Eternus8lux8lucis
Journies End
124
|
Posted - 2012.08.22 06:45:00 -
[1] - Quote
Infinite universe, better and more advanced AI and PvE experience that is basically at its heart PvP. As you progress in agent level it gets to be more PvP oriented, not just for ships and fits but in tactics and skill then make more agent levels beyond level 5 and make them harder and harder until your almost guaranteed death as well as podding in a mission against NPCs but make the rewards staggered to increase with the levels as well. Use real player fits and tactics along with a mix of sleeper and sansha AI.
Have NPC bounty hunting. Such and such a target has been spotted in this system, Ill guide you as they move from system to system until you are in the same system, then you have to scan them down to kill them. They appear as a player ship and look identical in all respects. Then create the same system for FW as well where if a player of the opposing faction enters enemy space spies or reports trickle in about their where abouts. Make these missions open to FW players or to those with high standings to that faction as well. Then expand it for >-5s in empire space for all players. Guide them in to the system but no closer.
Let players build stuff, unique stuff. True crafting of all sorts. Unique serial numbers of items or ships, unique combinations of abilities or bonuses, to a limit of course, that through time and trial and error can be changed in an invention/reverse engineering way. Sort of like the way the old lottery worked but through the manufacturing process and always let there be a possibility of an entire job failure.
Make PvE ships... ALL PvE ships PvP capable. Making any ship only PvE or only PvP useable means that you can look at the ship and determine situational outcomes in a glance. Foster more unknown in the equations.
If you ever do Incarna truly and WiS. Create a Sims version to the Eve life. Separate to Eve but tied in that you live in the Eve universe. On the planets, in the stations etc. Let these people flesh out the Eve world and have what they do correspond to the world and the station environments just like Dust is the milita and fighting aspect. Let there be a Civilization style leadership aspect where one can play politics and craft empires within Eve on the planetside and station side of Empire space. So the Sims aspect would be the lowest form, the Civilization and Dust above that but on the same level as each other and the godly Eve capsuleers on the top.
But for me personally Id just love an infinite universe. Id love Eve to be HUGE again. I miss that feeling the most. Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace |