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1. Project: Fantasy Ship - in Ships and Modules [original thread]
Originally by: Val'Dore This thread is for you to creatively express your ideal EvE ship. General guidelines: State the purpose of the ship. State skill requirements. State general stats (hp, slots, speed, sensor strength, dronebay,...
- by Ganandorf - at 2011.02.14 12:06:00
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2. I miss the days when..... - in Ships and Modules [original thread]
..i rocked the cruise missile kestrel ..Torps hit inties for full damage
- by Ganandorf - at 2011.02.09 14:12:00
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3. Navy Apoc versus Paladin. - in Ships and Modules [original thread]
Originally by: Mavnas Navy Geddon does more damage than both of those while in Sentry range. which is why it's a lovely buffer ship for pvp
- by Ganandorf - at 2011.02.05 12:38:00
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4. unprobable t3 ships - in Ships and Modules [original thread]
Originally by: GyokZoli Edited by: GyokZoli on 04/02/2011 14:10:18 Originally by: Ganandorf Originally by: Trracer Check out the different subsystems. I checked all the bonuses. Now maybe there's a game mechanic I...
- by Ganandorf - at 2011.02.04 14:13:00
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5. unprobable t3 ships - in Ships and Modules [original thread]
Originally by: Trracer Check out the different subsystems. I checked all the bonuses. Now maybe there's a game mechanic I'm unaware of but I didn't read "Immune to probing" or anything close to that described in any of the ship bonus...
- by Ganandorf - at 2011.02.04 13:51:00
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6. unprobable t3 ships - in Ships and Modules [original thread]
So i keep seeing people advertise their t3 mission ships as unprobable and running lvl 5's in, but I don't see how the t3's are unprobable. Can anyone enlighten me?
- by Ganandorf - at 2011.02.04 13:41:00
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7. Legion vs Tengu comparison - in Ships and Modules [original thread]
Originally by: Nanferr from my completion times and LP rate and isk rate, running recon 1 over and over again yields me 550m++ isk/hour 240m-300m isk/hour is the average taken from approximately 11 hours of mission running per session ...
- by Ganandorf - at 2011.02.04 10:50:00
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8. Zealot amarr lvl 1,2,3 - in Ships and Modules [original thread]
Originally by: Tore Smith Edited by: Tore Smith on 02/02/2011 11:45:30 zealot is fine as is your fitting. personally i would configure only a few points: rigs: not sure, what the ancillary thing is for, should have enough grid as is. ...
- by Ganandorf - at 2011.02.02 11:56:00
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9. Zealot amarr lvl 1,2,3 - in Ships and Modules [original thread]
Originally by: Lord Zarcam Have run many lvl 3's in a zealot with heavies and never had a problem popping frigs. If they got in close and became hard to hit, just change directions or kite a short distance and they will go boom! The key is...
- by Ganandorf - at 2011.02.02 08:46:00
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10. Zealot amarr lvl 1,2,3 - in Ships and Modules [original thread]
Edited by: Ganandorf on 01/02/2011 12:27:09 Originally by: Keitaro Baka Edited by: Keitaro Baka on 01/02/2011 11:58:52 To be honest it's just really silly to do missions in a ship that has so little frig defense. A web and a single...
- by Ganandorf - at 2011.02.01 12:26:00
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11. Zealot amarr lvl 1,2,3 - in Ships and Modules [original thread]
Originally by: Swan Lager come back and report how it went when you get web/scrammed by frigs in a mission tbh I'd think that's a non-issue with the TE, pulses and domi web
- by Ganandorf - at 2011.02.01 09:38:00
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12. Zealot amarr lvl 1,2,3 - in Ships and Modules [original thread]
Edited by: Ganandorf on 01/02/2011 08:58:40 so, please dont say use a cheaper ship, i know i should but i already have a zealot with these rigs from fistgang so figured i might aswell use it since i think it'll be faster than drake 5x heavy...
- by Ganandorf - at 2011.02.01 08:55:00
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13. Lv4 missions in Paladin - in Ships and Modules [original thread]
Originally by: Cyrus Mierre [Paladin, Paladin Pulse PvE] Core X-Type Large Armor Repairer Corpus A-Type Armor Kinetic Hardener Corpus A-Type Armor Kinetic Hardener Corpus A-Type Armor Thermic Hardener Imperial Navy Heat Sink Imperial Navy ...
- by Ganandorf - at 2011.01.30 14:31:00
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14. best gank ships for "hulkageddon:trollthetrolls" - in Ships and Modules [original thread]
i think for ganking a single ship the cookiecutter fit is a tempest with 1400's and for ganking a cluster of miners a discogeddon
- by Ganandorf - at 2011.01.28 14:15:00
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15. The evefit project: advanced fitting tools - in Ships and Modules [original thread]
I've been looking around for like 30min and can't find it, how the hell can you overload mods on pyfa?
- by Ganandorf - at 2011.01.28 12:37:00
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16. Incursions, shield buffer vs signature bloat? - in Ships and Modules [original thread]
indeed shield apocs are used aswell because you need the lows for TE's to get the neccesary range on pulses, tbh maelstroms are used because of artillery and not because of shield, since the rokh would have a way better shield tank but rails suck...
- by Ganandorf - at 2011.01.28 09:26:00
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17. Is there a formula for this? - in Ships and Modules [original thread]
Edited by: Ganandorf on 25/01/2011 12:09:27 Originally by: Pod Amarr LOL reminded me of this Derek Zoolander Institute for kids who can't read good and want to learn to do other stuff good too they will help for sure ben stil...
- by Ganandorf - at 2011.01.25 12:09:00
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18. Recommend me an Incursion ship - in Ships and Modules [original thread]
noctis
- by Ganandorf - at 2011.01.25 11:42:00
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19. Best Marauder for your iskies? - in Ships and Modules [original thread]
Originally by: Shai 'Hulud Edited by: Shai ''Hulud on 21/01/2011 10:21:08 Originally by: stoicfaux Edited by: stoicfaux on 21/01/2011 01:40:55 Originally by: Shai 'Hulud Something to keep in mind if you don't plan t...
- by Ganandorf - at 2011.01.23 20:45:00
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20. Crane - How does ppl use it? - in Ships and Modules [original thread]
2/10 or you are an actual moron
- by Ganandorf - at 2011.01.20 11:59:00
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