
If you break the lock and are already aligned you'll warp immediately once the lock has been broken. I'm not sure what happens if you're webbed while you break the lock. Then you may not be able to warp immediately. I'll test it later when I have the time
Why exactly weren't you cloaked?
Thats one of the nice things about PI is you can do all of it cloaked besides the pick up...but the pick up takes seconds, no more.
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Arte
The Darkness Within
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Posted - 2011.01.29 19:51:00 -
[21]
It should be noted that the ECM burst module has a finite range - it doesn't just 'break all current locks'.
The ECM Burst II has 6km Optimal and 6km Falloff as base stats.
This may well mean that if you fire it off, the enemy ship is too far outside the burst effect to be affected - hence failed attempts to break the lock.
--------------------------------------------------------------------------------
Originally by: CCP Whisper "So you're going to have to do some actual thinking..."
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2011.01.29 19:53:00 -
[22]
these are general rules that apply to every blockade runner:
max cargo expanded blockade runner is good for hi and losec. agility fits are better for nullsec.
advisable setups for nullsec are usually istabs in lows with cargo expander rigs. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Jamaican Herbsman
I Love You Mary Jane
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Posted - 2011.01.31 09:41:00 -
[23]
Edited by: Jamaican Herbsman on 31/01/2011 09:42:36
Originally by: Seareus Teleid
Why exactly weren't you cloaked?
Thats one of the nice things about PI is you can do all of it cloaked besides the pick up...but the pick up takes seconds, no more.
Sorry my post was missleading.
It was the pick up part and it was a trap I uncloaked to pick up the stuff and bomber uncloaked, locked, scrammed and webbed me.
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Songbird
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Posted - 2011.01.31 20:21:00 -
[24]
Magnets - how do they work?
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Skandrannon22
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Posted - 2011.02.03 19:02:00 -
[25]
Magic..
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.02.03 19:19:00 -
[26]
Originally by: Von Hesse
Originally by: SabotNoob
But what if you're also webbed? You would need a few seconds to reach 80% of your max speed to warp after the burst, correct? In that time you could be re-locked and scrammed again.
If you're webbed but not pointed, you can actually get into warp quicker. Remember, a web reduces your maximum speed, not your acceleration. Plus, most ships align quicker at slower speeds.
incorrect. the only way a web will help is if you are pointed in the right direction and already have some speed, the web will reduce the max speed and if your current speed is high enough bam right into warp.
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