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Ephemeron
BeerTia Maniacs
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Posted - 2011.02.10 20:25:00 -
[1]
The main problem here is the hot drop mechanics, not AFK cloaking
Current cyno hot drops are completely overpowered - they are instantenous and unscoutable. There needs to be some delay between cyno activation and ships appearing. There needs to be some way to know what's coming - at least as soon as cyno activates. And there should be options for mobile cyno jammers, that can block even cov ops cynos.
This isn't about cloaking at all.
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Ephemeron
BeerTia Maniacs
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Posted - 2011.02.10 21:37:00 -
[2]
ashofski, how about this then: if you gain the ability to scan down and decloak people in deep 0.0
I should gain the ability to eject carebears out of stations and POS shields, especially when they are AFK.
Fair deal?
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Ephemeron
BeerTia Maniacs
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Posted - 2011.02.11 00:30:00 -
[3]
can't wait till local is finally nerfed
these 0.0 carebears need to be purged back to high sec. Just reading these whines makes me want to strangle them with my bare hands.
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Ephemeron
BeerTia Maniacs
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Posted - 2011.02.11 21:34:00 -
[4]
MatrixSkye Mk2, personally I don't care much for killboard
The main point I was making is that staying AFK cloaked in space is exactly same thing as staying AFK docked, or AFK at POS
In all cases you appear in local chat channel but you are 100% safe and don't need to be at the keyboard.
The root of the issue here is the face in local, that's what it all boils down to. No face in local - no AFK cloaker problem.
And as I also said: if you are willing to give tools to kill AFK cloakers in space, then it would make sense to also provide tools to kill AFK docked people and AFK POSed up people. As long as they are AFK, it should be possible to kill them. Right?
On other hand, if you don't think that's right, if you don't think that AFK docked people should be forced out of their stations and die, then you have no right to demand the same thing to be done to AFK cloakers.
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Ephemeron
BeerTia Maniacs
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Posted - 2011.02.12 00:32:00 -
[5]
Edited by: Ephemeron on 12/02/2011 00:34:42
Quote: AFK in station is definitely not the same thing, as a person in station Poses no threat and is only applicable to a relatively small number of NPC systems.
Whether something is common or rare should not matter, as we are comparing effectiveness.
What if every 0.0 system had NPC station where hostile could stay AFK docked? would that stop all carebear operations?
You may argue that a docked person would not be the same threat cause you'll have buddies docked and keeping an eye on him, alerting you when he undocks. If that's the case, the same buddies could be sitting next to you in space in ECM or sensor damp ships, protecting you when AFK cloaker suddenly decloaks. Same thing.
Quote: A person AFK in a POS leaves a potential avenue for recourse (Kill the POS). There is no avenue for recourse from an AFK cloaker, and they DO represents a legitimate threat to carebear as soon as they return to the keyboard.
There is recourse - the AFK cloaker has to enter the system using stargates, and probably more than 1 stargate. So you can kill him before he gets to his destination. That is much easier than actually killing a POS, especially when major power blocks are involved.
Anyway, I have faith that in the end, CCP will come around and nerf local. I believe that is much more likely to happen in next 2 years than any cloak changes. CCP will do it if they want to keep the game fresh and hardcore. They'll do it if they know what's good for them.
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Ephemeron
BeerTia Maniacs
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Posted - 2011.02.14 02:15:00 -
[6]
Originally by: JitaPriceChecker2 Be prepaired for a non fail cloaker to arrive soon.
Can you send some my way as well?
I'll be in Delve, system PDE-U3, the more the merrier
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