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Bluejacket CT
Percussive Diplomacy
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Posted - 2011.01.26 04:28:00 -
[1]
Edited by: Bluejacket CT on 26/01/2011 04:29:28 Gallente boats are hard to use, but the PvP frigates are fantastic.
Ishkur: Best AF Taranis: Best Interceptor Tristan: The Rifter's main competitor Daredevil: Do I even need to explain it?
Edit: This is within the context of lowsec PvP. Looking at the OP's post, I can understand how 0.0 game mechanics can make hybrids a bit more gimped than in lowsec or empire space. ~
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Bluejacket CT
Percussive Diplomacy
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Posted - 2011.01.26 07:11:00 -
[2]
Originally by: Tony SoXai
Originally by: Jones Bones Is this a stealth blaster whine?
Don't fix blasters, fix bad pilots.
Bad pilots as in people who use blasters? Let's see all your blaster boat kills then chum.
Big talk from someone who posts on their alt. We might have flame wars in local chat, but I know for a fact Jones is a good pilot, and in this instance he's completely right. I bet the majority of the people ****-talking blasters in this thread are failed hybrid PvPers. ~
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Bluejacket CT
Percussive Diplomacy
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Posted - 2011.01.27 08:45:00 -
[3]
Originally by: Mocam
I believe his "troll" statement was about a battleSHIP popping a battleCRUISER. This isn't so hard to envision at all using fairly lame LARGE weapons against MEDIUM firepower with pilots of equivalent skill. Battlecruisers don't do so well 1vs1 against battleships with good pilots in both.
So a Raven could take on a Megathron? lolz ~
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Bluejacket CT
Percussive Diplomacy
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Posted - 2011.01.28 07:09:00 -
[4]
Originally by: chatgris
Originally by: Bluejacket CT
So a Raven could take on a Megathron? lolz
Yes? Not sure why there's lolz here.
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Bluejacket CT
Percussive Diplomacy
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Posted - 2011.01.28 09:09:00 -
[5]
Originally by: Gypsio III
Originally by: Bluejacket CT
Originally by: chatgris
Originally by: Bluejacket CT
So a Raven could take on a Megathron? lolz
Yes? Not sure why there's lolz here.

I don't get it. Are you saying that a Megathron would normally beat a Raven? Because that's crazy talk.
More of an inside thing, me and Chat have a bit of a stylistic difference in ships.  ~
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Bluejacket CT
Percussive Diplomacy
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Posted - 2011.01.28 09:57:00 -
[6]
Edited by: Bluejacket CT on 28/01/2011 09:57:09 Yeah I agree with you on that Korg. Give them slightly better tracking and the ability to swap between void/AM and null instantaneously and it will reduce a lot of the drawbacks of blasters without causing balance issues.
Edit: And yes, small hybrids ARE full of win. ~
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Bluejacket CT
Federal Defence Union
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Posted - 2011.02.06 17:53:00 -
[7]
It's just the tracking on the medium and large guns. Just un-nerf the tracking and the niche is maintained.
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Bluejacket CT
Federal Defence Union
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Posted - 2011.02.14 18:56:00 -
[8]
Oh well, at least we have our drone boats! :D
Go Ishkur Go!!!!
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Bluejacket CT
Federal Defence Union
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Posted - 2011.02.15 16:39:00 -
[9]
Originally by: Aloe Cloveris Vigilant
I had one and absolutely loved it, but even with ion blasters and a 90% web I could not orbit a cruiser-sized target and actually track it with antimatter, and this was with motion prediction V!
Needs moar tracking!
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Bluejacket CT
Federal Defence Union
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Posted - 2011.02.16 01:06:00 -
[10]
Of course it's better to approach with a vigilant and ctrl-space with the CURRENT game mechanics, but the fact that orbiting severely hinders your dps with a point-blank weapon system illustrates how badly blasters need a tracking buff.
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Bluejacket CT
Federal Defence Union
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Posted - 2011.02.17 05:37:00 -
[11]
Originally by: Omara Otawan
No, it illustrates that the archaic tracking system is in dire need of an upgrade. The tracking buff you are asking for is a band-aid that just breaks the game in other places.
Keep in mind that increased tracking also penalizes all small ships orbiting you trying to get under your guns, that is something that is not supposed to happen, it would be a step back into the dark ages of this game.
Fixing turret tracking mechanics themselves is pretty much the only sensible way to go about it, until that happens a little common sense (or rather being familiar with tracking mechanics) when fighting close-range so you dont hurt yourself is what you need.
Cruiser size hulls are not even affected a whole lot, try the frigate class with close-range weaponry to feel the hurt.
Other races already have defense mechanisms against frigates. Minmatar ships and many Amarr ships have utility high-slots for medium neuts which shut down close-orbiting frigates, and Caldari missile boats already have an easy time cutting down frigates (AMLs for Caracals, and dual webs for the cookie-cutter nano drake). Blaster ships, however, typically cannot afford to fit a medium neut, either due to fitting constraints or lack of a utility high slot (as is the case with the Thorax and the Brutix). To suggest that frigates are always supposed to be able to orbit a cruiser completely unscathed would be to ignore every cruiser hull in the game that isn't a thorax.
As for medium blasters being less effected by poor tracking than small blasters; 
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Bluejacket CT
Federal Defence Union
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Posted - 2011.02.18 05:05:00 -
[12]
Originally by: Omara Otawan countered quite easy by a small nos.
I'm going to have to call bull**** on this one.
Originally by: Omara Otawan
As far as Brutix and Thorax go, small combat drones and especially ecm drones work pretty well as frigate defense. Both these hulls can carry a set of each, so they are hardly without defensive measures.
The only t1 ship I can think of right now that really lack proper anti-frigate tools without dropping a primary weapon system is amarr, the Omen.
If frigates are already easily countered, how can you argue that improved tracking for blasters would break the game?
Originally by: Omara Otawan
That is due to a simple reason, on the cruiser level (apart from special cases such as AHACs or the very few dual prop cruiser fits) as a shortrange combatant propulsion mods are not a concern for you as the hostile propulsion is disabled by your scrambler.
This is more of a range issue than a tracking issue. There needs to be a short-range niche in the game, and blasters would properly fill that niche if the tracking was boosted, as I've argued before.
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Bluejacket CT
Federal Defence Union
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Posted - 2011.02.19 02:25:00 -
[13]
Edited by: Bluejacket CT on 19/02/2011 02:26:26 Alright Omara, I'm never going to agree with you on the effectiveness of medium neuts, but I will say this:
A new tracking system would be nice, but you have to admit it's most likely out of the question. As we all know, CCP will ONLY work with "band-aid" solutions; I'm only proposing a practical and simple fix. If CCP were to buff hybrid weapons so that they can effectively track a similar-sized hull within their optimal range, the niche would be maintained. This doesn't mean that medium blasters need to be able to track frigates; only hulls of the same size. Cruisers should not have a problem tracking another cruiser within its optimal range, orbiting or not, it's just common sense.
The closest range weapon system as it stands has some of the worst tracking of any close-range weapon. Blasters have terrible range, therefore they should be balanced out with great tracking and damage.
*edited for spelling
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