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Priestess Nightstar
Amarr The Doctors Of Gallifrey
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Posted - 2011.01.22 20:01:00 -
[1]
OK as the title says, what Amarr Battleships are you using for PvE?
I currently am using a Mega Pulse Laser Abadon. If at first you don't succeed, give it another go! |

TimMc
Brutal Deliverance Extreme Prejudice.
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Posted - 2011.01.22 20:39:00 -
[2]
Year ago I used a navy Apoc with megapulses. I imagine the normal apoc is alright, just less damage and make sure you fit tech 2 for scorch.
As of now I would advise fitting a nightmare tbh, but I've seen many fits for beam fit abaddons.
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Goose99
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Posted - 2011.01.22 21:15:00 -
[3]
Apoc is more suitable for megapulse. Abaddon lacks that range bonus. Besides, the row of beams look better than megapulse.
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Telvani
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Posted - 2011.01.22 22:15:00 -
[4]
Originally by: TimMc Year ago I used a navy Apoc with megapulses. I imagine the normal apoc is alright, just less damage and make sure you fit tech 2 for scorch.
As of now I would advise fitting a nightmare tbh, but I've seen many fits for beam fit abaddons.
I think the damage is similar, navy apoc just has other advantages.
If you go down the pulse route (which I think is generally better) you should go apoc > navy apoc. Just fit 8X MP II and 3 heat sinks, rest to taste |

Thraxor Blacksoul
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Posted - 2011.01.23 00:16:00 -
[5]
Paladin = Win Baddon or Apoc after that.
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Halborn
Celtic Technologies Inc.
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Posted - 2011.01.23 00:50:00 -
[6]
if we're talking tier 1 bs then I'm in Awe of the Abaddon's abilities. Ofcourse this is by no means a starter BS you need good core skills especially cap as it eats up cap and you really benefit from T2 large guns. I personally use a Mega Pulse fit. Scorch can extend the range effectively and fitting T2 beams is a nightmare much easier with pulses and the cycles of pulses allows for quicker target changing.
Ofcourse in terms of T2 the Paladin then owns! Thats what i'm currently skilling for.
Apoc is great for low skilled pilots performs well and is far easier to fit than an abaddon but the abaddon just as that slight better kick with good skills. ------------------------------
CEO Celtic Technologies Inc. |

Val'Dore
Word Bearers of Chaos
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Posted - 2011.01.23 01:10:00 -
[7]
For all out damage, Armageddon hands down.
~No matter what happens, somebody will find a way to take it too seriously.~ |

Goose99
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Posted - 2011.01.23 01:50:00 -
[8]
Originally by: Val'Dore For all out damage, Armageddon hands down.
Not true. One less turret than Abaddon, with same +25% dmg bonus. Don't be fooled by EFT warrior fits. Regular Armageddon have only 125 m3 dronebay. It has the bandwidth to field 5 heavy/senties, which is what boosts paper dps, but there's no more room for lights/mediums that you need for frig rats. You won't be able to actually use the extra drone dps in reality.
The navy issue, on the other hand, have enough room for a set of mediums alongside heavy/sentry. It's a jewel in the rough that most people don't realize is there.
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GoodDaySirs
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Posted - 2011.01.23 02:34:00 -
[9]
I've been using a Mega Pulse Abaddon with a 3 slot tank for missions in Sansha space lately. 730 gun-only DPS out to 52+13 solidly outperforms the Apoc, until you come across that -one- mission where you need the extra range. |

Val'Dore
Word Bearers of Chaos
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Posted - 2011.01.23 04:21:00 -
[10]
Originally by: Goose99
Originally by: Val'Dore For all out damage, Armageddon hands down.
Not true. One less turret than Abaddon, with same +25% dmg bonus.
More like +33%. 5% RoF > 5% Dmg every time in terms of actual DPS.
Quote: Regular Armageddon have only 125 m3 dronebay. It has the bandwidth to field 5 heavy/senties, which is what boosts paper dps, but there's no more room for lights/mediums that you need for frig rats. You won't be able to actually use the extra drone dps in reality.
Not being a mission monkey myself, I can only say that frigs and cruisers should be popped at range. |

Goose99
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Posted - 2011.01.23 04:39:00 -
[11]
Originally by: Val'Dore
Originally by: Goose99
Originally by: Val'Dore For all out damage, Armageddon hands down.
Not true. One less turret than Abaddon, with same +25% dmg bonus.
More like +33%. 5% RoF > 5% Dmg every time in terms of actual DPS.
Quote: Regular Armageddon have only 125 m3 dronebay. It has the bandwidth to field 5 heavy/senties, which is what boosts paper dps, but there's no more room for lights/mediums that you need for frig rats. You won't be able to actually use the extra drone dps in reality.
Not being a mission monkey myself, I can only say that frigs and cruisers should be popped at range.
Lol, how does that work? The only difference I see is rop on lasers also cost more cap.
As for med/light drones, you need them. Some frigs spawn next to you and were never at range. Once you're scrammed and webbed down, you'll be forced to slowboat 100km at 5m/s until they lose aggro and go back. Not a situation anyone would want to find themselves in. |

Zhilia Mann
Tide Way Out Productions
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Posted - 2011.01.23 04:42:00 -
[12]
Originally by: Goose99 Lol, how does that work? The only difference I see is rop on lasers also cost more cap.
Try doing the math.
(1+.25)/(1) < (1)/(1-.25)
RoF bonuses always increase damage more than pure damage bonuses of the same magnitude. |

Weekas Slave
GET A JOB
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Posted - 2011.01.23 09:09:00 -
[13]
Originally by: Zhilia Mann Try doing the math.
(1+.25)/(1) < (1)/(1-.25)
RoF bonuses always increase damage more than pure damage bonuses of the same magnitude.
This man speaks the truth. |

Baraka Saibot
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Posted - 2011.01.23 10:14:00 -
[14]
Originally by: Goose99
Regular Armageddon have only 125 m3 dronebay. It has the bandwidth to field 5 heavy/senties, which is what boosts paper dps, but there's no more room for lights/mediums that you need for frig rats. You won't be able to actually use the extra drone dps in reality.
Lol, Ever consired putting 4x Sentry and 5xLight drones in the drone bay? |

Lilla Kharn
Amarr
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Posted - 2011.01.23 10:22:00 -
[15]
Edited by: Lilla Kharn on 23/01/2011 10:23:06 After flying every Amarr battleship in PvE at one point or another, I can say I have sold them all for a Nightmare. Having said that however, the Nightmare is a skill intensive ship requiring a shield tank and Caldari BS. It outdamages a Paladin or something similar because it's low slots are not being used for tank. I rarely ever have to use the shield booster in it because everything dies so fast to it.
Without that, it is a cross between an Abaddon and an Apocalypse. Aside from the Paladin. |

Domyn
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Posted - 2011.01.23 11:20:00 -
[16]
For newer players, the apoc is generally a good choice because its easier to fit, has more range and is less cap intensive then the other options.
once you get more comfortable in lvl 4s, have better skills etc. then the abaddon is defenitely worth considering.
and finally, you can opt to train for the paladin or the nightmare, whichever you prefer, i wont go into which one is better since i dont fly them.
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Sphit Ker
Dreddit Test Alliance Please Ignore
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Posted - 2011.01.23 11:38:00 -
[17]
I've used navy 'geddon and navy apoc, regulars 'geddon and apoc as well as abaddon. I like the navy apoc the most. Here's why: excellent hitpoint buffer on all 3 layers, 8-4-8 layout is awesome, the capacitor per se is unmatched, the range bonus is well used all the time and there's enough fitting margins for almost anything. The sensors are also measurably superior to the regular apoc.
I feel the worst is the Abaddon. **** capacitor ffs. It's as mobile as a ****ing planet. Im mad at this thing. Don't tell me the tank and damage bonus is "good" when you have to use half the slots to fit cap boosting stuff. The fun only start when you're in a gang and it stops when you leave it, so, **** this boat.
The navy 'geddon is a pearl. Almost as good a HP buffer as the navy apoc with the same winner 8-4-8 layout. The truly excellent drone bay as well as the built-in utility high provide all the versatility you are going to need. It can be a little ***** to fit with all t2 gears tho. Might need implants and so on but hey who cares? just look at the paint job! <3 |

The D
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Posted - 2011.01.23 13:04:00 -
[18]
Edited by: The D on 23/01/2011 13:05:58 Paladin with two fed navy webs, 4 tech 2 tachyons, single rep/3 hardener tank and 3 damage mods, with Amarr Navy xtals.
Expensive fit (especially if you use deadspace reps/hardeners) and takes a powergrid implant to work, but puts out over 1000 dps and commonly 1 hits battlecruiser rats at 60km. If using multifrequency you won't have limitless cap, but cap control circuit 2s and a cap capacity implant help a lot, and most things die well before the 14m or so your cap lasts (lasts forever if you are busy salvaging so the guns aren't QUITE firing 100% of the time)
The dual webs stop any frigate dead (-99% speed) and mean you can even hit them with tachs (up to 14km, 18km if you overload), you of course have medium drones too.
Loving marauders 5 and large beam spec 5 :) |

TimMc
Brutal Deliverance Extreme Prejudice.
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Posted - 2011.01.23 14:22:00 -
[19]
Originally by: Telvani
Originally by: TimMc Year ago I used a navy Apoc with megapulses. I imagine the normal apoc is alright, just less damage and make sure you fit tech 2 for scorch.
As of now I would advise fitting a nightmare tbh, but I've seen many fits for beam fit abaddons.
I think the damage is similar, navy apoc just has other advantages.
If you go down the pulse route (which I think is generally better) you should go apoc > navy apoc. Just fit 8X MP II and 3 heat sinks, rest to taste
Navy apoc has +1 low, which I use for 3rd heatsink. I was assuming normal apocs would just fit 2 heatsinks. |

Priestess Nightstar
Amarr The Doctors Of Gallifrey
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Posted - 2011.01.24 12:10:00 -
[20]
Looks like I may have to switch to a Navy Apoc then.
Time to start saving then! If at first you don't succeed, give it another go! |
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