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Elrin Taal
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Posted - 2011.01.24 13:02:00 -
[1]
What 'use' is a POS in high sec. Is there any cool stuff I can do with it in Hi-Sec to make money or just gain something cool that only I can do because I have one?
Any info or useful links much appreciated :)
Thanks
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Lutz Major
Austriae Est Imperare Orbi Universo
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Posted - 2011.01.24 13:07:00 -
[2]
A POS in high-sec is only useful for doing research/invention. Nothing else.
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Elrin Taal
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Posted - 2011.01.24 13:11:00 -
[3]
Originally by: Lutz Major A POS in high-sec is only useful for doing research/invention. Nothing else.
I can see its use in that case since I can never see a free lab, however im guessing its cost is a tad high to be worthwhile.
Thanks for the reply
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M1ep1e
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Posted - 2011.01.24 13:32:00 -
[4]
A high-sec POS is good for one thing: Risk-free T2 manufacturing. If you haven't noticed there is a very serious shortage of copy slots in NPC stations. If you want to push your T2 manufacturing to a scale that makes it worth pursuing as a career then you need to have a POS of your own with labs. In high-sec they're are immune from attack which makes them valuable assets.
Buying a POS and running a POS isn't cheap and unless you have enough friends to bash in the skulls of people who want to screw with your POS then you're best off anchoring it in high-sec where Concord will do your dirty work for you.
M..
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Lutz Major
Austriae Est Imperare Orbi Universo
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Posted - 2011.01.24 13:40:00 -
[5]
Originally by: M1ep1e ... In high-sec they're are immune from attack which makes them valuable assets...
... anchoring it in high-sec where Concord will do your dirty work for you.
...until you get war-dec'd. Then your only chance as small corp is to unanchor it all and wait ...
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M1ep1e
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Posted - 2011.01.24 14:02:00 -
[6]
Edited by: M1ep1e on 24/01/2011 14:02:57
Originally by: Lutz Major
Originally by: M1ep1e ... In high-sec they're are immune from attack which makes them valuable assets...
... anchoring it in high-sec where Concord will do your dirty work for you.
...until you get war-dec'd. Then your only chance as small corp is to unanchor it all and wait ...
I wouldn't know. Some years ago I had a high-sec pos and it made me fairly good isk. We did get war-deced on a regular basis because our corp was in a 0.0 alliance but in my experience, war-decs against a 0.0 corp/alliance are intended to disrupt supply lines as related to a particular campaign and not so that they can run around killing small pos's in high-sec.
Even at that, the income generated by that POS far exceeded any risk to it from war-decs. Eventually, I took all my POS's down because it was a pain in the ass to keep fueling them. In my early days in eve I did a lot of POS farming for isk but these days there are much easier and less risky ways to make money. It amazes me that people even have pos's anymore that aren't mining R64 moons or placed for stragegic reasons.
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Greg Huff
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Posted - 2011.01.24 14:15:00 -
[7]
High-sec pos's are good to all things blueprint. Researching material & production time levels, copying, inventing, manufacturing both T1 & T2... not to mention the T3 stuff, but I haven't edged into that yet.
Since kicking out a few corp members a while back we have not seen another war-dec. The members constantly caused trouble with other people through local chat "for the fun of it". Not being in an alliance, or tied to any other corps, and minding our own business keeps us out of the cross-hairs.
A pos can be expensive to run, not to mention a hefty startup cost, and fuel costs are going to climb substantially, at least in the short-term, due to the new PI changes.
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Elrin Taal
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Posted - 2011.01.24 15:24:00 -
[8]
Originally by: Greg Huff High-sec pos's are good to all things blueprint. Researching material & production time levels, copying, inventing, manufacturing both T1 & T2... not to mention the T3 stuff, but I haven't edged into that yet.
Since kicking out a few corp members a while back we have not seen another war-dec. The members constantly caused trouble with other people through local chat "for the fun of it". Not being in an alliance, or tied to any other corps, and minding our own business keeps us out of the cross-hairs.
A pos can be expensive to run, not to mention a hefty startup cost, and fuel costs are going to climb substantially, at least in the short-term, due to the new PI changes.
So I can...
1- Make my own stuff in my own station (ships/modules) 2- Research, make copies and invent from BP's without fear of no lab being free. 3- Possibly do this free since im into PI and get fuel from that (assumption?)
I need however
1- Cash to buy startup control tower/lab/factory etc. 2- To be in my own corp (no npc corps?) and risk losing it if war dec'd by a big bad corp : 3- Skill and BP's to use in it :)
I know this is going to be some time off but at least I will know if I want to do it later, of course this will probably go out of the window and I will be with another corp but good to know anyway :)
Thanks guys.
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Tau Cabalander
Caldari
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Posted - 2011.01.24 15:37:00 -
[9]
Originally by: Lutz Major
Originally by: M1ep1e ... In high-sec they're are immune from attack which makes them valuable assets...
... anchoring it in high-sec where Concord will do your dirty work for you.
...until you get war-dec'd. Then your only chance as small corp is to unanchor it all and wait ...
In my experience it is very rare for hisec griefer corps to attack a tower. They are typically interested in easy ship kills, not multi-hour sieges, and they rarely have the manpower to take one down. Wardecs between lowsec corps tend to be more serious.
Also, the hisec wardec is unlikely to last very long, especially when you make the war unrewarding for them.
If you are around EVE long enough, you will get a wardec. They are not to be feared. They are just a fact of life.
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Jimmy Doe
POS Consultants Group LLC
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Posted - 2011.01.24 15:39:00 -
[10]
More things you should know:
You will need to have a Corp standing equal to or higher than the security status of the system you want to place the pos in. IE corp standing 5.0 to place in a 5.0 sec system (with that particular faction)
Seek systems that are off the beaten path, not highly traveled routes, and nowhere within 4-5 jumps of major trade hubs. This will help keep you under the radar of most griefing corps.
Stash extra fuel in a corp hangar array and just put an alt in there with starbase fuel technician so that you can log in and move fuel from the hangar array to the tower fuel bay when you need to. This cuts way down on the hauling back and forth aspects that make POS a pain in the ass.
You can only place a pos in .5, .6, and .7 systems, not .8-1.0.
Even a small Caldari/Minmatar/Gallente pos with 3 labs on it can net you 9 ME slots 9 PE slots 15 invention slots 3 copy slots
It costs around 100mil per 28 days if you're buying fuels.
Always have guns/ECM etc anchored around your pos. Even if you never actually have to use it, it can still be quite a deterrent to people who scout it out for a war dec. With them anchored and ready, all you have to do in case of a war is offline the labs and online the weapons/ecm which can be done quite quickly once the notice of the war dec is issued. It can also provide your pilots a much safer place to go afk, log in/out etc during a war than a station can.
If you want to know more, please contact me in game or join PCGLLC channel. I provide POS services, POS packages etc for people at much lower than market rates and I have been doing this for more than 5 years.
"The tree of liberty is nurtured with the blood of patriots." |
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Lutz Major
Austriae Est Imperare Orbi Universo
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Posted - 2011.01.24 15:48:00 -
[11]
Originally by: Tau Cabalander In my experience it is very rare for hisec griefer corps to attack a tower. They are typically interested in easy ship kills, not multi-hour sieges, and they rarely have the manpower to take one down. Wardecs between lowsec corps tend to be more serious.
Also, the hisec wardec is unlikely to last very long, especially when you make the war unrewarding for them.
If you are around EVE long enough, you will get a wardec. They are not to be feared. They are just a fact of life.
I totally agree with you, but I think that M1ep1e understated the fact of vulnerability in high-sec.
...and there are merc-corps that will do POS-bashing for money. Just **** off the wrong person and he pays the ... don't know ... 200mils?!
You know, 200 mils is not that much .... TAU!
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Aureus
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Posted - 2011.01.24 15:50:00 -
[12]
Edited by: Aureus on 24/01/2011 15:53:35 Edited by: Aureus on 24/01/2011 15:53:07 Wow, Jimmy Doe. Very good advice there! I enjoyed reading that.
I too have grappled with the idea of a solo POS but also am uncertain about what benefit it would provide to me.
For lab slots - the only one which is useful is the ME research and copy slots since those are the ones that are usually booked in high sec. But even then I can find plenty of places in very safe low sec pockets to do this. If you are paranoid then get a cloaking ship it is no problem.
For manufacturing slots I dont see any benefit. The POS slots only advantage is a bonus to time. But for me time is never an issue - the issue is material efficiency, which the POS does not provide a bonus to.
I am unsure of refining though. Ore refining is the same but what about ice/gas refining? Is there a benefit to doing that in a POS refining array in terms of better output? Can you even refine ice outside of a POS? That right there would be a nice benefit for a POS if its the only place you can refine ice.
What about moons? Can you harvest and process moons in high sec or is that a null sec toy?
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Elrin Taal
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Posted - 2011.01.24 16:05:00 -
[13]
Originally by: Jimmy Doe More things you should know:
You will need to have a Corp standing equal to or higher than the security status of the system you want to place the pos in. IE corp standing 5.0 to place in a 5.0 sec system (with that particular faction)....*snip*
Excellent info Thanks Jimmy!
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Greg Huff
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Posted - 2011.01.24 16:16:00 -
[14]
Originally by: Aureus I am unsure of refining though. Ore refining is the same but what about ice/gas refining? Is there a benefit to doing that in a POS refining array in terms of better output? Can you even refine ice outside of a POS? That right there would be a nice benefit for a POS if its the only place you can refine ice.
What about moons? Can you harvest and process moons in high sec or is that a null sec toy?
You cannot anchor Refining Arrays or Moon Harvesting Arrays in high-sec. You can refine ore and ice in NPC stations.
Refining arrays are only useful in limited situations since the best you can do is 75% efficiency. I live in a C1 worm-space. The logistics of carting out the large amounts of raw ore in 38k m3 batches is insane. It's worth my time and effort to eat the loss... at least until I finish building my Rorqual.
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Lutz Major
Austriae Est Imperare Orbi Universo
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Posted - 2011.01.24 16:20:00 -
[15]
Originally by: Aureus For manufacturing slots I dont see any benefit. The POS slots only advantage is a bonus to time.
Do not underestimate the time bonus. You can produce 33% more in the same amount of time...
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Echo Mande
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Posted - 2011.01.24 16:34:00 -
[16]
Originally by: Lutz Major
Originally by: Aureus For manufacturing slots I dont see any benefit. The POS slots only advantage is a bonus to time.
Do not underestimate the time bonus. You can produce 33% more in the same amount of time...
Which is what I use mine for. I've got a medium tower for my labs (4 of them) and my module and ammo industry. It costs me about 150M a month to fuel the tower and if I didn't put in the assembly arrays about half of that would go to waste. The arrays also mean I rarely unintentionally have to wait for something to finish. One medium caldari POS should keep 3-4 toons busy.
Setup: medium caldari tower corporate hangar component array 2 mobile labs 2 advanced labs total of 6 ammunition assembly array / equipment assembly array
If you do T2 manufacturing and are going to put only one assembly array on your POS then put in a component array. It makes building T2 components so much faster and moonlights as a decent hangar replacement.
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Aureus
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Posted - 2011.01.24 16:45:00 -
[17]
Originally by: Lutz Major
Originally by: Aureus For manufacturing slots I dont see any benefit. The POS slots only advantage is a bonus to time.
Do not underestimate the time bonus. You can produce 33% more in the same amount of time...
Yes I meant that in my reference. I think in order to actually benefit from that time bonus you need several alts maxed out on manufacturing to ever maximize the sheer volume of jobs you can put through those slots. I dont think I will ever get to that point just the logistics of feeded those jobs with minerals gives me nightmares!
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Barakkus
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Posted - 2011.01.24 17:56:00 -
[18]
Originally by: Aureus Edited by: Aureus on 24/01/2011 15:53:35 Edited by: Aureus on 24/01/2011 15:53:07 Wow, Jimmy Doe. Very good advice there! I enjoyed reading that.
I too have grappled with the idea of a solo POS but also am uncertain about what benefit it would provide to me.
For lab slots - the only one which is useful is the ME research and copy slots since those are the ones that are usually booked in high sec. But even then I can find plenty of places in very safe low sec pockets to do this. If you are paranoid then get a cloaking ship it is no problem.
For manufacturing slots I dont see any benefit. The POS slots only advantage is a bonus to time. But for me time is never an issue - the issue is material efficiency, which the POS does not provide a bonus to.
I am unsure of refining though. Ore refining is the same but what about ice/gas refining? Is there a benefit to doing that in a POS refining array in terms of better output? Can you even refine ice outside of a POS? That right there would be a nice benefit for a POS if its the only place you can refine ice.
What about moons? Can you harvest and process moons in high sec or is that a null sec toy?
I run a solo pos for research and manufacturing. Fuel is easy with 2 characters, you can keep a medium tower fueled for minimal costs as long as you mine your own ice and make your own PI POS fuel.
There are services (like mine) that will do faction standings so you can anchor.
Moon mining/refining is low/null sec only. - - [SERVICE] Corp Standings For POS anchoring
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Roland Schlosser
Abyssal Heavy Industries Narwhals Ate My Duck
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Posted - 2011.02.09 22:11:00 -
[19]
There is also nothing more satisfying than annihilating a group of wardeccers in HS with your POS guns
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Tau Cabalander
Caldari
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Posted - 2011.02.10 16:27:00 -
[20]
Originally by: Roland Schlosser There is also nothing more satisfying than annihilating a group of wardeccers in HS with your POS guns
In hisec I use a large Caldari tower, as more CPU = more labs and assembly arrays during peacetime. The flip side of this though is not very much power grid for guns during wartime.
Instead, I have a lot of shield hardeners (9), warp scramblers (14), ECM (24), sensor dampeners (14), and a few stasis webifiers (2) and energy neutralizers (2). It isn't at all dangerous, rather it is meant to be as annoying as possible. A deterrent.
The EWAR modules also have a lot more HP than guns, so shooting at them with drones or FoF missiles isn't very productive. The POS would probably make for decent support when defending with a small fleet.
The POS does have a full grid of guns if it goes into reinforced though. They are mainly to help protect anybody repping.
When I had a heavily armed Domination tower in w-space, it did pop quite a few people that came to visit. Probably hunting the Zephyr I had out in the force field.
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Commander Disarray
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Posted - 2011.02.10 17:27:00 -
[21]
One thing I recently found, is that if you want to rent an office at a station in the same system as your POS, the cost is pretty steep. One quote was about 11 million/month, another was 23 million/month. Do your standings with the NPC corp determine this rental fee?
The reason I was thinking about renting, is that I wanted to store my BPO's in an NPC station for research/copying (more safer). Is that possible? And you just need to rent an office there, right? If so, does that NPC station HAVE to be in the same system as your POS? If I have Scientific Networking, can I store the BPO in another system where my better standings with a different NPC corp will lower their rental fee?
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laksmi2
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Posted - 2011.02.10 18:04:00 -
[22]
if u manage to have 3 or more gunners online then a highsec pos can be a hard nut to crack. for example jatate 3-3 pos was atacked several times and could be saved by gunners. if you have no gunners then best dismantle your pos.
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Mal Lokrano
Gallente The Executives IT Alliance
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Posted - 2011.02.10 18:06:00 -
[23]
Originally by: Tau Cabalander Instead, I have a lot of shield hardeners (9), warp scramblers (14), ECM (24), sensor dampeners (14), and a few stasis webifiers (2) and energy neutralizers (2). It isn't at all dangerous, rather it is meant to be as annoying as possible. A deterrent.
This is why these POS fits are typically known as ****stars, because their are designed to be so annoying you look like a total **** .
Deathstars are their deadly varient, but like above only certain towers make good deathstars. _____ When going to a party with wine, women, and song. Always ascertain the vintage of the first two.
Your friendly neighborhood pod liberator. |
Greg Huff
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Posted - 2011.02.10 18:25:00 -
[24]
Originally by: Commander Disarray One thing I recently found, is that if you want to rent an office at a station in the same system as your POS, the cost is pretty steep. One quote was about 11 million/month, another was 23 million/month. Do your standings with the NPC corp determine this rental fee?
The reason I was thinking about renting, is that I wanted to store my BPO's in an NPC station for research/copying (more safer). Is that possible? And you just need to rent an office there, right? If so, does that NPC station HAVE to be in the same system as your POS? If I have Scientific Networking, can I store the BPO in another system where my better standings with a different NPC corp will lower their rental fee?
Rental fees work off the number of vacant offices in the station. I have towers in the same system as our office - high-sec Caldari, 6 from Jita - for only 10k/mo. Spending the time to scout locations can make a big difference.
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Commander Disarray
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Posted - 2011.02.10 19:19:00 -
[25]
Quick question:
Can my POS lab slots show up on a public search if I'm not renting an office at an NPC station? I'm guessing no... I think I have to be renting so that others can place their BPO's in that NPC station from where I'm renting, right?
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Velicitia
Open Designs
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Posted - 2011.02.10 20:32:00 -
[26]
POS labs never show up in the "public" lists.
you will want a station (NPC) in the same system as your POS (station tank the BPOs). In doing this you'll need either
a. scientific networking (you can install the job to the pos from station, or depending on skills up to anywhere in the region)
b. fly to the POS and use the right-click menu from the lab itself. Doesn't need Scientific Networking.
in either scenario, LABS AND BP MUST BE IN SAME SYSTEM.
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Velicitia
Open Designs
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Posted - 2011.02.10 20:35:00 -
[27]
Originally by: Jimmy Doe More things you should know:
You will need to have a Corp standing equal to or higher than 10x the security status of the system you want to place the pos in. IE corp standing 5.0 to place in a 0.5 sec system (with that particular faction)
FYP
other than that error, good stuff to keep in mind.
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LTC Vuvovich
E-ON Technologies
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Posted - 2011.02.11 06:09:00 -
[28]
Originally by: Lutz Major A POS in high-sec is only useful for doing research/invention. Nothing else.
_______________________________________________________________
I disagree with this point. The advantages are exactly what you make of them and depend on the POS's intended purpose. For example...
In addition to BPO/BPC research, copying and some small bit of manufacturing, our POS also serves as a temporary NPC station. This is extremely important for me as CEO of a mining corporation, as our POS is located in one of those huge asteroid fields with 20+ asteroid belts. The closest NPC station is two jumps away, to mine an area like this you NEED a POS and 2-3 Hangar Arrays for temporary storage of your ore.
Its amazing to watch all these other miners trying to compete with us, if they're using an Orca as both bonus giver and hauler...it will take them 2 jumps and 1 docking to drop-off the ore and 1 docking plus 2 stargates to return. (Obstensibily... thats 6 jumps) My team of 1 Orca and 3 Hulks will have cleaned out a belt before they return.
At the end of our mining op, we just use our freighter to empty each of the hangar arrays (9.8 Mil Veldspar) at a time.
So I would not say, the application of POS's in Empire space is an absolute waste of time or resource.
Respectfully Yours LTC Vuvovich
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market value
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Posted - 2011.04.26 18:33:00 -
[29]
I was told that you had to be in low sec to do t2 production. Is this the case or can you do it in high sec?
I have a high sec POS and would like to do t2 production.
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Greg Huff
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Posted - 2011.04.26 18:40:00 -
[30]
Originally by: market value I was told that you had to be in low sec to do t2 production.
You were lied to.
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market value
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Posted - 2011.04.26 18:43:00 -
[31]
Originally by: Greg Huff
Originally by: market value I was told that you had to be in low sec to do t2 production.
You were lied to.
So I am able to make t2 BPCs AND t2 mods/ships in high sec?
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Burnharder
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Posted - 2011.04.26 18:50:00 -
[32]
Originally by: market value
Originally by: Greg Huff
Originally by: market value I was told that you had to be in low sec to do t2 production.
You were lied to.
So I am able to make t2 BPCs AND t2 mods/ships in high sec?
Yes. You can't make capitals in high sec (anything that needs capital skill that is) and you have to be in 0.0 with sov to make supercaps/titans. Otherwise, you can make everything in high.
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market value
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Posted - 2011.04.26 18:54:00 -
[33]
Originally by: Burnharder
Originally by: market value
Originally by: Greg Huff
Originally by: market value I was told that you had to be in low sec to do t2 production.
You were lied to.
So I am able to make t2 BPCs AND t2 mods/ships in high sec?
Yes. You can't make capitals in high sec (anything that needs capital skill that is) and you have to be in 0.0 with sov to make supercaps/titans. Otherwise, you can make everything in high.
Thank you for clearing that up for me!
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Tau Cabalander
Retirement Retreat
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Posted - 2011.04.26 19:10:00 -
[34]
Edited by: Tau Cabalander on 26/04/2011 19:16:16
Originally by: Greg Huff
Originally by: market value I was told that you had to be in low sec to do t2 production.
You were lied to.
To clarify (I hope), you cannot do moon mining or reactions in hisec.
Moon materials are reacted to create advanced materials which are used to build T2 components.
You can buy the advanced materials or components to manufacture T2 ships and T2 modules in hisec. T2 rigs do not use moon derived materials.
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Souris Blanche
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Posted - 2011.05.15 11:31:00 -
[35]
Originally by: Elrin Taal
So I can...
1- Make my own stuff in my own station (ships/modules) 2- Research, make copies and invent from BP's without fear of no lab being free. 3- Possibly do this free since im into PI and get fuel from that (assumption?)
I need however
1- Cash to buy startup control tower/lab/factory etc. 2- To be in my own corp (no npc corps?) and risk losing it if war dec'd by a big bad corp : 3- Skill and BP's to use in it :)
A couple things to note...
In the "so I can" section: 3.) POS fuel is NEVER free, even if you produce it yourself. The POS fuel you produce could of been sold if you had not used it, so it has a value, also know as Opportunity Costs. If you feel otherwise, stay away from an Industrial career because you will fail miserably.
In the "I need however" section: 1.) Cash/Startup Capital (ISK) can easily be acquired by purchasing a 60-Day GTC, converting it to PLEX, and selling it in-game. Now, I know that buying a GTC might not seem cheap especially if you are not well off in real life, but consider this... you can make tons of ISK per month with Hisec T2 Production, enough to pay for the game with ISK (PLEX bought on the market), so buying a GTC is cheaper than paying real money each month forever.
2.) There is very little risk of "losing it" if you are smart (or atleast not entirely stupid). Create your own corp, put up the POS, make ISK hand over fist until you get wardec'd, pull down the POS before the wardec goes live (you have 24 hrs), when wardec ends, redeploy the POS, get back to work.
3.) The skills are fairly easy to train, and some of the very profitable BPOs are extremely cheap to purchase. I use BPOs that cost less than 500K ISK each, and a few toons with less than a month of training time, and can make as much as 3 billion ISK profit per month). I would, however, not recommend starting until you have a minimum of Scientific Networking 1. If you have level 1, you can atleast leave your BPOs in the Corp Hangar of one of the stations in the system which makes them safe. If you have other people in the corp with you, lock the BPOs down so no one can steal them (and be the CEO/only director). DO NOT put a POS in a system without a station.
4.) Standings: You also need standings to put up a POS in hisec. Specifically, the unbonused standing of your CORP to the FACTION that has sovereignty in the system you want to put the pos in needs to be 10x whatever the security of the system is. In other words, to put a POS in a 0.5 system that is owned by Caldari, your corp needs a 5.0 or higher standing with Caldari, or to put a POS up in a 0.7 system owned my Minmatar, your corp needs a 7.0 or higher standign with Minmatar.
Another thing to remember is that any research (ME/PE) that you are doing on a BPO, and copying you are doing, and any invention you are doing are all considered Research Jobs, and each toon can only do so many research jobs at one time (max of 11 with maxed skills). That having been said, if you are going to do T2 production, I would recommend training one toon to do Invention and Manufacturing, and a second toon (or two more toons) to do Copying. That way, you are always producing T1 BPCs, and always inventing T2 BPCs.
On last thing to consider is how you are going to haul the raw materials and the finished products around. You definately do not want to be hauling around hundreds of millions of ISK worth of finished products around in an Industrial Ship. Industrials with very valuable cargo WILL eventually get ganked. I highly recommend training to fly an Orca (see this link). It is faster to travel in than a Freighter, Cheaper to buy, and safer (the Orca's Corp Hangar can not be scanned by would-be gankers). A buffer-fit Orca can have around 255,000 Effective HP, which makes them a fairly rigged target.
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Rustynail79
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Posted - 2011.05.15 22:37:00 -
[36]
Like the opening poster im thinking of setting up a pos in high sec and was wondering if i could get some advice to. Basically from what i've read a Large Dread Guristas POS is what i was thinking about setting up. As from what I've read its the best pos i could setup that would most likely put off griefers in high sec that and its great for research as it has extra CPU, is that right? From reading the above posts though im also a bit concerned about fuel costs as they seem to have gone up since the last time i checked it out a thew months ago. As i was working under the assumption that a large POS cost about 150mill a month to run. In an above post though they say it costs around 100+ mill a month to run a medium pos. Has POS fuel gone up that much recently or do i need to go over my numbers again ?
Hmm also at the moment i don't have any research or invention skills (L4 mission runner here) and i was actually planning on buying a pimped alt from the character bazaar that could do that for me. Again though after reading some of the above posts im not sure if that's going to be worth it as from reading the above posts it looks like i need 3 characters to get the most out of a medium pos so I've no idea what id need for a large pos in high sec to get the most out of it.
Hmm i was working on the time scale of getting about 20 to 30 billion isk together over the next 3 or so months to get myself setup (pos + moduals = 4bill + bought character + bpo (some cap ship components maybe)). After reading this thread though i don't know what the hell to do so if you've got any advice can you please post away as any info would be much appreciated.
p.s sorry if this comes across as a mad ramble its late here and i need to post this fast.
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Gavin DeVries
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Posted - 2011.05.15 23:00:00 -
[37]
Never put up a POS in order to make money. You put up a POS when your regular means of making money requires the labs or assembly arrays you can anchor there. If you're already in the blueprint copying business, for example, you'll need the labs. If you're into invention and the public slots aren't enough, then you can think about the POS. Just deciding that "I need a new way to make money, I'll anchor a tower and use that" is just going to cost you. ______________________________________________________ PVP is a question that has no one right answer but a lot of wrong ones. - Aelana Anais
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Traundar
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Posted - 2011.05.18 11:15:00 -
[38]
POS copy slots enable you to not be at the mercy of BPC contracts...I hope.
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Wasunan
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Posted - 2011.05.18 14:07:00 -
[39]
Edited by: Wasunan on 18/05/2011 14:07:39 When you have a POS, can you set the cost/hour for research/invention jobs?
Also, can you allow alliance members to use that same POS? I've been thinking of running a POS for my alliance and paying for the fuel costs off of install charges.
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Velicitia
Open Designs
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Posted - 2011.05.18 17:51:00 -
[40]
Originally by: Wasunan Edited by: Wasunan on 18/05/2011 14:07:39 When you have a POS, can you set the cost/hour for research/invention jobs?
Also, can you allow alliance members to use that same POS? I've been thinking of running a POS for my alliance and paying for the fuel costs off of install charges.
yes to both.
Alliance members can ONLY use ME and PE research slots (anything that doesn't need materials, or produce output).
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Telkeetna
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Posted - 2011.05.27 22:00:00 -
[41]
Are there any open moons left in caldari High Sec? I am thinking about anchoring a high sec pos also. I am begining to think to biggest issue is actually finding an open moon. I have checked over 100 moons in Caldari .5 or .6 space and all had a pos anchored. Many appeared to be abandoned. I had started the facion grind to be able to anchor one but have stopped based on my moon investigation.
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Tau Cabalander
Retirement Retreat
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Posted - 2011.05.27 22:14:00 -
[42]
Originally by: Telkeetna Are there any open moons left in caldari High Sec? I am thinking about anchoring a high sec pos also. I am begining to think to biggest issue is actually finding an open moon. I have checked over 100 moons in Caldari .5 or .6 space and all had a pos anchored. Many appeared to be abandoned. I had started the facion grind to be able to anchor one but have stopped based on my moon investigation.
There are lots of moons still open.
Last time I looked, there were 2 moons 2 jumps from Jita, for example (had crummy offices with no services though).
Typically you can find a spot within 4-6 jumps of most major trade hubs.
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Brinkken
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Posted - 2011.05.27 23:40:00 -
[43]
I've used POSs continuosly in some small but serious indy corps with my buddies for the last 16 months. Here's some random observations that will hopefully help:
- There's a moon open if you look around. The farther from Jita (or whatever trade hub), the more likely it has an open moon. Also, if you find a POS belonging to a corp that's legitimately shut down, just war dec them and dedicate a day or two to bringing down the POS. It doesn't shoot back, so its just a matter of tenacity. Be ready to jump on the moon as soon as the old POS is down though.
Faction POS is not worth it. The payback period on a DG tower is like 3-4 years. And the market is fickle, it could be worth 400 mil less than you paid for it by the time you decide to sell it. Plus it's flashy. Attracts attention on dscan or folks visiting planets.
In general POSs have become cheaper to buy and more expensive to run. About 120 mil a month for a medium POS, 225 or so for a large.
T2 invention is a legitimate way to pay for a POS. You can make about 800mil-1.2 bil a month per character (before fuel) sourcing T2 mats from jita and inventing/manufacturing T2 modules at the POS.
Regular equipment assembly arrays at a POS manufacture T2 modules 33% faster than at a station manuf. slot, and they don't suffer the materials penalty of rapid assembly arrays. The assembly speed is your constraint in inventing/manuf T2 modules, so the POS pays for itself in extra revenues as long as you keep everything running most of the time. Drone and regular ship arrays (which cannot build T2 ships) also enjoy a manuf. speed bonus. There are other non-T2 items as well where it makes financial sense to use a pos for the speed bonus.
Selling copies is a nice hands off activity. If you have spare char slots, its easy and fast to get capacity for 5-10 extra copy jobs on an alt. Select pre-researched bpos do pretty well as passive income as well.
If you ever have plans to build a library of researched bpos you will need a pos eventually. You will pay through the nose buying all your bpos pre-researched.
You will need a freighter or you will hate fuel runs (you'll hate them anyway). Buy as much as you can afford so you don't have to do another run for as long as possible
Its not that much harder to have 2 industrial character doing pretty much the same thing. Having an alt can double your profit.
Mining is not a reason to have a high-sec POS
Find and download myPOS, its useful
Here's a medium and large high-sec POS fit I use:
Medium Caldari Tower (2-3 serious manufacturers) 3 mobile lab 2 adv lab 5 equipment assembly arrays 1 small ship assembly array 1 ship maintenance array
If you don't need the ship assembly array, you can go 3 adv, 2 reg labs, and add a component array. If you have just two people (this is best), pull 1-2 assembly arrays and go 3 adv, 2 reg labs. 3 people makes this 30 mil a month in fuel each, 45 mil for 2 people.
Large Caldari Tower (4-6 serious manufacturers) 5 adv lab 4 reg lab 1 small ship assembly array 2 component assembly array 2 Phase inversion battery (1 offline) 1 drone assembly array 10 equipment assembly array 2 Ion field project battery(1 offline) 2 Spatial Destablization Battery (1 offline) 1 Warp Disruption Battery 2 White noise generation batteries (1 offline) 1 Ship maintenance array 4 warp scram batteries (2 offline) 2 explosion dampening array (offline) 2 photon scattering array (offline) 1 ballistic deflection array (offline) 4 Stasis web batteries (offline) 6 torpedo batteries (offline) 6 medium railgun batteries (offline) 6 cruise missile batteries (offline)
Have your guns anchored and loaded, but keep the defenses offline until you get wardec'd to maximize industrial capacity. ECM and hardeners are the most important defenses. Put those on the medium too, offlined.
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Tau Cabalander
Retirement Retreat
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Posted - 2011.05.28 00:02:00 -
[44]
Edited by: Tau Cabalander on 28/05/2011 00:04:26
Originally by: Brinkken 6 torpedo batteries (offline) 6 medium railgun batteries (offline) 6 cruise missile batteries (offline)
Noooooooooo! Don't even bother.
Fit lasers on laser bonused towers, and projectiles on everything else.
Hint: Look at the damage multiplier for missiles vs. turrets, as well as the rate of fire (24 sec base for missiles). Also look at the tracking of rails.
I don't expect, or recommend, others to spend as much ISK as I did (actually, I already had the modules on hand and they wouldn't sell, so I used them), but here is my pos.
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Brinkken
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Posted - 2011.05.28 02:16:00 -
[45]
Originally by: Tau Cabalander Edited by: Tau Cabalander on 28/05/2011 00:04:26
Originally by: Brinkken 6 torpedo batteries (offline) 6 medium railgun batteries (offline) 6 cruise missile batteries (offline)
Noooooooooo! Don't even bother.
Fit lasers on laser bonused towers, and projectiles on everything else.
Hint: Look at the damage multiplier for missiles vs. turrets, as well as the rate of fire (24 sec base for missiles). Also look at the tracking of rails.
I don't expect, or recommend, others to spend as much ISK as I did (actually, I already had the modules on hand and they wouldn't sell, so I used them), but here is my pos.
The most important part is the ecm and the hardeners. You want to be an uber pain to blow up. Neuts and damps are good too like you have on yours. The rails and torps are an afterthought really, meant to make thing a little more unpleasant. Projectile might be better.Probably could do away with guns altogether and fit neuts and damps to be even less fun to take down. I like to go cheap because in high sec, being unappealing is generally good enough and the pos pays for itself in a month or two anyway. Faction stuff is fun to have if you've got the isk though.
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