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Widemouth Deepthroat
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Posted - 2011.01.24 22:33:00 -
[31]
No reason to change it imo; you can either salvage as you go in the marauder or choose to spend a whole lot of time docking up, warping back and forth to the mission to salvage with the noctis.
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Zephris
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Posted - 2011.01.25 03:50:00 -
[32]
Noctis salvage is nearly instantaneous. Marauder tractor bonus doesn't make sense right now.
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Atarock
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Posted - 2011.01.25 04:18:00 -
[33]
Well loot of good ideas here. Right now flying Marauder in Missions is not as effective as Faction BS and Noctis. So what is it good for? its not realy meant to do pvp with Marauders right now, so its a useless expensive ship thats takes a lot of skillpoints. Marauders are T2 BS and should be good in my opinion. I see many People want to have them more Pvp Usable. I would realy love to see a second type of Marauders MEANT TO DO PVP. Why not? Its time for a new T2 BS!
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Fettered Soul
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Posted - 2011.01.25 05:29:00 -
[34]
CCP leave Marauders as is but add +1 turret (For Kronos maybe +2 turrets )

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Ogogov
Test Alliance Please Ignore
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Posted - 2011.01.25 14:49:00 -
[35]
Originally by: Fettered Soul CCP leave Marauders as is but add +1 turret (For Kronos maybe +2 turrets )

7+2=?
Because out of 8 possible slots this would give you 9.
Adding a turret isn't the answer. Almost every ship in eve barring a dreadnought or supercap is realistically capped at 1200dps, and even then you have to make massive sacrifices in tank and utility to push that number. This is a deliberate cap in order to put brakes on isk generation from ratting and prevent dps fit ships from overpowering logistics (they already overpower active tanks, generally speaking)
Marauders need to be rethought from the ground up.
As for the poor Kronos... the Sin should have been the Kronos and the Kronos should have been the Sin. Some idiot got them the wrong way round.
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Aerion Va'rr
The Priesthood The 0rphanage
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Posted - 2011.01.25 15:19:00 -
[36]
Originally by: Atarock Well loot of good ideas here. Right now flying Marauder in Missions is not as effective as Faction BS and Noctis. So what is it good for? its not realy meant to do pvp with Marauders right now, so its a useless expensive ship thats takes a lot of skillpoints. Marauders are T2 BS and should be good in my opinion. I see many People want to have them more Pvp Usable. I would realy love to see a second type of Marauders MEANT TO DO PVP. Why not? Its time for a new T2 BS!
Marauder's are not PvP ships for a lot of reasons, price isn't one of them else nobody would PvP in Vindi's or Machariels.
I am in favor of an Assault Battleship though with a resist bonus instead of active rep bonus, but this is a different idea, for a different time.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2011.01.25 18:57:00 -
[37]
Edited by: The Djego on 25/01/2011 18:58:08
Originally by: Ogogov
Originally by: Fettered Soul CCP leave Marauders as is but add +1 turret (For Kronos maybe +2 turrets )

7+2=?
Because out of 8 possible slots this would give you 9.
Marauders just got 4 weapons each...
What the Kronos really needs are 50m¦ more dronebandwide and dronebay to be able to bring 5 sentry drones with you. The core problem is simply DPS output what makes it weak compared to other marauders. Also a bit better rails(mostly tracking and a bit dps). ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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