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Thread Statistics | Show CCP posts - 5 post(s) |

GeeShizzle MacCloud
Caldari
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Posted - 2011.02.19 15:21:00 -
[1]
wsad is okay in multiplayer games when servers running it are capped sub 1000 players etc... much like wow or other multiplayer games.
when you're talking about tens of thousands of players wsad input would add soo much lag cause of sooo many server requests per second.
chances are it'll be "click to walk to this location" click to activate this item etc... even so it wont be so much of a massive click fest as some are already trying to complain about.
have to say im looking forward to Incarna, one of the few things that ive always thought stops new/intermediate players is the ever increasing feeling of being emotionally disconnected to this game. actually seeing and controlling your avatar will help keep that connection/solidify that feeling of actually being that person.
the other thing i think will help is to give a sense of genuine scale to some of the more used aspects of eve... i mean we all know how big the ships are on paper and i guess we've all seen the youtube vids of eve ship models against other more real worldly things bt you quickly become ignorant of that when playing eve. seeing your ship in its hangar from a perspective that can gauge size in-game will keep that wow scale factor.
i would agree with other posters about having an option to turn on and off the incarna function to keep multiboxing at its current glory. tbh as you have an option atm to load station environments it only makes sense CCP will implement the option to "load incarna/wis" unless its going to be tied in to the "load station environment" option in the escape menu. CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
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Posted - 2011.02.19 16:25:00 -
[2]
you wanna talk about slackers? then buy any recent game under the Electronic Arts label and see how they stack up against Eve Online.
as far as i know ccp is one of the few companies in the games industry that actually fixes game bugs. sooo many others release games with such poor coding that bugs become either commercially non viable to fix or require too much time and effort! CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.19 16:36:00 -
[3]
Originally by: boba fett666567 the question i have. is are you going to be able to walk through your ship in the middle of space? or only while in a station? both could be cool, but im not sure i understand everything you said.
aww man hate to burst ur bubble here bt thats not going to happen. eve chronicles have always stated that capsuleers are hooked up to their ships much like Neo is hooked into the matrix.
we're in our pods that are directly linked to the ships systems. the ships do have crews to continually maintain the ship.
pirate ships u see in space though are meant to be non capsuleer piloted ships, the reasoning why they pale in comparison to capsuleers is the lack of direct connection to the ship and capsuleer only skills freeing up the maximum potential of the ship :)
CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.19 17:22:00 -
[4]
Originally by: Jeesa
Originally by: GeeShizzle MacCloud you wanna talk about slackers? then buy any recent game under the Electronic Arts label and see how they stack up against Eve Online.
as far as i know ccp is one of the few companies in the games industry that actually fixes game bugs. sooo many others release games with such poor coding that bugs become either commercially non viable to fix or require too much time and effort!
I've played quite a few MMOs and can tell you from personal experience that CCP are extremely slow in fixing bugs and balancing stuff. Often there are years of time from the moment they identify a problem till the moment they fix it. I really cant understand how a company that have 2/3 of the Blizzard employees can be so slow in game developing.
I hate Blizzard and WOW but their patches have often more content then the EVE's entire expansions, with their expansions every two years they bring from scratch entirely new content into the game not to mention the speed with which they hotfix broken things. CCP needed 7 years to change two digits in the rockets code while i remember how Blizzard hotfixed the broken damage of one of their classes in 19 hours after the launch of the patch.
Sorry but productivity is not one of the qualities i associate CCP with. I like EVE, but "new content" is a dirty word in this game.
im sorry bt in the real world getting tihngs done requires money to do so. you want to compare ccp to blizzard on their work then u have to consider the amount of assets they have to play with.
blizzard arent exactly expanding into new game territory at all.. so content is basically... more of the same with new excel sheets of numbers and names.
subscribers to eve online are in the hundreds of thousands, subscribers to wow are in the millions if not tens of millions. that produces a vast amount of money to pay for contract art dev teams and the pick of the crop coders from all over the world.
yes blizzard can hotfix bad code in a matter of hours bt thats cause their coders have been called in to fix something they were paid considerable amounts of money to do properly first time, and are then subsequently called in at time and a half most likely to fix.
lets not go into the fact multiple servers consisting of less that 1000 players each, dotted all around the world is a walk in the park to keep stable and relatively lag free compared to a single server consisting of tens of thousands of players at once.
all your arguments fail when u actually consider the real world aspects of game development. and its why ccp are given the awards they have been! CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.19 18:16:00 -
[5]
Originally by: Hoya en Marland
Originally by: GeeShizzle MacCloud yes blizzard can hotfix bad code in a matter of hours bt thats cause their coders have been called in to fix something they were paid considerable amounts of money to do properly first time, and are then subsequently called in at time and a half most likely to fix.
So basically you are implying that CCP employees are underpaid and therefore lack motivation to work? Interesting view.
no im not saying ccp employees are underpaid, im saying theres comparison between the two in the same way Western Union compares to Lehman brothers.
neither are underpaid... 1 just has the pick of the crop cause they offer considerably more for the best of the best in their profession. CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.19 18:41:00 -
[6]
Originally by: Malcanis Edited by: Malcanis on 19/02/2011 18:26:23
Originally by: Hoya en Marland
Originally by: GeeShizzle MacCloud yes blizzard can hotfix bad code in a matter of hours bt thats cause their coders have been called in to fix something they were paid considerable amounts of money to do properly first time, and are then subsequently called in at time and a half most likely to fix.
So basically you are implying that CCP employees are underpaid and therefore lack motivation to work? Interesting view.
Why suggest anything when you can read when they have to say themselves?
thats an... interesting website... not too sure how genuine and accurate it is as the reviews are a bit contradictory.
"no career growth" then a few lines down "great growth opportunity" was a great contradiction btw! CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.19 18:51:00 -
[7]
Originally by: Cygnet Lythanea
Originally by: Kara Sandorn WE DO NOT NEED INCARNA! FIX THE LAG!
You do realize that fixing lag is a massive hardware issue, and not a software one? Of course, if everyone screaming about fixing lag would just shift alt Q, then it would, indeed, be reduced.
Personally I look forward to Incarna, and think it will be interesting to see how the game develops. Besides, it could allow for interesting cross game interactions with Dust players.
lol soo true! soo many players ive heard getting all emo about lag are running the game at max graphics, in massive fleet battles with all brackets on while downloading stuff peer to peer and streaming tv from their comps on their second screens etc... ohh uve got lag? no ****!
:P CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.19 22:52:00 -
[8]
Edited by: GeeShizzle MacCloud on 19/02/2011 22:53:55
Originally by: Malcanis Edited by: Malcanis on 19/02/2011 18:26:23
Originally by: Hoya en Marland
Originally by: GeeShizzle MacCloud yes blizzard can hotfix bad code in a matter of hours bt thats cause their coders have been called in to fix something they were paid considerable amounts of money to do properly first time, and are then subsequently called in at time and a half most likely to fix.
So basically you are implying that CCP employees are underpaid and therefore lack motivation to work? Interesting view.
Why suggest anything when you can read when they have to say themselves?
id just like to say that the same website linked in the quoted post gave...
landsbanki (famous for the masive icelandic bank crash that caused 3.6B pounds of lost savings)
and Northern Rock (famous in england for exceptionally blind and financially suicidal banking practises that caused its inevitable downfall and loss of hundreds of millions of pounds of investments)
a rating of 3 out of 5 on reviews. compared to CCP who only had 2 out of 5, so yahh u wanna read some random horrendously slanted websites reviews on how great or poor a company is then go right ahead bt i think those are 2 very horrific examples of im sure many more company reviews on that website.
just wanted to point out that some posters have an inability to quote 'credible' sources for their arguments, yet word it to seem ohh soo credible! CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.20 00:07:00 -
[9]
i actually really like Ahnews ideas at the top of page 24 on additional things to include in the captains quarters and incarna in general...
although some things like co-habitation quarters i cant see happening purely because it breaks the role play aspect of being at the top echelons of eves fictional society.
some really interesting and thought provoking ideas there! would love to grab a bite to eat with my corpmates during fleet formups while chatting on ts to them as well :)
CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.20 02:40:00 -
[10]
i lol'd at the microsoft bob comment! :)
tbh its non totally dissimilar, bt unlike certain things related to less popular aspects of eve life being buried somewhere odd or only remotely connected to something else, i think ccp wants to bring a more physical A-R feel to eve.
its an odd way to go about it and im sure the the more cynical vets will see it as a change from 'clicking this then clicking that', to a much more streamlined 'click this, then click that'.
yes the inputs the same but the route towards achieving those tasks will take a more human and familiar route than the currently "connected to the matrix' form currently in eve.
the desire for this to be done is so that eve wont feel cold and emotionless, but that players will have a stronger emotional connection to their avatars.
if i hadnt have found the friends in this game when i did, im sure the feel of disconnection from RL and the eve universe would have driven me off to somewhere else (probably the nightclub at my closest town!) but social interaction is what makes this game amazing! and im all for new features that makes it easier and more human-like to do so! CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.20 22:47:00 -
[11]
definitely have a holographic spinning globe as a shortcut to PI!
and btw the captains quarters (CQ's) are in the station and NOT in your ship! lol!
i would like CCP and the art department to realise that even though there are particular stylistic cues to the 4 races, i would want them to confirm that the captains quarters are for capsuleers, NOT lower classes of the eve universe. and the quality of the rooms decor should reflect that.
this can be difficult to achieve with a race like the minmatar but even so... many minmatar capsuleers are incredibly wealthy and dont sleep in rusty bunkbeads. their quarters should reflect this upper echelon of society. CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.21 08:10:00 -
[12]
everything you do on the neocom atm you should be able to do on the neocom in the future when incarna comes out. theyre creating a new neocom yes but it has all the features and functionality of the current one. ccp are not removing it, so you can do everything you normally do at the speed you do it now... actually some things faster as you can create shortcuts to certain things buried under sub menus on the new beta neocom.
the incarna feature is a choice for players to interact in a more human/physical way. so dont get your knickers in a twist thinking ccp will bork your ability to do things efficiently. they wouldnt be creating a new faster streamlined neocom if they were just going to get rid of it. CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.21 08:52:00 -
[13]
Originally by: Dark reminance Yea, please make sure the walkers are solid so I can log 13 toons to block hallways, and your precious hangars...so gay and fail.
auto avoidance ftw! plus man wheres ur manners... ohh wait ur a capuleer, nvm! :D CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.21 11:47:00 -
[14]
Originally by: Rob Helle So am I getting this right. This 'upgrade' will have no effect on gameplay.
Correct, although you will 'feel' more connected to eve
Originally by: Rob Helle It removes the left hand station tabs and station view to be replaced by a room that I have to walk around to 'find' the relevant areas to send emails, fit my ship, setup training etc.
Incorrect, the Neocom will still be there to do things normally
Originally by: Rob Helle Oh and it is only for me with no interaction with other players.
initially yes, but the only reason is to test stability with every users computer setups until CCP are sure that they can open a full station environment up (ie full incarna features)
;) CSM Prop 1 CSM Prop 2 |

GeeShizzle MacCloud
Caldari
|
Posted - 2011.02.21 19:15:00 -
[15]
i've tried to inject some sanity, some logical and rational thinking into this forum thread and combat the whirlwind of ignorant, idiotic and downright ******ed comments made but ive got to the point where i cant be arsed!
ccp knows what its doing even though some of u imbeciles couldn't tell ur arse from ur elbow. That's after thinking u finally hit puberty and gaining ur first pubic hair before ****ing through it!
i just hope u idiots stay in the game long enough for me to pop ur ship, ur pod, scoop ur body up and violate it in many demeaning and humiliating ways! CSM Prop 1 CSM Prop 2 |
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