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Chelso
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Posted - 2011.02.02 11:16:00 -
[1]
Edited by: Chelso on 02/02/2011 11:27:17 1) Any ship/pod on grid in fleet completing the incursion plex should receive payout for completing incursion plex.
2) Loot from the final incursion plex killing the sansha mom (the only loot in the whole incursion) should be locked to the fleet that is awarded the isk and lp for completing this incursion plex. Maybe even locked to the Fleet Commander.
2 simple changes that make a massive difference.
3) Like most PvP that this simulates maybe the sansha should remove easy dps from the field first such as unfleeted / small fleets like any decent fc would. That ship cant get reps KILL IT. That ship has no backup KILL IT.
The third idea is optional.
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Zeus Cuzzy
Boomboots
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Posted - 2011.02.02 11:42:00 -
[2]
Supported.
As it stands they are not worth doing.
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Destination SkillQueue
Are We There Yet
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Posted - 2011.02.02 11:45:00 -
[3]
1) Seems sensible. Some people will get killed and they shouldn't be excluded from the rewards. I'm sure people will try to freeload and exploit the system, but they will get kicked from the fleet very quickly and will find it harder to get to future fleets.
2) No, it is counter to the sandbox idea/current loot rules and your reward for the completing the site is the LP and isk. No special rules or mechanics should be invented for this one specific loot drop.
A kind of compromise might be to have it drop in a locked container, that requires a codebreaker module to be used on it before gaining access to it. This way it would be open to a fight and stealing, but harder ninja loot.
3) No. Seems like an unnecessary mechanic designed purely to protect the biggest fleet doing the complex. The Sansha already have a decent AI. It might need tweaking, but this seems uncalled for.
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Adzismad
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Posted - 2011.02.02 11:53:00 -
[4]
Supported.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.02.02 11:53:00 -
[5]
#1 is already the way it is, you get rewarded if in the fleet. Might be excluding pods though which should change, but then the Sansha should target pods-of-opportunity as well #2 makes no sense anywhere but high-sec and is a little carebearish. Low/null anyone not in fleet should expect to be nuked rather quickly if suspected of wanting to loot *****. #3 like most PvP the Sansha have no way of knowing who is in fleet and who is not. Do you want them to get banned for spamming fleet invites to find out?
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Marconus Orion
Global Criminal Countdown
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Posted - 2011.02.02 12:02:00 -
[6]
low sec
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Fix Lag
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Posted - 2011.02.02 15:10:00 -
[7]
Originally by: Marconus Orion low sec
Owned.
Fix Lag! |
Chelso
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Posted - 2011.02.03 01:14:00 -
[8]
Originally by: Destination SkillQueue
2) No, it is counter to the sandbox idea/current loot rules and your reward for the completing the site is the LP and isk. No special rules or mechanics should be invented for this one specific loot drop.
The sandbox/current loot rule is broken when you have a a percentage bar countdown to when a piece of loot will spawn that is broadcast to everyone with an exact location requiring no effort to have a go at ninja stealing it. If every piece of loot had this with a beacon that spawns so that everyone could warp into anything to ninja loot with no effort then i would agree with you. Maybe even making so the Mothership has to be probed out would help?
Point 3 was made because it is quite easy to sit in front of this super npc AI and not get killed.
The rewards and how stupidly easy it is to loose them makes incursions pointless.
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Chelso
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Posted - 2011.02.03 01:18:00 -
[9]
Edited by: Chelso on 03/02/2011 01:18:26
Originally by: Marconus Orion low sec
As if the care-bears will go there in all those expensive ships and clones. Low sec incursions are just going to get powned by a big alliance when they spawn close enough to their homes.
Low sec incursions are a whole different set of pointless issues.
Ya know?
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Goose99
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Posted - 2011.02.03 04:35:00 -
[10]
Originally by: Chelso Edited by: Chelso on 03/02/2011 01:19:13 Edited by: Chelso on 03/02/2011 01:18:26
Originally by: Marconus Orion low sec
As if you and your care-bears will go there in all those expensive ships and clones. Low sec incursions are just going to get powned by a big alliance when they spawn close enough to their homes.
Low sec incursions are a whole different set of pointless issues.
Ya know?
Large alliance don't run incursions in their systems. They lack the kind of skills necessary. It's very different from blobing.
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Windjammer
Gallente
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Posted - 2011.02.03 07:30:00 -
[11]
Forget what, now?
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