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Mira Robinson
Arkons of Myth
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Posted - 2011.01.26 00:12:00 -
[1]
I don't usually side with people who complain and rant on these forums, but...
I just tried an Incursion. Went to the staging area, got fleeted up...after an HOUR. Local was useless. The Incursion tab was useless.
When the fleet FINALLY figured out where to go, there was no coordination.
So I'm sure that for people with fleet experience, this is fine, but for wanting to bring in new players, and give slightly experienced players something new, I have to give it a thumbs down. NO coordination, NO clear directions, NO good sign of difficulty level.
Players of all experience levels should enjoy this, and so far, I can't see it being nothing more than a bundled mass of confusion or players coming in looking to fleet up.
Thoughts? Your experiences? ----------------------------- Welcome to EVE. Ship happens. |

Boltorano
Fourth Circle Total Comfort
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Posted - 2011.01.26 00:20:00 -
[2]
Find better fleets.
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Doddy
Burning Vendetta
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Posted - 2011.01.26 00:21:00 -
[3]
Originally by: Boltorano Find better fleets.
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Mira Robinson
Arkons of Myth
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Posted - 2011.01.26 00:22:00 -
[4]
True. Perhaps it was the fleet.
But I can see this as a major turn-off to newer players, and they'll get ****d if they actually manage to get to the right place.
Yes, I have virtually non-existent fleet and pvp experience. ----------------------------- Welcome to EVE. Ship happens. |

Mara Rinn
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Posted - 2011.01.26 00:24:00 -
[5]
Lack of leadership is not something that the game mechanics can fix. Today everything is hectic because (a) people are new to incursions, (b) people are new to fleets, (c) people are new to leadership roles (i.e.: they haven't got their real-life "leadership skills" trained past "injected").
The basics are: staging systems are easy mode. Vanguard systems require small fleets of players who know what they're doing. It gets exponentially worse from there.
Eventually, if you hang around long enough, you'll find leaders in the crowd. Follow them, and your Incursion experience will improve incredibly. Heck, hang around with the same group of people long enough and they may end up following you.
Use your contact list and standings labels to mark people you have had fun with, and people who have spoiled your fun. Don't fleet with people you've marked as red, and try to hang with people you've marked as blue.
Again, this is the early days of a feature designed to get PvE carebears to work together. There is so much stuff to learn, it will take about two weeks to three months before the dust settles and people properly understand how to lead, how to follow, how to build fleets, how to behave in pickup fleets, etc.
Have patience, and stay the course.
-- [Aussie players: join ANZAC channel] |

Anton Schizobadger
Caldari Clandestine Industries
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Posted - 2011.01.26 00:32:00 -
[6]
Yeah give it a few days. The pilots will either get their stuff in gear or give up. I seriously find it hard to see things really going well unless you have an active corp. Part of my problem, my corp just lost half its leadership and the other half have bad RL situations so I am left with 3 other corpmates picking out noses.
Anyway, give it a few days, right now people are just running around like chickes with their heads cut off. I reserve my judgement until a later date.
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Eystighvall
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Posted - 2011.01.26 00:48:00 -
[7]
That sign of difficulty comes in the Incursions tab of the journal window. Each type of site is listed with the number of pilots it is designed for. Also CCP has said before, these NPCÆs are using enhanced AI.
The glowing orbs of ships destroyed in the last hour on the star map is another good sign of difficulty. Incursions are meant to be group content. Other content is better suited for newer players. Missions and exploration come to mind.
Pickup Groups in all MMOÆs are famous for being only partially effective. If you want to act as an effective group, then for a bond with a group of people who want to do the same thing, at about the same time.
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Mira Robinson
Arkons of Myth
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Posted - 2011.01.26 00:51:00 -
[8]
I thought one of the draws of Incursion was for a solo player to go to a staging area, find a fleet, and go pew pew.
I'm a member of a corp, but we don't have too much interest in Incursions, and we just got chased out of the Tenerifis region, and we got whittled down to about 5-6 members remaining.
Yeah, I'll watch feedback in the coming days and weeks, but holy cow, have you guys seen the statistics?
3100 capsuleer ships destroyed in the Incursion systems so far, about 10 hours. WOW. ----------------------------- Welcome to EVE. Ship happens. |

Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.01.26 00:59:00 -
[9]
Originally by: Mira Robinson I thought one of the draws of Incursion was for a solo player to go to a staging area, find a fleet, and go pew pew.
I'm a member of a corp, but we don't have too much interest in Incursions, and we just got chased out of the Tenerifis region, and we got whittled down to about 5-6 members remaining.
Yeah, I'll watch feedback in the coming days and weeks, but holy cow, have you guys seen the statistics?
3100 capsuleer ships destroyed in the Incursion systems so far, about 10 hours. WOW.
The one guy above said it pretty well. Eventually you will get people that stand out as leaders among the masses and will be able to whip people into capable fleets.
Do you really think a bunch of randoms with no leadership, discipline, experience or [viable] strategy will succeed?
Give it time. Soon there will be leaders gathering the random players that wish to join in. Though their success will most likely always be second to that of those that regularly work together. This is how team work always works, RL and Eve.
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DuKackBoon
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Posted - 2011.01.26 01:13:00 -
[10]
Originally by: Doddy
Originally by: Boltorano Find better fleets.
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Deen Wispa
Gallente
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Posted - 2011.01.26 01:14:00 -
[11]
Edited by: Deen Wispa on 26/01/2011 01:16:21 Edited by: Deen Wispa on 26/01/2011 01:15:08 Not surprised by your results. You're playing a pick up game with strangers with no FC/leadership experience. I took an alt to see what the FCs were doing in the Incursion in Verge Vendor today and they've no clue. They sit there over audio debating what to do next, what site to hit, and what the fleet comps should be while their pilots are just waiting. They have no clue whatsoever.
If you want a better experience, join/ally with corps who know what they're doing, have the numbers, and can competently FC...like mine :) Get buffer tanks, 2-3 logis, and a capable FC. It's PvP against AI. PvE tactics wont' work.
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Venkul Mul
Gallente
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Posted - 2011.01.26 01:23:00 -
[12]
Originally by: Mira Robinson I thought one of the draws of Incursion was for a solo player to go to a staging area, find a fleet, and go pew pew.
I'm a member of a corp, but we don't have too much interest in Incursions, and we just got chased out of the Tenerifis region, and we got whittled down to about 5-6 members remaining.
Yeah, I'll watch feedback in the coming days and weeks, but holy cow, have you guys seen the statistics?
3100 capsuleer ships destroyed in the Incursion systems so far, about 10 hours. WOW.
Learn how RRepping, CONCORD and outlaw status work in high sec.
The new Sansha make RR mandatory, but if the guy you are RRing fire on the wrong target (for error or purposefully) he will get outlaw status and will be destroyed by CONCORD. All those RRing him will get outlaw status too and get destroyed by CONCORD and so on. Potentially all the people sharing RR in a fleet will get destroyed by a single mistake or malicious action.
That is the simple reason why "pick up" fleets will not work in high sec Incursions.
There are others reasons why pick up fleets will not work in low sec, obviously.
The only area where they could work is in secure 0.0 where hopefully all guys will be in blue to each other and will cooperate.
So Incursion is not "solo player wanting to join a fleet" friendly. it is done for organized fleet of corpmates.
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KUJ4 PREZIDENT
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Posted - 2011.01.26 02:17:00 -
[13]
I was under the impression that there would be no concord in Incursion Systems
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Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.01.26 02:25:00 -
[14]
Originally by: KUJ4 PREZIDENT I was under the impression that there would be no concord in Incursion Systems
You were wrong, as far as hi sec is concerned.
Hi-sec Pro-tip: If you are getting RR and you shoot the ship repping you, everyone in the rr chain will get CONCORDOKKEN. So be careful with whom you fleet.
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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Allant Doran
Amarr Locus Industries
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Posted - 2011.01.26 02:41:00 -
[15]
Originally by: Mira Robinson
But I can see this as a major turn-off to newer players
As far as I can tell, this isn't aimed AT 'new players', this is aimed at people who enjoy some PvP and have been playing for a while/have the skills and friends to coordinate and survive such encounters.
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Mavnas
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Posted - 2011.01.26 04:01:00 -
[16]
I was mostly playing solo and hoping that this would give me a reason to group with new people, but it sounds like the rewards are seriously not worth the risks 
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Mira Robinson
Arkons of Myth
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Posted - 2011.01.26 04:36:00 -
[17]
Originally by: Mavnas I was mostly playing solo and hoping that this would give me a reason to group with new people, but it sounds like the rewards are seriously not worth the risks 
That about sums it up. If pickup fleets are not effective, solo players have little reason to get involved. ----------------------------- Welcome to EVE. Ship happens. |

Nadiim Zilch
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Posted - 2011.01.26 04:43:00 -
[18]
you can solo belt rats in 0.8+ security status systems with incursions active.
did so in a passive fit (700 DPS tanked)
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Goose99
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Posted - 2011.01.26 05:24:00 -
[19]
Normal missions have no reward curves. Incursions are the only team activities available in empire pve, thus rookies think they're supposed to be for them too, when given the difficulty it's clearly designed for vets.
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Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.01.26 05:35:00 -
[20]
Originally by: Goose99 Normal missions have no reward curves. Incursions are the only team activities available in empire pve, thus rookies think they're supposed to be for them too, when given the difficulty it's clearly designed for vets.
Sure they do. The more players fleeting in a mission, the less each of them gets. You can fleet for just about anything you want. Don't ever say that empire lacks team PvE content. I have yet to find an activity that is restricted to solo players. The incursions are simply demonstrating to those who prefer solo activities that there is far more to Even than just grinding the same missions over and over.
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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Apollo Gabriel
Brotherhood Of Fallen Angels Etherium Cartel
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Posted - 2011.01.26 05:38:00 -
[21]
Incursions = Eve Raiding, I hope tens of thousands of ships get blown up, all these "we're hard core cause we play eve" people need to wake up, just cause you survive the wastelands don't mean you're ready for the thunderdome! Best regards, Apollo Gabriel
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laysha
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Posted - 2011.01.26 05:44:00 -
[22]
Did a few last night no idea what kind of sites they where was in a mainly Russian fleet and they seemed to have this figured out, our fleet lost 1 ship
Tried another one a little later and the whole fleet was wiped out
It's probably not that it is too hard it's just that most people don't know how to do them yet
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Goose99
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Posted - 2011.01.26 07:12:00 -
[23]
Originally by: laysha Did a few last night no idea what kind of sites they where was in a mainly Russian fleet and they seemed to have this figured out, our fleet lost 1 ship
Tried another one a little later and the whole fleet was wiped out
It's probably not that it is too hard it's just that most people don't know how to do them yet
It's unpredictable. There are no set triggers, and spawn spots aren't always the same. There is also a matter of luck, as all the rats often primary a single target. Rat blob do this instantly all at once, instead of after a while being screamed at by FC until people notice the tag, as is the case with player blob. Ships, especially the logis that have less tank than the HAC and Command ship damage dealers, get popped before other logis are able to respond.
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AstarothPrime
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Posted - 2011.01.26 07:17:00 -
[24]
Originally by: Mira Robinson True. Perhaps it was the fleet.
But I can see this as a major turn-off to newer players, and they'll get ****d if they actually manage to get to the right place.
Yes, I have virtually non-existent fleet and pvp experience.
Average hisec bear never had large fleet expirience where TS and coordination is required, such as troop placement, roles, intel etc etc.
Go find a nullsec incursion and you will get to know what being in fleet means.
I.
P.S.
And one more thing - all of us will be doing this for the first time. WHen I first do something I tend to lurk around more meaning im less focused on goal. Therefore first incursions will prolly suck big.
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AstarothPrime
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Posted - 2011.01.26 07:26:00 -
[25]
Originally by: laysha Did a few last night no idea what kind of sites they where was in a mainly Russian fleet and they seemed to have this figured out, our fleet lost 1 ship
Tried another one a little later and the whole fleet was wiped out
It's probably not that it is too hard it's just that most people don't know how to do them yet
Have you seen on youtube - testing on sisi?
Goes like this - you are well in your abaddon - logi is on your back - you get targeted by entire pocket + mothership - logi starts repping - 3 seconds later you are gone
Maybe thats top of the line incursion - but i guess this will be a nice mineral sink.
I.
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Goose99
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Posted - 2011.01.26 07:41:00 -
[26]
Edited by: Goose99 on 26/01/2011 07:41:24
Originally by: AstarothPrime
Originally by: Mira Robinson True. Perhaps it was the fleet.
But I can see this as a major turn-off to newer players, and they'll get ****d if they actually manage to get to the right place.
Yes, I have virtually non-existent fleet and pvp experience.
Average hisec bear never had large fleet expirience where TS and coordination is required, such as troop placement, roles, intel etc etc.
Go find a nullsec incursion and you will get to know what being in fleet means.
I.
P.S.
And one more thing - all of us will be doing this for the first time. WHen I first do something I tend to lurk around more meaning im less focused on goal. Therefore first incursions will prolly suck big.
The nullsec incursions are being ignored and not ran. That'll be 3 weeks.
Those fringe borderlands are not good choices. If an incursion take place in deep sov-null sanctum farming systems of a large alliance, they may actually get some love.
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Scout1111
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Posted - 2011.01.26 08:43:00 -
[27]
Originally by: AstarothPrime
Originally by: Mira Robinson True. Perhaps it was the fleet.
But I can see this as a major turn-off to newer players, and they'll get ****d if they actually manage to get to the right place.
Yes, I have virtually non-existent fleet and pvp experience.
Average hisec bear never had large fleet expirience where TS and coordination is required, such as troop placement, roles, intel etc etc.
Go find a nullsec incursion and you will get to know what being in fleet means.
I.
P.S.
And one more thing - all of us will be doing this for the first time. WHen I first do something I tend to lurk around more meaning im less focused on goal. Therefore first incursions will prolly suck big.
The Russian renters in our area took on some vanguard sites in a drake/basilisk fleet. They were well organized, numerous, and motivated.
We saw their pods on D-scan about 45 minutes later.
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Mavnas
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Posted - 2011.01.26 15:08:00 -
[28]
Originally by: Nadiim Zilch you can solo belt rats in 0.8+ security status systems with incursions active.
did so in a passive fit (700 DPS tanked)
Do they actually give LP when killed? If so, do you need a 700 DPS tank or will a bit less do?
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Comy 1
Ore Mongers Black Hand.
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Posted - 2011.01.26 15:09:00 -
[29]
Originally by: Mavnas
Originally by: Nadiim Zilch you can solo belt rats in 0.8+ security status systems with incursions active.
did so in a passive fit (700 DPS tanked)
Do they actually give LP when killed? If so, do you need a 700 DPS tank or will a bit less do?
No, they are there to prevent normal belt ratting. People don't seem to understand this though.
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Khanh'rhh
Caldari Chaos Theory Exploration
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Posted - 2011.01.26 21:26:00 -
[30]
When CCP said these were "tweaked sleeper AI" - did that not tell you to try some sleepers, before trying the tweaked versions?
Incursions as they are, are fine. If CCP nerf them I will be seriously disappointed.
Stop trying to tank them, because you can't. If (theoretically) you were all tanked to live, you wouldn't have enough DPS to hurt them.
Buffer tank some RR-battleships. Throw in some logi. Cap chain. Use your watchlists. Use your broadcasts. Primary targets and stick to them. Web and paint the frigs (or don't even bother shooting).
I ran with a group and did 3 Vanguard's today and the only ship we lost was from someone who couldn't understand the "keep in range of RR" concept. None of us had more than a year old character (2 months myself) and we had little trouble with them.
We also got to watch and loot the wreck of: 1 x Mach 1 x Gollem 5 x Domi's Who entered the same mission as us, yet seemed to lack any kind of organisation or logistics.
If you're prepared, work together and don't treat it as "just another mission" but as a "do it right or die" scenario, you'll be fine.
I may not have earned as much ISK as I would with missioning, but I had 10x the fun - and that's worth a lot more than a virtual bank balance.
For all of the above, CCP, I thank thee.
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