| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Target Painter
Minmatar
|
Posted - 2011.02.10 15:37:00 -
[1]
Originally by: Sphit Ker Prove me wrong by providing a hard counter that actually work. Prove me wrong by providing a counter the Angel Cartel ships have to fear and worry about.
Good sir, have you considered investing in a recon-class war vessel? If not, you should. Webs take away Angel advantage. Scrams take away Angel advantage. Being capped out takes away Angel advantage.
And really, being permajammed makes any ship pointless unless it's firing FoF missiles.
|

Target Painter
Minmatar
|
Posted - 2011.02.11 11:48:00 -
[2]
Edited by: Target Painter on 11/02/2011 11:49:16
Originally by: I Legionnaire I think the risk in all of these cases is well fit to the reward one receives for their investment.
Considering their cost, if anything, the reward is too low. A well fit Mach cost about ten times as much as a nano-Pest, but it's not ten times better. Even with all the bling Angel ships have, they still die doing dumb **** and your isk investment won't protect you.
Dumb **** including things like sticking around with a Minmatar or Gallente recon on grid/D-scan, trying to brawl down scrambler-fit Drakes or (my favorite) falling for the heavy neut bait Raven.
|

Target Painter
Minmatar
|
Posted - 2011.02.11 12:14:00 -
[3]
Originally by: Copine Callmeknau The key to all these angel ship is poor EHP and high speed. Use this to your advantage.
Cynabals have about as much EHP and DPS as any shield BC, except the Drake. Machs have the standard BS 100K EHP if buffer tanked and a reasonable active tank with a X-L booster.
Quote: Hit em hard and they will burn to a safer range most likely putting them outside their own point for a fair few seconds. Take the opportunity to warp out if you need.
Webs, scrams and overheated MWDs work too.
|

Target Painter
Minmatar
|
Posted - 2011.02.11 20:29:00 -
[4]
Edited by: Target Painter on 11/02/2011 20:29:55 Edited by: Target Painter on 11/02/2011 20:29:38
Originally by: Copine Callmeknau 100k EHP is pretty terrible for a BS tbh. I'd expect that from a cane... And that's before you even take slaves into account ^^
Slaves on a shield BC, seriously?
Originally by: Grimpak and people don't scream "OMFG FIRETAIL IS OP!"
Because it has rather subdued DPS.
|

Target Painter
Minmatar
|
Posted - 2011.02.12 08:45:00 -
[5]
Originally by: Copine Callmeknau lolwut? I didn't say a shield cane. 100k EHP I'd expect on an armour cane, before slaves. You'd need a drake to pull 100k EHP on a shield BC.
Ah, I see. I don't fly a double plate Cane much anymore, I did for a little while, then realized the BS tank wasn't going to help when I had the log-on trap from hell land on me. At any rate, my point that the Cynabal being comparable to any shield BC, except the Drake, holds true. And speed is a more effective defense than EHP.
And the Mach sporting a 100K EHP tank makes it much better than a nanoPest's 80Kish EHP. I haven't seen a nanoPhoon in awhile but it's EHP is even lower. Those are the only two BSes I have seen used for solo/small gang stuff in quite some time, so that's what I use to compare.
Quote: But for the record, unless you got a snake clone to jump into, why would you jump out of a slave clone for your shield cane? Adds a good 10% EHP and surprises the hell out of harbi pilots.
Because I live in NPC 0.0 and get podded on a fairly regular basis. Cane is a cheap throwaway ship and I fly it as such.
|

Target Painter
Minmatar
|
Posted - 2011.02.12 08:50:00 -
[6]
Originally by: Omara Otawan On a side note, if the best thing people can come up with for that extra midslot on the Cynabal is extra tank, they should just stick to Vagabonds, or better yet Stabbers.
I'm not a fan of dualpropping my Cynabal because I tend to get caught by webs rather than scrams.
|

Target Painter
Minmatar
|
Posted - 2011.02.15 04:49:00 -
[7]
I don't know about anyone else, but I don't HAMs on my Hurricanes. I use neuts instead.
|
| |
|