Bunyip
Gallente Center for Advanced Studies
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Posted - 2011.01.28 05:23:00 -
[1]
Hello all,
This thread is about what you'd like to see in the next expansion, assuming Incarna, Dust 514, and World of Darkness Online don't make it in the next patch. What would you like the theme of the patch to be, and what areas could be most improved in said expansion?
I'll get this started by giving my idea - Eve Online: Syndication. This expansion would be all about corporations (not NPC corporations or alliances, but the actual corporations that form the alliances or work individually). It would be themed around three things: Corporate Roles, Player Owned Structures, and Declarations of War.
Corporate Roles would be more free to decide. Each corporation could set the title for the various roles, and assign what permissions to give the individuals. You could, for instance, give the player the ability to add fuel to a POS and gain access to a hangar, but not let him install or remove modules or access other hangars for security.
The second topic, POSes, has been outlined in my Depots document. I realize the idea is far from perfect, and some things may not be possible, but it would be a drastic improvement over the current state of affairs.
The last issue, Declarations of War, would be a tougher issue to mitigate, but I've compiled the various ideas posted in this forum and collated them into a new concept.
The first issue would be to declare a reason for this war. It could be destroying a POS or doing a certain value of damage to the opponent, or even forcing them to leave the system in question. The cost of the wardec would be set at around 5% of the objective per week, and if the defenders decide to wait it out, they would be penalized too.
The second issue is a corporate vote to declare the war, similar to how it is done now. The details of the war would be outlined and the players would have to agree for it to go into effect.
The last part is a bidding war between aggressor and defender corporations. It starts out at the weekly cost, then the defender has 24 hours to counterbid. If the defender finally wins the bid, the corporation in question cannot declare war on that particular corporation for two weeks (or some other reasonable value).
This is just my idea, and I know there are many other issues out there that need focused on (mining, missions, low-sec, et al). I just feel that this is the most important thing that needs fixed in this game. I'd like to hear your opinions on this issue, and maybe we can form a consensus on issues to present to CCP.
======== "The civilized man is rude, as laws protect him from recompense; the savage is not, for his actions can meet a bloody end." - Robert E. Howard |