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Dienowthxbay
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Posted - 2011.01.24 17:34:00 -
[1]
In short ... there are about 10+ posts in "Science and Industry" about real output of Extractor control unit has nothing with numbers and graphs ECU showing when one install the programm. Real outputs vary like 5-10 TIMES lower then what ECU says its harvesting. There were ideas that people just have too low PI skills and just placed ECU and extractor heads wrong, but it seems many with 5/5 PI skills has same problem. How the hell we should make any expectations on amounts harvested and and how many processors we need if we cant even predict real output with PI skills at 5. The info ECU provides us is bull**** and has nothing to do with real output. one of the posts and there are much more. Need devs attention and fix or explanation of new mechanics.
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Dienowthxbay
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Posted - 2011.01.24 17:47:00 -
[2]
Probably some bug in client side info on recource hotspots and its movements...
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Barakkus
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Posted - 2011.01.24 17:49:00 -
[3]
PI is fine. Shoot for higher yield than you need and you'll probably fall right about where it needs to be. - - [SERVICE] Corp Standings For POS anchoring
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Dienowthxbay
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Posted - 2011.01.24 18:19:00 -
[4]
Edited by: Dienowthxbay on 24/01/2011 18:23:36 Edited by: Dienowthxbay on 24/01/2011 18:20:57 How coud it be fine if real output is LOWER 10 times the ECU says, and all numbers are different (ECU output, routing number, actual number in storage) And ive got all skills at 5, so people with loew skills should get like 100 times difference ? Is it what u call normal ? And thats what i got yesterday setting my PI: Same problem ... and i have this on all 5 colonies. For example my ECU (5 heads fitted) cycle is 4d 12h with 2h cycles: in programm window it says 12207 units per hour, 1318392 in total. But in products and routed it says 14004, and ive verified this, it sent 14004 right after 2h ECU cycle (wich means 7002 per hour) WTF  Ive tryed to analise ... since we have ECU cycles each has its own individual output (i should be getting about 60000 units per 2h cycle at start and less later) so the problem is where it gets 14004 number ? And the second is if i should get 60000 on 1st cycle and lets say 59000 on second it should AUTO-change number of routed materials EACH ECU cycle, or simply dump in my average wich is 12207 per hour (but in this case we will loose the meaning of starting high yeld cycles and lower yeld later cycles) if we will get same amount each hour anyway... PS: its still the mystery where it get 14004 number in ECU product window...devs needed. All my PI skills at 5.
The other option is probably bugged or not properly updated survey info for client side...do u remember CCP implemented movement of resource "nuggets"... and what we see as a hotspot (with PI skills at 5 Laughing) on our client-side and ECU graphs is probably empty crater with zero resources for server-side, resulting in totally different output...
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Corozan Aspinall
Party Time Inc.
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Posted - 2011.01.24 18:56:00 -
[5]
PI? Oh yeah I remember that.
It was boring.
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Mavrk
Minmatar TOP GUHN
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Posted - 2011.01.24 19:07:00 -
[6]
Here, the people at Eve Uni posted a new PI guide and actually addressed the confusion in ECU cycles:
link --- I'm not trying to be a turd on purpose. I'm just telling you how you are wrong.
Ok, yeah, its on purpose. |

Hardsun
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Posted - 2011.01.24 19:35:00 -
[7]
And the question is still open and we still need some explanation and devs comments...
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Erizen Musoiqgo
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Posted - 2011.01.25 23:30:00 -
[8]
Edited by: Erizen Musoiqgo on 25/01/2011 23:30:40 I am rebuilding and having trouble understanding these numbers as well, specifically how the routed amount is greatly different from the amount per cycle my ECU tells me I should get, once the program begins. So on the small overview screen for the ECU, while it tell me this cycle, I will get, say, 32K units, my routed will be 21 or 22K, if not less, or maybe a bit more. And my routed amount never changes, meaning once I start my initial program, I pretty much have to reroute if I want to do another program that might give me higher yield, and ends up being the same click count.
Would love if someone can shed light on this if see if this isn't correct as is |
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